Thu, 29 Dec 2011 09:40:16 +0100 |
jerryma1121 |
GCI task: one bug (issue 167)
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files
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Thu, 29 Dec 2011 09:35:04 +0100 |
kragniz |
GCI task: idea
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files
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Thu, 29 Dec 2011 09:29:56 +0100 |
koda |
testing, let's try -Os optimisation for frontend and engine; small cleanup and typos
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files
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Wed, 28 Dec 2011 21:53:40 +0300 |
unc0rr |
Take koda's notice into account, also update list of source files
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files
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Wed, 28 Dec 2011 11:13:29 -0500 |
unc0rr |
add -O2
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files
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Wed, 28 Dec 2011 18:40:02 +0300 |
unc0rr |
It seems there's no need to copy gear's msg. Fixes bots getting stuck after hog switch.
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files
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Tue, 27 Dec 2011 14:14:26 -0500 |
nemo |
Experiment in eliminating transparent white from LandPixels - I think it messes up on some graphics cards. Noticed a curious white border on a girder in a theme Randy is working on. At the very least it is slightly more efficient in the blit.
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files
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Tue, 20 Dec 2011 16:13:17 -0500 |
ChipHome |
Italian update
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files
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Sat, 17 Dec 2011 13:12:33 -0500 |
nemo |
Little tweak to reduce noob fail. Delay drill rocket explosion by 250ms after spawn in Attack. Unless you drop it straight down w/ no power, it should not explode immediately in your face.
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files
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Thu, 15 Dec 2011 12:57:26 -0500 |
nemo |
Remove density adjustment in ammoshove. Means a mine and a barrel will be batted same distance again.
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files
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Thu, 15 Dec 2011 11:06:36 -0500 |
nemo |
Experiment. Applying density to both ammoshove and explosion, w/ distance of a hedgehog knock being standard value (/3 since hedgehog "density" is 3)
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files
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Mon, 12 Dec 2011 19:23:05 +0100 |
Henek |
added SetAmmoStore to lua for convinience
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files
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Mon, 12 Dec 2011 00:10:55 +0100 |
koda |
added 'loaded locale' message, other minor things
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files
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Mon, 12 Dec 2011 00:10:11 +0100 |
koda |
finally hook the engine localization on ios
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files
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Sun, 11 Dec 2011 23:20:59 +0100 |
Resoow |
GCI task: iOS _languages_ 2 (Bulgarian)
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files
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Sun, 11 Dec 2011 23:15:06 +0300 |
m4tx |
[GCI] backz task: unify the back button functionality, avoid using the save button
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files
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Sun, 11 Dec 2011 19:57:04 +0100 |
koda |
make sure to stop music before freeing it
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files
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Sun, 11 Dec 2011 14:52:02 +0100 |
Henek |
enable lua to also set rope length percent
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files
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Sat, 10 Dec 2011 04:10:32 +0100 |
sheepluva |
removing my reserved hat.
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files
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Thu, 08 Dec 2011 23:30:03 -0500 |
nemo |
missing nil
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files
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Thu, 08 Dec 2011 14:44:10 +0400 |
unc0rr |
Some more work on scopes
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files
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Wed, 07 Dec 2011 19:38:33 -0500 |
nemo |
oops. this is more efficient anyway.
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files
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Wed, 07 Dec 2011 23:35:13 +0100 |
koda |
ios italian translation
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files
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Wed, 07 Dec 2011 23:04:57 +0300 |
unc0rr |
Format code a bit
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files
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Wed, 07 Dec 2011 22:54:39 +0300 |
unc0rr |
Further progress on dealing with namespaces
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files
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Wed, 07 Dec 2011 11:35:03 -0500 |
nemo |
Suggestion of sheepluva's - disable timebox in crates after SD, and set to disabled in Ammo. Also disable switch hedgehog for teams of 1 hedgehog in size, and try and correct what appears to be a bug in reserved hats.
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files
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Wed, 07 Dec 2011 17:55:23 +0400 |
unc0rr |
- Fix type2C id2C call
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files
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Wed, 07 Dec 2011 12:19:36 +0100 |
blackmetalowiec |
Auto refresh room list after leaving room. Fixes issue #320 for voluntarily and involuntarily coming to room list.
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files
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Wed, 07 Dec 2011 08:01:18 +0300 |
unc0rr |
"System" unit to help converter
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files
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Tue, 06 Dec 2011 22:05:59 +0300 |
unc0rr |
Ok, State monad instead
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files
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Tue, 06 Dec 2011 16:16:48 -0500 |
Terrington_Snyde |
nicer graphic
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files
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Tue, 06 Dec 2011 17:59:10 +0400 |
unc0rr |
Convert into Reader monad
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files
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Mon, 05 Dec 2011 23:52:59 -0500 |
nemo |
Fix regression from 6480 too. Extra assignments might make this slightly less efficient.
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files
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Mon, 05 Dec 2011 23:10:53 -0500 |
nemo |
with statement considered harmful
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files
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Tue, 06 Dec 2011 05:53:02 +0200 |
mikade |
Don't forget about Rope Training.
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files
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Tue, 06 Dec 2011 05:41:52 +0200 |
mikade |
oops
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files
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Tue, 06 Dec 2011 04:46:47 +0200 |
mikade |
merge
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files
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Mon, 05 Dec 2011 18:38:25 -0500 |
nemo |
...
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files
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Mon, 05 Dec 2011 18:38:07 -0500 |
nemo |
...
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files
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Tue, 06 Dec 2011 00:47:24 +0200 |
mikade |
Add some (slightly modified) GCI missions.
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files
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Mon, 05 Dec 2011 23:04:10 +0300 |
unc0rr |
Let .hs be native eol format too
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files
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Mon, 05 Dec 2011 17:56:49 +0400 |
unc0rr |
Start converting into monadic code using Reader monad (will be used to store information about namespace)
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files
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Fri, 02 Dec 2011 15:03:27 +0400 |
unc0rr |
Some tiny optimizations
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files
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Sun, 04 Dec 2011 15:21:50 -0500 |
nemo |
Bind 1-5 in defaults. Missions really need the option to pick a team though, using default team if none supplied.
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files
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Sun, 04 Dec 2011 18:58:52 +0100 |
koda |
update the ios data script for the new audio mono location
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files
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Sun, 04 Dec 2011 18:53:49 +0100 |
koda |
audio mono is back
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files
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Sun, 04 Dec 2011 18:52:22 +0100 |
koda |
ios port working again, mono audio is missing
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files
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Sun, 04 Dec 2011 11:53:08 +0100 |
Kimsey0 |
GCI task: iOS Danish
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changeset |
files
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Sun, 04 Dec 2011 01:00:18 +0300 |
unc0rr |
No more nested functions in code
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files
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Sun, 04 Dec 2011 00:56:07 +0300 |
unc0rr |
Some cleanup here and there
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files
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Sun, 04 Dec 2011 00:52:47 +0300 |
unc0rr |
- Give uLand more modularity
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files
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Sat, 03 Dec 2011 22:21:23 +0300 |
unc0rr |
Add base type tags to identifiers
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files
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Sat, 03 Dec 2011 19:18:13 +0100 |
Xeli |
android: moved the different objects representing the different game parameters to a different package
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files
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Sat, 03 Dec 2011 19:09:24 +0100 |
Xeli |
android: rename TouchInterface package to UserInput
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files
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Sat, 03 Dec 2011 18:50:29 +0100 |
Xeli |
android: startgamemenu now has some default values, plus the themes are ordered alphabetically
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files
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Sat, 03 Dec 2011 18:49:17 +0100 |
Xeli |
android: hopefully prevents a FC, I can't reproduce it though..
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files
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Sat, 03 Dec 2011 15:22:07 +0100 |
koda |
fix exe flags of new translations
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files
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Sat, 03 Dec 2011 15:20:15 +0100 |
huseyinaksu |
GCI task: iOS _language_ (Turkish)
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files
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Sat, 03 Dec 2011 15:15:14 +0100 |
Leonard |
GCI task: iOS German
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files
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Sat, 03 Dec 2011 15:09:46 +0100 |
Kimsey0 |
GCI task: Danish translation
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changeset |
files
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Sat, 03 Dec 2011 15:06:47 +0100 |
koda |
italian typo, fix issue 324
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changeset |
files
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Sat, 03 Dec 2011 15:01:57 +0100 |
koda |
minor cleanup
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files
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Sat, 03 Dec 2011 14:43:09 +0100 |
koda |
cleanup and example
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files
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Sat, 03 Dec 2011 14:36:36 +0100 |
Oranger |
GCI task: describez
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files
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Sat, 03 Dec 2011 12:00:32 +0100 |
koda |
neeeeeeeemoooooooooooooooo
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files
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Sat, 03 Dec 2011 11:32:34 +0100 |
koda |
.hgignore update
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files
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Thu, 01 Dec 2011 18:02:27 +0400 |
unc0rr |
- Improve renderer a bit, disallow nested functions
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files
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Thu, 01 Dec 2011 11:30:06 +0400 |
unc0rr |
Why 'And'? (help parser)
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files
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Wed, 30 Nov 2011 23:16:44 +0100 |
Henek |
present somthing that could be taken as a structure
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files
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Wed, 30 Nov 2011 12:19:10 +0100 |
blackmetalowiec |
further updates to iOS polish translation
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files
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Tue, 29 Nov 2011 16:24:25 +0100 |
blackmetalowiec |
polish iOS translation update
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files
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Mon, 28 Nov 2011 17:41:35 -0500 |
nemo |
remove placeholder values that snuck in in the merge
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files
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Fri, 30 Dec 2011 13:54:39 +0400 |
unc0rr |
Start refactoring uGears. Breaks build.
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files
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Tue, 29 Nov 2011 17:42:42 +0400 |
unc0rr |
- Improve parsing of prefix operators
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files
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Mon, 28 Nov 2011 23:14:11 +0300 |
unc0rr |
merge
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files
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Mon, 28 Nov 2011 17:38:50 +0100 |
Xeli |
typo... >,<
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files
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Mon, 28 Nov 2011 17:57:25 +0400 |
unc0rr |
More verbose progress log, dump the result
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files
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Mon, 28 Nov 2011 17:37:43 +0100 |
Xeli |
added a switch USE_SDLTHREADS
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files
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Mon, 28 Nov 2011 17:38:50 +0100 |
Xeli |
typo... >,<
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files
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Mon, 28 Nov 2011 16:21:35 +0100 |
Xeli |
android: use linkedlist instead of the deque interface, Deque<> isn't supported until gingerbread
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files
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Mon, 28 Nov 2011 17:37:43 +0100 |
Xeli |
added a switch USE_SDLTHREADS
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files
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Mon, 28 Nov 2011 16:20:48 +0100 |
Xeli |
android: check if the sdcard directory is writable, if it isn't close the app
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files
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Mon, 28 Nov 2011 16:21:35 +0100 |
Xeli |
android: use linkedlist instead of the deque interface, Deque<> isn't supported until gingerbread
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files
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Mon, 28 Nov 2011 16:19:27 +0100 |
Xeli |
update android version
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files
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Mon, 28 Nov 2011 16:20:48 +0100 |
Xeli |
android: check if the sdcard directory is writable, if it isn't close the app
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files
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Mon, 28 Nov 2011 17:57:25 +0400 |
unc0rr |
More verbose progress log, dump the result
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files
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Mon, 28 Nov 2011 16:19:27 +0100 |
Xeli |
update android version
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files
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Sun, 27 Nov 2011 23:13:22 +0300 |
unc0rr |
Countless imporvements to the parser and countless help to the parser in sources.
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files
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Sun, 27 Nov 2011 19:34:08 +0300 |
unc0rr |
More work on the parser
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files
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Mon, 28 Nov 2011 06:55:55 +0100 |
jose1711 |
Updated Slovak translation
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files
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Sun, 27 Nov 2011 14:46:57 +0300 |
unc0rr |
- Improvement to the parser
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files
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Sun, 27 Nov 2011 14:08:08 +0100 |
jose1711 |
Updated Slovak translation
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files
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Sun, 27 Nov 2011 00:57:43 +0100 |
Xeli |
woopsy we dont want that :d
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files
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Sun, 27 Nov 2011 00:55:45 +0100 |
Xeli |
android: load graphics multithreaded for superduper loadtimes
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files
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Sun, 27 Nov 2011 00:54:00 +0100 |
Xeli |
android: cleaned up the code a bit and removed a bug with the parsing of the xml
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files
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Sun, 27 Nov 2011 00:53:08 +0100 |
Xeli |
android: update manifest to the market version
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files
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Sun, 27 Nov 2011 00:25:28 +0300 |
unc0rr |
- Help parser more
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files
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Sat, 26 Nov 2011 21:12:23 +0300 |
unc0rr |
- Help parser by dropping that insane formatting syntax in str function
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files
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Sat, 26 Nov 2011 12:01:13 -0500 |
nemo |
ffs
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files
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Sat, 26 Nov 2011 17:47:55 +0100 |
koda |
raise the minimum qt version required to 4.6; this was needed as the new animation frameworks were absent in 4.5 and lower
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files
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Sat, 26 Nov 2011 17:45:34 +0100 |
koda |
disable opacity effect for non-linux as it is working only there, fix a glitch that would print the page for a frame and then animate it from another position, change the animation curve to something a little more speedy
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files
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Sat, 26 Nov 2011 17:42:31 +0100 |
Xeli |
merge
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files
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Sat, 26 Nov 2011 16:47:36 +0100 |
Henek |
Updated the Tracker to handle hog hiding and restoring.
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files
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Sat, 26 Nov 2011 17:40:25 +0100 |
Xeli |
Android: fixed serviceconnectionleak, made the result code of asynctask a bit better, fix cancel button
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files
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Sat, 26 Nov 2011 16:18:44 +0100 |
Xeli |
Sort the weapons/schemes/styles and give make give them a default value
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files
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Sat, 26 Nov 2011 11:47:31 +0100 |
Xeli |
merge
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files
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Sat, 26 Nov 2011 11:40:54 +0100 |
Xeli |
android: remove the "continue in background" button for now
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files
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Sat, 26 Nov 2011 11:39:41 +0100 |
Xeli |
android: fix compatibility with donut
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files
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Fri, 25 Nov 2011 19:36:03 +0100 |
Xeli |
Use proper names when storing custom teams, also fixes the bug which created new teams when you editted one of the default ones
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files
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Fri, 25 Nov 2011 19:33:55 +0100 |
Xeli |
android: default team is now an AI
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files
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Sat, 26 Nov 2011 11:37:25 +0100 |
koda |
fix compiling with LUA_DISABLED
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files
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Fri, 25 Nov 2011 19:33:17 +0100 |
Xeli |
new build which works with android ICS
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files
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Sat, 26 Nov 2011 00:45:00 -0500 |
Oranger |
eyecandy
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files
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Fri, 25 Nov 2011 19:32:54 +0100 |
Xeli |
android: prevent the virtual keyboard from opening at the start
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files
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Fri, 25 Nov 2011 23:22:35 +0300 |
unc0rr |
Help parser a bit
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files
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Fri, 25 Nov 2011 18:36:12 +0300 |
unc0rr |
- Parse unions, sets, function type, packed arrays and some more imporvements to the parser. Now it parses uVariable, uConsts and even SDLh.pas
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files
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Fri, 25 Nov 2011 05:15:38 +0100 |
Kamil Pilarski |
GCI task: iOS Polish
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changeset |
files
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Fri, 25 Nov 2011 05:11:11 +0100 |
Rom le Clair |
GCI task: iOS French
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changeset |
files
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Fri, 25 Nov 2011 05:06:39 +0100 |
Ángel Alonso |
GCI task: iOS Spanish
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changeset |
files
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Fri, 25 Nov 2011 05:05:34 +0100 |
koda |
also for the description
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files
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