Sat, 22 Apr 2017 20:37:51 +0200 |
Wuzzy |
Backed out changeset 071a05275798
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Sat, 22 Apr 2017 19:30:24 +0200 |
Wuzzy |
Fix warning caused in uGearsHedgehog.pas
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Sat, 22 Apr 2017 18:58:25 +0200 |
Wuzzy |
Replace hardcoded max. ammo index in Highlander with AmmoTypeMax
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Sat, 22 Apr 2017 18:36:57 +0200 |
Wuzzy |
Lua variable: AmmoTypeMax (maximum ammo type ID for iterating)
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Sat, 22 Apr 2017 18:12:58 +0200 |
Wuzzy |
Make sticky mines fall off the map when frozen
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Sat, 22 Apr 2017 18:00:57 +0200 |
Wuzzy |
Freezer allows to freeze sticky mines (currently only disables them)
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Sat, 22 Apr 2017 04:17:51 +0200 |
Wuzzy |
Stretch teamselwidget across whole page in local multiplayer page
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Sat, 22 Apr 2017 02:33:32 +0200 |
Wuzzy |
Allow to press [Precise]+[Slot] to cycle through weapons in reverse order
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Fri, 21 Apr 2017 17:54:28 +0200 |
Wuzzy |
Only select from default graves and forts for new themes
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Fri, 21 Apr 2017 17:42:09 +0200 |
Wuzzy |
Add DLC filtering in DataManager.cpp and namegen.cpp
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Thu, 20 Apr 2017 11:22:29 -0400 |
nemo |
For testing purposes, drop tointeger and pushint since Lua uses ptrdiff causing inconsistent behaviour if we try to get a longword value from tointeger on 64 bit vs 32bit. This should improve script reliability a bit
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Thu, 20 Apr 2017 02:38:45 +0200 |
Wuzzy |
Make health gain message translatable
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