2011-09-29 |
unc0rr |
GameInfo needs room params copy
|
changeset |
files
|
2011-09-27 |
unc0rr |
Introduce EngineInteraction module
|
changeset |
files
|
2011-09-30 |
koda |
translators missed me
|
changeset |
files
|
2011-09-30 |
koda |
fix hats of the AI team file for ios
|
changeset |
files
|
2011-09-30 |
koda |
fix issue 287, default cmake build type
|
changeset |
files
|
2011-09-29 |
sheepluva |
oops
|
changeset |
files
|
2011-09-29 |
sheepluva |
update .pro
|
changeset |
files
|
2011-09-28 |
sheepluva |
rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
|
changeset |
files
|
2011-09-28 |
sheepluva |
this makes more sense
|
changeset |
files
|
2011-09-28 |
sheepluva |
I started to move stuff around, c'mon, hate on meee. PS: if your (clean) build is broken - let me know)
|
changeset |
files
|
2011-09-28 |
sheepluva |
training screen localization works now
|
changeset |
files
|
2011-09-28 |
sheepluva |
load mission caption and description from localization file (WIP)
|
changeset |
files
|
2011-10-28 |
Xeli |
New market version
hedgeroid
|
changeset |
files
|
2011-09-28 |
mikade |
mikade making sheepluva happy again
|
changeset |
files
|
2011-10-28 |
Xeli |
Enabled landhash check again
hedgeroid
|
changeset |
files
|
2011-09-27 |
sheepluva |
use currentItemChanged signal instead of itemSelectionChanged - since the latter is always one item behind if you hold down the mousebutton and move the cursor through the list
|
changeset |
files
|
2011-10-21 |
Xeli |
oops, removed a line from the 'firstTime only' section
hedgeroid
|
changeset |
files
|
2011-09-27 |
sheepluva |
stuffToBeAvoidedInFuture->append("layouting");
|
changeset |
files
|
2011-10-20 |
Xeli |
Added two default teams to the apk, so people who first download it don't have to make two teams before playing their first game
hedgeroid
|
changeset |
files
|
2011-09-27 |
sheepluva |
oops, I forgot I wanted to fix that before committing xD
|
changeset |
files
|
2011-10-20 |
Xeli |
wops missed this one: removed a 'fix' eclipse put in there
hedgeroid
|
changeset |
files
|
2011-09-27 |
sheepluva |
PIMP'ed up training screen. special thanks to mikade for supplying the pics <3
|
changeset |
files
|
2011-10-20 |
Xeli |
Changed package name from org.hedgewars.mobile to org.hedgewars.hedgeroid to upload it to the market
hedgeroid
|
changeset |
files
|
2011-09-27 |
nemo |
this needs to actually return something
|
changeset |
files
|
2011-10-09 |
Xeli |
Using misc/libtremor/tremor rather than misc/tremor, plus added the include in the android.mk of SDL_mixer
hedgeroid
|
changeset |
files
|
2011-09-26 |
sheepluva |
I must not use source files as clipboard.
|
changeset |
files
|
2011-10-09 |
Xeli |
update from rev d75329716a02, it really works now (i think)
hedgeroid
|
changeset |
files
|
2011-09-26 |
sheepluva |
some more cleanups/refactoring/blahblah, some button positions may are a bit off atm. also I added a new picture for one of the buttons
|
changeset |
files
|
2011-10-09 |
Xeli |
How did freetype even compile with this in it?
hedgeroid
|
changeset |
files
|
2011-09-26 |
unc0rr |
- Add unique id to replay file name
|
changeset |
files
|
2011-10-08 |
Xeli |
Removed the need for duplicate libraries, the android build now uses lua, freetype and tremor from misc/
hedgeroid
|
changeset |
files
|
2011-09-26 |
sheepluva |
wow, somebody was smoking some reaaally good sh!t right there, man!
|
changeset |
files
|
2011-10-08 |
Xeli |
Allow for multicore compiling on quadcores, everyone has one right? :P It has perfomance benifits on single cores too so it's all good =)
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
small cleanup: enum instead of magic numbers
|
changeset |
files
|
2011-10-07 |
Xeli |
Close a game without leaking memory. It should be noted that sending an SDL Quit event leaks memory
hedgeroid
|
changeset |
files
|
2011-09-25 |
koda |
Added tag Hedgewars-iOS-1.3.2 for changeset 652a199d4f38
|
changeset |
files
|
2011-10-04 |
koda |
fix compiling for android, strip out all delphi code, objfpc ftw
hedgeroid
|
changeset |
files
|
2011-09-25 |
koda |
my qt version needs this to work...
|
changeset |
files
|
2011-10-04 |
koda |
strip eols and delphi mode
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
fix typo that sneaked in by pressing ctrl+z one time too much I guess :D
|
changeset |
files
|
2011-09-25 |
koda |
changed Game arguments to accept data path on 9th array element (like planned)
hedgeroid
|
changeset |
files
|
2011-09-25 |
nemo |
rename to match prior mass hat rename
|
changeset |
files
|
2011-09-25 |
koda |
code working on ios now
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
get rid of that annoying 'Invalid state: in Lobby' message after room being closed or player being kicked from room. (the frontend always tried to leave the room he already left again)
|
changeset |
files
|
2011-09-25 |
koda |
reviewed the build system and parts of the previous merge, performed some code cleanup
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
some more cleanups and refactoring.
|
changeset |
files
|
2011-09-25 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-09-25 |
sheepluva |
fix somebody's sed-oops
|
changeset |
files
|
2011-09-25 |
koda |
some hopefully harmless experiments
Hedgewars-iOS-1.3.2
|
changeset |
files
|
2011-09-25 |
koda |
this finally fixes the interaction between RestoredGameViewController and StatsPagesViewController
|
changeset |
files
|
2011-09-24 |
koda |
warnings round also for ios
|
changeset |
files
|
2011-09-24 |
koda |
add a class method for getting the overlay (and fix a silly mistake while at it) and use it
|
changeset |
files
|
2011-09-24 |
koda |
better memory cleanup for audiomanager and position of lower stats button
|
changeset |
files
|
2011-09-24 |
koda |
disable the followgear vertical offset for small screen devices
|
changeset |
files
|
2011-09-24 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
|
changeset |
files
|
2011-09-24 |
unc0rr |
Report long flight archievement
|
changeset |
files
|
2011-09-24 |
unc0rr |
Fix some warnings
|
changeset |
files
|
2011-09-24 |
unc0rr |
Store replays for further analysis
|
changeset |
files
|
2011-09-24 |
unC0Rr |
Fix a bunch of warnings (also improves speed a bit in 32 bit code)
|
changeset |
files
|
2011-09-24 |
sheepluva |
I wanted to move this line, not to delete it heh.
|
changeset |
files
|
2011-09-24 |
sheepluva |
code cleanup/etc
|
changeset |
files
|
2011-09-24 |
koda |
fix a crash in getting statistics and a glitch that made background music start while in-game
|
changeset |
files
|
2012-10-26 |
koda |
close branch
0.9.16
|
changeset |
files
|
2011-09-24 |
koda |
yeah, fix dates -.-
|
changeset |
files
|
2011-10-18 |
sheepluva |
backport of c90f50e6dd8e (eggshell vgt related segfault)
0.9.16
|
changeset |
files
|
2011-09-24 |
koda |
use a real button instead of a cellview in statspage
|
changeset |
files
|
2011-10-16 |
koda |
fix the config.inc conflict by making the ios one in another folder
0.9.16
|
changeset |
files
|
2011-09-23 |
sheepluva |
rope: CheezeMonkey (omg I mentioned your name :O) has pointed out that there is still a way to get stuck in walls. This should fix it.
|
changeset |
files
|
2011-10-16 |
koda |
more details in chCheckProto
0.9.16
|
changeset |
files
|
2011-09-23 |
koda |
ios frontend: sounds and music have their own class now (with caching\!) instead of being spread here and there (exploiting class methods like a true oop pro)
|
changeset |
files
|
2011-10-14 |
koda |
display a message when network is down or server is not reachable, nemo also made the page refresh at display time
0.9.16
|
changeset |
files
|
2011-09-23 |
sheepluva |
many many netclient/frondent changes (just the beginning though):
|
changeset |
files
|
2011-10-12 |
koda |
because betas are baaaad (also really fix compiling everywhere)
0.9.16
|
changeset |
files
|
2011-09-23 |
unc0rr |
Convert boolean variable + a bunch of fields which make sense only while game is going on into Maybe + structure
|
changeset |
files
|
2011-09-25 |
nemo |
merge from default. Pulls in sheepluva's frontend work, and unbreaks engine cmake.
0.9.16
|
changeset |
files
|
2011-09-23 |
koda |
don't rumble while synchronising a demo/save
|
changeset |
files
|
2011-09-22 |
sheepluva |
randomly selected static/mission maps weren't properly reported to others in room (only new seed was)
|
changeset |
files
|
2011-09-22 |
koda |
prevent screen locking while synching saves (can take some time)
|
changeset |
files
|
2011-09-22 |
unc0rr |
Fix sheepluva's merge
|
changeset |
files
|
2011-09-22 |
sheepluva |
let frontend send (copypasta) multi-line messages line by line to avoid protocol violation
|
changeset |
files
|
2011-09-22 |
unc0rr |
My best guess for issue #285 is send thread being stuck at sendAll function, so I move client removing function before sendAll
|
changeset |
files
|
2011-09-22 |
nemo |
Disable clouds
|
changeset |
files
|
2011-09-21 |
koda |
ios version bump
|
changeset |
files
|
2011-09-21 |
koda |
apparently the old way was the correct one
|
changeset |
files
|
2011-09-21 |
koda |
aligned credits and game modes to main release
|
changeset |
files
|
2011-09-21 |
koda |
create the ios schemes programmatically
|
changeset |
files
|
2011-09-21 |
koda |
retina images, again
|
changeset |
files
|
2011-09-21 |
koda |
mad several updates to the resource copying phase in the ios project file, changed paths of some images and added some smaller forts version
|
changeset |
files
|
2011-09-21 |
nemo |
Couple of missed changes inu pointed out
|
changeset |
files
|
2011-09-21 |
koda |
one more
|
changeset |
files
|
2011-09-21 |
koda |
moar @2x
|
changeset |
files
|
2011-09-21 |
koda |
another round of retina display images
|
changeset |
files
|
2011-09-21 |
nemo |
Disable a bit of code from revision 4 that I'm pretty sure is not hit anymore, or we'd end up with plenty of doubled graves at a minimum. Also, clear gstWinner/gstLoser along with gstWait - still need to figure out why exactly those aren't rendering anymore though.
|
changeset |
files
|
2011-09-21 |
koda |
fixed several 'retina display' images and added a bunch more (though just from upscaling the normal ones; might be nice to have 'em redrawn at a real higher resolution)
|
changeset |
files
|
2011-09-20 |
koda |
let's use the built in events, shall we
|
changeset |
files
|
2011-09-20 |
nemo |
check for amNothing
|
changeset |
files
|
2011-09-20 |
nemo |
Revert koda's c24fdd9a0458 until it stops breaking my builds :-p
|
changeset |
files
|
2011-09-20 |
nemo |
Clear gstAnimation and reset Timer before entering death animation
|
changeset |
files
|
2011-09-20 |
nemo |
revert prev - that was dumb. wrong gear.
|
changeset |
files
|
2011-09-20 |
nemo |
Let's actually add the gstHHDeath check to the right line, shall we?
|
changeset |
files
|
2011-09-20 |
nemo |
Check on active hedgehog death animation
|
changeset |
files
|
2011-09-19 |
koda |
this reintroduces the gsSuspend state to fix multitasking on ios
|
changeset |
files
|
2011-09-19 |
koda |
using fpc 2.7.1 in ios project file
|
changeset |
files
|
2011-09-19 |
sheepluva |
also merge 0.9.16 in to make koda happy
|
changeset |
files
|
2011-09-19 |
sheepluva |
merge the 2 heads. I hope I did it right. also I increased proto and ver number
|
changeset |
files
|
2011-09-19 |
nemo |
return nil for position if no gear
|
changeset |
files
|
2011-09-19 |
koda |
fix mac compilation
0.9.16
|
changeset |
files
|
2011-09-18 |
sheepluva |
merge changes from 0.9.16 branch - I bet I just broke something XD
|
changeset |
files
|
2011-09-19 |
koda |
Added tag 0.9.16-release for changeset 74bc72746bec
0.9.16
|
changeset |
files
|
2011-09-18 |
sheepluva |
make chatsection in game room stretch if space is available
0.9.16 0.9.16-release
|
changeset |
files
|
2011-09-18 |
sheepluva |
another fix for a popup window that had no style
0.9.16
|
changeset |
files
|
2011-09-18 |
sheepluva |
set a default value for density that shouldn't lead to div by 0
0.9.16
|
changeset |
files
|
2011-09-17 |
unc0rr |
Include lib* into src package
0.9.16
|
changeset |
files
|
2011-09-17 |
unc0rr |
okay, let's revert this for now
0.9.16
|
changeset |
files
|
2011-09-19 |
unc0rr |
- Unset hhdriven flag for gone hedgehog
|
changeset |
files
|
2011-09-17 |
nemo |
Revert 3ec95dc2b249 - causes hogs to be trapped in the teleport animation. bad breakage
|
changeset |
files
|
2011-09-17 |
sheepluva |
fix style of lobby chatroom user context menu
0.9.16
|
changeset |
files
|
2011-09-17 |
nemo |
oops, it was already added
|
changeset |
files
|
2011-09-17 |
unc0rr |
Set version to 0.9.16, protocol to 39
0.9.16
|
changeset |
files
|
2011-09-17 |
nemo |
Add straight lines to changelog
|
changeset |
files
|
2011-09-17 |
unc0rr |
Merge recent changes from default
0.9.16
|
changeset |
files
|
2011-09-17 |
sheepluva |
update copyright year of README
|
changeset |
files
|
2011-09-17 |
mikade |
change the changelog
|
changeset |
files
|
2011-09-16 |
sheepluva |
update credits a bit
|
changeset |
files
|
2011-09-16 |
sheepluva |
german translations, a lot was still missing -.-
|
changeset |
files
|
2011-09-16 |
nemo |
typo
|
changeset |
files
|
2011-09-25 |
Xeli |
Attempt to prevent oom after restarting too many times
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
merge
|
changeset |
files
|
2011-09-25 |
Xeli |
make the fire button appear only on android for now, I'll make it depend on a variable later on
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
clear HHJump on portaling
|
changeset |
files
|
2011-09-16 |
nemo |
merge
|
changeset |
files
|
2011-09-16 |
Xeli |
isOnCurrentHog and isOnCrosshair now look at the distance relative to the screen rather than world coords, this means that zooming out doesn't make it harder to touch the hog or crosshair
hedgeroid
|
changeset |
files
|
2011-09-16 |
inu |
pt update
|
changeset |
files
|
2011-09-16 |
Xeli |
removed some commented lines
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
Requested a few times
|
changeset |
files
|
2011-09-16 |
Xeli |
Exit hedgewars cleanly and return to the frontend with out crashing + fixed error messages "foo" -> HWEngine_Loader
hedgeroid
|
changeset |
files
|
2011-09-16 |
nemo |
AI insists on using snowball for digging. Until that is prevented, remove snowball
|
changeset |
files
|
2011-09-16 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-09-16 |
unc0rr |
- Allow 8 teams in game on 0.9.16-dev
|
changeset |
files
|
2011-09-16 |
nemo |
Aaaaalllways!
|
changeset |
files
|
2011-09-16 |
Marco Bresciani |
Italian translation
|
changeset |
files
|
2011-09-16 |
sheepluva |
whoops, this line got lost in merging action
|
changeset |
files
|
2011-09-16 |
szczur |
Polish translation updates
|
changeset |
files
|
2011-09-16 |
nemo |
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
|
changeset |
files
|
2011-09-16 |
nemo |
Move options caption to box title. This frees up quite a bit of space at 800x600
|
changeset |
files
|
2011-09-16 |
nemo |
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
|
changeset |
files
|
2011-09-15 |
mikade |
check waterline
|
changeset |
files
|
2011-09-15 |
sheepluva |
moar sparkles :3
|
changeset |
files
|
2011-09-15 |
nemo |
Avoid hog repeating himself
|
changeset |
files
|
2011-09-15 |
Palewolf |
Spanish translation
|
changeset |
files
|
2011-09-15 |
sheepluva |
TestRectForObstacle: areas outside map borders are not passable
|
changeset |
files
|
2011-09-15 |
sheepluva |
change²log
|
changeset |
files
|
2011-09-15 |
Henek |
merge :(
|
changeset |
files
|
2011-09-15 |
sheepluva |
fix back button location in post-game stats screen
|
changeset |
files
|
2011-09-15 |
Henek |
updateing swedish translation
|
changeset |
files
|
2011-09-15 |
unc0rr |
0.9.16 branch
0.9.16
|
changeset |
files
|
2011-09-15 |
sheepluva |
fix and optimize kamikaze's png
|
changeset |
files
|
2011-09-15 |
sheepluva |
screenshots: display a msg on failure and log causative error
|
changeset |
files
|
2011-09-15 |
sheepluva |
based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
|
changeset |
files
|
2011-09-15 |
sheepluva |
cleaned up the screenshot procedure a little.
|
changeset |
files
|
2011-09-14 |
sheepluva |
Randy's soldier helmet hat. I fixed the animation, brightened the color and made it a Team-colored hat.
|
changeset |
files
|
2011-09-14 |
nemo |
Updated translation after typo fix
|
changeset |
files
|
2011-09-14 |
sheepluva |
team edit: restore default hedgehog name if name is empty- since empty names are not supported and will lead to errors; also lupdate
|
changeset |
files
|
2011-09-14 |
koda |
merge
|
changeset |
files
|
2011-09-14 |
sheepluva |
some love for TeamHeadband.png
|
changeset |
files
|
2011-09-14 |
mikade |
Updates to golf theme.
|
changeset |
files
|
2011-09-14 |
nemo |
merge
|
changeset |
files
|
2011-09-14 |
mikade |
oops, just burning through commits today.
|
changeset |
files
|
2011-09-14 |
mikade |
Add sounds for incorrectly placed waypoint, fastest time, and no record of any kind.
|
changeset |
files
|
2011-09-14 |
mikade |
Revert currently unneccessary changes to uScript.
|
changeset |
files
|
2011-09-14 |
mikade |
merge
|
changeset |
files
|
2011-09-14 |
sheepluva |
add blink to cyclops hat
|
changeset |
files
|
2011-09-14 |
mikade |
Expose some vars for tracking the border.
|
changeset |
files
|
2011-09-14 |
sheepluva |
lua: boolean TestRectForObstacle(x1, y1, x2, y2, landOnly)
|
changeset |
files
|
2011-09-14 |
nemo |
smoothing should be after despeckling
|
changeset |
files
|
2011-09-13 |
mikade |
Balanced shield miser, multi-shot, and boss kills in SI. Added radar ping.
|
changeset |
files
|
2011-09-13 |
nemo |
fix for issue #238
|
changeset |
files
|
2011-09-13 |
unc0rr |
Slightly translated ru.lua
|
changeset |
files
|
2011-09-13 |
unc0rr |
Translation update
|
changeset |
files
|
2011-09-13 |
igor-hkr |
Translation update
|
changeset |
files
|
2011-09-12 |
sheepluva |
typo
|
changeset |
files
|
2011-09-13 |
nemo |
Still haven't received updated lt ts file, but no reason that the .txt and .lua shouldn't get used
|
changeset |
files
|
2011-09-13 |
nemo |
Don't set lfDamaged for small tunnels
|
changeset |
files
|
2011-09-13 |
nemo |
fix voice preview
|
changeset |
files
|
2011-09-13 |
nemo |
Remove extra graphical resweeps, and smooth prior to despeckling. Was getting odd desync here without Land[] seemingly incorrect at end of passes. Just removing seems to fix, and code wasn't that good an idea in its prior state anyway.
|
changeset |
files
|
2011-09-13 |
nemo |
oops
|
changeset |
files
|
2011-09-12 |
nemo |
Disable GL SetAttributes for Windows due to many testers with problems. This restores .15 behaviour.
|
changeset |
files
|
2011-09-12 |
nemo |
Fix hat naming, keep case consistent within the streetfighter group, fix spelling error.
|
changeset |
files
|
2011-09-12 |
nemo |
fix for issue #139
|
changeset |
files
|
2011-09-12 |
unc0rr |
Add 0.9.16 and 0.9.17-dev version info to server
|
changeset |
files
|
2011-09-12 |
unc0rr |
This should check if Qt provides zlib functions, and adds zlib dependency in case of zlibless Qt. Tested with Qt providing zlib functions only.
|
changeset |
files
|
2011-09-12 |
koda |
I.Fight.For.The.Users
|
changeset |
files
|
2011-09-12 |
koda |
remove the forced fullscreen resolution since everyone is hating it; kept it around only for stereo rendering (where it's mandatory)
|
changeset |
files
|
2011-09-12 |
sheepluva |
fix out-of-dir builds
|
changeset |
files
|
2011-09-12 |
sheepluva |
don't load key binds for AI hedgehogs
|
changeset |
files
|
2011-09-12 |
sheepluva |
nemo's molotov burst effect; with a slight color modification added
|
changeset |
files
|
2011-09-12 |
sheepluva |
fix side-effects of nemo's bottle-turnin'
|
changeset |
files
|
2011-09-12 |
nemo |
uh, that was just so I could look at the flame more closely, wasn't supposed to be checked in
|
changeset |
files
|
2011-09-12 |
nemo |
Since we are tweaking molotov. make the flame flickery and add a drowning frame
|
changeset |
files
|
2011-09-11 |
sheepluva |
smoke for molotov
|
changeset |
files
|
2011-09-11 |
nemo |
make it more sekret
|
changeset |
files
|
2011-09-11 |
sheepluva |
cyclops hat by Randy
|
changeset |
files
|
2011-09-11 |
nemo |
rename clean target to ENGINECLEAN due to windows case sensitivity issues, update lua again
|
changeset |
files
|
2011-09-11 |
nemo |
aaaallways, I want to beeee with you, and make belieeeeve with you
|
changeset |
files
|
2011-09-11 |
unc0rr |
Save demo when loaded from save game finishes
|
changeset |
files
|
2011-09-11 |
nemo |
Remove some transparencies, fix some files
|
changeset |
files
|
2011-09-11 |
nemo |
Man, checking it at end of turn was just tidier :(
|
changeset |
files
|
2011-09-11 |
nemo |
better?
|
changeset |
files
|
2011-09-11 |
sheepluva |
fix for disconnect reason not being shown
|
changeset |
files
|
2011-09-11 |
sheepluva |
omg how could I forget
|
changeset |
files
|
2011-09-11 |
sheepluva |
added some changes I remembered/saw in the logs to the changelog
|
changeset |
files
|
2011-09-11 |
sheepluva |
hand drawn map editor: allow "undo" after "clear"
|
changeset |
files
|
2011-09-11 |
nemo |
Also this
|
changeset |
files
|
2011-09-11 |
nemo |
Should prevent a crasher when drowning while firing
|
changeset |
files
|
2011-09-11 |
nemo |
I do believe the only thing that was *ever* wrong with camera shake was someone decided to use getRandom on something that had always been a visual effect anyway. Pretty sure WorldDx is in fact safe to modify.
|
changeset |
files
|
2011-09-11 |
sheepluva |
small de update
|
changeset |
files
|
2011-09-11 |
sheepluva |
whoops, I didn't want to commit that line
|
changeset |
files
|
2011-09-11 |
nemo |
tweak
|
changeset |
files
|
2011-09-11 |
nemo |
Focus camera on moving current hog (probably more important to player). Should make tumbler, sine gun play, attacking off rope and saucer more playable. Also fix a typo in prior offset, and compensate for zoom.
|
changeset |
files
|
2011-09-11 |
sheepluva |
make "All Files" file filter in file dialog actually display all files rather then just those with a dot in their name
|
changeset |
files
|
2011-09-11 |
sheepluva |
fix for issue #269
|
changeset |
files
|
2011-09-11 |
nemo |
Try the same offsetting as X - I think it helps w/ mikade's Space Invasion camera problem
|
changeset |
files
|
2011-09-11 |
sheepluva |
fix for issue #276
|
changeset |
files
|
2011-09-11 |
sheepluva |
german lua translations
|
changeset |
files
|
2011-09-11 |
mikade |
Substitute broken Tumbler-based GaudyRacer with generic, map independant Racer.
|
changeset |
files
|
2011-09-11 |
nemo |
A hopefully reliable lua update. If I clobber anything, well, there's always file history ;)
|
changeset |
files
|
2011-09-11 |
nemo |
For better or for worse. Add sheepluva's forcing of clean on engine subdirectory. This works around a bug in fpc 2.4-2.6 that appears to generate incorrect inlining of loops on 2nd build. -B avoids this, but without a clean, the -B never got called. Also restore options, which I had confused w/ config. my bad.
|
changeset |
files
|
2011-09-11 |
mikade |
fix timebox (differently), support for more players, remove version numbers,
|
changeset |
files
|
2011-09-10 |
sheepluva |
some portal love for deagle/etc shots
|
changeset |
files
|
2011-09-10 |
nemo |
tone flash waaaaay down when zoomed out
|
changeset |
files
|
2011-09-10 |
sheepluva |
fix: let's use less random code for drawing the bullet trajectory
|
changeset |
files
|
2011-09-10 |
nemo |
This condition should have been removed when I was changing targetting
|
changeset |
files
|
2011-09-10 |
sheepluva |
translation fail/typo
|
changeset |
files
|
2011-09-10 |
sheepluva |
some sniper training improvements and few german lua translations
|
changeset |
files
|
2011-09-10 |
sheepluva |
actual rope fix for hogs getting stuck on walls
|
changeset |
files
|
2011-09-10 |
sheepluva |
rollin' back my silly hack ( rea4d1fe665d7 )
|
changeset |
files
|
2011-09-09 |
sheepluva |
Fix preview of ruler map. Thanks to Randy for pointing out it was incorrect.
|
changeset |
files
|
2011-09-09 |
nemo |
Remove some unused variables and options.inc which uFloat doesn't use, probably should never use, and was getting in the way of my testcase - but most importantly, remove the inline on hwSqrt which was causing very bad math on my compiler/machine. We may have to remove more inlining. A pity.
|
changeset |
files
|
2011-09-09 |
sheepluva |
monkey task: always log to userpath
|
changeset |
files
|
2011-09-09 |
sheepluva |
move hedgehogs out of walls
|
changeset |
files
|
2011-09-09 |
unc0rr |
Don't test for hasGone in unapproved places. Now any possibility of desync on player quit is ruled out. Not tested at all.
|
changeset |
files
|
2011-09-16 |
Xeli |
Changed firebutton, parameters in uTouch might need to be tweaked some more
hedgeroid
|
changeset |
files
|
2011-09-09 |
sheepluva |
we don't need trailing whitespaces... I guess :P
|
changeset |
files
|
2011-09-14 |
Xeli |
Fix to enable compiling for something else than arm, the compiler for x64_86 didn't recognize Int32 etc..
hedgeroid
|
changeset |
files
|
2011-09-09 |
sheepluva |
Scripting: Update screen dimensions on screen resize and introduce onScreenResize() event.
|
changeset |
files
|
2011-09-09 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-09-09 |
mikade |
merge
|
changeset |
files
|
2011-09-09 |
mikade |
merge
|
changeset |
files
|
2011-09-09 |
mikade |
Allow limited form of SuddenDeath (WaterRise = 0) in both CTF modes
|
changeset |
files
|
2011-09-09 |
nemo |
er. let's reference the right gear, shall we?
|
changeset |
files
|
2011-09-09 |
mikade |
Add support for more players.
|
changeset |
files
|
2011-09-09 |
nemo |
There. Push this back on to unc0rr. This effect can still desync, 'cause it always could, but at least now the two are linked w/o argument I think.
|
changeset |
files
|
2011-09-09 |
mikade |
For now, don't spawn anything other than health crates.
|
changeset |
files
|
2011-09-09 |
sheepluva |
"fix" for a screen scaling problem I had after resizing to odd width number values
|
changeset |
files
|
2011-09-08 |
sheepluva |
* ShoppaKing/TrophyRace maps updated by wolfmarc
|
changeset |
files
|
2011-09-08 |
sheepluva |
change minimum resolution back to 640x480 (full weapon menu too big for smaller screens)
|
changeset |
files
|
2011-09-08 |
nemo |
oops
|
changeset |
files
|
2011-09-08 |
nemo |
Restore hog on team gone
|
changeset |
files
|
2011-09-08 |
sheepluva |
fix knight hat
|
changeset |
files
|
2011-09-08 |
unc0rr |
Fix loading from save desync
|
changeset |
files
|
2011-09-08 |
unc0rr |
Remove unnecessary and wrong check
|
changeset |
files
|
2011-09-07 |
unc0rr |
Replace tab with space
|
changeset |
files
|
2011-09-08 |
nemo |
Define 2 script callbacks to notify of hog vanishment
|
changeset |
files
|
2011-09-08 |
nemo |
remove debug message, clear a couple of global gear references if appropriate, fix control script
|
changeset |
files
|
2011-09-08 |
nemo |
Add flickery ghost grave
|
changeset |
files
|
2011-09-08 |
nemo |
Since shakes are still proving unsafe until camera is reworked, try a mild flash instead
|
changeset |
files
|
2011-09-08 |
nemo |
Revert camera shake. Now to make sure we don't desync anymore.
|
changeset |
files
|
2011-09-08 |
Star |
updated hat
|
changeset |
files
|
2011-10-08 |
jose1711 |
merge
|
changeset |
files
|
2011-09-08 |
nemo |
NEEDS TESTING. Try reenabling camera shake based on unc0rr's comment.
|
changeset |
files
|
2011-09-07 |
nemo |
svg export darkened the upper white band a bit too much for my tastes
|
changeset |
files
|
2011-09-07 |
nemo |
new countries
|
changeset |
files
|
2011-09-06 |
nemo |
fix hat name
|
changeset |
files
|
2011-09-06 |
nemo |
Another mass hat rename, because people were just about finished fixing their teams.
|
changeset |
files
|
2011-09-06 |
unc0rr |
- Don't generate seed twice
|
changeset |
files
|
2011-09-06 |
unc0rr |
Send mapgen for static maps
|
changeset |
files
|
2011-09-06 |
unc0rr |
This should be a real fix (7643cbb88f09 reverted). Not tested.
|
changeset |
files
|
2011-09-06 |
tsleon |
translation update
|
changeset |
files
|
2011-09-06 |
szczur |
translation update
|
changeset |
files
|
2011-09-06 |
unc0rr |
Fix link again (changed libraries order)
|
changeset |
files
|
2011-09-05 |
nemo |
Don't set index if using static map - avoids desync where map name is passed and list is set, but then index is set to 0
|
changeset |
files
|
2011-09-05 |
nemo |
Add update preview when picking random static
|
changeset |
files
|
2011-09-05 |
nemo |
Add a fade out when in lag for snow.
|
changeset |
files
|
2011-09-05 |
nemo |
check for turn over (infinite attack)
|
changeset |
files
|
2011-09-05 |
unC0Rr |
Fix linking in windows
|
changeset |
files
|
2011-09-05 |
unC0Rr |
Add zlib headers (library itself is included to Qt)
|
changeset |
files
|
2011-09-05 |
sheepluva |
3 more user hats, fixed by "Star and Moon", thank you!
|
changeset |
files
|
2011-09-05 |
sheepluva |
fix gas mask hat
|
changeset |
files
|
2011-09-05 |
unc0rr |
Don't refuse to create save file when a game loaded from save interrupts
|
changeset |
files
|
2011-09-05 |
unc0rr |
Support Qt version which have no qHash(QUrl)
|
changeset |
files
|
2011-09-04 |
nemo |
Move a few more, exclude NoHat and team hats from animation
|
changeset |
files
|
2011-09-04 |
nemo |
Load list of hats dynamically.
|
changeset |
files
|
2011-09-04 |
nemo |
Add check on amNothing
|
changeset |
files
|
2011-09-04 |
nemo |
Break a bunch of teams by reorganising hats so that similar ones are found together. Hat groupings by Star
|
changeset |
files
|
2011-09-04 |
nemo |
copy/paste fail
|
changeset |
files
|
2011-09-04 |
nemo |
make pickhammer and blowtorch burn time for infinite attack mode
|
changeset |
files
|
2011-09-04 |
unc0rr |
Some renaming
|
changeset |
files
|
2011-09-04 |
unc0rr |
Replace iterators with simple declarative foreach (not tested if it works)
|
changeset |
files
|
2011-09-04 |
nemo |
by request of shoppa player, remove land spray from shoppa wep set
|
changeset |
files
|
2011-09-04 |
nemo |
load mask from user path as well
|
changeset |
files
|
2011-09-04 |
unc0rr |
Prevent runtime warning
|
changeset |
files
|
2011-09-04 |
unc0rr |
Only prepend hedgewars.org if the url is relative
|
changeset |
files
|
2011-09-04 |
nemo |
remove dupe
|
changeset |
files
|
2011-09-04 |
nemo |
oops
|
changeset |
files
|
2011-09-04 |
unc0rr |
Allow surfing, download and extract only .zip files
|
changeset |
files
|
2011-09-04 |
nemo |
truncate page on comment tags, as suggested by unc0rr
|
changeset |
files
|
2011-09-04 |
nemo |
Add a crappy button to encourage artists to make another one. Restore Info page.
|
changeset |
files
|
2011-09-04 |
unc0rr |
Extract to cfgdir
|
changeset |
files
|
2011-09-04 |
nemo |
update animation page. remove test image
|
changeset |
files
|
2011-09-04 |
nemo |
Add a bunch of new hats from the hats thread. There are still 20 or so that need pixel fixes that are not in this list.
|
changeset |
files
|
2011-09-04 |
unc0rr |
Call update() so loaded images appear
|
changeset |
files
|
2011-09-04 |
unc0rr |
Fix a warning
|
changeset |
files
|
2011-09-04 |
unc0rr |
Link against quazip
|
changeset |
files
|
2011-09-04 |
unc0rr |
Extract downloaded content into temp dir
|
changeset |
files
|
2011-09-04 |
unc0rr |
Implement DataBrowser which downloads resources (images, css) on its own.
|
changeset |
files
|
2011-09-04 |
unc0rr |
- Implement progressbars to show download progress
|
changeset |
files
|
2011-09-07 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-09-04 |
unc0rr |
Add QuaZIP library to build system
|
changeset |
files
|
2011-09-03 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-09-03 |
nemo |
Reenable a bunch of old portal play stuff, like dropping grenade into portal on hog, jumping through portal w/ hog on other end, collecting crate w/ portal etc. Also add cooldown to cake/portal interaction. It may still not do what you expect, but it probably shouldn't spin in place.
|
changeset |
files
|
2011-09-03 |
sheepluva |
'Star and Moon' updated his sheep hat.
|
changeset |
files
|
2011-09-03 |
nemo |
Just for fun. Flowers! Also, use a less blatant image in ammo menu.
|
changeset |
files
|
2011-09-03 |
unc0rr |
Remove STL dependency
|
changeset |
files
|
2011-09-03 |
unc0rr |
Use QTextBrowser instead of WebKit for downloadable contents page (currently only shows the page itself)
|
changeset |
files
|
2011-09-03 |
koda |
allow fullscreen resolution selection (but still leaves in the auto max for commodity)
|
changeset |
files
|
2011-09-02 |
nemo |
tweak to avoid jaggies
|
changeset |
files
|
2011-09-02 |
nemo |
typo
|
changeset |
files
|
2011-09-02 |
nemo |
fiiine
|
changeset |
files
|
2011-09-02 |
nemo |
lighten a bit
|
changeset |
files
|
2011-09-02 |
nemo |
Add awesome new TARDIS art
|
changeset |
files
|
2011-09-02 |
nemo |
OMG. I forgot this one.
|
changeset |
files
|
2011-09-02 |
nemo |
that was just getting me into trouble
|
changeset |
files
|
2011-09-02 |
nemo |
oops.
|
changeset |
files
|
2011-09-02 |
nemo |
Thicker borders. Still need something by an actual artist.
|
changeset |
files
|
2011-09-02 |
unc0rr |
Remove toLocal8Bit() conversion of file name as Qt should handle filenames on its own. Helps with filename on Windows, could help with issue #189.
|
changeset |
files
|
2011-09-02 |
unc0rr |
Implement save button on game statistics page.
|
changeset |
files
|
2011-09-09 |
Xeli |
Fixed a major bug (related to pointers) which also solves the stuttering when zooming in and out
hedgeroid
|
changeset |
files
|
2011-09-02 |
nemo |
Add a delay before applying screen resize to cut down on resize events (especially bad on OSes that need texture recreation)
|
changeset |
files
|
2011-09-09 |
Xeli |
removed these files which got added by accident, they are to be generated by cmake
hedgeroid
|
changeset |
files
|
2011-09-02 |
unc0rr |
Why so serious
|
changeset |
files
|
2011-09-09 |
Xeli |
Changed the package name from org.hedgewars to org.hedgewars.mobile, this file was forgotten last time
hedgeroid
|
changeset |
files
|
2011-09-02 |
nemo |
*sigh* I suppose I'd best avoid those trademarks...
|
changeset |
files
|
2011-09-08 |
Xeli |
Fixed the captions, they are now below the windbar
hedgeroid
|
changeset |
files
|
2011-09-01 |
sheepluva |
add get away time modifier entry to changelog
|
changeset |
files
|
2011-09-01 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
|
changeset |
files
|
2011-09-01 |
Xeli |
Changed SDL_PollEvent to SDL_PeepEvents
|
changeset |
files
|
2011-09-01 |
nemo |
merge
|
changeset |
files
|
2011-09-01 |
unc0rr |
Keep blowtorch direction (doesn't actually fix the bug with hedgehog turning opposite direction)
|
changeset |
files
|
2011-09-01 |
nemo |
button tweak, add missing left horizon
|
changeset |
files
|
2011-08-31 |
mikade |
onHogAttack hook. Might reposition this later.
|
changeset |
files
|
2011-08-31 |
nemo |
Add buttons for tag team, bottom border, unbreak smoothing
|
changeset |
files
|
2011-08-31 |
nemo |
Let's draw the bottom border thicker, so it is more visible
|
changeset |
files
|
2011-08-31 |
nemo |
Add option for a bottom border. Needs testing.
|
changeset |
files
|
2011-08-31 |
nemo |
Avoid burning other hog's turn
|
changeset |
files
|
2011-08-31 |
nemo |
Restore gear ASAP, add denied sound for illegal activation without wasting ammo.
|
changeset |
files
|
2011-08-31 |
unc0rr |
- Don't reload fonts
|
changeset |
files
|
2011-09-14 |
koda |
Added tag Hedgewars-iOS-1.3.1 for changeset cba92708277b
|
changeset |
files
|
2011-08-31 |
unc0rr |
Fix check for darwin or win32. Add debug message.
|
changeset |
files
|
2011-09-14 |
koda |
disable ios screenshooting for now
Hedgewars-iOS-1.3.1
|
changeset |
files
|
2011-08-31 |
nemo |
TARDIS bugfix
|
changeset |
files
|
2011-09-14 |
koda |
fix for retina display devices
|
changeset |
files
|
2011-08-31 |
nemo |
adjust Z order so crosshairs are on top of hogs, grenades behind explosives
|
changeset |
files
|
2011-09-14 |
koda |
ios version bump
|
changeset |
files
|
2011-08-31 |
nemo |
more proper implementation of TARDIS
|
changeset |
files
|
2011-09-14 |
koda |
Added tag Hedgewars-iOS-1.3 for changeset 718f98a9df12
|
changeset |
files
|
2011-08-30 |
nemo |
Reset to SD sky colour if in SD
Hedgewars-iOS-1.3
|
changeset |
files
|
2011-08-29 |
nemo |
Check for nil from SpawnCustomCrate
|
changeset |
files
|
2011-08-29 |
koda |
updated sdl.patch
|
changeset |
files
|
2011-08-28 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-08-28 |
koda |
savedgamesviewcontroller refactor, added icons to supportviewcontroller
|
changeset |
files
|
2011-08-28 |
koda |
ios: respond more gracefully to didReceiveMemoryWarning and add sounds to two buttons
|
changeset |
files
|
2011-08-28 |
koda |
move the ios background music under resources
|
changeset |
files
|
2011-08-28 |
koda |
the return of SDL.patch D:
|
changeset |
files
|
2011-08-28 |
koda |
ios: fix a couple of bad memory management (unrelated to the crash at the end of each game)
|
changeset |
files
|
2011-08-27 |
nemo |
Prevent flakes from drawing if they spawn in land
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changeset |
files
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2011-08-27 |
nemo |
I like the overall accumulation with a flat bottomed flake better. AA top w/o weird layers in middle
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changeset |
files
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2011-08-27 |
nemo |
Avoid unsightly gaps in landbacktex
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changeset |
files
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2011-08-27 |
nemo |
implement proper blending
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changeset |
files
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2011-08-27 |
nemo |
Try reenabling landbacktex to see how it behaves with current pixel rules
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changeset |
files
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2011-08-27 |
nemo |
Allow vgtSmoke to scale. Scale it down 50% for mines, so smoke doesn't seem so oversized
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changeset |
files
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2011-08-27 |
nemo |
Fix rounding error in sky colour causing visible lines
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changeset |
files
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2011-08-27 |
nemo |
Correctly check for failure to look up ammo, check for damaged mines
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changeset |
files
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2011-08-27 |
nemo |
Die speckles, round N. Check that alpha is not basically empty while blending, try to match the damaged land type.
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changeset |
files
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2011-08-26 |
nemo |
Use frontend value for fullscreening.
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changeset |
files
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