Sat, 29 Jun 2013 02:42:15 +0200 |
koda |
break uDebug and uCommand depedency loop by putting stuff in uIO
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Sat, 29 Jun 2013 01:56:16 +0200 |
koda |
uvariables comes before uutils
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Sat, 29 Jun 2013 01:26:05 +0200 |
koda |
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
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Sat, 29 Jun 2013 00:44:23 +0200 |
koda |
disable stack protection on bsd too (untested)
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Sat, 29 Jun 2013 00:28:47 +0200 |
koda |
this is internal now
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Mon, 01 Jul 2013 22:28:42 +0300 |
Periklis Ntanasis |
forgotten image
spacecampaign
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Fri, 28 Jun 2013 12:47:54 -0400 |
nemo |
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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Mon, 01 Jul 2013 18:03:06 +0300 |
Periklis Ntanasis |
added deafult image if not one available in campaign
spacecampaign
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Fri, 28 Jun 2013 10:25:42 +0400 |
unc0rr |
You better test build before committing even trivial patches
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Fri, 28 Jun 2013 22:38:08 +0300 |
Periklis Ntanasis |
y! code clean up :)
spacecampaign
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Thu, 27 Jun 2013 14:01:43 -0400 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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Fri, 28 Jun 2013 22:06:57 +0300 |
Periklis Ntanasis |
this seems to work ok, but I have to clean up the code
spacecampaign
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Thu, 27 Jun 2013 15:51:20 +0400 |
unc0rr |
Merge
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Fri, 28 Jun 2013 20:14:32 +0300 |
Periklis Ntanasis |
wright script is called on StartCampaign but maybe cause problems if i.e. set a default image
spacecampaign
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Thu, 27 Jun 2013 15:48:30 +0400 |
unc0rr |
oops, forgot this file
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