Thu, 10 Sep 2009 15:22:34 +0000 |
unc0rr |
Don't allow to look too deep
|
changeset |
files
|
Thu, 10 Sep 2009 12:55:10 +0000 |
unc0rr |
Fix water position when zooming
|
changeset |
files
|
Thu, 10 Sep 2009 12:46:56 +0000 |
unc0rr |
Fix background and horizont positions when zooming
|
changeset |
files
|
Thu, 10 Sep 2009 12:42:01 +0000 |
unc0rr |
Implement smooth zoom
|
changeset |
files
|
Thu, 10 Sep 2009 12:23:31 +0000 |
unc0rr |
Fix broken infinite skip turns logic
|
changeset |
files
|
Thu, 10 Sep 2009 12:23:02 +0000 |
unc0rr |
- Support probabilies from ammo scheme in engine
|
changeset |
files
|
Thu, 10 Sep 2009 12:16:11 +0000 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
|
changeset |
files
|
Thu, 10 Sep 2009 07:53:22 +0000 |
unc0rr |
Move connect call to more appropriate place
|
changeset |
files
|
Thu, 10 Sep 2009 07:48:30 +0000 |
unc0rr |
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
|
changeset |
files
|
Thu, 10 Sep 2009 04:36:58 +0000 |
unc0rr |
Disable smoothing and alpha for low quality rope rendering
|
changeset |
files
|
Thu, 10 Sep 2009 04:36:26 +0000 |
unc0rr |
Some rope tweaks
|
changeset |
files
|
Thu, 10 Sep 2009 03:03:04 +0000 |
unc0rr |
Fix braindead check
|
changeset |
files
|
Thu, 10 Sep 2009 03:02:38 +0000 |
unc0rr |
Use GL_LINE_STRIP instead of GL_LINES
|
changeset |
files
|
Wed, 09 Sep 2009 14:04:06 +0000 |
unc0rr |
- Implement low quality rope
|
changeset |
files
|
Wed, 09 Sep 2009 02:41:17 +0000 |
nemo |
oops. forgot this one
|
changeset |
files
|