2006-01-11 unc0rr - Fixed dynamit sprite
2006-01-10 displacer DefaultTeam is now default to play with single and network game
2006-01-10 displacer added default team on loading
2006-01-10 unc0rr - Removed dark pixels on the corners of health case
2006-01-09 unc0rr - Fixed console behavior
2006-01-09 unc0rr - Fixed crash in IPC code
2006-01-07 unc0rr - More binds
2006-01-07 unc0rr - Increased FPS
2006-01-05 unc0rr Better Desert Eagle and Shotgun
2006-01-05 unc0rr - Properly get seed in net game
2005-12-31 unc0rr - Anti-flood and anti-lag changes
2005-12-31 unc0rr - New rope
2005-12-28 unc0rr fixed "hang" on first run
2005-12-28 unc0rr fix to compile on Linux
2005-12-28 unc0rr With this patch the game doesn't crash when gaming by net
2005-12-27 unc0rr Now net game is near available, but exception occurs...
2005-12-27 unc0rr - Fixed slow sprite blt
2005-12-23 unc0rr More work on net game, still far from complete
2005-12-16 unc0rr - clear demos list before adding items
2005-12-16 unc0rr - improve land generation
2005-12-07 unc0rr Frontend lets define more binds
2005-12-06 unc0rr - Get rid of old frontend
2005-12-05 unc0rr Add theme objects to land
2005-12-04 unc0rr - Land generator uses templates to generate
Loading...
(0) -24 +24 +50 +100 +300 +1000 +3000 +10000 tip