Wed, 07 Nov 2018 17:35:25 +0100 |
Grigory Ustinov |
Add Russian translations in ru.txt
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Wed, 07 Nov 2018 18:30:33 +0300 |
alfadur |
fix mapgen
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Wed, 07 Nov 2018 18:27:24 +0300 |
alfadur |
save edges_count
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Wed, 07 Nov 2018 15:59:51 +0100 |
unC0Rr |
Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
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Wed, 07 Nov 2018 15:55:32 +0100 |
unC0Rr |
Make hedgewars-engine crate produce shared library, implement some basics
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Wed, 07 Nov 2018 15:55:00 +0100 |
unC0Rr |
Fix some warnings here and there, remove unwelcomed code
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Wed, 07 Nov 2018 03:35:56 +0300 |
alfadur |
start loading theme textures
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Wed, 07 Nov 2018 00:02:48 +0300 |
alfadur |
make fill point asserts persistent
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Tue, 06 Nov 2018 23:45:54 +0300 |
alfadur |
a bit more simplification without an apparent performance gain
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Tue, 06 Nov 2018 23:29:12 +0300 |
alfadur |
seems like about 25% speedup in land filling
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Tue, 06 Nov 2018 12:44:38 -0500 |
nemo |
workaround for the freepascal bug courtesy of koda
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Tue, 06 Nov 2018 20:20:13 +0300 |
alfadur |
add more point operators
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Tue, 06 Nov 2018 20:02:45 +0300 |
Grigory Ustinov |
Update frontend russian translation
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Tue, 06 Nov 2018 19:44:20 +0300 |
alfadur |
pull land into collision detector
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Tue, 06 Nov 2018 17:00:35 +0100 |
unC0Rr |
Start working on frontend to rust engine rewrite
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