Thu, 01 Nov 2018 20:29:42 +0100 |
Wuzzy |
Fix game window width/height setting being broken when using Arabic locale
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Thu, 01 Nov 2018 21:39:45 +0300 |
Grigory Ustinov |
Slightly correct russian translation of word utility
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Thu, 01 Nov 2018 21:39:39 +0300 |
Grigory Ustinov |
Update russian translation
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Thu, 01 Nov 2018 21:39:29 +0300 |
Grigory Ustinov |
Adapt russian translation for modern gaming language
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Thu, 01 Nov 2018 21:30:21 +0300 |
alfadur |
start a physics engine to try out this data oriented thing everyone seems to be talking about
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Thu, 01 Nov 2018 12:09:29 +0100 |
KoBeWi |
Fix too long Polish translation of fps
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files
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Thu, 01 Nov 2018 09:17:51 +0100 |
Wuzzy |
Enable CJK font when using any full/halfwith char (U+FF00 to U+FFEF)
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Thu, 01 Nov 2018 08:39:22 +0100 |
KoBeWi |
Add missing translation in pl.lua
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Thu, 01 Nov 2018 04:04:33 +0300 |
alfadur |
prevent minigun bullet land impacts from pushing hedgehogs
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Thu, 01 Nov 2018 03:38:13 +0300 |
alfadur |
update theme editor to use new land generator implementation
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Thu, 01 Nov 2018 01:07:26 +0100 |
Wuzzy |
Fix taunts playing too fast after a shot
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Thu, 01 Nov 2018 02:55:22 +0300 |
alfadur |
merge
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Wed, 31 Oct 2018 23:36:05 +0100 |
unc0rr |
Implement OutlinePoints for land generators, some ground work for template based landgen
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Mon, 29 Oct 2018 23:06:18 +0100 |
unc0rr |
Use next_power_of_two() just like hedgewars engine does, expose original and real dimensions
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