2010-05-02 |
sheepluva |
add a part of my landslide vector collision and use if for the portal gun DirAngle, not flawless yet
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changeset |
files
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2010-05-02 |
nemo |
A basic hedgehog svg trace, for convenience when generating a hedgehog likeness, since repo lacks a high-res hedgehog
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changeset |
files
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2010-05-02 |
nemo |
Drown the hog using the piano
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changeset |
files
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2010-05-02 |
nemo |
Avoid checking in log spam.
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changeset |
files
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2010-05-02 |
nemo |
Revert removal of CurAmmoGear from shotgun/deagle (was a silly idea of speeding up the shots)
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changeset |
files
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2010-05-02 |
nemo |
More portal changes. Allows for a multishoot utility. Hopefully not breaking anything.
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changeset |
files
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2010-05-01 |
koda |
adding a somewhat working autoration for ipad (uStore.pas and uWorld.pas got mixed in the last two commits)
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changeset |
files
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2010-05-01 |
koda |
Henek's patch - adds a column to ammoMenu and removes the F* column in iphone version
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changeset |
files
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2010-05-01 |
smxx |
Engine:
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changeset |
files
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2010-05-01 |
smxx |
Engine:
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changeset |
files
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2010-05-01 |
nemo |
Minor change, so sheepluva can comment
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changeset |
files
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2010-05-01 |
smxx |
Engine:
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changeset |
files
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2010-05-01 |
koda |
fix zoom
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changeset |
files
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2010-05-01 |
nemo |
Fix portal graphic name, continuing work on portal movement
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changeset |
files
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2010-05-01 |
nemo |
Break out DrawHH/DrawGear to reduce scrolling in uGears.pas, add portal graphics
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changeset |
files
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2010-05-01 |
sheepluva |
add amSineGun.png (just a copy of am Shotgun.png atm anyway)
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changeset |
files
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2010-05-01 |
koda |
add automatic rotation in ipad (landscape only)
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changeset |
files
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2010-05-01 |
sheepluva |
* added some comments
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changeset |
files
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2010-04-30 |
mbait |
Fixed broken whitespace
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changeset |
files
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2010-04-30 |
mbait |
Gas grenade:
|
changeset |
files
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2010-04-29 |
smxx |
Engine:
|
changeset |
files
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2010-04-29 |
smxx |
Commited wrong file *grmlrgrml*
|
changeset |
files
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2010-04-29 |
smxx |
Engine:
|
changeset |
files
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2010-04-29 |
sheepluva |
let players affect in which direction their teleported hedgehog will look
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changeset |
files
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2010-04-29 |
koda |
add option to look at the previous debug log
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changeset |
files
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2010-04-29 |
smxx |
Engine:
|
changeset |
files
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2010-04-29 |
koda |
this should fix the old project name that is present in the scm database
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changeset |
files
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2010-04-29 |
koda |
lazy loading for all the tables with images (might affect performance but ui feels much more responsive)
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changeset |
files
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2010-04-29 |
koda |
use a proper bundle identifier
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changeset |
files
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2010-04-28 |
mbait |
Teleport AI:
|
changeset |
files
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2010-04-27 |
mbait |
Teleport AI:
|
changeset |
files
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2010-04-27 |
mbait |
Teleport AI:
|
changeset |
files
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2010-04-26 |
koda |
add other controls for map preview, also fix a bug in digest
|
changeset |
files
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2010-04-25 |
smxx |
Engine:
|
changeset |
files
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2010-04-25 |
koda |
burning revision numbers with style
|
changeset |
files
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2010-04-25 |
koda |
rename the project from HedgewarsMobile to Hedgewars
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changeset |
files
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2010-04-25 |
koda |
wow all these files only for land preview and seed generation
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changeset |
files
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2010-04-22 |
koda |
no more hardcoded teams, team selection is real \o/
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changeset |
files
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2010-04-21 |
nemo |
More work on slovak locale from jose1711
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changeset |
files
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2010-04-21 |
koda |
in reprocessing openalbridge, a lot of code cleanup and simplification
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changeset |
files
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2010-04-21 |
koda |
buttons for number of hogs in game config
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changeset |
files
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2010-04-19 |
koda |
updates to openalbridge (modified api and simplified some sections)
|
changeset |
files
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2010-04-19 |
smxx |
Engine:
|
changeset |
files
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2010-04-19 |
smxx |
Engine:
|
changeset |
files
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2010-04-19 |
koda |
draw a hedgehog when presenting hats
|
changeset |
files
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2010-04-18 |
koda |
add missing controller stubs
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changeset |
files
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2010-04-17 |
palewolf |
cWindSpeed recalculation assumed GetRandom returns a value between 0.0-1.0 while in fact is in the 0.0-0.5 range; Halve cMaxWindSpeed to compensate.
|
changeset |
files
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2010-04-17 |
koda |
fix build
|
changeset |
files
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2010-04-17 |
koda |
OpenAL makes a comeback! (might require some cleanup)
|
changeset |
files
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2010-04-17 |
koda |
complete previews on the team settings
|
changeset |
files
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2010-04-16 |
smxx |
Engine:
|
changeset |
files
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2010-04-16 |
smxx |
Engine:
|
changeset |
files
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2010-04-16 |
koda |
update ifrontend to latest ammostore protocol
|
changeset |
files
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2010-04-16 |
nemo |
Forgot to check in this file yesterday
|
changeset |
files
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2010-04-16 |
koda |
camera panning ftw
|
changeset |
files
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2010-04-16 |
smxx |
Engine/Frontend:
|
changeset |
files
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2010-04-16 |
koda |
don't polish other people patches
|
changeset |
files
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2010-04-16 |
smxx |
Frontend:
|
changeset |
files
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2010-04-16 |
nemo |
Clarify an ambiguity as to what to do here if your name is already taken.
|
changeset |
files
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2010-04-15 |
nemo |
Some initial stubs for portal just so Tiy will quit nagging. Also let folks know what approximation of physics I plan to try, here.
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changeset |
files
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