Sat, 06 Mar 2010 01:21:44 +0000 |
nemo |
Remove frame count from rolling explosive
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Sat, 06 Mar 2010 01:19:58 +0000 |
nemo |
Adjust fall damage again, zero out X/Y to avoid sinking/shivering barrels.
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Sat, 06 Mar 2010 01:09:14 +0000 |
smxx |
*SVGs for updated PNGs
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Sat, 06 Mar 2010 01:07:59 +0000 |
smxx |
Engine:
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Fri, 05 Mar 2010 17:32:13 +0000 |
nemo |
White/Black smoke, break out rolling barrel into its own routine, adjust rolling barrel impact damage. NEEDS TESTING
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Fri, 05 Mar 2010 15:54:23 +0000 |
smxx |
Engine:
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Fri, 05 Mar 2010 02:57:34 +0000 |
nemo |
... or I would have been if svn hadn't locked up and made me try my luck at one more...
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Fri, 05 Mar 2010 02:51:12 +0000 |
nemo |
ok. I think I'm finally done burning revisions
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Fri, 05 Mar 2010 02:28:03 +0000 |
nemo |
More tweaking, make blowtorch interact badly w/ explosives
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Fri, 05 Mar 2010 02:23:57 +0000 |
nemo |
Only trigger on dX to allow dropping straight down
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Fri, 05 Mar 2010 02:21:10 +0000 |
nemo |
tweak
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Fri, 05 Mar 2010 02:19:42 +0000 |
nemo |
Try not to hang the simulation :)
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Fri, 05 Mar 2010 02:17:03 +0000 |
nemo |
Experiment with barrels. Add rolling.
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Thu, 04 Mar 2010 19:35:27 +0000 |
nemo |
Activate hedgehogs if explosives are falling. They could be sitting on top.
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Thu, 04 Mar 2010 16:20:07 +0000 |
smxx |
Engine:
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Thu, 04 Mar 2010 04:25:09 +0000 |
nemo |
You can remove 'em if you hate 'em.
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Wed, 03 Mar 2010 23:04:24 +0000 |
koda |
restore tiger 10.4 deployment
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Wed, 03 Mar 2010 18:47:02 +0000 |
unc0rr |
When removing team, set player's clan property to a colour of his another team
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Wed, 03 Mar 2010 16:43:31 +0000 |
nemo |
Add 05:11-05:15
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Wed, 03 Mar 2010 16:41:07 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 16:19:37 +0000 |
smxx |
CMAKE SMASH!
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Wed, 03 Mar 2010 15:04:39 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 14:49:10 +0000 |
nemo |
Rearrange the test a bit to make the separation a bit clearer, also try snuggling crates up a bit closer to other things.
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Wed, 03 Mar 2010 14:35:48 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 11:38:02 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 11:22:23 +0000 |
smxx |
Engine:
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Wed, 03 Mar 2010 06:30:51 +0000 |
unc0rr |
Now really fix build
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Wed, 03 Mar 2010 06:29:01 +0000 |
unc0rr |
Fix build
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Wed, 03 Mar 2010 06:28:04 +0000 |
unc0rr |
Fix server for 0.9.12 (tested)
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Wed, 03 Mar 2010 04:33:49 +0000 |
nemo |
Make barrels a little easier to destroy (60 instead of 75) - still more than 2 shotgun blasts or a grenade, but in range of dynamite or a well-placed cluster
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Wed, 03 Mar 2010 02:56:18 +0000 |
nemo |
Add spinner for explosives, add dust on crate impact, crank up explosives a bit
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Wed, 03 Mar 2010 02:36:52 +0000 |
nemo |
Ensure explosives are spawned somewhere w/ plenty of ground under them
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Tue, 02 Mar 2010 19:50:58 +0000 |
smxx |
Engine:
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Tue, 02 Mar 2010 19:46:35 +0000 |
nemo |
French translation of 03-05. Still missing 05:11-15 and needs further proofing insertion of | in appropriate places
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Tue, 02 Mar 2010 17:22:36 +0000 |
smxx |
Engine:
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Tue, 02 Mar 2010 15:04:31 +0000 |
smxx |
Engine:
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Tue, 02 Mar 2010 04:04:16 +0000 |
nemo |
tweak
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Mon, 01 Mar 2010 22:25:57 +0000 |
smxx |
Engine:
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Mon, 01 Mar 2010 19:57:09 +0000 |
smxx |
Engine:
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Mon, 01 Mar 2010 19:56:14 +0000 |
smxx |
General:
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Mon, 01 Mar 2010 19:54:33 +0000 |
smxx |
Engine:
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Mon, 01 Mar 2010 19:20:43 +0000 |
smxx |
Engine:
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Mon, 01 Mar 2010 18:01:09 +0000 |
smxx |
Engine:
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Mon, 01 Mar 2010 17:54:12 +0000 |
unc0rr |
Fix problems with utf8-encoded nicknames in team chat (not tested)
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Mon, 01 Mar 2010 15:03:13 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 14:47:09 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 14:45:41 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 12:55:54 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 12:20:38 +0000 |
smxx |
Frontend:
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Mon, 01 Mar 2010 04:03:21 +0000 |
nemo |
Make her less day-glo
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Mon, 01 Mar 2010 00:47:18 +0000 |
nemo |
Updates to portuguese translation by inu
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Mon, 01 Mar 2010 00:26:15 +0000 |
nemo |
crank up landmines a little
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Mon, 01 Mar 2010 00:23:29 +0000 |
nemo |
another fix to MrMFS' patch
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Mon, 01 Mar 2010 00:19:23 +0000 |
nemo |
Slight tweak to admittedly placeholder image to emphasise inverted role
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Mon, 01 Mar 2010 00:02:55 +0000 |
nemo |
Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
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Sun, 28 Feb 2010 17:56:21 +0000 |
nemo |
Darken the dud a bit so it is easier to distinguish
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Sun, 28 Feb 2010 17:52:29 +0000 |
nemo |
tweak mine dud spinner
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Sun, 28 Feb 2010 17:51:38 +0000 |
nemo |
Graphic for dead mines
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Sun, 28 Feb 2010 17:49:45 +0000 |
nemo |
Switch to smoke
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Sun, 28 Feb 2010 17:48:44 +0000 |
nemo |
trying a little hiss and steam
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