Fri, 23 Dec 2016 23:29:00 +0300 |
unc0rr |
Only registered players regain their teams on rejoin
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Fri, 23 Dec 2016 23:12:00 +0300 |
unc0rr |
Fix official server build
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Mon, 19 Dec 2016 12:34:09 -0500 |
alfadur |
surfboard object for beach theme
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Tue, 13 Dec 2016 09:33:50 -0500 |
alfadur |
Source svg for the sandcastle
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Sun, 11 Dec 2016 18:00:10 -0500 |
nemo |
requested by CopherNeue - make "flatten-flakes" only exclude the foreground layers. testing on eyes/halloween seems ok.
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Sun, 11 Dec 2016 17:51:13 -0500 |
nemo |
Enable beach theme install
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Sun, 11 Dec 2016 17:46:40 -0500 |
CopherNeue |
Beach theme, completely redone
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Sat, 10 Dec 2016 21:28:10 +0100 |
sheepluva |
Fix ScriptExists() destroying lua stack (fixes Bug #146)
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Sat, 10 Dec 2016 19:09:25 +0100 |
sheepluva |
Bug #108 - Phyfs/Pathz: Fix binds not being loaded
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Wed, 07 Dec 2016 13:25:04 -0500 |
alfadur |
Add Beach theme, update Fruit theme
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Tue, 06 Dec 2016 02:18:38 +0100 |
sheepluva |
tweak landtex filling some more. cuz it's fun
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Tue, 06 Dec 2016 01:05:46 +0100 |
sheepluva |
fix pas2c definition of SizeInt
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Sun, 04 Dec 2016 02:02:18 +0100 |
sheepluva |
fix chat SDL surfaces being in wrong color format (didn't play well with copyToXY's new quick pixel copies)
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Sun, 04 Dec 2016 01:07:36 +0100 |
sheepluva |
copyToXYFromRect: simplify my math (so that it actually, you know, works...)
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Sat, 03 Dec 2016 17:45:32 +0100 |
sheepluva |
GOTTA GO FAST! - speed up landtex filling
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