Fri, 16 Sep 2011 14:04:21 -0400 |
nemo |
AI insists on using snowball for digging. Until that is prevented, remove snowball
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Fri, 16 Sep 2011 18:17:16 +0200 |
Xeli |
merge
hedgeroid
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Fri, 16 Sep 2011 19:55:11 +0400 |
unc0rr |
- Allow 8 teams in game on 0.9.16-dev
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Fri, 16 Sep 2011 10:29:09 -0400 |
nemo |
Aaaaalllways!
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Fri, 16 Sep 2011 14:55:48 +0200 |
Marco Bresciani |
Italian translation
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Fri, 16 Sep 2011 14:04:45 +0200 |
sheepluva |
whoops, this line got lost in merging action
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Fri, 16 Sep 2011 13:50:56 +0200 |
szczur |
Polish translation updates
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Thu, 15 Sep 2011 22:53:47 -0400 |
nemo |
2 extra steps was still occasionally causing problems w/ edge cases. hopefully 3 should do the trick
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Thu, 15 Sep 2011 22:33:55 -0400 |
nemo |
Move options caption to box title. This frees up quite a bit of space at 800x600
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Thu, 15 Sep 2011 20:39:04 -0400 |
nemo |
Tweak sparkles, glass. Left glass commented out in case he prefers old behaviour.
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Fri, 16 Sep 2011 01:45:41 +0200 |
mikade |
check waterline
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Fri, 16 Sep 2011 01:12:57 +0200 |
sheepluva |
moar sparkles :3
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Thu, 15 Sep 2011 18:54:16 -0400 |
nemo |
Avoid hog repeating himself
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Fri, 16 Sep 2011 00:32:53 +0200 |
Palewolf |
Spanish translation
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Fri, 16 Sep 2011 00:18:21 +0200 |
sheepluva |
TestRectForObstacle: areas outside map borders are not passable
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Thu, 15 Sep 2011 23:08:17 +0200 |
sheepluva |
changeĀ²log
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Thu, 15 Sep 2011 20:52:58 +0200 |
Henek |
merge :(
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Thu, 15 Sep 2011 19:20:13 +0200 |
sheepluva |
fix back button location in post-game stats screen
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Thu, 15 Sep 2011 20:51:43 +0200 |
Henek |
updateing swedish translation
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Thu, 15 Sep 2011 20:40:59 +0400 |
unc0rr |
0.9.16 branch
0.9.16
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Thu, 15 Sep 2011 17:19:49 +0200 |
sheepluva |
fix and optimize kamikaze's png
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Thu, 15 Sep 2011 10:11:38 +0200 |
sheepluva |
screenshots: display a msg on failure and log causative error
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Thu, 15 Sep 2011 09:19:56 +0200 |
sheepluva |
based on the fact that the crash never seemed to have happened with default screen resolutions and also inspired by the only other getmem usage in the code I came up with this simple solution which seems to work just fine.
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Thu, 15 Sep 2011 03:17:23 +0200 |
sheepluva |
cleaned up the screenshot procedure a little.
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