Sat, 03 Nov 2018 10:57:47 +0100 | unc0rr | You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios. | changeset | files |
Sat, 03 Nov 2018 09:08:13 +0300 | alfadur | fix normal offset for split points and make directions more consistent | changeset | files |
Sat, 03 Nov 2018 07:52:34 +0300 | alfadur | reorder split rectangles | changeset | files |
Sat, 03 Nov 2018 07:31:35 +0300 | alfadur | simplify normal direction check for bounds distances | changeset | files |
Sat, 03 Nov 2018 06:45:05 +0300 | alfadur | import some clarity into border distance computation | changeset | files |
Sat, 03 Nov 2018 02:58:24 +0300 | alfadur | fix typos | changeset | files |
Sat, 03 Nov 2018 02:48:24 +0300 | alfadur | a bit more simplification | changeset | files |