Tue, 27 Nov 2018 17:48:41 +0100 |
Wuzzy |
QTfrontend: Translate and clean console output when using --help or bad cmd line arg
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files
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Tue, 27 Nov 2018 19:07:21 +0300 |
alfadur |
fix typo
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files
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Tue, 27 Nov 2018 18:30:30 +0300 |
Grigory Ustinov |
Remove all vanished translations from hedgewars_ru.ts
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files
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Tue, 27 Nov 2018 18:23:16 +0300 |
Grigory Ustinov |
Update russian frontend translation
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files
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Tue, 27 Nov 2018 15:48:20 +0100 |
Wuzzy |
Fix critical syntax error in hedgewars_ru.ts
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files
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Tue, 27 Nov 2018 17:36:15 +0300 |
Grigory Ustinov |
Merge with master branch
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files
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Tue, 27 Nov 2018 17:35:40 +0300 |
Grigory Ustinov |
Very slightly inheritance of russian frontend translation
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files
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Tue, 27 Nov 2018 17:33:02 +0300 |
Grigory Ustinov |
sed -i 's/комманд/команд/' *
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files
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Tue, 27 Nov 2018 17:28:23 +0300 |
Grigory Ustinov |
Update russian frontend translation
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files
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Tue, 27 Nov 2018 17:27:27 +0300 |
Grigory Ustinov |
Slightly correct russian translations in ru.txt
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files
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Tue, 27 Nov 2018 15:17:32 +0100 |
Wuzzy |
Update appdata file
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files
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Tue, 27 Nov 2018 14:38:27 +0100 |
Wuzzy |
Update locale files in HedgewarsMobile
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files
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Tue, 27 Nov 2018 03:08:06 +0100 |
Wuzzy |
Swap a few weapons in ammo menu to get a nice 6×10 grid
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Mon, 26 Nov 2018 22:48:27 +0100 |
Wuzzy |
Remove dead code in uTouch
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files
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Mon, 26 Nov 2018 21:13:49 +0100 |
Wuzzy |
Touch: Parse pause command when tapping pause button instead of toggling pause directly
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Mon, 26 Nov 2018 21:10:33 +0100 |
Wuzzy |
Backed out changeset 8d2983ff939b
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files
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Mon, 26 Nov 2018 20:40:25 +0100 |
Wuzzy |
Touch: Remove pause button in net games
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files
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Mon, 26 Nov 2018 19:10:08 +0100 |
Wuzzy |
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
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files
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Mon, 26 Nov 2018 18:03:39 +0100 |
Wuzzy |
Touch: Fix chat rendered on top of turn timer
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files
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Mon, 26 Nov 2018 17:59:27 +0100 |
Wuzzy |
Add status indicators (low grav / extra dmg) in touch interface
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files
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Mon, 26 Nov 2018 14:48:38 +0100 |
unC0Rr |
Pass opengl context to engine
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files
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Mon, 26 Nov 2018 14:31:36 +0100 |
Wuzzy |
Lua API: Change PLATFORM to INTERFACE
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files
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Mon, 26 Nov 2018 01:13:10 +0100 |
Wuzzy |
Highlander: Fix hogs receiving air strikes in maps with border
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files
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Mon, 26 Nov 2018 02:50:54 +0300 |
alfadur |
add hwphysics to engine
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files
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Sun, 25 Nov 2018 22:32:49 +0100 |
unc0rr |
Add advance_simulation() function to engine lib, some WIP on frontend
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Sun, 25 Nov 2018 05:52:06 +0300 |
alfadur |
add gfx setup ffi
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files
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Sun, 25 Nov 2018 00:23:32 +0100 |
Wuzzy |
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
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Sat, 24 Nov 2018 23:54:32 +0100 |
unc0rr |
Format team.* code
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files
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Sat, 24 Nov 2018 23:51:45 +0100 |
unc0rr |
Prepare to have possibility to pass opengl context to engine
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files
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Sat, 24 Nov 2018 21:57:01 +0100 |
Wuzzy |
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
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files
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Sat, 24 Nov 2018 19:08:52 +0100 |
unc0rr |
Fix build
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Sat, 24 Nov 2018 20:55:42 +0300 |
unC0Rr |
Cut dependency on yaml for non-official server builds
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Fri, 23 Nov 2018 21:38:34 -0500 |
nemo |
topY too
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Fri, 23 Nov 2018 16:38:47 -0500 |
nemo |
these need casting too, but overall switching type is a win.
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Fri, 23 Nov 2018 16:20:55 -0500 |
nemo |
more uninitialised values
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Fri, 23 Nov 2018 16:03:10 -0500 |
nemo |
uninitialised values
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Fri, 23 Nov 2018 21:22:26 +0100 |
unc0rr |
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
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Thu, 22 Nov 2018 22:18:21 +0100 |
Wuzzy |
Backed out changeset 084af6d2685f
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files
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Thu, 22 Nov 2018 20:41:42 +0100 |
Wuzzy |
Add a few translator comments to some not-so-obvious strings
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files
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Thu, 22 Nov 2018 20:59:23 +0300 |
Grigory Ustinov |
Slightly correct russian translations in ru.txt (typos and sense)
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files
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Thu, 22 Nov 2018 18:37:41 +0300 |
alfadur |
fix casing
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files
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Thu, 22 Nov 2018 18:19:03 +0300 |
Grigory Ustinov |
Update russian translation in ru.txt
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files
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Thu, 22 Nov 2018 14:07:55 +0100 |
unC0Rr |
It was bad idea to store QByteArray referencing memory on stack
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files
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Thu, 22 Nov 2018 13:52:00 +0100 |
unC0Rr |
Support new message format in frontend
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files
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Thu, 22 Nov 2018 13:40:58 +0100 |
unC0Rr |
Send seed to engine to receive random map previews
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Thu, 22 Nov 2018 13:39:51 +0100 |
unC0Rr |
- Move EngineInstance into a separate module
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Thu, 22 Nov 2018 10:58:55 +0100 |
unC0Rr |
Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
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Thu, 22 Nov 2018 00:49:55 +0300 |
alfadur |
prevent qtmain from not being linked in on windows
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files
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Wed, 21 Nov 2018 22:19:58 +0100 |
Wuzzy |
Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
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Wed, 21 Nov 2018 23:55:32 +0300 |
alfadur |
prevent SDL2main from being linked in on windows
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Wed, 21 Nov 2018 15:47:40 -0500 |
nemo |
add cfg for mutant
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Wed, 21 Nov 2018 15:41:43 -0500 |
nemo |
I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
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Wed, 21 Nov 2018 15:28:52 -0500 |
nemo |
oops
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Wed, 21 Nov 2018 15:26:54 -0500 |
nemo |
flag crates since waste of time for mutant.
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Wed, 21 Nov 2018 12:41:55 -0500 |
nemo |
force-disable video recording if C build is enabled.
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Wed, 21 Nov 2018 11:59:20 -0500 |
nemo |
silence warning
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Wed, 21 Nov 2018 15:52:17 +0100 |
unC0Rr |
Use question mark approach also in IPC::read
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Wed, 21 Nov 2018 15:49:16 +0100 |
unC0Rr |
IPC implementation
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files
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Wed, 21 Nov 2018 17:28:28 +0300 |
Grigory Ustinov |
Update russian frontend translation
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files
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