Sat, 24 Feb 2018 15:14:30 +0100 Wuzzy RC Plane Challenge: Switch to using fake crates only
Sat, 24 Feb 2018 14:59:35 +0100 Wuzzy Display score next to team bar in singleplayer challenges
Fri, 23 Feb 2018 22:43:34 +0100 Wuzzy Remove false credit of hwmap2lua.sh
Fri, 23 Feb 2018 21:06:43 +0100 Wuzzy Add szczur's script to convert .hwmap to Lua code
Fri, 23 Feb 2018 14:26:58 +0100 Wuzzy Lua API: Fix SetWind not updating flake direction
Fri, 23 Feb 2018 14:10:03 +0100 Wuzzy Fix incorrect wind bar in some missions
Fri, 23 Feb 2018 13:28:07 +0100 Wuzzy Convert The Great Escape to SimpleMission format
Fri, 23 Feb 2018 12:48:27 +0100 Wuzzy Convert Nobody Laugh to SimpleMission format
Thu, 22 Feb 2018 20:10:22 -0500 nemo Enemy hogs should at least try to get to you in low gravity
Thu, 22 Feb 2018 02:24:42 +0100 Wuzzy Convert Newton and the Hammock to SimpleMission format
Thu, 22 Feb 2018 01:39:30 +0100 Wuzzy Convert Big Armory mission to SimpleMission format
Thu, 22 Feb 2018 01:35:16 +0100 Wuzzy SimpleMission: Check regular victory at turn and or start
Thu, 22 Feb 2018 01:03:40 +0100 Wuzzy SimpleMission: Add support for failure texts in the stats screen
Wed, 21 Feb 2018 22:43:03 +0100 Wuzzy SimpleMission: Check regular victory before anything else
Wed, 21 Feb 2018 21:40:52 +0100 Wuzzy New SD flakes for Bath: skull and bones in bubble
Wed, 21 Feb 2018 21:29:30 +0100 Wuzzy Rewrite most mission texts to actually *explain* the goal
Wed, 21 Feb 2018 18:15:57 +0100 Wuzzy 2 new scenarios: Bazooka Battlefield, Tentacle Terror
Wed, 21 Feb 2018 17:14:46 +0100 Wuzzy Add SimpleMission lua library for easier mission creation
Wed, 21 Feb 2018 15:53:30 +0100 Wuzzy Fix SD flakes attributes not set properly when SD flake count = normal flake count
Wed, 21 Feb 2018 15:05:50 +0100 Wuzzy Improve/fix messaging when multiple teams win
Wed, 21 Feb 2018 03:08:19 +0100 Wuzzy Remove "Click to resume" from quit menu as visual clutter
Wed, 21 Feb 2018 03:05:50 +0100 Wuzzy InputHandler: Shorten "Escape" to "Esc"
Wed, 21 Feb 2018 03:03:16 +0100 Wuzzy Fix quit menu showing incorrect key when using non-default bindings
Wed, 21 Feb 2018 02:37:01 +0100 Wuzzy Engine: Allow to use up to 9 placeholders in Format and FormatA
Tue, 20 Feb 2018 22:21:33 +0100 Wuzzy uInputManager: Add functions to get SDL key name
Tue, 20 Feb 2018 19:15:47 +0100 Wuzzy Fix a few German typos of main menu
Tue, 20 Feb 2018 19:07:32 +0100 Wuzzy VideoRec: Fix many effects not being recorded
Tue, 20 Feb 2018 17:52:22 +0100 Wuzzy Fix volume caption not being shown when hitting mute key
Tue, 20 Feb 2018 15:37:36 +0100 Wuzzy Lua API: Remove empty functions CampaignLock and CampaignUnlock
Tue, 20 Feb 2018 15:31:47 +0100 Wuzzy Expose 5 land flags to Lua for use with SetGearCollisionMask
Tue, 20 Feb 2018 14:03:46 +0100 Wuzzy Fix inconsistent name of SetGearAIHints
Mon, 19 Feb 2018 17:03:59 +0100 Wuzzy Portal mission: Fix health crate spawning inside land
Mon, 19 Feb 2018 13:46:40 +0100 Wuzzy Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
Mon, 19 Feb 2018 11:18:13 +0100 Wuzzy Display cursor coordinates in HedgeEditor
Mon, 19 Feb 2018 09:45:36 +0100 Wuzzy Lua library Animate: StoppedGear now returns true if gear does not exist
Sat, 17 Feb 2018 20:59:56 +0100 Wuzzy Fix onEndTurn being called in multishoot
Sat, 17 Feb 2018 20:51:36 +0100 Wuzzy Battalion, Points Mode: Show points next to team bars
Sat, 17 Feb 2018 17:36:26 +0100 Wuzzy Battalion: Use AmmoTypeMax for ammo type iterations
Sat, 17 Feb 2018 12:52:47 +0100 Wuzzy Play a few more taunts in Space Invasion
Sat, 17 Feb 2018 11:25:43 +0100 Wuzzy Racer/TechRacer: Show best times next to team bars
Sat, 17 Feb 2018 00:34:00 +0100 Wuzzy Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
Sat, 17 Feb 2018 00:06:34 +0100 Wuzzy Add Space Invasion game scheme with sane default configuration
Fri, 16 Feb 2018 23:42:00 +0100 Wuzzy Racer and TechRacer: Move cameera to first waypoint in Ready phase
Fri, 16 Feb 2018 21:00:37 +0100 Wuzzy ClimbHome: Show best team heights next to team name
Fri, 16 Feb 2018 20:16:34 +0100 Wuzzy Construction Mode: Show clan power next to all teams
Fri, 16 Feb 2018 19:54:21 +0100 Wuzzy Restore 5 hats to their previous full animated form
Fri, 16 Feb 2018 19:49:46 +0100 Wuzzy Lua API: Add functons: GetTeamIndex and GetTeamClan
Fri, 16 Feb 2018 19:16:35 +0100 Wuzzy Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
Fri, 16 Feb 2018 13:57:48 +0100 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
Fri, 16 Feb 2018 12:38:30 +0100 Wuzzy Manually fix some clipping / simplify issues with a few hats
Fri, 16 Feb 2018 12:25:16 +0100 Wuzzy Resize hats with size 32×1024 to 64×512 for consistency
Fri, 16 Feb 2018 11:51:42 +0100 Wuzzy Crop non-team hats without “real” animation to static format (32×32)
Fri, 16 Feb 2018 10:47:35 +0100 Wuzzy Simplify 5 team hats to static format
Thu, 15 Feb 2018 21:47:31 +0100 Wuzzy Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
Thu, 15 Feb 2018 21:39:10 +0100 Wuzzy Implement very basic stats screen for TropyRace
Thu, 15 Feb 2018 19:03:04 +0100 Wuzzy TrophyRace: Hide mission panel when player shoots rope
Thu, 15 Feb 2018 18:56:00 +0100 Wuzzy Simplify the status update panel in Trophy Race a lot
Thu, 15 Feb 2018 18:32:28 +0100 Wuzzy TrophyRace: Show fastest team times (instead of clan times)
Thu, 15 Feb 2018 16:48:04 +0100 Wuzzy TrophyRace: Show current racing time at top
Thu, 15 Feb 2018 13:49:14 +0100 Wuzzy The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
Thu, 15 Feb 2018 13:34:17 +0100 Wuzzy Scheme editor: Slightly fade disabled game modifiers into gray
Thu, 15 Feb 2018 12:13:06 +0100 Wuzzy Fix some hats “dancing on the head” by making them static
Thu, 15 Feb 2018 04:27:16 +0100 Wuzzy Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
Thu, 15 Feb 2018 01:06:55 +0100 Wuzzy Change icon for King Mode
Wed, 14 Feb 2018 23:40:10 +0100 Wuzzy Fix a few typos in German translation
Wed, 14 Feb 2018 23:03:35 +0100 Wuzzy Fix some consistency issues with change hog tags control
Wed, 14 Feb 2018 22:56:32 +0100 Wuzzy Flip Switch/Precise key combintions with change hog tags
Wed, 14 Feb 2018 22:54:13 +0100 Wuzzy Switch + Change hog tags now turns on and off all tags
Wed, 14 Feb 2018 22:27:18 +0100 Wuzzy Toggle hog tag translucency with Precise + Change hog tags key
Wed, 14 Feb 2018 21:28:44 +0100 Wuzzy Add separate control for changing hedgehog tags
Wed, 14 Feb 2018 20:57:45 +0100 Wuzzy Rename AFK Mode to “Auto Skip” (bug 78)
Wed, 14 Feb 2018 17:45:33 +0100 Wuzzy Rewrite introduction in README
Wed, 14 Feb 2018 17:08:14 +0100 Wuzzy Update README about the team chat key
Wed, 14 Feb 2018 15:36:38 +0100 Wuzzy Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
Wed, 14 Feb 2018 02:48:46 +0100 Wuzzy Fix preview image for Sticks map
Wed, 14 Feb 2018 02:26:59 +0100 Wuzzy Redo SD water and SD clouds of most themes and apply sd-tint
Mon, 12 Feb 2018 23:37:08 +0100 Wuzzy Make team chat its own control and use [U] key by default
Mon, 12 Feb 2018 23:23:07 +0100 Wuzzy Show remaining ammo when using Birdy egg or RC Plane bomb
Mon, 12 Feb 2018 22:22:27 +0100 Wuzzy Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
Mon, 12 Feb 2018 20:47:45 +0100 Wuzzy Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
Mon, 12 Feb 2018 20:00:26 +0100 Wuzzy Battalion (mode=king): Kill the team when the king died instea of dismissing
Mon, 12 Feb 2018 19:38:07 +0100 Wuzzy Battalion: Reduce amount of SD messages
Mon, 12 Feb 2018 19:19:43 +0100 Wuzzy Tweak some misleading Battalion texts
Mon, 12 Feb 2018 17:47:40 +0100 Wuzzy Battalion: Move crate pickup animation to crate
Mon, 12 Feb 2018 17:22:29 +0100 Wuzzy Battalion: Use official onEndTurn callback
Mon, 12 Feb 2018 16:41:40 +0100 Wuzzy Battalion: Add more health change effects
Mon, 12 Feb 2018 15:50:49 +0100 Wuzzy Battalion: Clean up and remove dead code
Mon, 12 Feb 2018 15:08:13 +0100 Wuzzy Battalion: Standardize the crate pickup message
Mon, 12 Feb 2018 14:50:06 +0100 Wuzzy Clean up Battalion error stuff
Mon, 12 Feb 2018 11:03:48 +0100 Wuzzy Add custom weapon icons for Continental supplies
Sun, 11 Feb 2018 22:11:52 +0100 Wuzzy HedgeEditor: Tweak caption colors
Sun, 11 Feb 2018 20:39:39 +0100 Wuzzy Construction Mode: Fix cursor icon being displayed on teleport
Sun, 11 Feb 2018 20:28:21 +0100 Wuzzy Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
Sun, 11 Feb 2018 13:35:47 +0100 Wuzzy Construction Mode: Show selected object at cursor and crate preview
Sun, 11 Feb 2018 04:00:10 +0100 Wuzzy Construction Mode: Fix annoying extra messages when using object placer
Sun, 11 Feb 2018 02:17:58 +0100 Wuzzy Fix incorrect round counting in fruit03, too
Sun, 11 Feb 2018 02:03:09 +0100 Wuzzy Fix Killing the Specialists recording the turn count way too low
Sun, 11 Feb 2018 01:15:23 +0100 Wuzzy Construction Mode: Spawn particles over generators, tweak other particles
Sat, 10 Feb 2018 23:54:12 +0100 Wuzzy Construction Mode: Show message when respawning hog
Sat, 10 Feb 2018 23:13:23 +0100 Wuzzy Racer: Make waypoints dark in bright themes like Bath
Sat, 10 Feb 2018 22:02:08 +0100 Wuzzy Make first waypoint flash TechRacer, before hog starts racing
Sat, 10 Feb 2018 21:28:22 +0100 Wuzzy Racer: Make first waypoint flash and highlight last waypoint while placing
Sat, 10 Feb 2018 20:08:22 +0100 Wuzzy Racer, TechRacer: Fade out waypoints at the end
Sat, 10 Feb 2018 19:30:51 +0100 Wuzzy Racer, TechRacer: Change waypoint opacity on victory or failure
Sat, 10 Feb 2018 18:03:12 +0100 Wuzzy Increase opacity of Racer/TechRacer waypoints
Sat, 10 Feb 2018 15:37:47 +0100 Wuzzy Disable crate drops in HedgeEditor scheme
Sat, 10 Feb 2018 15:36:01 +0100 Wuzzy Remove some "invalid" crate drops from Construction Mode weapon scheme
Sat, 10 Feb 2018 15:16:20 +0100 Wuzzy Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
Sat, 10 Feb 2018 14:20:36 +0100 Wuzzy Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
Sat, 10 Feb 2018 12:59:13 +0100 Wuzzy Construction Mode: Hide power tag when it's nobody's turn
Sat, 10 Feb 2018 12:44:40 +0100 Wuzzy Add minigun to scripts. Also add a few missing ammos to BRW and RW
Sat, 10 Feb 2018 12:01:00 +0100 Wuzzy Construction Mode: Now amSwitch amount can be changed in weapon scheme
Sat, 10 Feb 2018 11:46:57 +0100 Wuzzy Always remove mine strike in Construction Mode
Sat, 10 Feb 2018 10:19:28 +0100 Wuzzy Construction Mode: Change message color
Sat, 10 Feb 2018 10:02:58 +0100 Wuzzy Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
Sat, 10 Feb 2018 09:32:28 +0100 Wuzzy Refactor Construction Mode to NOT use localized strings as identifiers
Sat, 10 Feb 2018 08:28:22 +0100 Wuzzy Improve internal Construction Mode code documentation
Sat, 10 Feb 2018 06:36:07 +0100 Wuzzy Localize various Construction Mode vars
Sat, 10 Feb 2018 06:07:24 +0100 Wuzzy Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
Fri, 09 Feb 2018 21:04:53 +0100 Wuzzy Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
(0) -10000 -3000 -1000 -120 +120 +1000 tip