Sat, 25 May 2019 02:14:25 +0200 |
Wuzzy |
ACF3: Fix princess-in-cage scene: Princess did not die
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files
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Sat, 25 May 2019 01:45:46 +0200 |
Wuzzy |
ACF3: Simplify infinite shoryuken crate
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files
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Sat, 25 May 2019 00:23:14 +0200 |
Wuzzy |
ACF3: Clean up start up sequences a bit
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files
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Fri, 24 May 2019 23:39:51 +0200 |
unc0rr |
Add handling of some messages, reuse models from the old frontend
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files
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Fri, 24 May 2019 22:27:19 +0200 |
Wuzzy |
Backed out changeset 76003912e31d (whoops)
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Fri, 24 May 2019 22:26:47 +0200 |
Wuzzy |
Use capgrpMessage2 for eidHomerun so it doesn't collide with death msgs
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files
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Fri, 24 May 2019 22:17:36 +0200 |
Wuzzy |
Backed out changeset f764394839b2
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Fri, 24 May 2019 22:07:44 +0200 |
Wuzzy |
Prevent crates from being collected twice
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files
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Fri, 24 May 2019 21:47:20 +0200 |
Wuzzy |
Use "looky" hog sprite for missing hat texture as well
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files
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Fri, 24 May 2019 21:23:36 +0200 |
Wuzzy |
Initialize cursor position properly when opening ammo menu, prevent "jumping"
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Fri, 24 May 2019 19:44:49 +0200 |
Wuzzy |
Add new Hedgehog.png frame for ammo with SelAmmoIcon
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files
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Fri, 24 May 2019 16:01:30 +0200 |
unC0Rr |
Add slots for all protocol messages
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files
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