Tue, 21 Dec 2010 02:17:45 +0100 |
Henek |
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
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files
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Tue, 21 Dec 2010 14:57:33 -0500 |
nemo |
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
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files
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Thu, 23 Dec 2010 17:47:50 +0100 |
jose1711 |
Updated Slovak translation + merge
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files
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Tue, 25 Jan 2011 22:23:08 +0300 |
unc0rr |
Send room config to client
server_refactor
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files
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Mon, 20 Dec 2010 21:45:10 +0300 |
unc0rr |
- Allow user to use undo, to clear, save and load drawn maps
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files
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Tue, 25 Jan 2011 22:13:34 +0300 |
unc0rr |
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
server_refactor
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files
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Mon, 20 Dec 2010 20:55:45 +0300 |
unc0rr |
Add those stupid breaks
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files
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Mon, 24 Jan 2011 21:33:03 +0300 |
unc0rr |
Fix typo in version information
server_refactor
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files
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Sun, 19 Dec 2010 22:06:38 -0500 |
nemo |
FAIL - actually assign
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files
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Mon, 24 Jan 2011 21:32:26 +0300 |
unc0rr |
Apply new nick restrictions in server rewrite too
server_refactor
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files
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Sun, 19 Dec 2010 21:16:14 -0500 |
nemo |
add AI routine
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files
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Mon, 10 Jan 2011 18:57:44 +0300 |
unc0rr |
Explicitly kill listening thread in try to prevent messages recieving bugs
server_refactor
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files
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Sun, 19 Dec 2010 21:06:34 -0500 |
nemo |
Snowball weapon
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files
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Mon, 10 Jan 2011 18:29:43 +0300 |
unc0rr |
Even less craziness
server_refactor
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files
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Mon, 20 Dec 2010 02:00:22 +0100 |
Henek |
fixed and enabled removing of game scheme from options page
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files
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Mon, 10 Jan 2011 18:28:39 +0300 |
unc0rr |
Fix check for unique nick
server_refactor
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files
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Mon, 20 Dec 2010 01:08:46 +0100 |
koda |
ipod touch 4g has only 256mb of ram (like ipad)
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files
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Mon, 10 Jan 2011 18:14:05 +0300 |
unc0rr |
Fix typo
server_refactor
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files
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Sun, 19 Dec 2010 14:11:55 -0500 |
nemo |
fix typo in hand drawn maps
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files
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Mon, 10 Jan 2011 18:12:13 +0300 |
unc0rr |
Bring back room and teams removing
server_refactor
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files
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Sun, 19 Dec 2010 13:33:45 -0500 |
nemo |
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
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files
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Mon, 10 Jan 2011 15:42:17 +0300 |
unc0rr |
Convert function to a map
server_refactor
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files
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Sun, 19 Dec 2010 13:31:55 -0500 |
nemo |
Ok. This should pull 0.9.14.1 server into default
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files
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Sun, 19 Dec 2010 13:21:14 -0500 |
nemo |
Server refactor branch to continue work started in ead2ed20dfd4
server_refactor
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files
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Sun, 19 Dec 2010 20:45:15 +0300 |
unc0rr |
Adjust magic consts
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files
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Sun, 19 Dec 2010 20:33:33 +0300 |
unc0rr |
Most probably it's fix to a crash
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files
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Sun, 19 Dec 2010 20:22:48 +0300 |
unc0rr |
Remove deleteLater()
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files
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Sun, 19 Dec 2010 20:16:07 +0300 |
unc0rr |
Some debug info
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files
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Sun, 19 Dec 2010 20:01:24 +0300 |
unc0rr |
- Simplify map container code a bit
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files
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Sun, 19 Dec 2010 19:24:15 +0300 |
unc0rr |
Seems like just a source of bugs
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files
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Sat, 18 Dec 2010 23:02:39 +0300 |
unc0rr |
- Some work on drawMap widget and scene to allow undo, clear, save and load operations
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files
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Sat, 18 Dec 2010 21:19:26 +0300 |
unc0rr |
Report 48 hogs for drawn maps
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files
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