Thu, 16 Dec 2010 15:26:19 -0500 |
nemo |
oops, forgot world offset, also add a kind of hack to the already hackish set function for visual gears
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Thu, 16 Dec 2010 15:02:35 -0500 |
nemo |
offset the sprite
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Thu, 16 Dec 2010 14:34:11 -0500 |
nemo |
If this works right, setting Angle (yeah, yeah) switches between an aura circle and a drawn circle. aura is scaled at size 100 being 100% - 200, 200% etc.
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Thu, 16 Dec 2010 09:18:03 +0100 |
koda |
Added tag Hedgewars-iOS-1.2.1 for changeset a5735e877aae
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Thu, 16 Dec 2010 02:36:56 +0100 |
koda |
version bump
Hedgewars-iOS-1.2.1
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Thu, 16 Dec 2010 02:34:02 +0100 |
koda |
ignore touches around dpad and buttons (for real)
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Thu, 16 Dec 2010 01:45:15 +0100 |
koda |
add two preferences for enabling/disabling blurry land and multitasking
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Thu, 16 Dec 2010 00:48:32 +0100 |
koda |
store the (future) password with md5 for ifrontend
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Thu, 16 Dec 2010 00:24:57 +0100 |
koda |
add more space for this help message on ipad
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Wed, 15 Dec 2010 22:03:46 +0300 |
unc0rr |
Recieve and parse DRAWNMAP config
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Wed, 15 Dec 2010 21:48:54 +0300 |
unc0rr |
Fix crash on forced disconnect
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Wed, 15 Dec 2010 21:40:16 +0300 |
unc0rr |
The Fix
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Wed, 15 Dec 2010 21:10:25 +0300 |
unc0rr |
Don't use std::string
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Tue, 14 Dec 2010 20:41:33 -0500 |
nemo |
add optional state parameter to hogsay
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Tue, 14 Dec 2010 19:36:12 -0500 |
nemo |
oops
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