Tue, 12 Apr 2016 23:06:49 +0200 |
Wuzzy |
Construction Mode: Make weapon names match en.txt
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Tue, 12 Apr 2016 23:04:05 +0200 |
Wuzzy |
Fix crate costs in Construction Mode being all the same (fixes #15)
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Tue, 26 Apr 2016 15:19:36 +0200 |
sheepluva |
also make forts face inwards in wrap mode, if there are only 2 teams
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Tue, 26 Apr 2016 15:15:12 +0200 |
sheepluva |
fix last fort not facing left
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Tue, 26 Apr 2016 14:41:56 +0200 |
sheepluva |
Fort Mode: allow more than 2 clans
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Tue, 26 Apr 2016 14:22:54 +0200 |
sheepluva |
fix clouds/flakes area not being adjusted after ResizeLand()
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Tue, 26 Apr 2016 12:27:17 +0200 |
sheepluva |
cleaning up team divide mode code from last night a little
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Tue, 26 Apr 2016 02:42:45 +0200 |
sheepluva |
divided teams: better horizontal clan distribution
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Mon, 25 Apr 2016 16:26:02 -0400 |
koda |
Reword emscripten-related error messages
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Mon, 25 Apr 2016 21:12:34 +0200 |
sheepluva |
"divided teams" modifier will now work with more than 2 teams!
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Mon, 25 Apr 2016 22:10:06 +0300 |
unc0rr |
Merge default
qmlfrontend
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Mon, 25 Apr 2016 16:11:39 +0200 |
sheepluva |
Fix issue 12: “Yoohoo” sound for seduction is missing
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Sun, 24 Apr 2016 22:41:24 +0200 |
sheepluva |
some more dark magic regarding hog speech input
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Sun, 24 Apr 2016 22:10:37 +0200 |
sheepluva |
restore closing hog speech quotation marks being added automatically (lost in SDL2 transition... I think)
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Sun, 24 Apr 2016 21:16:08 +0200 |
sheepluva |
merge Wuzzy's new scheme icons
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