Fri, 30 Mar 2012 17:00:34 +0400 |
unc0rr |
Much better types handling, work correctly with functions
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Thu, 29 Mar 2012 17:27:01 +0400 |
unc0rr |
- Treat strings as arrays of chars
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Thu, 29 Mar 2012 01:01:29 +0400 |
unc0rr |
Better deriving, some fixes
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Wed, 28 Mar 2012 23:53:45 +0400 |
unc0rr |
Resolve deferred type on dereference
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Wed, 28 Mar 2012 16:33:50 -0400 |
nemo |
invalidate on switch
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Wed, 28 Mar 2012 01:56:42 +0200 |
koda |
dates are no more!
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Wed, 28 Mar 2012 01:26:47 +0200 |
koda |
ios: fix offset for 'details' table header in iphone game configuration
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Wed, 28 Mar 2012 01:19:36 +0200 |
koda |
ios: prevent an horrible hack for the in-game help pages; they would actually need a serious refactoring to allow localisation and rotation support
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Wed, 28 Mar 2012 00:42:57 +0200 |
koda |
ios: use notifications instead of class methods (maybe tidier)
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Mon, 26 Mar 2012 20:29:37 -0400 |
nemo |
At mikade's request. give scripting access to the map name prior to override.
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Mon, 26 Mar 2012 23:54:12 +0400 |
unc0rr |
Dig into namespaces even more
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Mon, 26 Mar 2012 17:56:15 +0400 |
unc0rr |
Just some further work
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Mon, 26 Mar 2012 03:58:03 +0200 |
koda |
ios, one more grenade timer tweak
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Mon, 26 Mar 2012 03:57:14 +0200 |
koda |
i didn't even know it was possible (spotted by adam4813)
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Mon, 26 Mar 2012 03:36:11 +0200 |
koda |
ios: fix blocked preview button
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Mon, 26 Mar 2012 03:24:50 +0200 |
koda |
ios headers cleanup, with tweaks to +randomPort and grenade timer handling in overlay
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Sun, 25 Mar 2012 21:17:01 +0200 |
mikade |
merge
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Sun, 25 Mar 2012 17:37:07 +0200 |
mikade |
- don't give hogs air weps when border is enabled
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Sun, 25 Mar 2012 17:34:40 +0200 |
mikade |
Added a missing loc
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Sun, 25 Mar 2012 14:51:13 +0200 |
mikade |
Add the parameters I missed the first time when I added these hooks.
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Sun, 25 Mar 2012 23:10:29 +0400 |
unc0rr |
- Apply unit's namespace to current scope when referencing unit name
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Sat, 24 Mar 2012 21:19:50 +0400 |
unc0rr |
Fix wrong type returned from id2C
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Sat, 24 Mar 2012 19:57:06 +0400 |
unc0rr |
Fix server thinking game is still not finished sometimes
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Sat, 24 Mar 2012 16:46:56 +0100 |
Xeli |
wops ;i
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Sat, 24 Mar 2012 16:41:35 +0100 |
Xeli |
ANDROID and WIN32 can both be set to 1, so have ANDROID take preference
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Sat, 24 Mar 2012 15:52:07 +0100 |
Xeli |
fixed some typo's. LUA_LIBRARY now points to the right name, regardless of the host machine. Running cmake after a bad attempt (ie forgot to add paths to PATH) now works rather than having to clean the cache
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Fri, 23 Mar 2012 21:56:27 -0400 |
nemo |
LandBackTex take 2
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Fri, 23 Mar 2012 18:20:59 -0400 |
nemo |
This has bugged me for a while. Since we are missing the source SVGs for this theme, removed the leaves crudely in GIMP. Also added some basic roots. Someone more artistic is encouraged to try and improve it.
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Fri, 23 Mar 2012 23:03:09 +0400 |
unc0rr |
Oops
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Fri, 23 Mar 2012 14:18:58 +0100 |
Xeli |
unbreak engine
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