Mon, 20 Aug 2012 17:08:52 +0200 |
Medo |
engine: Don't overwrite isTerminated if it's already true
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files
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Wed, 22 Aug 2012 12:35:46 -0400 |
nemo |
initModule really not needed for uRandom
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files
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Sun, 19 Aug 2012 15:05:23 +0200 |
Medo |
Fix engine crashes on game end
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files
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Wed, 22 Aug 2012 11:42:42 -0400 |
nemo |
Burn a random number in the override. Make sure cirbuf is reset.
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files
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Sat, 18 Aug 2012 21:05:30 +0200 |
Medo |
Merge
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files
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Tue, 21 Aug 2012 21:46:05 -0400 |
nemo |
extra nil check for lua hog switch
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files
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Sat, 18 Aug 2012 21:04:37 +0200 |
Medo |
Hedgeroid: Don't change the template when clicking the map.
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files
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Wed, 22 Aug 2012 10:27:26 +0400 |
unc0rr |
now really avoid
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files
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Sat, 18 Aug 2012 18:11:47 +0200 |
Medo |
Hedgeroid: Increased assetsversion (d'oh)
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files
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Tue, 21 Aug 2012 21:02:52 -0400 |
nemo |
avoid overflow on templates
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files
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Sat, 18 Aug 2012 18:11:04 +0200 |
Medo |
Hedgeroid:
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files
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Tue, 21 Aug 2012 19:40:02 -0400 |
nemo |
allow lua to specify template by number
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files
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Sat, 18 Aug 2012 18:08:37 +0200 |
Medo |
frontlib: Return more filled-in team objects
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files
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Sun, 19 Aug 2012 22:13:41 +0400 |
Stepan777 |
merge
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files
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Tue, 21 Aug 2012 13:26:26 +0400 |
unc0rr |
Cancel shotgun shot if hedgehog is moved moved (by explosion)
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