Mon, 14 Nov 2011 17:59:26 +0100 |
Xeli |
added quotes for those with spaces in their path
hedgeroid
|
changeset |
files
|
Sat, 12 Nov 2011 21:44:26 -0500 |
nemo |
this should allow overriding static maps from lua
|
changeset |
files
|
Sat, 12 Nov 2011 18:02:55 +0100 |
Xeli |
and now it even works for sdl12 \o/
hedgeroid
|
changeset |
files
|
Sat, 12 Nov 2011 21:59:10 +0100 |
koda |
in class methods you can call [self alloc], as per objc specifications
|
changeset |
files
|
Sat, 12 Nov 2011 17:55:23 +0100 |
Xeli |
use the new SDL_CreateThread call
hedgeroid
|
changeset |
files
|
Sat, 12 Nov 2011 21:53:39 +0100 |
koda |
nevermind
|
changeset |
files
|
Sat, 12 Nov 2011 17:27:47 +0100 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
Sat, 12 Nov 2011 21:07:53 +0100 |
koda |
even faster and no more warning
|
changeset |
files
|
Sat, 12 Nov 2011 17:27:23 +0100 |
Xeli |
Java side makes use of the official multitouch implementation of SDL
hedgeroid
|
changeset |
files
|
Sat, 12 Nov 2011 12:41:12 -0500 |
unc0rr |
faster math
|
changeset |
files
|
Sat, 12 Nov 2011 17:14:56 +0100 |
Xeli |
merge fix
hedgeroid
|
changeset |
files
|
Sat, 12 Nov 2011 11:02:02 -0500 |
nemo |
Eh. n/m. Even when I did 1 shl, didn't seem right, and anyway, it isn't much of a mask if there are 16 categories and we use 10, of which those are the most common.
|
changeset |
files
|
Sat, 12 Nov 2011 17:06:49 +0100 |
Xeli |
merge...i think
hedgeroid
|
changeset |
files
|
Sat, 12 Nov 2011 10:44:10 -0500 |
nemo |
Add an event mask for SDL1.2
|
changeset |
files
|
Fri, 11 Nov 2011 15:28:58 -0500 |
nemo |
Add hillbilly voice
|
changeset |
files
|
Fri, 11 Nov 2011 15:11:41 -0500 |
nemo |
Update changelog, comment on possibly redundant lines in GSHandlers
|
changeset |
files
|
Fri, 11 Nov 2011 14:13:25 -0500 |
nemo |
flip some flames
|
changeset |
files
|
Fri, 11 Nov 2011 14:05:39 -0500 |
nemo |
Dir should not be 0, but set it to 1 if 0 in case I missed some other place this was done. Also correct cloud scaling.
|
changeset |
files
|
Thu, 10 Nov 2011 21:11:57 -0500 |
nemo |
If I'm going to be arbitrary about it, might as well go for the more minimal arbitrariness
|
changeset |
files
|
Fri, 11 Nov 2011 01:40:23 +0100 |
koda |
further engine interaction refactoring
|
changeset |
files
|
Fri, 11 Nov 2011 01:18:19 +0100 |
koda |
minor updates to ServerProtocolNetwork class
|
changeset |
files
|
Fri, 11 Nov 2011 00:23:09 +0100 |
koda |
restore a lost view message
|
changeset |
files
|
Thu, 10 Nov 2011 17:37:24 -0500 |
nemo |
unsquash the rescaled clouds
|
changeset |
files
|
Thu, 10 Nov 2011 23:14:40 +0300 |
unc0rr |
Improve parsing of complex references like "a^[b[c], d]"
|
changeset |
files
|
Wed, 09 Nov 2011 21:36:20 +0300 |
unc0rr |
Fix inifinite loops
|
changeset |
files
|
Wed, 09 Nov 2011 21:28:52 +0300 |
unc0rr |
Rearrange token types
|
changeset |
files
|
Thu, 10 Nov 2011 15:12:44 -0500 |
nemo |
Add more border checks
|
changeset |
files
|
Thu, 10 Nov 2011 12:20:01 -0500 |
nemo |
Make mazes filter use same variable as template filter
|
changeset |
files
|