Wed, 21 Feb 2007 21:34:42 +0000 |
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check for noexecstack linker compatibility (MacOS linker)
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Wed, 21 Feb 2007 20:46:51 +0000 |
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Small cleanup + fix showing wrong page at startup
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Wed, 21 Feb 2007 20:31:50 +0000 |
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Remove unneeded file
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Wed, 21 Feb 2007 19:53:58 +0000 |
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Remove unused theme
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Wed, 21 Feb 2007 19:43:26 +0000 |
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- Remove unneeded files
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Wed, 21 Feb 2007 19:40:06 +0000 |
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Small cleanup, faster compilation as a result
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Wed, 21 Feb 2007 19:18:05 +0000 |
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Update instructions
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Tue, 20 Feb 2007 22:42:57 +0000 |
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removed LocalCFG signal
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Tue, 20 Feb 2007 22:34:42 +0000 |
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some debug messages removed
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Tue, 20 Feb 2007 21:33:49 +0000 |
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- Proper fix to get network byte order
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Tue, 20 Feb 2007 21:08:46 +0000 |
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frewetype warning is now printed to console
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Tue, 20 Feb 2007 19:50:38 +0000 |
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chatWidget with nicks ready
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Tue, 20 Feb 2007 19:00:46 +0000 |
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vertical size fix for chatwidget
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Tue, 20 Feb 2007 18:51:05 +0000 |
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fixes last commit problems
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Tue, 20 Feb 2007 18:40:45 +0000 |
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resizing and grid problems
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Tue, 20 Feb 2007 17:50:59 +0000 |
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chatWidget with layout
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Tue, 20 Feb 2007 17:32:25 +0000 |
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QTextBrowser instead of QLabel+QScrollArea
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Tue, 20 Feb 2007 16:58:53 +0000 |
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Do not use SDL_Net's to/from network byte order conversion functions
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Mon, 19 Feb 2007 20:00:55 +0000 |
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Fix build
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Mon, 19 Feb 2007 17:19:05 +0000 |
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Don't let text file to confuse a terminal
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Mon, 19 Feb 2007 17:09:10 +0000 |
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Follow standarts
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Mon, 19 Feb 2007 15:31:40 +0000 |
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hedgehogs num bugfix for netgame
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Sun, 18 Feb 2007 21:16:41 +0000 |
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Fix parachute having crosshair
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Sun, 18 Feb 2007 16:57:43 +0000 |
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simple net cha added
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Sun, 18 Feb 2007 15:28:47 +0000 |
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problems with widget sizes for net chat
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Sun, 18 Feb 2007 14:43:35 +0000 |
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Fix regression with binds layouting
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Sun, 18 Feb 2007 14:21:03 +0000 |
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Added forgotten files to build system
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Sun, 18 Feb 2007 12:52:39 +0000 |
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- Fix creating net server in Windows issue
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Sun, 18 Feb 2007 12:20:36 +0000 |
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waiting state for net Go button
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Sat, 17 Feb 2007 21:51:33 +0000 |
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New net team icon
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Thu, 15 Feb 2007 22:28:00 +0000 |
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Better Sync animation :)
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Wed, 14 Feb 2007 23:26:31 +0000 |
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Now really proper fix
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Wed, 14 Feb 2007 22:51:07 +0000 |
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forts mode initial state added
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Wed, 14 Feb 2007 22:15:55 +0000 |
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fort, grave and difficulty information for net team
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Wed, 14 Feb 2007 20:05:20 +0000 |
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- Fix bad fix from previous revision .)
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Tue, 13 Feb 2007 21:22:00 +0000 |
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Fix hedgehog stopping after picking up bonus box
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Tue, 13 Feb 2007 18:52:14 +0000 |
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Better local game page layout
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Tue, 13 Feb 2007 18:16:03 +0000 |
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Fix bugs:
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Mon, 12 Feb 2007 21:57:29 +0000 |
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Fix AI using shotgun and Desert Eagle
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Mon, 12 Feb 2007 18:14:11 +0000 |
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Follow bombs and mines thrown by plane
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Sun, 11 Feb 2007 22:10:35 +0000 |
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Fix runtime warning
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Sun, 11 Feb 2007 19:57:29 +0000 |
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Better AI behavior
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Sun, 11 Feb 2007 19:38:26 +0000 |
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Many small improvements
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Sun, 11 Feb 2007 15:33:19 +0000 |
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AI thinks in separate thread
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Sun, 11 Feb 2007 12:27:45 +0000 |
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Delphi mode off
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Sun, 11 Feb 2007 11:55:38 +0000 |
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- Two more land templates
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Sun, 11 Feb 2007 00:18:16 +0000 |
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Small performance optimization
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Sun, 11 Feb 2007 00:14:42 +0000 |
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One more land template + some templates tuning
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Sat, 10 Feb 2007 23:37:40 +0000 |
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Fix bug with unexpected jumping after use of air attack or construction tool
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Sat, 10 Feb 2007 23:20:02 +0000 |
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New widgets layout on PageOptions
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Sat, 10 Feb 2007 17:59:30 +0000 |
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- Enable 'norsk' theme
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Sat, 10 Feb 2007 15:07:35 +0000 |
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- Better AI thinking behavior
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Sat, 10 Feb 2007 13:14:41 +0000 |
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Disable cheat trick with hjump
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Sat, 10 Feb 2007 12:52:14 +0000 |
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Better construction tool
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Fri, 09 Feb 2007 23:55:02 +0000 |
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Tune pickhammer
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Fri, 09 Feb 2007 19:38:52 +0000 |
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- Remake net game page
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Thu, 08 Feb 2007 21:11:58 +0000 |
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netserver and netonnectedclient splited to different files
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Thu, 08 Feb 2007 20:54:14 +0000 |
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virtual destructors for tcpBase derived classes, readarray clear removed as unneeded
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Thu, 08 Feb 2007 20:11:11 +0000 |
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update net servers when going to net page
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Thu, 08 Feb 2007 20:03:03 +0000 |
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randomly chosen ports
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