2011-08-21 |
nemo |
hammer tweak
|
changeset |
files
|
2011-08-21 |
Xeli |
Added a visual imageview to show how many teams have been selected, plus feedback when creating a new team:
hedgeroid
|
changeset |
files
|
2011-08-21 |
nemo |
Add mikade and Xeli to credits
|
changeset |
files
|
2011-08-21 |
Xeli |
Added a check for team count to prevent the engine from crashes when starting with <2 teams + changed the text in the Teams selection menu
hedgeroid
|
changeset |
files
|
2011-08-21 |
nemo |
Allow hammer to bash mines/barrels too, increase escape time to 3s
|
changeset |
files
|
2011-08-21 |
Xeli |
few comments added
hedgeroid
|
changeset |
files
|
2011-08-21 |
nemo |
add check for other forms of flight too
|
changeset |
files
|
2011-08-21 |
Xeli |
added licenses
hedgeroid
|
changeset |
files
|
2011-08-21 |
nemo |
Add Lithuanian Qt translation, add Lukas to game credits
|
changeset |
files
|
2011-08-20 |
Xeli |
added a visual fire button, isOnFireButton check needs to be fixed though it only works on 800x480 screens
hedgeroid
|
changeset |
files
|
2011-08-21 |
Uncharted |
New lithuanian translation
|
changeset |
files
|
2011-08-20 |
Xeli |
added low jump, you can low-jump by double tapping the right or left side of the screen
hedgeroid
|
changeset |
files
|
2011-08-21 |
nemo |
Fix localisation of scripts
|
changeset |
files
|
2011-08-19 |
Xeli |
changed aiming to be triggered when touching the crosshair
hedgeroid
|
changeset |
files
|
2011-08-21 |
unc0rr |
Add Guillaume Englert to art contributors list for his Olympic theme
|
changeset |
files
|
2011-08-19 |
Xeli |
small cosmetic change
hedgeroid
|
changeset |
files
|
2011-08-20 |
nemo |
This really should have been a TPoint for consistency
|
changeset |
files
|
2011-08-19 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-20 |
nemo |
-gh (heaptrace) appears to be the reason for crashing in DrawCircle on my system. I wonder if it has other bad behaviour as well.
|
changeset |
files
|
2011-08-19 |
Xeli |
Introduced a Touch_Finger type to replace the arrays with coords, makes cleaner code
hedgeroid
|
changeset |
files
|
2011-08-20 |
nemo |
Attempt to recreate all textures if using Windows or OSX which lose textures on context recreation.
|
changeset |
files
|
2011-08-19 |
Xeli |
Added several graphics
hedgeroid
|
changeset |
files
|
2011-08-20 |
nemo |
Special case small radius gears to try and prevent repeated collisions.
|
changeset |
files
|
2011-08-19 |
Xeli |
Added a hook to uGame which now allows uTouch to take action outside of SDL_Finger* events
hedgeroid
|
changeset |
files
|
2011-08-20 |
nemo |
teach AI about sticky mines
|
changeset |
files
|
2011-08-19 |
Xeli |
Fixed crash which occured when entering the teamselection menu for the second time
hedgeroid
|
changeset |
files
|
2011-08-19 |
unc0rr |
- Update russian translation
|
changeset |
files
|
2011-08-18 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-19 |
unc0rr |
Remove PosInStack function, as bots behave better (they search more positions) without it
|
changeset |
files
|
2011-08-18 |
Xeli |
aiming fixed, inverted cursor on ammo menu, added equal and isZero function to uFloat, changed the way ammo menu opens, you must now click on the hog rather than anywhere on the screen
hedgeroid
|
changeset |
files
|
2011-08-19 |
mikade |
- Updates to Tumbler gameplay mode [may still need a lil work]
|
changeset |
files
|
2011-08-18 |
Xeli |
Volume keys now work
hedgeroid
|
changeset |
files
|
2011-08-19 |
nemo |
oops
|
changeset |
files
|
2011-08-17 |
Xeli |
open ammo when clicking the current hog
hedgeroid
|
changeset |
files
|
2011-08-17 |
sheepluva |
portal: combating the space-detection issue.
|
changeset |
files
|
2011-08-17 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-17 |
unc0rr |
Free messages queue on engine shutdown
|
changeset |
files
|
2011-08-17 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-17 |
nemo |
...
|
changeset |
files
|
2011-08-17 |
Xeli |
Now able to select a weapon
hedgeroid
|
changeset |
files
|
2011-08-17 |
nemo |
*sigh*
|
changeset |
files
|
2011-08-17 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-17 |
nemo |
Add square check to shotgun. This a minor optimisation that might sidestep a bug on iOS/Android. Still need to find out why the bug is happening though
|
changeset |
files
|
2011-08-17 |
nemo |
Break visual gears list up into 4, to avoid iterating over entire list to draw a single layer. Also fix error in tag zoom.
|
changeset |
files
|
2011-08-17 |
nemo |
Make it a lot harder to cheat with typical random crates. This also means that crates will vary even if map has the same seed (hog positions of course will be unchanged).
|
changeset |
files
|
2011-08-17 |
nemo |
At mikade's request, expose screenheight/screenwidth and allow setting tag zoom level
|
changeset |
files
|
2011-08-16 |
unc0rr |
Properly implement slot, connect signal from the object which actually sends it to the slot
|
changeset |
files
|
2011-08-15 |
nemo |
Check for dX too
|
changeset |
files
|
2011-08-15 |
nemo |
I'll learn to build first eventually...
|
changeset |
files
|
2011-08-17 |
Xeli |
uTouch, has cursor move, zoom and click or tap to open the ammo menu
hedgeroid
|
changeset |
files
|
2011-08-15 |
nemo |
oops
|
changeset |
files
|
2011-08-15 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-15 |
nemo |
Move HealthTag dY init into AddGear
|
changeset |
files
|
2011-08-15 |
mikade |
merge
|
changeset |
files
|
2011-08-15 |
nemo |
Use Frame instead of State for the health flag
|
changeset |
files
|
2011-08-15 |
unc0rr |
Don't allow to join other protocol room using FOLLOW command (not tested)
|
changeset |
files
|
2011-08-15 |
unc0rr |
Why so suspicious?
|
changeset |
files
|
2011-08-15 |
mikade |
Allow user to drop bombs off rope, parachute, and flying saucer.
|
changeset |
files
|
2011-08-15 |
nemo |
forgot scale
|
changeset |
files
|
2011-08-15 |
nemo |
suggestion of mikade's - delete old mines if the collision array shows signs of filling up. This is kind of an edge case, esp now that array is up to 1024, but should prevent (easiest) way to crash by collision array overflow (endless mines/minestrikes).
|
changeset |
files
|
2011-08-15 |
nemo |
bump up max collision to 1024 entries
|
changeset |
files
|
2011-08-15 |
nemo |
Tiny bit of progress on download page - hooked it up to "Info" button for now.
|
changeset |
files
|
2011-08-15 |
nemo |
draw health tag relative to screen if State <> 0
|
changeset |
files
|
2011-08-14 |
koda |
smaller code cleanup
|
changeset |
files
|
2011-08-14 |
nemo |
For mikade's sake, use old dx/dy/frametick as default, so health crosses move the same
|
changeset |
files
|
2011-08-14 |
nemo |
Use same visual gear for health tags and hearts.
|
changeset |
files
|
2011-08-14 |
nemo |
Seduction animation. New visual gear type.
|
changeset |
files
|
2011-08-14 |
nemo |
Shrink number of circle points to 60, reenable seduction circle (no longer crashes)
|
changeset |
files
|
2011-08-14 |
nemo |
Change to "aura" due to odd crasher in DrawCircle, at least on my machine/driver. Less precise, but perhaps more attractive.
|
changeset |
files
|
2011-08-14 |
unc0rr |
Use local scope global var instead
|
changeset |
files
|
2011-08-13 |
Henek |
new SD flakes from mikade and a flash when sudden death starts
|
changeset |
files
|
2011-08-13 |
koda |
small fix for the ios project file
|
changeset |
files
|
2011-08-13 |
unc0rr |
Some screwing around GearsNear code
|
changeset |
files
|
2011-08-13 |
unc0rr |
Don't switch to gsConfirm state (which is pretty same as gsGame) when not in gsGame or gsChat state. Prevents crashes and other possible kinds of wierd behaviour.
|
changeset |
files
|
2011-08-12 |
nemo |
Revert ParseCommandOverride change since it appears to be badly screwing up scripting. Need to find out why. This backs out 7f57d0c7816a and the recent workaround.
|
changeset |
files
|
2011-08-12 |
nemo |
extend the workaround. FIXME still applies
|
changeset |
files
|
2011-08-12 |
nemo |
oops. accidentaly committed test move of voice line (the FIXME still applies though)
|
changeset |
files
|
2011-08-12 |
nemo |
use ansistring instead
|
changeset |
files
|
2011-08-15 |
Xeli |
Zoom and moving the camera now works with SDL_FINGER* events
hedgeroid
|
changeset |
files
|
2011-08-12 |
nemo |
sheepluva pointed out there are 2 StrPas in pascal, in different units. Do conversion in LuaPas instead
|
changeset |
files
|
2011-08-11 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-12 |
nemo |
This is a WTF checkin. Seriously. Someone needs to look at this to find out why it is behaving as it is.
|
changeset |
files
|
2011-08-11 |
Xeli |
Android (multitouch) implementation
hedgeroid
|
changeset |
files
|
2011-08-12 |
nemo |
unbreak voice playback in team creation
|
changeset |
files
|
2011-08-11 |
Xeli |
SDL_FINGERUP/DOWN/MOTION events added
hedgeroid
|
changeset |
files
|
2011-08-10 |
Henek |
disable campaign button, structure and change sudden death music to hell.ogg
|
changeset |
files
|
2011-08-11 |
Xeli |
start of implementation of the save button, check if there's something to save and update TeamSelectionActivity if a change has been made
hedgeroid
|
changeset |
files
|
2011-08-10 |
nemo |
another merge to clean up
|
changeset |
files
|
2011-08-11 |
Xeli |
Android touch events propagate to hwengine now
hedgeroid
|
changeset |
files
|
2011-08-10 |
nemo |
:( bad revision.
|
changeset |
files
|
2011-08-10 |
Xeli |
back key now quits the game
hedgeroid
|
changeset |
files
|
2011-08-10 |
nemo |
merge1
|
changeset |
files
|
2011-08-10 |
Xeli |
Changed gametype to 'style'
hedgeroid
|
changeset |
files
|
2011-08-10 |
mikade |
Fixed up Golf theme. Should look pretty good, now.
|
changeset |
files
|
2011-08-09 |
Xeli |
typo on the nullpointer check
hedgeroid
|
changeset |
files
|
2011-08-10 |
nemo |
exclude current hedgehog
|
changeset |
files
|
2011-08-09 |
Xeli |
Fixed team colors in the UI, delete and a nullpointer bug when no teams are created
hedgeroid
|
changeset |
files
|
2011-08-10 |
nemo |
Revert 3768e9a6ec40. I misread the test. Seems parachute works as expected now already
|
changeset |
files
|
2011-08-09 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-10 |
nemo |
return visual gear in hogsay
|
changeset |
files
|
2011-08-09 |
nemo |
slight visual tweak. birdy's wings beat faster if he's just about tired out
|
changeset |
files
|
2011-08-08 |
nemo |
gear state flag names for scripting
|
changeset |
files
|
2011-08-07 |
nemo |
remove offset in seduction gear creation
|
changeset |
files
|
2011-08-07 |
nemo |
Experimental area-of-effect Seduction
|
changeset |
files
|
2011-08-07 |
unc0rr |
Oh, and fix cursor visibility correlations between gsConfirm state and paused state
|
changeset |
files
|
2011-08-07 |
unc0rr |
Also unhide mouse cursor when in gsConfirm state
|
changeset |
files
|
2011-08-07 |
unc0rr |
Release mouse cursor in gsConfirm state
|
changeset |
files
|
2011-08-07 |
unc0rr |
Enter gsConfirm state when loosing focus
|
changeset |
files
|
2011-08-07 |
nemo |
disable extra time in timeless mode
|
changeset |
files
|
2011-08-07 |
nemo |
drowning flake graphics tweak
|
changeset |
files
|
2011-08-07 |
koda |
oops this slipped through
|
changeset |
files
|
2011-08-07 |
nemo |
Expose TargetX/TargetY to scripting
|
changeset |
files
|
2011-08-09 |
Xeli |
removed prints
hedgeroid
|
changeset |
files
|
2011-08-07 |
nemo |
disable special case for parachute on rope. legacy? Without it, parachute behaves as one expects
|
changeset |
files
|
2011-08-09 |
Xeli |
fixed minor download bug
hedgeroid
|
changeset |
files
|
2011-08-07 |
nemo |
make a special case for teleport instead. also allows teleporting off of a parachute
|
changeset |
files
|
2011-08-09 |
Xeli |
api level 9 for now
hedgeroid
|
changeset |
files
|
2011-08-07 |
nemo |
prevent attempting to teleport in mid-air during inf attack
|
changeset |
files
|
2011-08-09 |
Xeli |
-
hedgeroid
|
changeset |
files
|
2011-08-07 |
nemo |
Don't reset attack when Unplaced.
|
changeset |
files
|
2011-08-09 |
Xeli |
Fixed IPC provide gameconfig
hedgeroid
|
changeset |
files
|
2011-08-07 |
nemo |
This should make bee/airstrikes play nicer with infinite attack mode
|
changeset |
files
|
2011-08-09 |
Xeli |
Added color and team hog count
hedgeroid
|
changeset |
files
|
2011-08-06 |
koda |
Ditch the renderer system in sdl1.3 and use the 'old fashioned' sdl/opengl context. This gives us more flexibility and less problem in receiving video events (expecially on mobile platform) as well as not having to care to reset the gl context every time sdl interferes.
|
changeset |
files
|
2011-08-09 |
Xeli |
AI thread is now an SDL_Thread rather than pthread
hedgeroid
|
changeset |
files
|
2011-08-04 |
koda |
use -Os --ffast-math on ios everywhere, plus other sdk3.2 compatibility changes
|
changeset |
files
|
2011-08-09 |
Xeli |
changed iphone specific ifdefs to mobile
hedgeroid
|
changeset |
files
|
2011-08-05 |
nemo |
merge
|
changeset |
files
|
2011-08-08 |
Xeli |
Removed the (default) qualifier
hedgeroid
|
changeset |
files
|
2011-08-10 |
grammikj |
Make sinegun sound a bit louder
|
changeset |
files
|
2011-08-05 |
nemo |
move gstWait - should make detecting drowning easier for mikade
|
changeset |
files
|
2011-08-08 |
Xeli |
added placeholder images for teamcount
hedgeroid
|
changeset |
files
|
2011-08-10 |
grammikj |
Fix sounds, add some more for hellish impact and sine gun
|
changeset |
files
|
2011-08-04 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-08-04 |
nemo |
Fix crasher. thanks to dagni for the demo file that tracked it down.
|
changeset |
files
|
2011-08-05 |
grammickj |
New sounds: mudball, mine bounce, hammer
|
changeset |
files
|
2011-08-01 |
koda |
add a couple of nilcheck for safety
|
changeset |
files
|
2011-08-01 |
nemo |
minor tweak since health tag was being retinted anyway. make it fade out. also disable unneeded tinted flag, save a handful of ops
|
changeset |
files
|
2011-08-01 |
nemo |
Make vgtHealth use Tint
|
changeset |
files
|
2011-08-01 |
nemo |
add getter for effects. untested.
|
changeset |
files
|
2011-08-01 |
unc0rr |
Merge
|
changeset |
files
|
2011-07-31 |
koda |
i had to forget something about the ios project file, by contract
|
changeset |
files
|
2011-07-31 |
koda |
ios: this should prevent at least one of the crashes zorg spotted; also added some callbacks in SDLh; also polished project file (from -O2 to -Os)
|
changeset |
files
|
2011-07-31 |
nemo |
Reset to default zoom. Unbreaks waves
|
changeset |
files
|
2011-07-31 |
koda |
i forgot to update schemes after adding tag mode; also updated/fixed a couple of them
|
changeset |
files
|
2011-07-31 |
koda |
ios: caught some leaks, merged two methods inside a fuction, postponed the rating popup
|
changeset |
files
|
2011-07-30 |
nemo |
add nil check
|
changeset |
files
|
2011-07-30 |
nemo |
sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
|
changeset |
files
|
2011-07-30 |
nemo |
kill off some speckles, crank up land gun output
|
changeset |
files
|
2011-08-04 |
Xeli |
removed TODO no use for it now
hedgeroid
|
changeset |
files
|
2011-07-28 |
nemo |
bluer colour, more pulsing
|
changeset |
files
|
2011-08-04 |
Xeli |
manifest changes, all activities are fullscreen and some activities have been added to the manifest
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
this helps a bit
|
changeset |
files
|
2011-08-04 |
Xeli |
The start of the IPC transers to the engine
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
skip splashes for flakes
|
changeset |
files
|
2011-08-04 |
Xeli |
Utility functions which are context wide, mostly SD methods right now
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
trying another texture
|
changeset |
files
|
2011-08-04 |
Xeli |
Main activity for starting a local game
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
unnecessary test removed, also merge
|
changeset |
files
|
2011-08-04 |
Xeli |
send the gameconfig
hedgeroid
|
changeset |
files
|
2011-07-27 |
koda |
annoying translators like it was no thing
|
changeset |
files
|
2011-08-04 |
Xeli |
Main activities for starting up the game, changing gameconfig, selecting and creating teams with their respective layouts and values
hedgeroid
|
changeset |
files
|
2011-07-27 |
koda |
increasing commit number with style
|
changeset |
files
|
2011-08-04 |
Xeli |
moved these files to a subdir
hedgeroid
|
changeset |
files
|
2011-07-27 |
koda |
one more stray tag to be removed
|
changeset |
files
|
2011-08-04 |
Xeli |
datastructures for the different aspects of a gameconfiguration
hedgeroid
|
changeset |
files
|
2011-07-27 |
koda |
trying to clean up the .hgtags mess
|
changeset |
files
|
2011-07-27 |
nemo |
Deletion was a bad idea.
|
changeset |
files
|
2011-08-04 |
Xeli |
AddFileLog tweak, added [Con] to each line
hedgeroid
|
changeset |
files
|
2011-07-27 |
nemo |
example of an SD art. mine from openclipart
|
changeset |
files
|
2011-08-04 |
Xeli |
added GenLandPreview declaration
hedgeroid
|
changeset |
files
|
2011-07-25 |
mikade |
Don't activate switch if player only has 1 hog
|
changeset |
files
|
2011-08-04 |
Xeli |
jni constants used by hwLibrary
hedgeroid
|
changeset |
files
|
2011-07-24 |
koda |
add support for 'gameplay modes' on ios, renamed into 'style'; also colored in grey some segmented controls and moved some ui objects
|
changeset |
files
|
2011-08-04 |
Xeli |
images for the frontend
hedgeroid
|
changeset |
files
|
2011-07-24 |
koda |
add the ios friendly scripts
|
changeset |
files
|
2011-08-04 |
Xeli |
Created callbacks to give the frontend information of maxteams/hogs
hedgeroid
|
changeset |
files
|
2011-07-24 |
koda |
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
|
changeset |
files
|
2011-07-18 |
Xeli |
Added lua files to hgignore two files have been manually 'hg added'
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
raise AI to hard
|
changeset |
files
|
2011-07-18 |
Xeli |
CMake now moves the proper lua files to the project
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
oops
|
changeset |
files
|
2011-07-16 |
Xeli |
Lua source modification revert aded
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
darken the green just a touch to stand out a bit more from mint
|
changeset |
files
|
2011-07-16 |
Xeli |
Added support for LUA
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
|
changeset |
files
|
2011-07-14 |
Xeli |
Greatly simplifies the buildenvironment plus makes cmake a bit more vocal
hedgeroid
|
changeset |
files
|
2011-07-24 |
nemo |
Add grayscale option for 3d, helps with colour clashing
|
changeset |
files
|
2011-07-14 |
Xeli |
Removed double org.hedgewars.mobile.Download*.java introduced in 5408:ab055114c788
hedgeroid
|
changeset |
files
|
2011-07-23 |
nemo |
test on i should be first condition
|
changeset |
files
|
2011-07-27 |
unc0rr |
Merge
|
changeset |
files
|
2011-07-14 |
Xeli |
Removed double icons introduced in 5411:9b82f4f9fba6
hedgeroid
|
changeset |
files
|
2011-07-23 |
unc0rr |
merge
|
changeset |
files
|
2011-07-14 |
Xeli |
added startlocalgame activity
hedgeroid
|
changeset |
files
|
2011-07-21 |
sheepluva |
fix wrong location of "Type"-label in map-selection
|
changeset |
files
|
2011-07-14 |
Xeli |
Main class files for the start-local-game screen
hedgeroid
|
changeset |
files
|
2011-07-20 |
sheepluva |
some changelog stuff
|
changeset |
files
|
2011-07-14 |
Xeli |
this file points to the resources files containing weapons and schemes
hedgeroid
|
changeset |
files
|
2011-07-20 |
mikade |
Restored Golf theme. May require additional work.
|
changeset |
files
|
2011-07-27 |
unc0rr |
Colon sign isn't compatible with windows
|
changeset |
files
|
2011-07-14 |
Xeli |
Fixed a small bug for when detecting Themes
hedgeroid
|
changeset |
files
|
2011-07-20 |
mikade |
New mission. Hopefully easier than most of my other missions. :D
|
changeset |
files
|
2011-07-23 |
unc0rr |
Implement command for banning by ip and a command for bans list
|
changeset |
files
|
2011-07-27 |
unc0rr |
Remove unneeded variable
|
changeset |
files
|
2011-07-14 |
Xeli |
Layouts for the start local game
hedgeroid
|
changeset |
files
|
2011-07-19 |
sheepluva |
escape ampersand ('&') in team select buttons.
|
changeset |
files
|
2011-07-26 |
unc0rr |
Make AI much more wise (fix a bug preventing AI to explore caves)
|
changeset |
files
|
2011-07-14 |
Xeli |
added xml files which represent the default entries of Schemes and weapons
hedgeroid
|
changeset |
files
|
2011-07-19 |
svetlisa |
bg locale update
|
changeset |
files
|
2011-07-26 |
unc0rr |
Comment out unsynced logging
|
changeset |
files
|
2011-07-14 |
Xeli |
added various icons and graphics for the frontend
hedgeroid
|
changeset |
files
|
2011-07-16 |
nemo |
try to tweak flamethrower a bit to do more damage with fire changes. An optimal firepit test dealt 68.
|
changeset |
files
|
2011-07-14 |
Xeli |
Added a small example of the frontend still being worked but commited so the downloader now works
hedgeroid
|
changeset |
files
|
2011-07-16 |
nemo |
Adjust "sticky" fire (molotov) so it makes better fire pits, by making the kicks more regular, yet of random left/right. Tweak napalm slightly along same lines. Probably needs more balancing.
|
changeset |
files
|
2011-07-14 |
Xeli |
Added a utility class needed by the Downloaders
hedgeroid
|
changeset |
files
|
2011-07-12 |
unc0rr |
Somehow this line got lost somewhere
|
changeset |
files
|
2011-07-14 |
Xeli |
Moved download classes to their own dir and fixed the way the dest dir is being 'build'
hedgeroid
|
changeset |
files
|
2011-07-11 |
nemo |
merge
|
changeset |
files
|
2011-07-06 |
Xeli |
small fix to have LUA_DISABLED working again
hedgeroid
|
changeset |
files
|
2011-07-11 |
nemo |
typo
|
changeset |
files
|
2011-07-05 |
Xeli |
removed some left over artifact of DataPackage in CMakeLists.txt
hedgeroid
|
changeset |
files
|
2011-07-11 |
koda |
typo and spaces
|
changeset |
files
|
2011-07-05 |
Xeli |
fixed Data path
hedgeroid
|
changeset |
files
|
2011-07-10 |
koda |
better variable grouping...
|
changeset |
files
|
2011-07-09 |
jose1711 |
Updated Slovak translation
|
changeset |
files
|
2011-07-05 |
Xeli |
fixed app name
hedgeroid
|
changeset |
files
|
2011-07-08 |
nemo |
Add fudge factors for the collision check on portal exit
|
changeset |
files
|
2011-07-05 |
Xeli |
Added build scripts to the hgignore files, these are generated by cmake
hedgeroid
|
changeset |
files
|
2011-07-07 |
nemo |
merge french translation
|
changeset |
files
|
2011-07-05 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-07-07 |
karibikCZ |
Updated Czech translation
|
changeset |
files
|
2011-07-05 |
Xeli |
Added download functionality and changed some icons
hedgeroid
|
changeset |
files
|
2011-07-07 |
unc0rr |
This seems to be a much better place
|
changeset |
files
|
2011-07-05 |
Xeli |
Removed DataPackage and added eclipse specific meta files to ignore
hedgeroid
|
changeset |
files
|
2011-07-05 |
unc0rr |
This should improve performance on singlecore computers
|
changeset |
files
|
2011-07-05 |
Xeli |
removed the extra DataPackage apk, the main app will download it itself
hedgeroid
|
changeset |
files
|
2011-07-04 |
koda |
little code cleanup (but please test)
|
changeset |
files
|
2011-07-05 |
Xeli |
Removed the "move" of the resources, it isn't needed for the android build anymore and if they get moved in the default repo it probably should go somewhere in /share
hedgeroid
|
changeset |
files
|
2011-07-04 |
koda |
(fix issue 126) moved initial nickname popup to the netconnection page
|
changeset |
files
|
2011-07-01 |
Xeli |
Changed package name from org.hedgewars to org.hedgewars.mobile
hedgeroid
|
changeset |
files
|
2011-07-04 |
unc0rr |
Remove logging (was added for debugging, could lead to a crash due to lack of synchronization)
|
changeset |
files
|
2011-07-01 |
Xeli |
updated path to Data folder to match where DataPacakage put it *temporarily*
hedgeroid
|
changeset |
files
|
2011-07-04 |
nemo |
oops
|
changeset |
files
|
2011-07-01 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-07-04 |
nemo |
separate landpixels/land despeckling results to avoid desyncing on blurry land due to extra despeckling passes. right now, this does mean landpixels edge-of-block recheck is not done
|
changeset |
files
|
2011-06-29 |
Xeli |
Added *.properties in Android project dirs to hgignore
hedgeroid
|
changeset |
files
|
2011-07-03 |
mikade |
Altered switch behavior on 'The Specialists'.
|
changeset |
files
|
2011-06-29 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
|
changeset |
files
|
2011-07-03 |
nemo |
Based on some user complaints on forum, try to reduce impact of teams on small displays.
|
changeset |
files
|
2011-06-28 |
Xeli |
Moved the Audio directory from the iOS folder one level up. Android-build will now refer to it SDL-android-project/build.xml must be changed if the directory is moved
hedgeroid
|
changeset |
files
|
2011-07-03 |
nemo |
adjust test slightly
|
changeset |
files
|
2011-06-28 |
Xeli |
Added hedgewars icons
hedgeroid
|
changeset |
files
|
2011-07-03 |
koda |
copy pasta fail
|
changeset |
files
|
2011-06-28 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-07-03 |
nemo |
Add a little y kick if there is nothing under an active barrel.
|
changeset |
files
|
2011-06-28 |
Xeli |
added DataPackage temporarily
hedgeroid
|
changeset |
files
|
2011-07-03 |
nemo |
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
|
changeset |
files
|
2011-06-28 |
Xeli |
Preloaded libhwengine.so and added an argument to nativeInit()
hedgeroid
|
changeset |
files
|
2011-07-03 |
koda |
ios: disble logging, stop music correctly in preferences, move script command before seed, try using reatin instead of if
|
changeset |
files
|
2011-06-28 |
Xeli |
Removed absolute path to libhwengine.so, the library must be preloaded from Java now. Which automagically knows where libhwengine.so is!
hedgeroid
|
changeset |
files
|
2011-07-02 |
sheepluva |
fix build. seems like a indentation-related merge-oopsy dragged deleted code back in.
|
changeset |
files
|
2011-06-28 |
Xeli |
The android build doesn't use cmake thus this file is needed. It doesn't have correct values yet..
hedgeroid
|
changeset |
files
|
2011-07-01 |
unc0rr |
Merge
|
changeset |
files
|
2011-06-28 |
Xeli |
Added an argument to Game(PChar) which provides a path to the data folder. This allows the user/java side to change from internal sdcard to sdcard
hedgeroid
|
changeset |
files
|
2011-06-30 |
nemo |
Sweep all pixels at 0 or 1 neighbours, whether damaged or not. Intended to handled output of Smooth, might be nice to cut down on the counting somehow though.
|
changeset |
files
|
2011-06-24 |
Xeli |
Using the correct resolution rahter than a hardcoded one
hedgeroid
|
changeset |
files
|
2011-06-30 |
mikade |
Enable autoswitch on turn start for The Specialists Mode.
|
changeset |
files
|
2011-06-24 |
Xeli |
Added a script to build and install the application, users must define a path to the ndk
hedgeroid
|
changeset |
files
|
2011-06-29 |
unc0rr |
merge
|
changeset |
files
|
2011-06-24 |
Xeli |
put back GLUnit in the uses clause, indentation fix, path fix
hedgeroid
|
changeset |
files
|
2011-06-29 |
nemo |
call onusedammo earlier for switcher
|
changeset |
files
|
2011-06-30 |
unc0rr |
Tiny optimization: convert smooth wind indicator change gear into visual gear
|
changeset |
files
|
2011-06-24 |
Xeli |
disabled engine Protocol check until i fix config.in
hedgeroid
|
changeset |
files
|
2011-06-29 |
nemo |
match snow to visual gear
|
changeset |
files
|
2011-06-30 |
unc0rr |
Fix formatting a bit
|
changeset |
files
|
2011-06-24 |
Xeli |
Fixed a fault strcpy
hedgeroid
|
changeset |
files
|
2011-06-29 |
nemo |
Fix random weapons with per-hog ammo, fix ammo store loadout number in scripting for per-clan and per-hog ammo, add an advanced script hook into parsecommand to override values, add check for empty map in chSetMap, load script earlier in game params from frontend
|
changeset |
files
|
2011-06-30 |
unc0rr |
Convert huge switch into an array
|
changeset |
files
|
2011-06-24 |
Xeli |
Fixed a fault strcpy
hedgeroid
|
changeset |
files
|
2011-06-28 |
nemo |
sweep up some AA pixels
|
changeset |
files
|
2011-06-30 |
unc0rr |
Don't draw snow flakes spawned in land, introduce gstInvisible flag
|
changeset |
files
|
2011-06-24 |
Xeli |
Added test parameter which end up at hwengine::Game(PChar)
hedgeroid
|
changeset |
files
|
2011-06-28 |
Henek |
first draft of a html based theme editor
|
changeset |
files
|
2011-06-29 |
unc0rr |
Simplify code using 'with', convert some tabs to spaces
|
changeset |
files
|
2011-06-24 |
Xeli |
Removed WriteToConsole debugging lines
hedgeroid
|
changeset |
files
|
2011-06-28 |
Henek |
fake crates now with complementary poison
|
changeset |
files
|
2011-06-29 |
unc0rr |
Check xx for LAND_WIDTH_MASK
|
changeset |
files
|
2011-06-24 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
2011-06-28 |
unc0rr |
- Allow snow to drop a bit outside the map, where it already is allowed to spawn
|
changeset |
files
|
2011-06-24 |
Xeli |
Fixed the incomplete merge of rev: 22c1f4833a86
hedgeroid
|
changeset |
files
|
2011-06-28 |
unc0rr |
Fix CMake warning (a header listed twice)
|
changeset |
files
|
2011-06-23 |
Xeli |
Package name changes
hedgeroid
|
changeset |
files
|
2011-06-27 |
nemo |
Store gear X/Y/dX/dY for use in splash/droplets. Also saves a few hwRound calls.
|
changeset |
files
|
2011-06-23 |
Xeli |
more packing name changes
hedgeroid
|
changeset |
files
|
2011-06-27 |
mikade |
Fix some quirky syntax.
|
changeset |
files
|
2011-06-23 |
Xeli |
Package name changed from org.libsdl.app to org.hedgewars
hedgeroid
|
changeset |
files
|
2011-06-27 |
nemo |
Use an ifdef instead, add despeckling of tunnels
|
changeset |
files
|
2011-06-23 |
Xeli |
Changed the package path from org.libsdl.app to org.hedgewars
hedgeroid
|
changeset |
files
|
2011-06-27 |
nemo |
disable .reserve - not 4.6 compatible
|
changeset |
files
|
2011-06-23 |
Xeli |
Reverted back to tip and changed the correct IFDEF IPHONEOS to MOBILE without breaking other iphoneos
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
Forgot to remove this script name
|
changeset |
files
|
2011-06-28 |
orange hg |
Second passage (second time I correct),
|
changeset |
files
|
2011-06-23 |
Xeli |
Changed UI elements
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
Lua update. New phrases. Try to remove some duplicates by avoiding use of space and : in short common phrases. Removed localisation of some script names, since we can't localise that in frontend yet anyway, without screwing up multiplayer.
|
changeset |
files
|
2011-06-26 |
orange hg |
quelques ajouts supplémentaires dans ce qui n'était pas encore traduit
|
changeset |
files
|
2011-06-23 |
Xeli |
Enabled fullscreen and locked it to landscap
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
add missing nil check, increase despeckling of background too
|
changeset |
files
|
2011-06-26 |
orange hg |
Après le premier jet d'hier, correction de quelques fautes, traductions plus appropriées, ...
|
changeset |
files
|
2011-06-23 |
Xeli |
Added various directories where compilers output to
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
bounce. tweak of values, remove friction modifier, move to weapon, to match timer behaviour
|
changeset |
files
|
2011-06-25 |
orange hg |
Pour chaque <translation type="unfinished"> j'ai complété avec la traduction française.
|
changeset |
files
|
2011-06-23 |
Xeli |
Added sdl_net from the unofficial android port: http://www.anddev.org/sdl_port_for_android_sdk-ndk_16-t9218.html
hedgeroid
|
changeset |
files
|
2011-06-26 |
nemo |
Allow control of grenade bounce. Not sure if this is a good idea, but has been requested a lot, so...
|
changeset |
files
|
2011-06-25 |
orange hg |
Changements :
|
changeset |
files
|
2011-06-23 |
Xeli |
Have make move the actual libhwengine.so to the SDL-android-project folder, rather than having the ndk-build reference to it. This removes the circular dependency
hedgeroid
|
changeset |
files
|
2011-06-26 |
Henek |
now scripts can create unique crates: dummy (empty) crates and booby traps. scripts can also set health crate values
|
changeset |
files
|
2011-06-25 |
orange hg |
de nombreux petits changements :
|
changeset |
files
|
2011-06-23 |
Xeli |
Added mkdir out
hedgeroid
|
changeset |
files
|
2011-06-25 |
unc0rr |
merge
|
changeset |
files
|
2011-06-23 |
Xeli |
Updated the path of hwLibrary.pas
hedgeroid
|
changeset |
files
|
2011-06-25 |
Henek |
fixing some different issues with edit team page and the new dual data setup
|
changeset |
files
|
2011-06-25 |
unc0rr |
Fix broken theme icon loading from user dir
|
changeset |
files
|
2011-06-23 |
Xeli |
Added logging for Android
hedgeroid
|
changeset |
files
|
2011-06-25 |
unc0rr |
merge
|
changeset |
files
|
2011-06-22 |
Xeli |
Added SDL-android-project, this is the Android/Java part of the application
hedgeroid
|
changeset |
files
|
2011-06-25 |
Henek |
this should fix captions on iOS (and android), though I can't check
|
changeset |
files
|
2011-06-25 |
unc0rr |
Fix camera jerking on zoom in
|
changeset |
files
|
2011-06-22 |
Xeli |
Moved Android-build to project_files/Android-build
hedgeroid
|
changeset |
files
|
2011-06-24 |
nemo |
unbreak localisation
|
changeset |
files
|
2011-06-22 |
Xeli |
Removed the extra WriteToConsole()
hedgeroid
|
changeset |
files
|
2011-06-24 |
sheepluva |
Remove unused variable
|
changeset |
files
|
2011-06-22 |
Xeli |
Cleaned up the makefil
hedgeroid
|
changeset |
files
|
2011-06-23 |
nemo |
At mikade's request and w/ unc0rr's blessing, dramatically slash inactivity delay from 1.25s down to a tenth of a second.
|
changeset |
files
|
2011-06-22 |
Xeli |
Script called from Make.android to push the library to the device
hedgeroid
|
changeset |
files
|
2011-06-23 |
unc0rr |
merge
|
changeset |
files
|
2011-06-22 |
Xeli |
Make file to build the hwengine as Library for Android, it also uses PushToDevice to update the library on the device without the need of reinstalling the apk
hedgeroid
|
changeset |
files
|
2011-06-23 |
unc0rr |
merge
|
changeset |
files
|
2011-06-22 |
Xeli |
Custom OpenGL 1.1 header, converted from GLES/gl.h + GLES/glplatform.h with some entries of KHR/khrplatform.h. Android API level 4
hedgeroid
|
changeset |
files
|
2011-06-22 |
nemo |
This can afford to be a bit larger. Does not impact performance.
|
changeset |
files
|
2011-06-23 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
|
changeset |
files
|
2011-06-22 |
Xeli |
Changed back DARWINN typo, removed 3 commented functions
hedgeroid
|
changeset |
files
|
2011-06-21 |
Henek |
fixed gfInfAttack preventing ending of turn while placing hedgehogs
|
changeset |
files
|
2011-06-21 |
Xeli |
First commit..
hedgeroid
|
changeset |
files
|
2011-06-21 |
nemo |
Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
|
changeset |
files
|
2011-06-21 |
nemo |
Remove default transparent chunks. Chunk will only be added if theme defined.
|
changeset |
files
|
2011-06-21 |
koda |
oops
|
changeset |
files
|
2011-06-21 |
koda |
whitelist Island theme on ios (with Tiy approval)
|
changeset |
files
|
2011-06-21 |
koda |
update theme listing for ios
|
changeset |
files
|
2011-06-21 |
koda |
remove/rename icons for dummy themes
|
changeset |
files
|
2011-06-21 |
Henek |
remove theme.cfg from CMakeLists too
|
changeset |
files
|
2011-06-21 |
mikade |
New User Mission: That Sinking Feeling
|
changeset |
files
|
2011-06-21 |
mikade |
PianoStrike exploit fix for Capture The Flag.
|
changeset |
files
|
2011-06-21 |
unc0rr |
Derive themes list from list of dirs in Themes folder which have icon.png inside
|
changeset |
files
|
2011-06-21 |
koda |
restore logging on mac
|
changeset |
files
|
2011-06-21 |
nemo |
Avoid desyncing on blurry land
|
changeset |
files
|
2011-06-20 |
nemo |
oops
|
changeset |
files
|
2011-06-20 |
nemo |
Allow scripting to set arbitrary weapon counts
|
changeset |
files
|
2011-06-20 |
nemo |
ack. forgot to add my stub files
|
changeset |
files
|
2011-06-20 |
mikade |
merge
|
changeset |
files
|
2011-06-20 |
unc0rr |
Implement testing for illegal characters
|
changeset |
files
|
2011-06-20 |
nemo |
Small stub web view that I'm hoping to use in conjunction with ~/.hedgewars/Data - I'd like to link to a page on hedgewars.org, intercept linkClicked, fetch zip files, then unpack the structure under Data. Just checking this in so it doesn't clutter up project. Also tidied up the .pro a bit, even though we aren't really using it for much anymore. Should in theory be able to do a build now.
|
changeset |
files
|
2011-06-20 |
nemo |
move smoothing into separate function, adjust call order
|
changeset |
files
|
2011-06-20 |
nemo |
25%, not 50%
|
changeset |
files
|
2011-06-20 |
koda |
merge Zorg's changes
|
changeset |
files
|
2011-06-20 |
nemo |
More AA - try smoothing explosions a bit
|
changeset |
files
|
2011-06-19 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
|
changeset |
files
|
2011-06-20 |
Zorg |
Oops, don't need this.
|
changeset |
files
|
2011-06-20 |
nemo |
More AA - try smoothing explosions a bit
|
changeset |
files
|
2011-06-20 |
Zorg |
When the password field is filled with null characters and when the user tries to edit the field, clear it.
|
changeset |
files
|
2011-06-19 |
sheepluva |
display player count below and with label, just because it's funny to mess with unC0Rr's code and make him cry :P
|
changeset |
files
|
2011-06-19 |
tsleon |
updated russian translation
|
changeset |
files
|
2011-06-19 |
koda |
passing by reference... my darkest enemy
|
changeset |
files
|
2011-06-18 |
koda |
fix water bubbles like sheepluva wanted (also code formatting)
|
changeset |
files
|
2011-06-18 |
koda |
under osx don't load a file in case a game is already running (also a little of code formatting)
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changeset |
files
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2011-06-18 |
krdrt5367 |
updated polish translation
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changeset |
files
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2011-06-18 |
koda |
add the manual build server dir to .hgignore
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changeset |
files
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2011-06-18 |
koda |
file association for mac!
|
changeset |
files
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2011-06-15 |
koda |
expose the available translations in the plist file
|
changeset |
files
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2011-06-15 |
koda |
forgot to update this variable name
|
changeset |
files
|
2011-06-18 |
nemo |
revert back to 512x512
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changeset |
files
|
2011-06-17 |
mikade |
okay...
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changeset |
files
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2011-06-21 |
unc0rr |
Ability to turn camera following gears off
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changeset |
files
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2011-06-17 |
nemo |
merge of tsleon's updated russian. I assume unc0rr will vet the phrasing
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changeset |
files
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2011-06-16 |
mikade |
Fully playable version of Space Invasion (fingers crossed). No bugs known.
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changeset |
files
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2011-06-21 |
unc0rr |
Don't stick to enemies when there are more than 2 clans
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changeset |
files
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2011-06-14 |
nemo |
check alternate script loading path
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changeset |
files
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2011-06-14 |
nemo |
corrected user ptData path
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changeset |
files
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2011-06-14 |
nemo |
add missing user path check
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changeset |
files
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2011-06-14 |
nemo |
Oops. Forgot an assignment.
|
changeset |
files
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2011-06-13 |
nemo |
Bit more reusability
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changeset |
files
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2011-06-13 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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changeset |
files
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2011-06-12 |
nemo |
If 2 or more resolutions are available, use the 2nd in the list. This should (usually) be smaller than the desktop resolution, which should reduce noob fail (not realising part of interface is obscured)
|
changeset |
files
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2011-06-12 |
nemo |
Make flakes respond to wind a bit more strongly
|
changeset |
files
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2011-06-12 |
nemo |
Skip droplets if plain splash is enabled, add a sanity check just in case.
|
changeset |
files
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2011-06-10 |
ts leon |
Update for ver. 0.9.15
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changeset |
files
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2011-06-11 |
nemo |
Should reduce rope skip fail and unrealistic rope drownings
|
changeset |
files
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2011-06-09 |
nemo |
fix splash
|
changeset |
files
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2011-06-09 |
nemo |
tweak to avoid specks after damage
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changeset |
files
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2011-06-09 |
Zorg |
Set m_game_connected to false after emitting Disconnected(). This fixes a bug in a case such that when entering an invalid password, the game would bring you back to the main menu.
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changeset |
files
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2011-06-08 |
Zorg |
Attempt to fix issue 125. The password pop-up doesn't appear every time when going into the official server anymore, now it only does it when the password is blank. If a user enters an invalid password, the password is set blank to avoid the user going back to the official server just to be rejected. When entering an invalid password, the unknown error dialog doesn't show up anymore, but the connection lost to server one still does. This fixes the bug where the user would be spammed with error messages. The user can also now change his password in the settings page.
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changeset |
files
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2011-06-04 |
nemo |
Nerf RC a bit
|
changeset |
files
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2011-06-02 |
nemo |
oops.
|
changeset |
files
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2011-06-02 |
nemo |
Don't need to check for this case
|
changeset |
files
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2011-06-02 |
nemo |
Experiment in making the land less jagg-y
|
changeset |
files
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2011-05-29 |
koda |
muuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuusic for the ios frontend finally
|
changeset |
files
|
2011-05-29 |
koda |
allow fpc to search through the user directory when linking frameworks
|
changeset |
files
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2011-05-29 |
koda |
unbreak compiling frontend under osx
|
changeset |
files
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2011-05-29 |
unc0rr |
Tiny optimization
|
changeset |
files
|
2011-05-28 |
koda |
when the match is not completed (eg out of memory or crash) the game asks for restoring it as soon as it is opened again
|
changeset |
files
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2011-05-28 |
koda |
this notification can be removed
|
changeset |
files
|
2011-05-28 |
nemo |
Fix bug that made me lose my tournament match
|
changeset |
files
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2011-05-27 |
unc0rr |
Don't allocate SDL_event structure on stack
|
changeset |
files
|
2011-05-25 |
TrevInc |
small Korean update
|
changeset |
files
|
2011-05-23 |
nemo |
Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
|
changeset |
files
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2011-05-22 |
unc0rr |
60 seconds cooldown ban on kick
|
changeset |
files
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2011-05-17 |
nemo |
make the associate button use the user's settings for loading demos/saves
|
changeset |
files
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2011-05-16 |
unc0rr |
Don't perform RestartServer action when already did it once
|
changeset |
files
|
2011-05-16 |
unc0rr |
Don't send stats after spawning new server
|
changeset |
files
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2011-05-15 |
unc0rr |
Pass correct arguments on restart
|
changeset |
files
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2011-05-15 |
unc0rr |
On restart command close server socket and spawn new server, keep running until last client quits
|
changeset |
files
|
2011-05-12 |
koda |
all together now! releaseAndNil ftw
|
changeset |
files
|
2011-05-12 |
koda |
some general tweaks (more intelligent use of macros and more caching)
|
changeset |
files
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2011-05-10 |
koda |
settings.plist is no more, long live nsuserdefaults
|
changeset |
files
|
2011-05-09 |
koda |
some headers cleanup and rename of stats and playrecord pages for consistency
|
changeset |
files
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2011-05-09 |
koda |
split pages.h into several header files
|
changeset |
files
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2011-05-08 |
unc0rr |
Better tracking of damage source and target when scoring a turn
|
changeset |
files
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2011-05-05 |
unc0rr |
Some improvements on stats subsystem
|
changeset |
files
|
2011-05-03 |
koda |
* moved colours and default port from .cpp.in to .h
|
changeset |
files
|
2011-05-03 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
|
changeset |
files
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2011-05-02 |
unc0rr |
Oops, forgot to remove this
|
changeset |
files
|
2011-05-02 |
unc0rr |
Merge cursor_issues into default
|
changeset |
files
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2011-05-02 |
nemo |
Basic TARDIS implementation. Still needs proper animation, and probably a check to force reappearance on death of last team mate
|
changeset |
files
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2011-05-02 |
koda |
update hgtags
|
changeset |
files
|
2011-05-01 |
koda |
fix rotation and ammomenu on ios
|
changeset |
files
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2011-04-30 |
koda |
small fix for starting the ios game
|
changeset |
files
|
2011-05-16 |
unc0rr |
Close branch
cursor_issues
|
changeset |
files
|
2011-04-29 |
unc0rr |
Optimize hwFloat2Float a bit
|
changeset |
files
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2011-05-02 |
unc0rr |
- Implement a thin wrapper over real cursor, which eliminates need in SDL_WarpMouse outside game window
cursor_issues
|
changeset |
files
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2011-04-29 |
unc0rr |
Call statistics routine after setting the damage
|
changeset |
files
|
2011-04-29 |
unc0rr |
Merge with default tip
cursor_issues
|
changeset |
files
|
2011-04-29 |
koda |
some updates to the crossbuild system for mac
|
changeset |
files
|
2011-04-29 |
koda |
make sdl1.3 window creation code more readable
|
changeset |
files
|
2011-04-27 |
koda |
fix some more warnings
|
changeset |
files
|
2011-04-27 |
koda |
remove the trailing _en from scheme data and use the macros available instead of creating a string every time
|
changeset |
files
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2011-04-27 |
nemo |
update iphone too
|
changeset |
files
|
2011-04-27 |
nemo |
Oops. Forgot Hello (frontend) and "First Blood"
|
changeset |
files
|
2011-04-27 |
unc0rr |
merge
|
changeset |
files
|
2011-04-27 |
koda |
add getawaytime and tagteam mode to ios
|
changeset |
files
|
2011-04-27 |
koda |
small cosmetics
|
changeset |
files
|
2011-04-27 |
unc0rr |
Fix "Mixing signed expressions and longwords gives a 64bit result" warnings
|
changeset |
files
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2011-04-26 |
vittorio giovara |
ooops
|
changeset |
files
|
2011-04-26 |
koda |
remove unusued voices also for ios
|
changeset |
files
|
2011-04-25 |
nemo |
Skip installation of unused sounds to save space
|
changeset |
files
|
2011-04-25 |
koda |
finish overlay refactoring and some leak annihilation
|
changeset |
files
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2011-04-25 |
koda |
initial refactoring of ObjcExports and OverlayViewController
|
changeset |
files
|
2011-04-25 |
koda |
small trailing changes
|
changeset |
files
|
2011-04-24 |
koda |
aaand let's add freetype as well while we are at it
|
changeset |
files
|
2011-04-24 |
koda |
add ios project files for lua sources
|
changeset |
files
|
2011-04-24 |
koda |
add libTremor sources (integer-only libvorbis implementation) to repo and ios project
|
changeset |
files
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2011-04-24 |
koda |
some comments and simplifications for cmake files
|
changeset |
files
|
2011-04-21 |
koda |
small tweak to autogenerate the config.inc file in the ios project
|
changeset |
files
|
2011-04-21 |
koda |
Clean Augean stables 2 (pascal has classnames available)
|
changeset |
files
|
2011-04-20 |
koda |
and now for something completely different, overlay refactoring!
|
changeset |
files
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2011-04-19 |
nemo |
Disable Digital/Beach since Tiy's made clear he feels the problems are too extensive to fix.
|
changeset |
files
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2011-04-19 |
unc0rr |
Use cWaterLine instead of LAND_HEIGHT, fix mortar handler aswell
|
changeset |
files
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2011-04-19 |
unc0rr |
Fix test for water in airstrike handler
|
changeset |
files
|
2011-04-19 |
unc0rr |
Fix AI trying to turn around in targeting mode
|
changeset |
files
|
2011-04-19 |
nemo |
oops
|
changeset |
files
|
2011-04-19 |
nemo |
trying to make the umbrella and beachball seem a bit less cut out with a bit of beach sun/shade
|
changeset |
files
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2011-04-18 |
koda |
merge
|
changeset |
files
|
2011-04-18 |
koda |
stats implemented once again! refactoring complete \o/
|
changeset |
files
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2011-04-18 |
koda |
things are a little sanier
|
changeset |
files
|
2011-04-18 |
koda |
work in progress yet again (can run some games now)
|
changeset |
files
|
2011-04-17 |
koda |
more refactoring, less warnings, less stuff kept around
|
changeset |
files
|
2011-04-17 |
koda |
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
|
changeset |
files
|
2011-04-18 |
nemo |
I'm not saying this fixes anything, I'm just hoping it inspires Tiy to take an interest in the theme. (removes the background water effect that just wasn't working, puts in new spray objects including removing the copyrighted one, tries for a sand that doesn't look like sandpaper)
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changeset |
files
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2011-04-17 |
nemo |
merge in japanese updates
|
changeset |
files
|
2011-04-17 |
nemo |
An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.
|
changeset |
files
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2011-04-17 |
nemo |
Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
|
changeset |
files
|
2011-04-17 |
unc0rr |
Try to allow cursor to reach water when zooming out
cursor_issues
|
changeset |
files
|