Wed, 07 Nov 2018 22:01:47 +0300 alfadur implement basic land texturing
Wed, 07 Nov 2018 19:43:17 +0100 unc0rr Introduce FIX_STRINGA, use it fpcrtl_pos
Wed, 07 Nov 2018 17:45:20 +0100 Wuzzy Add TODO in ru.txt for reviewing all 04:XX strings
Wed, 07 Nov 2018 17:35:25 +0100 Grigory Ustinov Add Russian translations in ru.txt
Wed, 07 Nov 2018 18:30:33 +0300 alfadur fix mapgen
Wed, 07 Nov 2018 18:27:24 +0300 alfadur save edges_count
Wed, 07 Nov 2018 15:59:51 +0100 unC0Rr Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Wed, 07 Nov 2018 15:55:32 +0100 unC0Rr Make hedgewars-engine crate produce shared library, implement some basics
Wed, 07 Nov 2018 15:55:00 +0100 unC0Rr Fix some warnings here and there, remove unwelcomed code
Wed, 07 Nov 2018 03:35:56 +0300 alfadur start loading theme textures
Wed, 07 Nov 2018 00:02:48 +0300 alfadur make fill point asserts persistent
Tue, 06 Nov 2018 23:45:54 +0300 alfadur a bit more simplification without an apparent performance gain
Tue, 06 Nov 2018 23:29:12 +0300 alfadur seems like about 25% speedup in land filling
Tue, 06 Nov 2018 12:44:38 -0500 nemo workaround for the freepascal bug courtesy of koda
Tue, 06 Nov 2018 20:20:13 +0300 alfadur add more point operators
Tue, 06 Nov 2018 20:02:45 +0300 Grigory Ustinov Update frontend russian translation
Tue, 06 Nov 2018 19:44:20 +0300 alfadur pull land into collision detector
Tue, 06 Nov 2018 17:00:35 +0100 unC0Rr Start working on frontend to rust engine rewrite
Tue, 06 Nov 2018 16:40:54 +0300 alfadur fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 alfadur fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 unc0rr Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 unc0rr Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:56 +0300 alfadur merge
Mon, 05 Nov 2018 23:15:34 +0300 alfadur collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 14:46:35 -0500 nemo wtf
Mon, 05 Nov 2018 22:43:58 +0300 alfadur separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 alfadur actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 alfadur fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:56:28 +0300 alfadur merge
Mon, 05 Nov 2018 19:53:26 +0300 alfadur organize landgen a bit more
Sun, 04 Nov 2018 10:52:02 +0100 unc0rr - Fix land_dump always skipping bezierize step
Sun, 04 Nov 2018 07:19:58 +0300 alfadur yaml crate is having problems with unaligned arrays
Sun, 04 Nov 2018 07:16:34 +0300 alfadur add command arguments to use a template from file into land_dump
Sun, 04 Nov 2018 04:43:30 +0300 alfadur add a higher level map generation lib to load yaml templates into somewhere
Sun, 04 Nov 2018 04:39:21 +0300 alfadur resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 unc0rr - Add distance-divider option to land_dump
Sun, 04 Nov 2018 00:25:27 +0300 alfadur polygonize OutlinePoints
Sat, 03 Nov 2018 23:19:28 +0300 alfadur fix compile errors
Sat, 03 Nov 2018 21:09:01 +0100 unc0rr Implement non-overflowing calculations for high values
Sat, 03 Nov 2018 18:29:58 +0100 unc0rr land_dump app for testing templated landgen
Sat, 03 Nov 2018 17:40:21 +0100 Wuzzy Fix portal color being switchable after losing control
Sat, 03 Nov 2018 16:37:27 +0100 Wuzzy Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Sat, 03 Nov 2018 15:27:27 +0100 Wuzzy GameServer: Print syntax help if calling /maxteams without argument
Sat, 03 Nov 2018 15:17:46 +0100 Wuzzy GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 alfadur probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 alfadur should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 unc0rr You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300 alfadur fix normal offset for split points and make directions more consistent
Sat, 03 Nov 2018 07:52:34 +0300 alfadur reorder split rectangles
Sat, 03 Nov 2018 07:31:35 +0300 alfadur simplify normal direction check for bounds distances
Sat, 03 Nov 2018 06:45:05 +0300 alfadur import some clarity into border distance computation
Sat, 03 Nov 2018 02:58:24 +0300 alfadur fix typos
Sat, 03 Nov 2018 02:48:24 +0300 alfadur a bit more simplification
Sat, 03 Nov 2018 02:31:21 +0300 alfadur swap coordinate system
Sat, 03 Nov 2018 02:21:45 +0300 alfadur a bit of simplification
Sat, 03 Nov 2018 02:16:13 +0300 alfadur typofix
Sat, 03 Nov 2018 00:07:25 +0100 unc0rr Fix another typo
Sat, 03 Nov 2018 00:02:03 +0100 unc0rr Fix typo
Sat, 03 Nov 2018 01:52:05 +0300 alfadur mark the center in the theme editor
Sat, 03 Nov 2018 01:47:39 +0300 alfadur fix play area rect
Fri, 02 Nov 2018 22:59:22 +0100 unc0rr Finish porting FindPoint()
Fri, 02 Nov 2018 23:33:22 +0300 alfadur add an existing template to the theme editor
Fri, 02 Nov 2018 22:55:15 +0300 alfadur add basic land template to theme editor
Fri, 02 Nov 2018 22:50:45 +0300 alfadur fix some compile errors
Fri, 02 Nov 2018 22:41:11 +0300 alfadur add some more rectangle convenience methods
Fri, 02 Nov 2018 20:30:22 +0100 unc0rr Move flip and mirror to outline methods
Fri, 02 Nov 2018 21:30:48 +0300 alfadur add polygons
Fri, 02 Nov 2018 20:46:17 +0300 alfadur fix infinite loop in landgen
Fri, 02 Nov 2018 20:30:13 +0300 alfadur add more rectangle methods
Fri, 02 Nov 2018 18:27:34 +0100 Wuzzy Add grenka to credits for Russian translation
Fri, 02 Nov 2018 19:45:16 +0300 alfadur update theme editor
Fri, 02 Nov 2018 17:43:06 +0100 Wuzzy Add some useful translation checker scripts for Lua
Fri, 02 Nov 2018 19:37:47 +0300 alfadur component-wise division is actually useful sometimes
Fri, 02 Nov 2018 17:29:27 +0100 Grigory Ustinov Shortened translations of map types in Russian
Fri, 02 Nov 2018 17:14:31 +0100 Wuzzy Merge unC0Rr's FindPoint() stuff
Fri, 02 Nov 2018 17:03:39 +0100 Grigory Ustinov Update translations in ru.lua
Fri, 02 Nov 2018 16:59:55 +0100 Grigory Ustinov Update Russian frontend translation
Fri, 02 Nov 2018 16:58:35 +0100 Grigory Ustinov Fix mistakes in russian translation of tips
Fri, 02 Nov 2018 16:55:43 +0100 Grigory Ustinov Update Russian frontend translations
Fri, 02 Nov 2018 17:03:58 +0100 unC0Rr Start convertion of FindPoint()
Fri, 02 Nov 2018 15:48:58 +0100 Wuzzy Typecast the ASCII ESC char
Fri, 02 Nov 2018 14:33:05 +0100 unC0Rr abs(hwRound()) is nonsense
Fri, 02 Nov 2018 14:29:24 +0100 unC0Rr - Add methods to work with Rect as box
Fri, 02 Nov 2018 13:30:04 +0100 unC0Rr Refactor tests, add fn center() for Line
Fri, 02 Nov 2018 13:17:46 +0100 unC0Rr Introduce OutlineSegmentsIterator, some refactoring
Fri, 02 Nov 2018 14:08:45 +0100 Wuzzy Remove pointless string assignment in PlaySoundV
Fri, 02 Nov 2018 14:05:08 +0100 Wuzzy Fix ambigious abs in uGearsHandlersMess
Fri, 02 Nov 2018 13:19:38 +0100 Wuzzy Fix bad "not" in uTeams (made pas2c angry)
Fri, 02 Nov 2018 13:17:35 +0100 Wuzzy Use hexadecimal number to represent ASCII ESC
Fri, 02 Nov 2018 12:58:53 +0100 Wuzzy Add Official racer challenge #17
Fri, 02 Nov 2018 10:31:08 +0100 Wuzzy Update official challenge hashes, improve console logging (warning: racer #17 is missing!)
Fri, 02 Nov 2018 09:45:54 +0100 unC0Rr Rework lib structure, no code changes
Fri, 02 Nov 2018 01:34:21 +0100 Wuzzy Update LastVoice when switching to fallback voice
Fri, 02 Nov 2018 02:31:01 +0300 alfadur wrestle with borrow checker
Fri, 02 Nov 2018 00:09:05 +0100 unc0rr Commit broken code for divide_edges in hope for salvation
Fri, 02 Nov 2018 01:58:27 +0300 alfadur fix overflow check in airmine handling
Thu, 01 Nov 2018 22:54:01 +0100 unc0rr Also ban special symbols block
Thu, 01 Nov 2018 20:29:42 +0100 Wuzzy Fix game window width/height setting being broken when using Arabic locale
Thu, 01 Nov 2018 21:39:45 +0300 Grigory Ustinov Slightly correct russian translation of word utility
Thu, 01 Nov 2018 21:39:39 +0300 Grigory Ustinov Update russian translation
Thu, 01 Nov 2018 21:39:29 +0300 Grigory Ustinov Adapt russian translation for modern gaming language
Thu, 01 Nov 2018 21:30:21 +0300 alfadur start a physics engine to try out this data oriented thing everyone seems to be talking about
Thu, 01 Nov 2018 12:09:29 +0100 KoBeWi Fix too long Polish translation of fps
Thu, 01 Nov 2018 09:17:51 +0100 Wuzzy Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
Thu, 01 Nov 2018 08:39:22 +0100 KoBeWi Add missing translation in pl.lua
Thu, 01 Nov 2018 04:04:33 +0300 alfadur prevent minigun bullet land impacts from pushing hedgehogs
Thu, 01 Nov 2018 03:38:13 +0300 alfadur update theme editor to use new land generator implementation
Thu, 01 Nov 2018 01:07:26 +0100 Wuzzy Fix taunts playing too fast after a shot
Thu, 01 Nov 2018 02:55:22 +0300 alfadur merge
Wed, 31 Oct 2018 23:36:05 +0100 unc0rr Implement OutlinePoints for land generators, some ground work for template based landgen
Mon, 29 Oct 2018 23:06:18 +0100 unc0rr Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
Wed, 31 Oct 2018 22:41:05 +0300 alfadur add missions_ja.txt
Wed, 31 Oct 2018 15:32:47 -0400 nemo check for teamgone before activating switcher
Wed, 31 Oct 2018 18:41:02 +0100 Wuzzy Fix various string errors in Lua locale files
Wed, 31 Oct 2018 20:42:04 +0300 alfadur japanese translation fixes
Wed, 31 Oct 2018 19:18:53 +0300 alfadur bump server dependencies
Wed, 31 Oct 2018 16:50:34 +0100 Wuzzy Fix critical Lua syntax errors in lt.lua
Wed, 31 Oct 2018 16:31:16 +0100 KoBeWi Update Polish translation
Wed, 31 Oct 2018 14:33:43 +0100 Wuzzy Enemy/AI hogs now say “Hmm” on turn start. Use IllGetYou/JustYouWait for hit after attack
Wed, 31 Oct 2018 13:35:53 +0100 Wuzzy Add Ouch taunt for particulary damaging hits (fall, bullet, shove, hammer)
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