Fri, 03 Sep 2010 02:03:44 +0200 |
koda |
also remove sinegun from the ifrontend for whatever reason
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Fri, 03 Sep 2010 01:54:29 +0200 |
koda |
*patch by arrom: fix installation of fort images
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Fri, 03 Sep 2010 01:41:51 +0200 |
smaxx |
Engine:
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Fri, 03 Sep 2010 01:26:58 +0200 |
smaxx |
Engine:
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Thu, 02 Sep 2010 19:22:37 -0400 |
nemo |
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
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Fri, 03 Sep 2010 00:31:13 +0200 |
koda |
add a noconsole symbol, update the project file for appstore distribution
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Fri, 03 Sep 2010 00:01:04 +0200 |
koda |
merge
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Thu, 02 Sep 2010 23:44:35 +0200 |
koda |
a little more intuitive team editing
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Thu, 02 Sep 2010 23:03:10 +0200 |
TheXception |
Frontend: improve statsPage (clean up translation strings)
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Thu, 02 Sep 2010 22:37:24 +0200 |
koda |
discrimination between ai and humans
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Thu, 02 Sep 2010 21:55:11 +0100 |
tiyuri |
Fixed Sky files
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Thu, 02 Sep 2010 21:49:36 +0400 |
unc0rr |
use built-in method QString::isEmpty()
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Thu, 02 Sep 2010 19:21:41 +0200 |
smaxx |
Engine:
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Thu, 02 Sep 2010 17:55:37 +0100 |
tiyuri |
Fix graphic issue
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Thu, 02 Sep 2010 17:30:38 +0100 |
tiyuri |
another small update to sheep
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