Sun, 20 Dec 2015 12:45:49 +0300 |
unc0rr |
Fix two bugs, and yay, spectating works now
qmlfrontend
|
changeset |
files
|
Thu, 17 Dec 2015 00:51:20 +0300 |
unc0rr |
Fix a ton of bugs in engine instances queue and ipc
qmlfrontend
|
changeset |
files
|
Wed, 16 Dec 2015 00:20:56 +0300 |
unc0rr |
Send full game config to the engine
qmlfrontend
|
changeset |
files
|
Tue, 15 Dec 2015 20:38:51 +0300 |
unc0rr |
Dunno why those were here at all
qmlfrontend
|
changeset |
files
|
Tue, 15 Dec 2015 18:19:12 +0100 |
sheepluva |
uFLData was renamed, update "uses"
qmlfrontend
|
changeset |
files
|
Tue, 15 Dec 2015 20:11:18 +0300 |
unc0rr |
Fix command sent to engine so it works for real
qmlfrontend
|
changeset |
files
|
Mon, 14 Dec 2015 00:24:03 +0300 |
unc0rr |
- Improve IPC handling in engine
qmlfrontend
|
changeset |
files
|
Sat, 12 Dec 2015 23:42:40 +0300 |
unc0rr |
Also send config in network game
qmlfrontend
|
changeset |
files
|
Sat, 12 Dec 2015 23:38:18 +0300 |
unc0rr |
Introduce barriers between messages to different engine instances
qmlfrontend
|
changeset |
files
|
Thu, 10 Dec 2015 23:49:12 +0300 |
unc0rr |
Start work on running engine in network game
qmlfrontend
|
changeset |
files
|
Thu, 10 Dec 2015 00:33:45 +0300 |
unc0rr |
- Use queues instead of single buffer to communicate between threads
qmlfrontend
|
changeset |
files
|
Mon, 07 Dec 2015 00:05:41 +0300 |
unc0rr |
Client flags handling implementation start
qmlfrontend
|
changeset |
files
|
Sun, 06 Dec 2015 20:36:21 +0300 |
unc0rr |
Merge default
qmlfrontend
|
changeset |
files
|
Sun, 06 Dec 2015 20:35:58 +0300 |
unc0rr |
Don't send maze_size parameter when not needed, as it overwrites template_filter
qmlfrontend
|
changeset |
files
|
Sun, 06 Dec 2015 20:20:09 +0300 |
unc0rr |
Send team removal message to net
qmlfrontend
|
changeset |
files
|
Sun, 06 Dec 2015 20:07:35 +0300 |
unc0rr |
Load full team config from file
qmlfrontend
|
changeset |
files
|
Sun, 06 Dec 2015 19:56:33 +0300 |
unc0rr |
- Send team to net
qmlfrontend
|
changeset |
files
|
Sat, 05 Dec 2015 16:14:59 +0300 |
unc0rr |
- Hedgehogs number display
qmlfrontend
|
changeset |
files
|
Thu, 03 Dec 2015 23:59:06 +0300 |
unc0rr |
- Accept team and team color from net
qmlfrontend
|
changeset |
files
|
Wed, 02 Dec 2015 22:30:13 +0300 |
unc0rr |
Fix LEFT command handling
qmlfrontend
|
changeset |
files
|
Wed, 02 Dec 2015 22:21:23 +0300 |
unc0rr |
Accept scheme from net
qmlfrontend
|
changeset |
files
|
Wed, 02 Dec 2015 13:39:16 +0300 |
unC0Rr |
Fix build for windows + other small fixes
qmlfrontend
|
changeset |
files
|
Tue, 01 Dec 2015 23:40:38 +0300 |
unc0rr |
Rename uFLData to uFLThemes
qmlfrontend
|
changeset |
files
|
Tue, 01 Dec 2015 23:37:10 +0300 |
unc0rr |
Accept ammo scheme from network
qmlfrontend
|
changeset |
files
|
Tue, 01 Dec 2015 19:49:59 +0300 |
unc0rr |
Fix FULLMAPCONFIG handling
qmlfrontend
|
changeset |
files
|
Mon, 30 Nov 2015 23:43:19 +0300 |
unc0rr |
Prevent crashing from empty PART reason
qmlfrontend
|
changeset |
files
|
Mon, 30 Nov 2015 23:25:18 +0300 |
unc0rr |
- Implement engine runs queue
qmlfrontend
|
changeset |
files
|
Sat, 28 Nov 2015 00:18:04 +0300 |
unc0rr |
Handle some CFG parameters
qmlfrontend
|
changeset |
files
|
Thu, 26 Nov 2015 20:11:54 +0300 |
unc0rr |
Update seed, theme and script from net in UI
qmlfrontend
|
changeset |
files
|
Wed, 25 Nov 2015 22:10:01 +0300 |
unc0rr |
Some game config methods and signals
qmlfrontend
|
changeset |
files
|