Sat, 09 Mar 2013 00:20:58 +0100 |
koda |
fix linking on osx
|
changeset |
files
|
Tue, 12 Mar 2013 23:43:31 +0400 |
unc0rr |
Merge
|
changeset |
files
|
Fri, 08 Mar 2013 11:26:47 -0500 |
nemo |
typo
|
changeset |
files
|
Fri, 08 Mar 2013 13:15:08 +0100 |
Marco Bresciani |
A bit more of Italian translation... in progress. :)
|
changeset |
files
|
Fri, 08 Mar 2013 08:31:34 -0500 |
nemo |
*sigh* hopefully there aren't any more of these. add missing tr() to button text
|
changeset |
files
|
Fri, 08 Mar 2013 08:17:11 -0500 |
nemo |
lock weapons since script doesn't support custom sets anyway (yet). Use bor on flags to allow other game flags.
|
changeset |
files
|
Fri, 08 Mar 2013 08:07:30 -0500 |
nemo |
*sigh* sorry. I miss the old, don't-push-if-unsynced-remote-w/o-force. Keep forgetting to pull.
|
changeset |
files
|
Fri, 08 Mar 2013 00:36:10 +0400 |
unc0rr |
Unbreak build without stl compatibility
|
changeset |
files
|
Thu, 07 Mar 2013 12:08:03 +0100 |
koda |
merge
|
changeset |
files
|
Thu, 07 Mar 2013 11:55:00 +0100 |
koda |
even more wrapping with find_package_or_disable_msg
|
changeset |
files
|
Thu, 07 Mar 2013 10:16:21 +0100 |
koda |
update option list
|
changeset |
files
|
Thu, 07 Mar 2013 10:14:12 +0100 |
koda |
introduce find_package_or_fail/disable to group together similar cmake code
|
changeset |
files
|
Thu, 07 Mar 2013 10:11:07 +0100 |
koda |
link png library in code on osx
|
changeset |
files
|
Thu, 07 Mar 2013 11:53:40 +0200 |
Urbertar |
Fix frozen hog rendering
|
changeset |
files
|
Thu, 07 Mar 2013 11:23:01 +0400 |
unc0rr |
Fix check for flag
|
changeset |
files
|
Fri, 08 Mar 2013 08:06:13 -0500 |
mikade |
hopefully closes issues 541, 312 and 503
|
changeset |
files
|
Wed, 06 Mar 2013 19:50:25 -0500 |
nemo |
yeah. this was a bad idea. the minor difference in thaw speed vs last hog of team never unthawing.
|
changeset |
files
|
Wed, 06 Mar 2013 17:06:35 -0500 |
nemo |
prevent an old abuse of parachute to land safely
|
changeset |
files
|
Wed, 06 Mar 2013 16:00:48 -0500 |
nemo |
fix fade to black in training
|
changeset |
files
|
Thu, 07 Mar 2013 00:25:11 +0400 |
unc0rr |
PhysFS-aware check for directory existence. Should fix issue 511.
|
changeset |
files
|
Wed, 06 Mar 2013 13:03:11 -0500 |
nemo |
skip frozen hogs in switch
|
changeset |
files
|
Wed, 06 Mar 2013 12:55:48 -0500 |
nemo |
Add missing feedback button translation
|
changeset |
files
|
Wed, 06 Mar 2013 11:13:18 -0500 |
nemo |
This has bothered me for the longest time. Move texture so it doesn't overlap. I'd initially had a test for isPaused, but jumping texture bothered me.
|
changeset |
files
|
Wed, 06 Mar 2013 16:48:03 +0100 |
koda |
our cmake modules have become good enough, prefer them over system ones
|
changeset |
files
|
Wed, 06 Mar 2013 16:47:31 +0100 |
koda |
Backed out changeset 4cccc0520988
|
changeset |
files
|
Wed, 06 Mar 2013 16:42:56 +0100 |
koda |
our cmake modules have become good enough, prefer them over system ones
|
changeset |
files
|
Wed, 06 Mar 2013 16:40:56 +0100 |
koda |
write FindGHC.cmake for haskell stuff
|
changeset |
files
|
Wed, 06 Mar 2013 09:42:20 -0500 |
nemo |
*sigh* I always forget to pull when AFK for a while. btw. why are we still keeping binaries in here? ☹
|
changeset |
files
|
Wed, 06 Mar 2013 15:09:29 +0100 |
koda |
user correct variable and slimmer test, version typos, .dll.a updated
|
changeset |
files
|
Wed, 06 Mar 2013 08:26:14 -0500 |
nemo |
extend time a bit. move to defrosting on team's turn. fairer than using round order I think.
|
changeset |
files
|