Fri, 05 Oct 2018 21:04:01 +0200 | unc0rr | Fix pas2c not having support for High(LongInt) in init expressions | changeset | files |
Fri, 05 Oct 2018 20:56:40 +0200 | Wuzzy | Pas2C: Implement rendering of High() similiar to that of Low() | changeset | files |
Fri, 05 Oct 2018 20:28:13 +0200 | Wuzzy | Update Big Armory preview image | changeset | files |
Fri, 05 Oct 2018 20:20:09 +0200 | Wuzzy | Hide creeper from frontend, prevent addition of creeper ammo via ammo scheme | changeset | files |
Fri, 05 Oct 2018 19:37:06 +0200 | Wuzzy | Don't load game scheme from file if name collides with default scheme | changeset | files |
Fri, 05 Oct 2018 19:25:14 +0200 | Wuzzy | Don't save default weapon scheme in file; don't load weapon scheme from file if name collides with default scheme | changeset | files |
Fri, 05 Oct 2018 17:27:12 +0200 | Wuzzy | Rename amDuck and related symbols to amCreeper, gtCreeper, etc. | changeset | files |