Mon, 14 Jan 2013 13:28:03 +0100 |
dag10 |
GCI2012: Abstract Page Load
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Mon, 14 Jan 2013 13:19:47 +0100 |
dag10 |
GCI2012: Abstract Hedgewars Dialogs
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Mon, 14 Jan 2013 12:45:01 +0100 |
dag10 |
GCI2012: No More Hovering
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Mon, 14 Jan 2013 12:35:01 +0100 |
koda |
move platform code around, based off a gci task by dag10
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Mon, 14 Jan 2013 12:07:51 +0100 |
koda |
GCI2012: Subscribe for Network
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Mon, 14 Jan 2013 11:52:19 +0100 |
koda |
keep engine target name consistent across platforms
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Mon, 14 Jan 2013 11:28:19 +0100 |
koda |
provide a nice mission description, feel free to improve
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Mon, 14 Jan 2013 11:19:59 +0100 |
dag10 |
GCI2012: Improve Game Configuration Widget
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Mon, 14 Jan 2013 12:07:06 +0400 |
unc0rr |
Merge
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Sun, 13 Jan 2013 11:14:50 +0400 |
unc0rr |
Fix build
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Sun, 13 Jan 2013 10:46:01 +0400 |
dag10 |
Hat selection reworked
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Sat, 12 Jan 2013 18:37:10 -0500 |
nemo |
Prevent camera from moving with auto camera disabled when remote teams are targetting
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Sun, 13 Jan 2013 01:02:08 +0400 |
unc0rr |
Logon procedure for checkers, introduce invisible clients
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Sat, 12 Jan 2013 01:18:50 +0400 |
unc0rr |
- Start work on checker
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Thu, 10 Jan 2013 22:59:46 +0400 |
martin_bede |
Fix tons of warnings
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Thu, 10 Jan 2013 22:54:55 +0400 |
unc0rr |
Throw away stupid Data.Seq
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Wed, 09 Jan 2013 10:16:10 +0400 |
unc0rr |
Fix build
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Tue, 08 Jan 2013 21:29:37 +0200 |
vitiv |
Merged default
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Tue, 08 Jan 2013 00:40:20 +0400 |
martin_bede |
lua API functions to enable or disable game flags
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Mon, 07 Jan 2013 08:35:29 -0500 |
nemo |
correct rope tip
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Tue, 08 Jan 2013 21:27:35 +0200 |
vitiv |
Added "New account" button when connectiong to the official server
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Fri, 04 Jan 2013 21:44:40 +0400 |
unc0rr |
Merge from default
flibqtfrontend
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Fri, 04 Jan 2013 19:42:49 +0400 |
unc0rr |
- Unbreak build with .pro file
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Wed, 02 Jan 2013 18:32:19 +0100 |
martin_bede |
Tips are now loaded from an xml file.
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Thu, 03 Jan 2013 10:43:40 +0100 |
koda |
simplified physfs cmake
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Thu, 03 Jan 2013 19:57:17 +0100 |
martin_bede |
Removed wiggle 3D mode, reorder the list of 3D modes.
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Fri, 04 Jan 2013 03:13:21 +0100 |
koda |
have the default window size to 5/6, save fullscreen resolution on 'fullscreenResolution' instead of 'resolution', make sure cFullscreenStuff is initialised
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Fri, 04 Jan 2013 02:58:19 +0100 |
koda |
GCI2012: Resolution Freedom
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Thu, 03 Jan 2013 17:14:14 +0200 |
vitiv |
Tweaked the resolution option layout.
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Wed, 02 Jan 2013 23:13:14 +0100 |
martin_bede |
GCI2012: Unix Qt Signals
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