Mon, 19 Nov 2012 13:21:20 +0100 |
koda |
win build changes, fpc 2.6, CMAKE_PREFIX_PATH, glut header
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changeset |
files
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Mon, 19 Nov 2012 17:41:09 +0400 |
unc0rr |
Link some libraries needed for physfs on windows (there are still 5 symbols which couldn't be found - to be resolved)
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changeset |
files
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Mon, 19 Nov 2012 10:38:02 +0400 |
unc0rr |
Merge
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changeset |
files
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Mon, 19 Nov 2012 03:29:41 +0100 |
koda |
fix deprecation warnings for libav sources
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changeset |
files
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Mon, 19 Nov 2012 02:48:21 +0100 |
koda |
meh
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changeset |
files
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Mon, 19 Nov 2012 00:49:24 +0100 |
koda |
linking phsyfs on osx
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changeset |
files
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Sun, 18 Nov 2012 19:33:15 +0100 |
Xeli |
allow the engine to use physfs on android too
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changeset |
files
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Sun, 18 Nov 2012 23:10:26 +0400 |
unc0rr |
Merge from 0.9.18
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changeset |
files
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Sun, 18 Nov 2012 18:58:46 +0400 |
unc0rr |
Convert reading hedgehogs limit from map config
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changeset |
files
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Sun, 18 Nov 2012 18:52:58 +0400 |
unc0rr |
Download .zip too, and store them to .hwp
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changeset |
files
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Sat, 17 Nov 2012 20:30:32 -0500 |
nemo |
merge... need to remember to update first
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changeset |
files
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Sun, 18 Nov 2012 01:00:26 +0400 |
unc0rr |
Merge physfslayer branch into default. Have fun!
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changeset |
files
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Sun, 18 Nov 2012 01:06:01 +0400 |
unc0rr |
Close this branch
physfslayer
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changeset |
files
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Sun, 18 Nov 2012 00:58:57 +0400 |
unc0rr |
- Download .hwp files into Data folder and mount them immediately (yes, could cause problems in case of overlapped contents)
physfslayer
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changeset |
files
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Sat, 17 Nov 2012 20:27:49 -0500 |
nemo |
oops
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changeset |
files
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Wed, 14 Nov 2012 00:23:29 +0100 |
koda |
oops
webgl
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changeset |
files
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Sun, 18 Nov 2012 00:37:23 +0400 |
unc0rr |
Mount .hwt files found in Data folder
physfslayer
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changeset |
files
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Sat, 17 Nov 2012 09:03:47 -0500 |
nemo |
oft-requested, should make the shoppa guys happy, probably, but, knowing them, I'm sure someone will complain
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changeset |
files
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Tue, 13 Nov 2012 23:56:50 +0100 |
koda |
link main on osx
webgl
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changeset |
files
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Sat, 17 Nov 2012 22:45:30 +0400 |
unc0rr |
Get rid of DataManager::findFileForRead
physfslayer
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changeset |
files
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Fri, 16 Nov 2012 06:14:18 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
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changeset |
files
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Tue, 13 Nov 2012 23:39:49 +0100 |
koda |
cleanup headers, remove -I . from rtl lib to save a few warnings
webgl
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changeset |
files
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Sat, 17 Nov 2012 22:07:17 +0400 |
unc0rr |
Use (undocumented) Mix_LoadMUS_RW to load music
physfslayer
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changeset |
files
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Fri, 16 Nov 2012 05:54:01 +0100 |
koda |
mutatis mutandis
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changeset |
files
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Tue, 13 Nov 2012 22:24:30 +0100 |
koda |
some CMake cleanup
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:41:30 +0400 |
unc0rr |
We need custom script loading function in lua now
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 22:43:44 +0100 |
Xeli |
up android target api (but this commit is actually just to test buildbot: desync
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changeset |
files
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Tue, 13 Nov 2012 13:57:29 -0500 |
nemo |
fix build
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:15:30 +0400 |
unc0rr |
Keeping bruteforce
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 16:46:46 +0100 |
Xeli |
another tweak tomake --stats-only work on headless servers
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changeset |
files
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Sun, 11 Nov 2012 22:29:58 +0100 |
koda |
and install it too
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:10:46 +0400 |
unc0rr |
Oops, didn't realize FindLua.cmake is our own module
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 13:58:49 +0400 |
unc0rr |
Don't rely on hedgehog facing direction, check intentions instead. Should fix excessive turns around and weird jumps to water
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changeset |
files
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Sun, 11 Nov 2012 19:11:47 +0100 |
koda |
comments and runtime list of files to convert and compile
webgl
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changeset |
files
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Sat, 17 Nov 2012 00:01:06 +0400 |
unc0rr |
Implement reader in C ffs
physfslayer
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changeset |
files
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Thu, 15 Nov 2012 13:57:29 +0400 |
unc0rr |
Pretend AI knows how to use drill rocket (actually has no idea of drilling)
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changeset |
files
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Sun, 11 Nov 2012 17:58:36 +0100 |
koda |
finally hwengine in c links without errors
webgl
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changeset |
files
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Fri, 16 Nov 2012 00:46:33 +0400 |
unc0rr |
Script loading via physfs which doesn't work:
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 23:23:56 -0500 |
nemo |
Call fallers less often. Should hopefully still be about as effective at the intended purpose. Should help loads quite a bit.
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changeset |
files
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Sun, 11 Nov 2012 17:52:49 +0100 |
koda |
cmake linking for engine in c
webgl
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changeset |
files
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Wed, 14 Nov 2012 23:27:33 +0400 |
unc0rr |
Engine loads fine with basic config
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 22:27:05 -0500 |
nemo |
make stats-only mode work headless. also skip a few things to save time/memory.
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changeset |
files
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Sun, 11 Nov 2012 17:15:19 +0100 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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changeset |
files
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Wed, 14 Nov 2012 22:45:36 +0400 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 22:08:40 -0500 |
nemo |
oops
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changeset |
files
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Sun, 11 Nov 2012 16:53:16 +0100 |
koda |
better clang search
webgl
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changeset |
files
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Wed, 14 Nov 2012 00:41:29 +0400 |
unc0rr |
- Add physfsrwops library
physfslayer
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changeset |
files
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Wed, 14 Nov 2012 14:31:17 +0400 |
unc0rr |
Don't accept in-room flags when not in room
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changeset |
files
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Sun, 11 Nov 2012 16:44:40 +0100 |
koda |
merge xymeng pas2c
webgl
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changeset |
files
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Tue, 13 Nov 2012 23:21:46 +0400 |
unc0rr |
merge with default
physfslayer
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changeset |
files
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Sun, 11 Nov 2012 15:14:18 +0100 |
koda |
merge with latest default
webgl
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changeset |
files
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Tue, 13 Nov 2012 13:50:04 +0400 |
unc0rr |
Some tweaks to AI
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changeset |
files
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Sun, 11 Nov 2012 08:45:51 -0500 |
nemo |
fix demo playback
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changeset |
files
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Thu, 08 Nov 2012 18:05:05 -0500 |
nemo |
couple of nots
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changeset |
files
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Thu, 08 Nov 2012 15:57:01 -0500 |
nemo |
merge
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changeset |
files
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Thu, 08 Nov 2012 17:18:49 +0400 |
unc0rr |
Various tweaks to recent AI change
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changeset |
files
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Thu, 08 Nov 2012 15:54:11 -0500 |
nemo |
this wasn't needed IMO
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changeset |
files
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Wed, 07 Nov 2012 23:04:29 -0500 |
nemo |
objects too
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changeset |
files
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Wed, 07 Nov 2012 21:47:00 -0500 |
nemo |
something bender asked for. allow a mask without a map
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changeset |
files
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Wed, 07 Nov 2012 18:46:00 -0500 |
nemo |
oups
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changeset |
files
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Sun, 11 Nov 2012 14:59:22 +0100 |
koda |
search for more clang names
webgl
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changeset |
files
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Wed, 07 Nov 2012 15:37:02 -0500 |
nemo |
Make FindPlace more flexible on large maps.
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changeset |
files
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Fri, 09 Nov 2012 23:11:53 +0100 |
koda |
no globs, sources not yet generated
webgl
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changeset |
files
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Wed, 07 Nov 2012 23:08:02 +0400 |
unc0rr |
merge
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changeset |
files
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Fri, 09 Nov 2012 22:56:34 +0100 |
koda |
correct includes and clang detection
webgl
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changeset |
files
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Wed, 07 Nov 2012 14:02:10 -0500 |
nemo |
LongInt Land width/height, mouse coords
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changeset |
files
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Wed, 07 Nov 2012 23:02:18 +0400 |
unc0rr |
More strictness on room bans
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changeset |
files
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Fri, 09 Nov 2012 12:29:24 -0500 |
nemo |
Fix why my first attempt to compile main had failed, causing me to ask koda what the secret was. apparently using an OS that ignores case...
webgl
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changeset |
files
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Wed, 07 Nov 2012 13:24:01 -0500 |
nemo |
strip BOM
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changeset |
files
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Fri, 09 Nov 2012 14:40:40 +0000 |
koda |
add a few cmakefiles for c engine and rtl
webgl
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changeset |
files
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Wed, 07 Nov 2012 12:54:40 -0500 |
nemo |
Only a handful of ISO 639-3 languages are supported by Qt. Standard Malay is not one of them. Using the macrolanguage code seems fine. Not too sure what the numerusform is for a macrolanguage, but appears that wikipedia equates MS w/ "bahasa" too
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changeset |
files
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Fri, 09 Nov 2012 14:32:54 +0000 |
koda |
add FindGLEW.cmake module
webgl
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changeset |
files
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Wed, 07 Nov 2012 13:23:18 +0400 |
unc0rr |
Try to beat AI in Mutant!
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changeset |
files
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Thu, 08 Nov 2012 14:51:56 +0000 |
koda |
rename BUILD_ENGINE_LIBRARY to LIBENGINE option, so that no _ are used for cmake options
webgl
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changeset |
files
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Wed, 07 Nov 2012 05:18:06 +0100 |
koda |
merge
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changeset |
files
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Thu, 08 Nov 2012 14:46:55 +0000 |
koda |
split WEBGL and NOPASCAL cmake options
webgl
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changeset |
files
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Tue, 06 Nov 2012 20:28:15 -0500 |
nemo |
add gstMoving to avoid sticking
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changeset |
files
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Thu, 08 Nov 2012 23:11:40 +0100 |
koda |
better GL.h (which was needed after all)
webgl
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changeset |
files
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Tue, 06 Nov 2012 23:59:58 +0400 |
unc0rr |
Don't zero TeamHealth, only show empty health bar
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changeset |
files
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Thu, 08 Nov 2012 23:00:22 +0100 |
koda |
add xymeng's pas2c header
webgl
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changeset |
files
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Tue, 06 Nov 2012 23:33:25 +0400 |
unc0rr |
Spam log with checksums
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changeset |
files
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Thu, 08 Nov 2012 22:59:13 +0100 |
koda |
empty or old files
webgl
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changeset |
files
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Tue, 06 Nov 2012 22:35:08 +0400 |
unc0rr |
Maybe this caused server crashes? Add more strictness on team owner record field
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changeset |
files
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Thu, 08 Nov 2012 21:56:19 +0100 |
koda |
well this was silly
webgl
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changeset |
files
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Tue, 06 Nov 2012 11:01:18 -0500 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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changeset |
files
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Wed, 07 Nov 2012 18:04:27 +0000 |
koda |
add xymeng's rtl port
webgl
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changeset |
files
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Tue, 06 Nov 2012 10:52:21 -0500 |
nemo |
Add zsm since Myystery is offering to do this language. Also update the .pro file and existing strings.
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changeset |
files
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Wed, 07 Nov 2012 18:02:20 +0000 |
koda |
move stuff out of engine folder
webgl
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changeset |
files
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Tue, 06 Nov 2012 08:38:37 -0500 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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changeset |
files
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Wed, 07 Nov 2012 16:16:03 +0000 |
koda |
verbose pas2c for parsed args
webgl
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changeset |
files
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Mon, 05 Nov 2012 22:20:20 -0500 |
nemo |
issue #458
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changeset |
files
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Wed, 07 Nov 2012 14:41:35 +0000 |
koda |
parentheses for everyone
webgl
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changeset |
files
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Mon, 05 Nov 2012 22:18:47 -0500 |
nemo |
revert merge w/ Medo change, since it crashes the engine. Access violation line 70 of uLandOutline.pas|line 231 of uLand.pas etc
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changeset |
files
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Wed, 07 Nov 2012 13:31:58 +0000 |
koda |
haskell usability on windows
webgl
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changeset |
files
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Mon, 05 Nov 2012 22:03:26 -0500 |
nemo |
support ridiculously large maps
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changeset |
files
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Mon, 05 Nov 2012 02:24:28 +0100 |
koda |
add CMakeFile for pas2c, add WEBGL config option
webgl
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changeset |
files
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Tue, 06 Nov 2012 00:28:47 +0400 |
unc0rr |
Oops, fix room info on room admin change
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changeset |
files
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Tue, 13 Nov 2012 23:16:21 +0400 |
unc0rr |
dos2unix hedgewars.pro
physfslayer
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changeset |
files
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Mon, 03 Jun 2013 10:01:33 +0200 |
koda |
close branch
0.9.18
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changeset |
files
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Mon, 05 Nov 2012 01:35:54 +0100 |
koda |
move pas2c files in their own directory and add a warning about argument order
webgl
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changeset |
files
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Mon, 05 Nov 2012 01:05:23 +0100 |
koda |
ios: fill in CFBundleVersion and CFBundleShortVersionString information better
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changeset |
files
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Wed, 07 Nov 2012 23:44:54 +0400 |
unc0rr |
Build physfs lib before engine
physfslayer
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changeset |
files
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Tue, 12 Feb 2013 00:12:27 +0400 |
unc0rr |
Replay without frontend mode
0.9.18
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changeset |
files
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Sun, 04 Nov 2012 06:11:39 +0100 |
koda |
pas2c is now fully parametric with command line options (maybe unC0Rr needs to clean this up a little)
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
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changeset |
files
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Mon, 05 Nov 2012 23:10:54 +0400 |
unc0rr |
Fix function prototype
physfslayer
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changeset |
files
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Sat, 08 Dec 2012 15:38:16 +0100 |
koda |
removing the optimisation that caused (most likely) the lua crashes on osx
0.9.18
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changeset |
files
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Sun, 04 Nov 2012 03:04:20 +0100 |
koda |
pas2c can search for inc files in alternate folders (needed for out of source builds)
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:27:54 -0500 |
nemo |
bad koda
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changeset |
files
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Mon, 05 Nov 2012 23:03:32 +0400 |
unc0rr |
Start work on physfs support in engine
physfslayer
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changeset |
files
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Sun, 18 Nov 2012 23:09:29 +0400 |
unc0rr |
Fix crash in kamikaze
0.9.18
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changeset |
files
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Sun, 04 Nov 2012 02:35:17 +0100 |
koda |
pas2c can read files without changing the process directory
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:24:14 -0500 |
nemo |
Causes AI fail. Needs testing 'cause at some point, I thought this was needed for portal, I don't remember *why*
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changeset |
files
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Mon, 05 Nov 2012 23:03:01 +0400 |
unc0rr |
- Load teams via physfs
physfslayer
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changeset |
files
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Wed, 07 Nov 2012 05:17:07 +0100 |
koda |
advice from hasufell
0.9.18
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changeset |
files
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Sun, 04 Nov 2012 02:13:25 +0100 |
koda |
pas2C is slowely becoming parametric
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:05:54 -0500 |
nemo |
oups
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changeset |
files
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Mon, 05 Nov 2012 00:32:41 +0400 |
unc0rr |
merge with default again
physfslayer
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changeset |
files
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Mon, 05 Nov 2012 17:11:28 -0500 |
nemo |
strip bad line
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 23:44:49 +0100 |
koda |
let's start to introduce bugs in haskell stuff too
webgl
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changeset |
files
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Sun, 04 Nov 2012 17:05:15 -0500 |
nemo |
merge .18 lua
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changeset |
files
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Sun, 04 Nov 2012 21:28:03 +0400 |
unc0rr |
Better place for SendUpdateOnThisRoom
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changeset |
files
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Sun, 04 Nov 2012 17:47:44 -0500 |
nemo |
Simplify ammo menu conditions so it shows up in more states. Should fix issue #465. The part w/ sliding in uworld is main #465 problem.
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 23:28:42 +0400 |
unc0rr |
Send notification about 1 player in room on room creation
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changeset |
files
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Sun, 04 Nov 2012 16:28:04 +0100 |
hasufell |
play nicer with system flags
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 19:16:41 +0100 |
koda |
leak
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changeset |
files
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Sun, 04 Nov 2012 15:45:45 +0100 |
koda |
avwrapper needs to depend on hwengine not on ENGINECLEAN
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 19:16:05 +0100 |
koda |
this version of tremor requires a nil check on close_func
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changeset |
files
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Sun, 04 Nov 2012 15:43:32 +0100 |
hasufell |
fix parallel compilation
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 18:01:38 +0100 |
koda |
merge from 0.9.18
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changeset |
files
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Sat, 03 Nov 2012 22:45:24 -0400 |
nemo |
*sigh*
0.9.18
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changeset |
files
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Sat, 03 Nov 2012 10:18:44 -0400 |
nemo |
more fixes
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 18:50:03 -0400 |
nemo |
Script typos
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 16:26:51 -0400 |
nemo |
update lua (remove duplicate strings, esp in fr.lua - mostly my fault - and add a bit more escaping to the crude script)
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 19:12:22 -0400 |
nemo |
5 files that fail to load in libpng1.5 - ran convert against libpng1.2 then pngcrushed 'em to strip for good luck
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 00:06:11 +0100 |
koda |
many osx sparkle fixes
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 20:59:57 +0100 |
Xeli |
remove mobile ifdefs, replace writeLn's for WriteLnToConsole
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changeset |
files
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Sun, 04 Nov 2012 23:56:27 +0400 |
unc0rr |
Wee, now frontend is able to load translation file
physfslayer
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changeset |
files
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Fri, 02 Nov 2012 00:03:56 +0100 |
koda |
fix name
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 20:57:20 +0100 |
Xeli |
merge from hedgeroid, includes Medo's work from GSoC
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changeset |
files
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Sat, 03 Nov 2012 00:34:35 +0400 |
unc0rr |
Merge with default
physfslayer
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changeset |
files
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Thu, 01 Nov 2012 21:42:06 +0100 |
koda |
merge from default
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 10:17:52 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command again
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changeset |
files
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Thu, 01 Nov 2012 16:22:40 -0400 |
nemo |
Added tag 0.9.18-release for changeset 2fc02902c7cb
0.9.18
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changeset |
files
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Fri, 02 Nov 2012 10:07:30 +0400 |
unc0rr |
oops, fix incorrect room owner name in ROOM UPD command
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changeset |
files
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Thu, 01 Nov 2012 16:22:07 -0400 |
nemo |
Removed tag 0.9.18-release
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 15:54:05 -0400 |
nemo |
fix for forts mode *sob*
0.9.18 0.9.18-release
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changeset |
files
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Fri, 02 Nov 2012 00:09:40 +0400 |
unc0rr |
Send ROOM UPD message when team is added/deleted from room, and when game starts or finishes
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changeset |
files
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Thu, 01 Nov 2012 13:22:52 -0400 |
nemo |
Added tag 0.9.18-release for changeset be11c26a3a0b
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 08:59:16 -0400 |
nemo |
Small fixes to b-day image. For next year I 'spose
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changeset |
files
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Thu, 01 Nov 2012 13:22:17 -0400 |
nemo |
Removed tag 0.9.18-release
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 06:10:50 +0100 |
koda |
Backed out changeset 5d00c28059e3 - enable the feedback button again
|
changeset |
files
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Thu, 01 Nov 2012 14:31:53 +0400 |
unc0rr |
Fix 0.9.18 desync:
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 04:26:36 +0100 |
koda |
merge again
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changeset |
files
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Thu, 01 Nov 2012 04:25:03 +0100 |
koda |
updated Info.plist
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 01:35:59 +0100 |
koda |
merge with 0.9.18
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changeset |
files
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Thu, 01 Nov 2012 01:35:04 +0100 |
ChipHome |
small it.txt update
0.9.18
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changeset |
files
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Mon, 21 Nov 2011 21:23:23 +0100 |
sheepluva |
this should fix the highlighting failz with non-lowercase player names like the one CheezeMonkey ran into.
0.9.18
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changeset |
files
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Thu, 01 Nov 2012 01:05:35 +0100 |
koda |
Added tag 0.9.18-release for changeset 2f203395baca
0.9.18
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changeset |
files
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Wed, 31 Oct 2012 16:39:07 -0400 |
nemo |
!@#$
0.9.18
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changeset |
files
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Wed, 31 Oct 2012 16:35:43 -0400 |
nemo |
add missing cmakelists.txt, move portal mission graphic to correct dir
0.9.18
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files
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Wed, 31 Oct 2012 15:54:55 -0400 |
nemo |
merge trunk w/ final 0.9.18
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files
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Wed, 31 Oct 2012 15:31:18 -0400 |
nemo |
merge w/ trunk
0.9.18
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files
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Wed, 31 Oct 2012 15:29:16 -0400 |
nemo |
update lua loc, adjust cleaver in ammo sets
0.9.18
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files
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Wed, 31 Oct 2012 15:21:29 -0400 |
sphrix |
portal challenge
0.9.18
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files
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Wed, 31 Oct 2012 15:10:21 -0400 |
nemo |
birthday style
0.9.18
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files
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Wed, 31 Oct 2012 22:59:18 +0400 |
inu |
- Fix for little mistakes (applied to every hedgewars_*.ts file).
0.9.18
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files
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Wed, 31 Oct 2012 14:51:03 +0400 |
unc0rr |
Update ai actions tracing subsystem
0.9.18
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files
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Wed, 31 Oct 2012 14:50:45 +0400 |
unc0rr |
Fix white background in players list on halloween, christmas and easter
0.9.18
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files
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Wed, 31 Oct 2012 12:52:53 +0400 |
unc0rr |
Merge from default
0.9.18
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files
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Wed, 31 Oct 2012 16:52:31 +0400 |
unc0rr |
Clear in-game flag when user joins room
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files
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Tue, 30 Oct 2012 12:50:50 +0100 |
koda |
libav name refactor
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changeset |
files
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Tue, 30 Oct 2012 02:22:54 +0100 |
koda |
another stake at variable pre-initialisation - we lost preview logging in the course
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files
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Tue, 30 Oct 2012 18:01:11 -0400 |
Vatten |
apparently an older version was provided earlier and this one is newer and theoretically desync free. untested.
0.9.18
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files
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Mon, 29 Oct 2012 20:37:57 -0400 |
nemo |
fix hat names. more efficient killing off of limited hogs (takes too long to wait otherwise)
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files
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Tue, 30 Oct 2012 14:40:40 -0400 |
Vatten |
new script specialising in altering weapon behaviour
0.9.18
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files
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Tue, 30 Oct 2012 00:17:23 +0100 |
koda |
merge from stable
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files
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Tue, 30 Oct 2012 00:13:22 +0100 |
szczur |
polish language update (+ closes issue 322)
0.9.18
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files
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Mon, 29 Oct 2012 18:20:08 -0400 |
nemo |
consistent line endings
0.9.18
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files
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Mon, 29 Oct 2012 18:20:08 -0400 |
nemo |
consistent line endings
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files
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Mon, 29 Oct 2012 17:38:54 -0400 |
nemo |
fix reserved hats from scripting
0.9.18
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files
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Mon, 29 Oct 2012 17:38:54 -0400 |
nemo |
fix reserved hats from scripting
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files
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Mon, 29 Oct 2012 17:17:26 -0400 |
Star |
remove cleaver gradient
0.9.18
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files
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Mon, 29 Oct 2012 17:17:26 -0400 |
Star |
remove cleaver gradient
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files
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Mon, 29 Oct 2012 21:46:50 +0100 |
koda |
merge trunk in 0.9.18
0.9.18
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files
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Mon, 29 Oct 2012 21:49:09 +0100 |
koda |
dev version bump, for 'stable' commits please use 0.9.18 branch
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files
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Mon, 29 Oct 2012 16:26:26 -0400 |
nemo |
disable this block since it doesn't fit star's new graphic. doesn't show up often anyway, since unc0rr changed gst clearing
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files
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Mon, 29 Oct 2012 21:14:48 +0100 |
koda |
use VideoItem::prefix instead of VideoItem::name as suggested by Stepan777
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files
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Mon, 29 Oct 2012 16:23:45 -0400 |
Star |
tweaked hedgehog sprite (gstLoser and such) this version tries to clean up a bit of the pixelation from having not been edited in inkscape
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files
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Tue, 30 Oct 2012 00:16:42 +0400 |
unc0rr |
Change messages a bit
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files
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Tue, 30 Oct 2012 00:10:31 +0400 |
unc0rr |
Mutant script
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changeset |
files
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Mon, 29 Oct 2012 14:22:29 -0400 |
nemo |
Fix training script positions altered by variable land dimension change. Issue #453
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files
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Mon, 29 Oct 2012 18:17:36 +0100 |
Xeli |
Fix 440, used 'grave' rather than '`' in default binds
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files
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Mon, 29 Oct 2012 10:39:46 -0400 |
nemo |
darken and contrast the gray images to distinguish more easily from pink
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files
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Mon, 29 Oct 2012 09:35:16 -0400 |
nemo |
Arbitrarily tweaked to not firepunch loose, and to increase chance of bazooka doing it to about 20%
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files
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Mon, 29 Oct 2012 14:32:54 +0400 |
unc0rr |
Improve TestSniperRifle a bit
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changeset |
files
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Mon, 29 Oct 2012 05:06:15 -0400 |
nemo |
Allow cleavers to be knocked loose by explosions. Probabilities might need tweaking.
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files
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Mon, 29 Oct 2012 12:51:21 +0400 |
unc0rr |
boo, koda
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changeset |
files
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Mon, 29 Oct 2012 05:12:24 +0100 |
koda |
this commit is a no-op
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changeset |
files
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Mon, 29 Oct 2012 04:26:44 +0100 |
koda |
close engine shortcut, from the discussion in issue 317
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changeset |
files
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Mon, 29 Oct 2012 00:36:40 +0100 |
koda |
disable fps widget when recording
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changeset |
files
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Mon, 29 Oct 2012 00:20:34 +0100 |
koda |
add videorec button descriptions and delete screenshot when video is deleted (issue 427)
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files
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Sun, 28 Oct 2012 23:53:38 +0100 |
koda |
apparently we are forced to use a (dummy) callback for glut 3.0 compatibility
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changeset |
files
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Sun, 28 Oct 2012 22:52:08 +0100 |
koda |
increase framerate and bitrate (issue 427)
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changeset |
files
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Sun, 28 Oct 2012 17:31:54 -0400 |
nemo |
double cleaver rotation speed, also make spin direction dX dependent.
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files
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Mon, 29 Oct 2012 00:03:42 +0400 |
unc0rr |
Slight update of russian translation
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files
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Sun, 28 Oct 2012 23:43:56 +0400 |
unc0rr |
Choose first unused color for added team (addresses issue 431) + other small changes
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files
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Sun, 28 Oct 2012 15:18:26 +0100 |
Xeli |
add SDL as an dependency
hedgeroid
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files
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Sun, 28 Oct 2012 20:35:08 +0100 |
sheepluva |
let animation objects delete themselves after they are not being used anymore
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files
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Sun, 28 Oct 2012 15:15:39 +0100 |
Xeli |
revert tremor back to a version before koda broke it ;p
hedgeroid
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files
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Sun, 28 Oct 2012 12:36:08 -0400 |
nemo |
more like here
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changeset |
files
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Sun, 28 Oct 2012 15:12:37 +0100 |
Xeli |
merge Medo's GSoC work
hedgeroid
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changeset |
files
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Sun, 28 Oct 2012 11:04:03 -0400 |
nemo |
Workaround for visual bug. Issue #442
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changeset |
files
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Sun, 28 Oct 2012 13:28:23 +0100 |
Xeli |
merge hedgeroid branch with tip
hedgeroid
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changeset |
files
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Sun, 28 Oct 2012 04:57:11 +0100 |
koda |
add flag of the soviet union (issue 297)
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changeset |
files
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Sun, 28 Oct 2012 04:47:30 +0100 |
koda |
fix for issue 432, show ready toggle for room admins, set them always ready, keep the blinking option
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changeset |
files
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Sun, 28 Oct 2012 04:31:27 +0100 |
koda |
merge
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changeset |
files
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Sun, 28 Oct 2012 04:31:16 +0100 |
koda |
forgot to remove these files when reverting tremor
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changeset |
files
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Sun, 28 Oct 2012 04:28:39 +0100 |
koda |
cleanup in initEverything and freeEverything
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changeset |
files
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Sun, 28 Oct 2012 04:00:07 +0100 |
koda |
revert r767d3c4153a1 this tremor implementation is buggy
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files
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Sun, 28 Oct 2012 03:48:37 +0100 |
koda |
* fix initialisation, preload values and then read args
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changeset |
files
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Sun, 28 Oct 2012 03:12:49 +0100 |
koda |
disable audio dampening on mobile
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changeset |
files
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Sun, 28 Oct 2012 00:16:59 +0200 |
szczur |
polish translation update (bug448)
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changeset |
files
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Sat, 27 Oct 2012 21:56:58 -0400 |
nemo |
issue #428 - move power to after team labels
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changeset |
files
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Sat, 27 Oct 2012 21:40:37 +0200 |
sheepluva |
german engine translation update
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changeset |
files
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Sat, 27 Oct 2012 21:24:17 +0200 |
sheepluva |
german Qt-Frontend translation update
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changeset |
files
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Sat, 27 Oct 2012 22:23:41 +0400 |
unc0rr |
- Better fix than the one from rc7f5c3bd7f8c. Now just scrolling back till net/nettype/main page. Not tested aswell.
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files
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Sat, 27 Oct 2012 20:05:52 +0200 |
Xeli |
apply unC0Rr's fix for 435 to landscape and non numbered ammomenu
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changeset |
files
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Sat, 27 Oct 2012 21:39:09 +0400 |
unc0rr |
Fix issue 435, and also unreported bug when 2 or even 4 entries could have selection at the same time in weapons menu.
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changeset |
files
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Sat, 27 Oct 2012 19:27:20 +0200 |
sheepluva |
these files had the executable flag/permission set
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changeset |
files
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Sat, 27 Oct 2012 11:33:38 -0400 |
nemo |
Issue #443 - change in syntax for effects
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changeset |
files
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Sat, 27 Oct 2012 14:50:38 +0200 |
koda |
minor macro cleanup
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changeset |
files
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Sat, 27 Oct 2012 14:28:52 +0200 |
ChipHome |
updated italian translation (#447)
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files
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Sat, 27 Oct 2012 01:16:35 +0400 |
unc0rr |
Clear hedgehog's gear Power value when switching. Should fix issue 446 (not tested, but looks obvious).
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files
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Sat, 27 Oct 2012 00:53:23 +0400 |
unc0rr |
Oops, fix room players list emptyness
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changeset |
files
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Sat, 27 Oct 2012 00:39:27 +0400 |
unc0rr |
This should cover all entries from issue 438
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changeset |
files
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Sat, 27 Oct 2012 00:27:15 +0400 |
unc0rr |
Fix cake splashing bug (issue 429)
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changeset |
files
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Sat, 27 Oct 2012 00:20:31 +0400 |
unc0rr |
No hacks! Fix issue 437
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changeset |
files
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Fri, 26 Oct 2012 20:37:18 +0200 |
sheepluva |
fix for issue 441 ("Cannot overwrite default weapon set 'Default'!" message when no change to weapon set was made)
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files
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Fri, 26 Oct 2012 14:06:42 -0400 |
nemo |
Set minimums on a few values to avoid camera zooming out past them. partly Issue #430. Might be worth defining a new constant for this.
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files
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