Thu, 15 Oct 2009 19:31:53 +0000 |
nemo |
damn semicolons...
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Thu, 15 Oct 2009 19:24:35 +0000 |
nemo |
oh, just use shotgun reload for all. prg says it sounds better
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Thu, 15 Oct 2009 19:24:14 +0000 |
nemo |
oops. shotgun reload
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Thu, 15 Oct 2009 19:16:50 +0000 |
nemo |
Play shotgun for weapon crates. Suggestion by Smaxx. Using "placed" for health/utility - could use a prettier sound for health now that there are health animation
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Thu, 15 Oct 2009 19:14:22 +0000 |
nemo |
Suggestion by Smaxx - use pickhammer sound while drill is in operation
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Thu, 15 Oct 2009 19:13:08 +0000 |
nemo |
Tweak shoppa probabilities
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Thu, 15 Oct 2009 18:02:01 +0000 |
nemo |
Adjustments to training mode and credits by Smaxx
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Thu, 15 Oct 2009 17:51:54 +0000 |
nemo |
Molotov image placeholders - Tiy will add real ones shortly
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Thu, 15 Oct 2009 17:51:35 +0000 |
koda |
updated italian translation and new homerun sound
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Thu, 15 Oct 2009 17:42:21 +0000 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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Thu, 15 Oct 2009 17:18:36 +0000 |
nemo |
Add 02:10 section (english only, needs translating)
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Thu, 15 Oct 2009 17:14:29 +0000 |
nemo |
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
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Thu, 15 Oct 2009 15:54:48 +0000 |
koda |
fix a potential bug when playing two sounds at the same time (or very near)
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Thu, 15 Oct 2009 15:49:42 +0000 |
nemo |
Restore crate probability restriction for "shoppa" weapon sets
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