Sun, 22 Mar 2009 21:03:59 +0000 | unc0rr | Save much CPU time by initializing vertex arrays in texture creation function | changeset | files |
Sun, 22 Mar 2009 20:56:22 +0000 | unc0rr | use glVertexPointer to render water | changeset | files |
Sun, 22 Mar 2009 17:44:00 +0000 | unc0rr | Fix previous patch | changeset | files |
Sun, 22 Mar 2009 17:41:07 +0000 | unc0rr | nemo's patch for girder + some fixes | changeset | files |