2013-05-12 |
nemo |
Change net button back on leaving main page.
|
changeset |
files
|
2013-05-12 |
nemo |
Basic workarounds for overlapping drawn map (rename buttons) and short team list (set a min height). Min size of form still fits targetted min size on desktop of 800x600
|
changeset |
files
|
2013-05-11 |
nemo |
Add shoppamap lua as mikade requested. also add 50% chance of bottom border w/ holes as he requested. Also disable land objects in shoppa scheme, since that's more common way to play it.
|
changeset |
files
|
2013-05-11 |
nemo |
I don't see how rating these against others is useful, given the limited radius, and the cluster bomb thing just seems counterproductive. Anyway, this prevents AI from picking on barrels.
|
changeset |
files
|
2013-05-10 |
nemo |
cases have no health
|
changeset |
files
|
2013-05-10 |
nemo |
I was using this to test firepunching likely duds, but most of the time that would probably just make him bazooka them
|
changeset |
files
|
2013-05-10 |
nemo |
Adjust barrel damage so AI can actually bat to explode them. Fix state flag check. Remove unneeded dmgMod var. Cancel dX for low dX barrel tracing.
|
changeset |
files
|
2013-05-09 |
nemo |
oops
|
changeset |
files
|
2013-05-09 |
nemo |
*sigh* freakin "with"
|
changeset |
files
|
2013-05-07 |
nemo |
oh right. and uSound. the main culprit.
|
changeset |
files
|
2013-05-07 |
nemo |
Fix voice naming. Case problems.
|
changeset |
files
|
2013-05-07 |
nemo |
remove redundant abs, and some incorrect 1+ to damage
|
changeset |
files
|
2013-05-07 |
unc0rr |
IFDEF that score expectation logging
|
changeset |
files
|
2013-05-07 |
nemo |
☹
|
changeset |
files
|
2013-05-07 |
nemo |
Apply radius consistently. Still doesn't explain AI fail I think, although I can't run it right now.
|
changeset |
files
|
2013-05-06 |
nemo |
So. This at least should make the math more accurate, even if it still doesn't appear to resolve prob w/ AI attacks
|
changeset |
files
|
2013-05-05 |
nemo |
*sigh*
|
changeset |
files
|
2013-05-05 |
nemo |
oops
|
changeset |
files
|
2013-05-05 |
nemo |
pass the target
|
changeset |
files
|
2013-05-04 |
nemo |
simplify mine/explosive damage calc. clear dX in stable explosives. remove 0/4096 in trace routines.
|
changeset |
files
|
2013-05-04 |
nemo |
explosive/mine damage for shove fall. AI still seems to refuse to bat dud mines :(
|
changeset |
files
|
2013-05-04 |
nemo |
Also have AI consider mines that will almost certainly be duds by the time he gets to them. I'm mostly using it to test AI behaviour w/ firepunch/whip/bat on a mine-heavy map.
|
changeset |
files
|
2013-05-04 |
nemo |
oops
|
changeset |
files
|
2013-05-04 |
nemo |
try to guess at barrel state. prob should flag it..
|
changeset |
files
|
2013-05-04 |
nemo |
ignore non-hedgies here. could be useful, but Hammer needs to be taught to consider it. (hammer + explosives on a bridge could be neat)
|
changeset |
files
|
2013-05-04 |
nemo |
trying to make AI aware of mine/explosive break point. also remove redundant test.
|
changeset |
files
|
2013-05-03 |
nemo |
only rate subs if significant. still very much need correct fall+damage esp given different knocks.
|
changeset |
files
|
2013-05-03 |
nemo |
Make hogs aware of dud mines and explosives. Still a bit more needed.
|
changeset |
files
|
2013-05-02 |
unc0rr |
merge :P
|
changeset |
files
|
2013-05-02 |
unc0rr |
Apparently resetPosition is not needed at all (/pause doesn't call it and works the same)
|
changeset |
files
|
2013-05-02 |
unc0rr |
CheckGearDrowning could delete hedgehogs gear! (CheckGearDrowning -> ResurrectHedgehog -> FindPlace). Fixes bug 620.
|
changeset |
files
|
2013-05-02 |
unc0rr |
Make AI more active in multiattack game mode
|
changeset |
files
|
2013-05-02 |
nemo |
this should improve consistency of mortar cluster spread and snowball knocks
|
changeset |
files
|
2013-05-01 |
Periklis Ntanasis |
fix bug that locked unlocked campaign missions, see issue 452
|
changeset |
files
|
2013-04-30 |
Periklis Ntanasis |
fix nil comparison error, see issues 470 and 601
|
changeset |
files
|
2013-05-01 |
nemo |
this is fairer
|
changeset |
files
|
2013-04-29 |
unc0rr |
Use tr() properly
|
changeset |
files
|
2013-04-27 |
nemo |
This is something we need to check in all translations. Occasionally the source phrase ends w/ a space. Need to make sure translations take this into account.
|
changeset |
files
|
2013-04-27 |
nemo |
So. First pass. Add secondary explosions to RateExplosion and RateShotgun. Not yet added to shoves. This is of limited utility at present since the dX has to be small since we can't bother tracing all hog motion. But, should be more useful once shove is added, and tracking of explosives and mines.
|
changeset |
files
|
2013-04-26 |
unc0rr |
Don't use writeln in ai thread (from rdd4035ee0f12), this causes crashes. Fixes issue 617.
|
changeset |
files
|
2013-04-24 |
nemo |
aaaaand this one never was damaging
|
changeset |
files
|
2013-04-24 |
nemo |
cheezemonkey pointed out this is no longer damaging
|
changeset |
files
|
2013-04-21 |
nemo |
yep. I did forget to put this back
|
changeset |
files
|
2013-04-21 |
nemo |
So. This should fix ammo delays being off on a team that is resurrected later in the game, even up freezing delays a bit, prevent an infinite loop in freezing, and reduces fuel burn when adjusting freezer to one-fourth.
|
changeset |
files
|
2013-04-20 |
koda |
merge 0.9.19 in dev
|
changeset |
files
|
2013-04-20 |
koda |
it's still not really clear to my why this is needed, maybe only in combination with -XD
0.9.19
|
changeset |
files
|
2013-04-20 |
koda |
rewrite m3panel installation to fix all warnings on any architecture, using nsinvocation all round
0.9.19
|
changeset |
files
|
2013-04-20 |
koda |
this macro is not defined on ppc
0.9.19
|
changeset |
files
|
2013-04-20 |
koda |
hardcode full compiler path when compiling for ppc
0.9.19
|
changeset |
files
|
2013-04-20 |
koda |
expose a hidden function that prevented linking on osx 10.4 when compiling physfs statically
0.9.19
|
changeset |
files
|
2013-04-20 |
koda |
resolve divdi3 on ppc
0.9.19
|
changeset |
files
|
2013-03-26 |
koda |
link stdc++ (for physfs on linux) only when targetting 32bit
0.9.19
|
changeset |
files
|
2013-04-20 |
DrinkMachine |
Hiding overflow on Labels/ComboBoxes to prevent 1px off by one error
|
changeset |
files
|
2013-04-20 |
koda |
update 0.9.19 with dev branch
0.9.19
|
changeset |
files
|
2013-04-19 |
nemo |
merge
|
changeset |
files
|
2013-04-19 |
volkan |
turkish translation updates
|
changeset |
files
|