Thu, 21 Feb 2008 18:48:16 +0000 |
unc0rr |
Start console OpenGL reincarnation
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files
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Tue, 05 Feb 2008 18:25:46 +0000 |
unc0rr |
- Handle new command in game record and net
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Tue, 05 Feb 2008 17:53:38 +0000 |
unc0rr |
- New command 'set weapon'
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Sun, 03 Feb 2008 17:02:20 +0000 |
unc0rr |
Full support for out-of-source build
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files
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Sat, 02 Feb 2008 15:20:41 +0000 |
unc0rr |
First steps to support out-of-source build
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files
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Fri, 01 Feb 2008 16:39:37 +0000 |
unc0rr |
- Store sky color in theme cfg file
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files
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Thu, 31 Jan 2008 20:01:07 +0000 |
unc0rr |
Hopefully finish freebsd port
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Wed, 30 Jan 2008 18:41:01 +0000 |
unc0rr |
Try to prepare freebsd port for 0.9.2. Not finished yet.
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Mon, 28 Jan 2008 22:21:47 +0000 |
unc0rr |
Solve problem with crosshairs
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files
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Mon, 28 Jan 2008 19:05:29 +0000 |
unc0rr |
Convert the rest of rotated sprites to be rotated by OpenGL
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Mon, 28 Jan 2008 18:22:35 +0000 |
unc0rr |
- Some optimizations
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Mon, 28 Jan 2008 17:51:18 +0000 |
unc0rr |
Add alpha-channel to maps
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files
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Mon, 28 Jan 2008 17:45:03 +0000 |
unc0rr |
- Reanimate Volcano theme
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files
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Mon, 28 Jan 2008 17:26:57 +0000 |
unc0rr |
Don't update all land texture when drawing tunnel (saves video throughput)
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