Sat, 14 Nov 2009 02:53:04 +0000 |
koda |
fix wrong ttf blending in ppc
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changeset |
files
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Fri, 13 Nov 2009 23:04:23 +0000 |
koda |
JS patch to (really) activate Vsync
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files
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Fri, 13 Nov 2009 20:33:31 +0000 |
koda |
add option for vsync -- good results on mac and linux, should be harmless on others (please test)
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files
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Wed, 11 Nov 2009 21:54:28 +0000 |
nemo |
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
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files
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Wed, 11 Nov 2009 19:48:16 +0000 |
koda |
removes workaround except for iphone
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files
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Wed, 11 Nov 2009 16:11:41 +0000 |
unc0rr |
Update Ukrainian translation
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files
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Tue, 10 Nov 2009 18:56:24 +0000 |
koda |
fix keybindings in PPC
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changeset |
files
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Tue, 10 Nov 2009 16:43:15 +0000 |
nemo |
unbreak build
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files
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Tue, 10 Nov 2009 04:22:55 +0000 |
nemo |
Add check for nil gear
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files
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Tue, 10 Nov 2009 04:07:08 +0000 |
koda |
color works under ppc
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files
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Mon, 09 Nov 2009 22:56:29 +0000 |
koda |
add a x86_64 mac target
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changeset |
files
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Mon, 09 Nov 2009 20:29:21 +0000 |
unc0rr |
- Formatting changes
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files
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Mon, 09 Nov 2009 18:44:09 +0000 |
unc0rr |
wtf is this, koda?
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files
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Fri, 06 Nov 2009 18:59:43 +0000 |
koda |
updated build files for macosx and optimization system
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changeset |
files
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Fri, 06 Nov 2009 18:24:55 +0000 |
unc0rr |
AI knows what artillery mode is
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changeset |
files
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Thu, 05 Nov 2009 21:03:44 +0000 |
nemo |
Remove mostly useless comments put in to explain patch long ago.
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files
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Thu, 05 Nov 2009 20:48:13 +0000 |
koda |
revert previous commit to remove a wip patch
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changeset |
files
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Thu, 05 Nov 2009 20:47:42 +0000 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
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files
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Thu, 05 Nov 2009 20:40:31 +0000 |
koda |
fix iphone build
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changeset |
files
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Thu, 05 Nov 2009 19:50:16 +0000 |
koda |
revamped SDLh.pas
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changeset |
files
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Thu, 05 Nov 2009 16:23:09 +0000 |
koda |
move compiler directives to standard pascal
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files
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Wed, 04 Nov 2009 01:42:06 +0000 |
nemo |
Oops. Accidentally removed the scaling.
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changeset |
files
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Mon, 02 Nov 2009 18:24:58 +0000 |
nemo |
A basic Spidey hat, leave hat on when roping.
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changeset |
files
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Sun, 01 Nov 2009 17:19:55 +0000 |
unc0rr |
Compete loading teams/hedgehogs part from mission config
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changeset |
files
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Fri, 30 Oct 2009 19:41:39 +0000 |
nemo |
This massive image modification removes colour profile information and adds an alpha channel.
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files
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Fri, 30 Oct 2009 19:28:44 +0000 |
unc0rr |
Add loading team parameters
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changeset |
files
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Thu, 29 Oct 2009 23:59:46 +0000 |
koda |
add an uninstall target (to be tested)
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changeset |
files
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Thu, 29 Oct 2009 17:51:54 +0000 |
koda |
fix missing land on ppc
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changeset |
files
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Mon, 26 Oct 2009 10:39:20 +0000 |
koda |
other controls implementation + sdlh revisited (once again)
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changeset |
files
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Sun, 25 Oct 2009 23:52:36 +0000 |
koda |
touch control completely revamped
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changeset |
files
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Sun, 25 Oct 2009 18:16:40 +0000 |
unc0rr |
Further work on missions editor
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changeset |
files
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Sun, 25 Oct 2009 16:51:20 +0000 |
nemo |
Increase AMMO_INFINITE to 100
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changeset |
files
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Sun, 25 Oct 2009 16:35:09 +0000 |
koda |
fix a segfault in the iphone simulator by moving options.inc at the beginning of the file
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files
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Sun, 25 Oct 2009 15:55:49 +0000 |
koda |
added little/big endian checks, added symbol for touch input, simplified iphoneos definitions
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files
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Sun, 25 Oct 2009 12:41:48 +0000 |
unc0rr |
Smaxx: only allow change direction when shift key is pressed
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changeset |
files
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Sun, 25 Oct 2009 12:40:47 +0000 |
unc0rr |
Change mission file format to allow more flexible config
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changeset |
files
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Sun, 25 Oct 2009 12:19:47 +0000 |
unc0rr |
Partially implement loading mission options
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changeset |
files
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Sun, 25 Oct 2009 10:39:12 +0000 |
koda |
fix build
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changeset |
files
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Sun, 25 Oct 2009 10:38:09 +0000 |
koda |
convert 24 bits images to 32 (faster to manage)
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changeset |
files
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Sun, 25 Oct 2009 09:02:17 +0000 |
koda |
completes touch input/control (problems with moving camera)
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changeset |
files
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Sat, 24 Oct 2009 13:50:31 +0000 |
koda |
more updates on touch input/control
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changeset |
files
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Fri, 23 Oct 2009 11:12:01 +0000 |
koda |
err, complete previous commit
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changeset |
files
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Fri, 23 Oct 2009 11:11:42 +0000 |
koda |
WE HAVE HOGS MOVING ON IPHONE
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changeset |
files
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Thu, 22 Oct 2009 21:03:38 +0000 |
koda |
code cleanup for Surface2Tex (we don't have 3 bytes surfaces any more)
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changeset |
files
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Thu, 22 Oct 2009 18:59:35 +0000 |
koda |
update color management for new sdl_image on mac
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changeset |
files
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Wed, 21 Oct 2009 19:41:24 +0000 |
unc0rr |
Fix (quite rare) spectators queue error when joining game with teams left the game.
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changeset |
files
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Wed, 21 Oct 2009 16:50:02 +0000 |
unc0rr |
Set version to 0.9.13-dev, protocol number to 30 due to changes in engine
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changeset |
files
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Wed, 21 Oct 2009 16:40:55 +0000 |
unc0rr |
Start work on missions/trainings editor
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changeset |
files
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Tue, 20 Oct 2009 21:40:35 +0000 |
koda |
evil math strikes again
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changeset |
files
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Tue, 20 Oct 2009 21:23:22 +0000 |
nemo |
Remove unneeded var from Smaxx' tag changes
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changeset |
files
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Tue, 20 Oct 2009 21:22:16 +0000 |
koda |
ifdefs all the way
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files
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Tue, 20 Oct 2009 21:20:47 +0000 |
nemo |
Bunch of neat stuff by Smaxx. ATI check, translucent name tags to reduce terrain fail, disabling health crates on invulnerable hogs. Also tweaks to prior stuff.
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files
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Tue, 20 Oct 2009 17:55:11 +0000 |
koda |
WE HAVE TOUCH INPUT
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changeset |
files
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Fri, 12 Nov 2010 19:48:51 +0300 |
unc0rr |
And even this one
mbait-mangen
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files
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Tue, 20 Oct 2009 11:49:10 +0000 |
koda |
update sdlmain files to 1.2.14
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changeset |
files
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Tue, 16 Mar 2010 13:39:39 +0000 |
mbait |
Added new type of map at UI. Simple random map generation
mbait-mangen
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changeset |
files
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Fri, 12 Nov 2010 19:48:38 +0300 |
unc0rr |
And this one
mbait-rope_AI
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changeset |
files
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Mon, 19 Oct 2009 13:01:38 +0000 |
unc0rr |
Update Italian translation
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changeset |
files
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Wed, 10 Feb 2010 09:43:59 +0000 |
mbait |
change trunk branch to 0.9.12 branch
mbait-mangen
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changeset |
files
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Sat, 30 Jan 2010 13:41:00 +0000 |
mbait |
copy of trunk
mbait-rope_AI
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changeset |
files
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