Wed, 17 Dec 2014 19:02:33 +0100 |
sheepluva |
dark magic: make "continue" statement work in pas2c-parsed for-loops. (would skip iteration and lead to infinite loops before)
|
changeset |
files
|
Wed, 17 Dec 2014 14:56:14 +0100 |
sheepluva |
cleanup speech bubble code a little. this fixes issue 719
|
changeset |
files
|
Wed, 17 Dec 2014 08:36:55 +0100 |
sheepluva |
ClimbHome mission preview by wuzzy
|
changeset |
files
|
Wed, 17 Dec 2014 07:35:39 +0100 |
sheepluva |
update changelog
|
changeset |
files
|
Tue, 16 Dec 2014 23:41:26 +0100 |
sheepluva |
merge'n'magic
|
changeset |
files
|
Tue, 16 Dec 2014 14:32:53 -0500 |
nemo |
just in case. one more nil check
|
changeset |
files
|
Tue, 16 Dec 2014 14:29:25 -0500 |
nemo |
aaaand where it was actually crashing
|
changeset |
files
|
Tue, 16 Dec 2014 14:23:24 -0500 |
nemo |
Add nil checks on HHGear to rope steps.
|
changeset |
files
|
Tue, 16 Dec 2014 22:30:17 +0100 |
sheepluva |
Issue 871 in hedgewars: "Hedgehog dropping into water while still attached to a rope makes engine crash"
|
changeset |
files
|
Tue, 16 Dec 2014 08:04:18 -0500 |
nemo |
add a couple of onGearDamage callbacks to mine/barrel fall damage
|
changeset |
files
|
Mon, 15 Dec 2014 20:03:20 +0100 |
wuzzy |
Issue 867: Update German mission strings
|
changeset |
files
|
Mon, 15 Dec 2014 19:38:54 +0100 |
sheepluva |
small code tweak
|
changeset |
files
|
Mon, 15 Dec 2014 19:37:44 +0100 |
sheepluva |
fix for Issue 855: Failure to teleport rarely makes engine crash
|
changeset |
files
|
Mon, 15 Dec 2014 16:11:18 +0100 |
sheepluva |
Issue 829: Drill rocket drilling dust is slightly misplaced
|
changeset |
files
|
Mon, 15 Dec 2014 15:24:26 +0100 |
sheepluva |
Issue 852: Using blowtorch to dig through the wrap-around border in caves fails miserably
|
changeset |
files
|
Mon, 15 Dec 2014 20:45:42 +0900 |
mikade |
Some fixes and (really lazy) fixes
|
changeset |
files
|
Sun, 14 Dec 2014 21:54:54 +0100 |
sheepluva |
Issue 768: Bee: Camera focus lost
|
changeset |
files
|
Sun, 14 Dec 2014 20:11:36 +0100 |
sheepluva |
Issue 865: gfResetHealth is not exposed to Lua
|
changeset |
files
|
Sun, 14 Dec 2014 12:26:16 +0900 |
mikade |
make use of onGearWaterSkip
|
changeset |
files
|
Sun, 14 Dec 2014 03:32:11 +0100 |
sheepluva |
Issue 755: Lua API: Add ammo type parameter for onHogAttack
|
changeset |
files
|
Sun, 14 Dec 2014 03:16:40 +0100 |
sheepluva |
lua API event: onGearWaterSkip
|
changeset |
files
|
Sun, 14 Dec 2014 02:37:30 +0100 |
sheepluva |
remove links from doxygen project number as doxygen escapes them now
|
changeset |
files
|
Sat, 13 Dec 2014 20:12:55 +0300 |
unc0rr |
Some ru l10n updates
|
changeset |
files
|
Sat, 13 Dec 2014 10:05:50 -0500 |
nemo |
use TeamsCount instead of cMaxTeams in a few loops
|
changeset |
files
|
Fri, 12 Dec 2014 09:51:58 +0100 |
Gianfranco Costamagna |
Use notice and skip join on irc
|
changeset |
files
|
Thu, 11 Dec 2014 21:32:24 -0500 |
nemo |
remove a not that somehow magically appeared in a prior commit.
|
changeset |
files
|
Thu, 11 Dec 2014 22:22:40 +0100 |
sheepluva |
make camera in wrap mode a bit smarter
|
changeset |
files
|
Thu, 11 Dec 2014 20:46:45 +0100 |
sheepluva |
world edge tweakes/fixes
|
changeset |
files
|
Thu, 11 Dec 2014 17:50:05 +0100 |
sheepluva |
fix size of PtrInt. enable tests for pas2c (all passing now)
|
changeset |
files
|
Thu, 11 Dec 2014 15:20:23 +0100 |
sheepluva |
pas2c doesn't like semi-colons after repeat
|
changeset |
files
|
Thu, 11 Dec 2014 07:52:51 -0500 |
nemo |
fix copypasta
|
changeset |
files
|
Thu, 11 Dec 2014 13:35:35 +0100 |
sheepluva |
let sinegun bounce on weBounce
|
changeset |
files
|
Thu, 11 Dec 2014 21:00:42 +0900 |
mikade |
Add (and slightly tweak) Wuzzy's Target Practice missions
|
changeset |
files
|
Thu, 11 Dec 2014 20:38:03 +0900 |
mikade |
Wuzzy's changes to stats for some of the training missions.
|
changeset |
files
|
Thu, 11 Dec 2014 10:33:49 +0100 |
sheepluva |
cont.
|
changeset |
files
|
Thu, 11 Dec 2014 10:22:51 +0100 |
sheepluva |
wrap explosions!
|
changeset |
files
|
Thu, 11 Dec 2014 09:50:31 +0100 |
sheepluva |
wrap sinegun
|
changeset |
files
|
Thu, 11 Dec 2014 01:39:29 +0100 |
wuzzy |
Issue 848: Minor translation update for German (misc files)
|
changeset |
files
|
Thu, 11 Dec 2014 01:24:27 +0100 |
sheepluva |
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
|
changeset |
files
|
Wed, 10 Dec 2014 22:33:09 +0100 |
sheepluva |
small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision
|
changeset |
files
|
Wed, 10 Dec 2014 20:03:28 +0100 |
sheepluva |
remove redundant check
|
changeset |
files
|
Wed, 10 Dec 2014 19:44:01 +0100 |
sheepluva |
merge FreeTexture into FreeAndNilTexture
|
changeset |
files
|
Wed, 10 Dec 2014 08:05:45 -0500 |
nemo |
put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
|
changeset |
files
|
Tue, 09 Dec 2014 22:56:34 -0500 |
nemo |
Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
|
changeset |
files
|
Mon, 08 Dec 2014 21:57:06 +0100 |
sheepluva |
make sure view limits are updated at start of game
|
changeset |
files
|
Mon, 08 Dec 2014 15:02:43 -0500 |
nemo |
skip a bunch of stuff not applicable to cleanup
|
changeset |
files
|
Mon, 08 Dec 2014 23:00:13 +0300 |
unc0rr |
Normalize to length of _1_9 to avoid endless normalization leading to fire particles floating midair indefinitely
|
changeset |
files
|
Mon, 08 Dec 2014 14:52:56 -0500 |
nemo |
HedgehogDamaged calls CurrentHedgehog
|
changeset |
files
|
Mon, 08 Dec 2014 17:43:27 +0100 |
sheepluva |
clean up fonts
|
changeset |
files
|
Mon, 08 Dec 2014 11:20:31 -0500 |
nemo |
sheepluva is right
|
changeset |
files
|
Mon, 08 Dec 2014 10:55:56 -0500 |
nemo |
oh, probably need nil checks here too
|
changeset |
files
|
Mon, 08 Dec 2014 10:30:20 -0500 |
nemo |
init timer to 0
|
changeset |
files
|
Mon, 08 Dec 2014 10:24:06 -0500 |
nemo |
meh. will persevere. DeleteGear can't call that much stuff...
|
changeset |
files
|
Mon, 08 Dec 2014 10:14:47 -0500 |
nemo |
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
|
changeset |
files
|
Mon, 08 Dec 2014 09:35:14 -0500 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
|
changeset |
files
|
Sun, 07 Dec 2014 14:36:28 -0500 |
nemo |
Add that "make screenshots of Land/LandPixels" thing for map creators
|
changeset |
files
|
Sat, 06 Dec 2014 10:41:33 -0500 |
nemo |
pretty sure the other teams need stats at 0 for the graph to look right
|
changeset |
files
|
Fri, 05 Dec 2014 15:30:34 +0100 |
sheepluva |
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
|
changeset |
files
|
Fri, 05 Dec 2014 23:01:27 +0900 |
mikade |
Add another (test) map
|
changeset |
files
|
Fri, 05 Dec 2014 02:39:25 +0100 |
sheepluva |
some translation tweaks
|
changeset |
files
|
Fri, 05 Dec 2014 02:21:35 +0100 |
sheepluva |
better initial camera position
|
changeset |
files
|
Fri, 05 Dec 2014 02:20:33 +0100 |
sheepluva |
darken wrapped world etc. some more
|
changeset |
files
|
Fri, 05 Dec 2014 02:19:30 +0100 |
sheepluva |
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
|
changeset |
files
|
Thu, 04 Dec 2014 20:15:03 +0100 |
sheepluva |
flake FrameTicks value of 0 now indicades that the frame should not be changed
|
changeset |
files
|
Thu, 04 Dec 2014 11:19:38 -0500 |
nemo |
☹
|
changeset |
files
|
Thu, 04 Dec 2014 11:11:17 -0500 |
nemo |
Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
|
changeset |
files
|
Wed, 03 Dec 2014 18:49:10 +0100 |
sheepluva |
pas2c-whoops
|
changeset |
files
|
Wed, 03 Dec 2014 18:32:37 +0100 |
sheepluva |
add warning to logs when tests terminates prematurely
|
changeset |
files
|
Wed, 03 Dec 2014 18:22:57 +0100 |
sheepluva |
oops, didn't mean to commit that
|
changeset |
files
|
Wed, 03 Dec 2014 18:18:37 +0100 |
sheepluva |
unexpected return from lua test should not return exit status 0
|
changeset |
files
|
Wed, 03 Dec 2014 17:59:31 +0100 |
sheepluva |
tweaking the lua test function thingy
|
changeset |
files
|
Wed, 03 Dec 2014 11:32:18 -0500 |
nemo |
set globals in commandline lua
|
changeset |
files
|
Thu, 18 Dec 2014 00:03:53 +0300 |
unc0rr |
Schemes list combobox with their names
qmlfrontend
|
changeset |
files
|
Wed, 03 Dec 2014 17:09:04 +0100 |
sheepluva |
fix some things I messed up with the drawing functions
|
changeset |
files
|
Sun, 07 Dec 2014 22:22:39 +0300 |
unc0rr |
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
qmlfrontend
|
changeset |
files
|
Tue, 02 Dec 2014 23:55:20 +0100 |
sheepluva |
update changelog
|
changeset |
files
|
Thu, 04 Dec 2014 00:34:40 +0300 |
unc0rr |
Script combobox.wiki
qmlfrontend
|
changeset |
files
|
Tue, 02 Dec 2014 23:33:28 +0100 |
sheepluva |
move functionality of Draw.lua into engine
|
changeset |
files
|
Wed, 03 Dec 2014 23:36:18 +0300 |
unc0rr |
Finish combobox implementation (except for visual part)
qmlfrontend
|
changeset |
files
|
Tue, 02 Dec 2014 22:11:22 +0100 |
sheepluva |
make tests use Draw.lua for now too
|
changeset |
files
|
Wed, 03 Dec 2014 00:20:21 +0300 |
unc0rr |
Some more progress at custom combobox
qmlfrontend
|
changeset |
files
|
Tue, 02 Dec 2014 16:45:26 -0500 |
nemo |
forgot this one.
|
changeset |
files
|
Wed, 03 Dec 2014 00:07:33 +0300 |
unc0rr |
merge default
qmlfrontend
|
changeset |
files
|
Tue, 02 Dec 2014 20:20:04 +0100 |
sheepluva |
oops, IOResult is a function in pascal, but not in pas2c
|
changeset |
files
|
Tue, 02 Dec 2014 14:26:16 -0500 |
nemo |
Sheepluva thought this was worth adding.
|
changeset |
files
|
Tue, 02 Dec 2014 13:29:06 -0500 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
|
changeset |
files
|
Tue, 02 Dec 2014 12:02:20 +0300 |
unC0Rr |
Fix FULLMAPCONFIG message
|
changeset |
files
|
Mon, 01 Dec 2014 23:09:35 +0100 |
sheepluva |
update land texture /after/ smoothing
|
changeset |
files
|
Mon, 01 Dec 2014 19:24:40 +0100 |
sheepluva |
fix despeckle
|
changeset |
files
|
Mon, 01 Dec 2014 17:55:09 +0100 |
sheepluva |
weapon set: Shoppa Pro
|
changeset |
files
|
Mon, 01 Dec 2014 11:11:19 -0500 |
nemo |
This should probably fix multiplayer desync, but is the result of fiddling while pretty sick/feverish so, needs testing, and the water/scaling stuff is disabled.
|
changeset |
files
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Mon, 01 Dec 2014 13:07:42 +0300 |
unC0Rr |
oops
|
changeset |
files
|
Mon, 01 Dec 2014 11:37:28 +0900 |
mikade |
some friendly updates to TechRacer
|
changeset |
files
|
Sun, 30 Nov 2014 23:32:55 +0100 |
sheepluva |
turns out IOResult is actually IOResult() - a function that clears its result after each call
|
changeset |
files
|
Sun, 30 Nov 2014 22:48:28 +0100 |
sheepluva |
oops, fix logging. had = instead of <> in an error check
|
changeset |
files
|
Sun, 30 Nov 2014 16:18:19 -0500 |
nemo |
*sigh*
|
changeset |
files
|
Sun, 30 Nov 2014 16:06:39 -0500 |
nemo |
stricter skip
|
changeset |
files
|
Sun, 30 Nov 2014 23:36:22 +0300 |
unc0rr |
Limit fire particles speed to 2
|
changeset |
files
|
Sun, 30 Nov 2014 21:32:24 +0100 |
sheepluva |
fix for Issue 840: Basic Training - Grenade is failing to dismiss team
|
changeset |
files
|
Sun, 30 Nov 2014 15:30:51 -0500 |
nemo |
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
|
changeset |
files
|
Sun, 30 Nov 2014 21:15:46 +0100 |
sheepluva |
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
|
changeset |
files
|
Sun, 30 Nov 2014 15:12:59 -0500 |
nemo |
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
|
changeset |
files
|
Sun, 30 Nov 2014 15:07:01 -0500 |
nemo |
add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
|
changeset |
files
|
Sun, 30 Nov 2014 14:41:40 -0500 |
nemo |
Should prevent desync hopefully. Thanks unc0rr
|
changeset |
files
|
Sun, 30 Nov 2014 17:20:37 +0100 |
sheepluva |
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
|
changeset |
files
|
Sat, 29 Nov 2014 21:29:32 -0500 |
nemo |
oh right, forgot sheepluva had fixed ice
|
changeset |
files
|
Sun, 30 Nov 2014 02:41:49 +0100 |
sheepluva |
give sea world edges some icegun love
|
changeset |
files
|
Sat, 29 Nov 2014 21:29:11 -0500 |
nemo |
Wuzzy's changes to climbhome w/ some tweaks by me
|
changeset |
files
|
Sat, 29 Nov 2014 15:30:33 -0500 |
nemo |
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
|
changeset |
files
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Sat, 29 Nov 2014 14:57:07 -0500 |
nemo |
Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
|
changeset |
files
|
Sat, 29 Nov 2014 14:00:40 -0500 |
nemo |
duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
|
changeset |
files
|
Sat, 29 Nov 2014 18:56:42 +0100 |
sheepluva |
don't drown unplaced hedgehogs. thanks to zimmux and Wohlstand for reporting
|
changeset |
files
|
Sat, 29 Nov 2014 18:14:49 +0100 |
sheepluva |
some moar mergin'
|
changeset |
files
|
Sat, 29 Nov 2014 18:13:49 +0100 |
sheepluva |
super-filthy hack to allow pas2c to fallback to writing to stderr.
|
changeset |
files
|
Sat, 29 Nov 2014 17:33:51 +0100 |
sheepluva |
oops. no need to (re)open stderr I guess
|
changeset |
files
|
Sat, 29 Nov 2014 15:38:28 +0100 |
sheepluva |
make the code, which was supposed to iterate file log number (if no access) and fallback to stderr in worst case rather than segfault, actually work
|
changeset |
files
|
Sat, 29 Nov 2014 15:25:09 +0100 |
sheepluva |
give variable with unit-wide scope a better name than just 'f'
|
changeset |
files
|
Sat, 29 Nov 2014 09:45:02 -0500 |
nemo |
Mix up the quick game terrain a bit.
|
changeset |
files
|
Sat, 29 Nov 2014 14:37:31 +0100 |
sheepluva |
mergeception
|
changeset |
files
|
Sat, 29 Nov 2014 09:39:35 -0500 |
nemo |
merge
|
changeset |
files
|
Sat, 29 Nov 2014 05:25:34 +0100 |
sheepluva |
merge
|
changeset |
files
|
Fri, 28 Nov 2014 18:11:31 +0100 |
sheepluva |
Merge pull request #21 from LocutusOfBorg/exclude-git
|
changeset |
files
|
Sat, 29 Nov 2014 05:24:47 +0100 |
sheepluva |
map halt(t) to exit(t) rather than assert(0). all test cases except gravity pass with pas2c now
|
changeset |
files
|
Fri, 28 Nov 2014 18:09:12 +0100 |
Gianfranco Costamagna |
Excluding .git directory from the source tarball creation
|
changeset |
files
|
Sat, 29 Nov 2014 05:15:27 +0100 |
sheepluva |
more fixing and allow pas2c to run tests. they will still fail though - engine does not exit with the specified exit codes, also data types are messed up
|
changeset |
files
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Fri, 28 Nov 2014 17:38:18 +0100 |
sheepluva |
Merge pull request #20 from LocutusOfBorg/tests
|
changeset |
files
|
Sat, 29 Nov 2014 03:13:06 +0100 |
sheepluva |
some more fixing
|
changeset |
files
|
Fri, 28 Nov 2014 16:03:35 +0100 |
Gianfranco Costamagna |
Disable testing if BUILD_ENGINE_C=ON (they fail)
|
changeset |
files
|
Sat, 29 Nov 2014 01:19:29 +0100 |
sheepluva |
fix some pas2c related issues
|
changeset |
files
|
Wed, 26 Nov 2014 13:10:09 +0100 |
Gianfranco Costamagna |
Verbose tests
|
changeset |
files
|
Fri, 28 Nov 2014 21:30:36 -0500 |
nemo |
fix invulnerability check for shotgun
|
changeset |
files
|
Tue, 25 Nov 2014 12:09:15 +0100 |
Gianfranco Costamagna |
Add testsuite
|
changeset |
files
|
Fri, 28 Nov 2014 14:58:33 -0500 |
nemo |
zopfli compression for images where the win was 10+% and the files would be included in the release
|
changeset |
files
|
Thu, 27 Nov 2014 22:06:51 +0100 |
Janne Uusitupa |
finnish translation fixes
|
changeset |
files
|
Thu, 27 Nov 2014 22:32:03 +0900 |
mikade |
Added TechRacer (still needs a lot of love), updated changelog
|
changeset |
files
|
Thu, 27 Nov 2014 13:20:52 +0100 |
sheepluva |
new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
|
changeset |
files
|
Wed, 26 Nov 2014 14:20:53 +0100 |
sheepluva |
move fixed test case out of 'todo'
|
changeset |
files
|
Tue, 25 Nov 2014 16:46:44 -0500 |
nemo |
Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
|
changeset |
files
|
Tue, 25 Nov 2014 15:20:06 +0100 |
sheepluva |
move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/'
|
changeset |
files
|
Tue, 25 Nov 2014 22:38:19 +0900 |
mikade |
Add scheme and weaponset for Construction Mode.
|
changeset |
files
|
Mon, 24 Nov 2014 22:33:44 +0100 |
sheepluva |
test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit
|
changeset |
files
|
Mon, 24 Nov 2014 20:44:45 +0100 |
sheepluva |
fix for Issue 828: Manual placement animation is drawn twice
|
changeset |
files
|
Mon, 24 Nov 2014 04:16:28 +0100 |
sheepluva |
merge
|
changeset |
files
|
Sun, 23 Nov 2014 18:25:11 -0500 |
nemo |
make seduction thaw a frozen hog.
|
changeset |
files
|
Sun, 23 Nov 2014 18:10:15 -0500 |
nemo |
prevent seduction of frozen hogs
|
changeset |
files
|
Mon, 24 Nov 2014 04:14:06 +0100 |
Janne Uusitupa |
finnish translation update
|
changeset |
files
|
Sun, 23 Nov 2014 18:38:49 +0100 |
sheepluva |
small cleanup
|
changeset |
files
|
Sun, 23 Nov 2014 18:16:54 +0100 |
sheepluva |
Lua API:
|
changeset |
files
|
Sun, 23 Nov 2014 16:13:35 +0100 |
sheepluva |
add translation for "New Account" and strip trailing whitespaces
|
changeset |
files
|
Sun, 23 Nov 2014 15:53:10 +0100 |
Janne Uusitupa |
finnish translation update
|
changeset |
files
|
Sun, 23 Nov 2014 15:40:42 +0100 |
sheepluva |
update german translation
|
changeset |
files
|
Sun, 23 Nov 2014 15:40:13 +0100 |
sheepluva |
this string was untranslatable. thanks to siilimestari for pointing that out
|
changeset |
files
|
Sun, 23 Nov 2014 05:03:11 +0100 |
sheepluva |
don't flash frontend on hilight - while in-game
|
changeset |
files
|
Sun, 23 Nov 2014 03:58:56 +0100 |
sheepluva |
fix pas2c(?)
|
changeset |
files
|
Sun, 23 Nov 2014 03:53:25 +0100 |
sheepluva |
remove unimplemented ban action from user context menu
|
changeset |
files
|
Sun, 23 Nov 2014 03:41:37 +0100 |
sheepluva |
fix some indentation
|
changeset |
files
|
Sun, 23 Nov 2014 03:38:15 +0100 |
sheepluva |
fix view limits in stereo 3d
|
changeset |
files
|
Sun, 23 Nov 2014 02:15:57 +0100 |
sheepluva |
fix for issue 234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
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files
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Sat, 22 Nov 2014 22:35:21 +0100 |
sheepluva |
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
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files
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Sat, 22 Nov 2014 21:31:09 +0100 |
sheepluva |
crate hat. partly based on Hadashi's draft
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files
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Sat, 22 Nov 2014 18:06:44 +0100 |
sheepluva |
changelog
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files
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Sat, 22 Nov 2014 17:46:04 +0100 |
Vatten |
desync fix for Continental Supplies
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files
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Sat, 22 Nov 2014 10:22:07 -0500 |
nemo |
Avoid promoting violence to hedgehogs. At least once a year.
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files
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Sat, 22 Nov 2014 04:15:16 +0100 |
sheepluva |
tomato hat
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files
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Fri, 21 Nov 2014 19:09:45 +0100 |
sheepluva |
password flag was the wrong way around
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files
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Fri, 21 Nov 2014 02:03:19 +0100 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
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files
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Thu, 20 Nov 2014 16:38:43 +0100 |
Wohlstand |
policegirl hat
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files
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Wed, 19 Nov 2014 14:43:57 -0500 |
nemo |
add feature size slider to disable list
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files
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Wed, 19 Nov 2014 02:48:11 +0100 |
sheepluva |
tweaking changelog
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files
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Sat, 22 Nov 2014 00:55:01 +0300 |
unc0rr |
Attempt on a custom combobox
qmlfrontend
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files
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Wed, 19 Nov 2014 02:00:47 +0100 |
sheepluva |
make gear ability to speak somewhat less ironic
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files
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Wed, 19 Nov 2014 00:38:14 +0300 |
unc0rr |
getScriptsList implementation
qmlfrontend
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files
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Wed, 19 Nov 2014 01:36:59 +0100 |
sheepluva |
update changelog a little
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files
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Tue, 18 Nov 2014 23:39:30 +0300 |
unc0rr |
merge default
qmlfrontend
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files
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Tue, 18 Nov 2014 02:57:47 +0100 |
sheepluva |
chat: fix some glitches, add /togglechat command for changing chat visibility
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files
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Tue, 18 Nov 2014 01:51:40 +0100 |
sheepluva |
fixes to chat input history: remember all inputs, don not remember duplicates
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files
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Mon, 17 Nov 2014 23:23:10 +0100 |
sheepluva |
fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
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files
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Tue, 18 Nov 2014 00:32:39 +0300 |
unc0rr |
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
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files
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Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
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files
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Sun, 16 Nov 2014 22:23:28 +0100 |
sheepluva |
some gravity script fixes
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files
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Sun, 16 Nov 2014 17:56:27 +0100 |
sheepluva |
add bounce effect to bouncy world edges
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files
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Sun, 16 Nov 2014 17:23:58 +0100 |
sheepluva |
I'm such a dirty boi... cleaning up my own mess a little
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files
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Sun, 16 Nov 2014 17:07:13 +0100 |
sheepluva |
fix health crate collision
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files
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Sun, 16 Nov 2014 00:57:05 +0300 |
unc0rr |
This helps too
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files
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Sat, 15 Nov 2014 23:56:32 +0300 |
unc0rr |
hmpf
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files
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Sat, 15 Nov 2014 23:56:08 +0300 |
unc0rr |
Oops
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files
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Sat, 15 Nov 2014 22:19:38 +0300 |
unc0rr |
Fix difference in map generation between fpc and pas2c engine
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files
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Sat, 15 Nov 2014 09:43:21 -0500 |
nemo |
per template dab vals
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files
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Sat, 15 Nov 2014 09:38:51 -0500 |
nemo |
oups
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files
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Sat, 15 Nov 2014 09:26:08 -0500 |
nemo |
modestly randomise dab, bump points again.
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files
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Sat, 15 Nov 2014 13:52:07 +0300 |
unc0rr |
Model file for coverity checks
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files
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Sat, 15 Nov 2014 13:39:58 +0300 |
unc0rr |
[PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
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files
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Sat, 15 Nov 2014 12:21:43 +0300 |
unc0rr |
Fix use of uninitialized variable
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files
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Sat, 15 Nov 2014 01:30:40 +0300 |
unc0rr |
- Comment out getrandom in addgear for hedgehog, causes preview-game desync
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files
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Fri, 14 Nov 2014 17:00:47 +0300 |
unC0Rr |
Fix warnings given by 32-bit fpc
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files
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Wed, 12 Nov 2014 22:47:43 +0900 |
mikade |
oops
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files
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Tue, 11 Nov 2014 17:25:47 -0500 |
nemo |
lfObjMask is only used when flood filling
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files
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Tue, 11 Nov 2014 17:00:34 -0500 |
nemo |
flip slider for perlin
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files
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Tue, 11 Nov 2014 23:57:46 +0300 |
unc0rr |
Fix some stuff from coverity
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files
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Tue, 11 Nov 2014 21:55:38 +0100 |
sheepluva |
check for new Qt req in cmake files
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files
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Tue, 11 Nov 2014 21:46:17 +0100 |
Safa |
automatic RTL based on locale
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files
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Tue, 11 Nov 2014 21:45:20 +0100 |
sheepluva |
raise/fix build reqs
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files
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Tue, 11 Nov 2014 21:22:23 +0100 |
sheepluva |
fix one of my translation related brainfarts
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files
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Mon, 10 Nov 2014 21:57:44 +0300 |
unc0rr |
You can't just exit function which is supposed to do copy
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files
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Mon, 10 Nov 2014 13:54:57 -0500 |
nemo |
strip styling for the slider, since it won't be put over the button
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files
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Mon, 10 Nov 2014 10:22:03 -0500 |
nemo |
Since unc0rr is quiet, try to avoid the assert
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files
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Mon, 10 Nov 2014 01:05:36 +0300 |
unc0rr |
- Not only that, nemo, not only that (.cpp)
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files
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Sun, 09 Nov 2014 17:01:05 -0500 |
nemo |
oh. one more param
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files
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Sun, 09 Nov 2014 16:38:26 -0500 |
nemo |
Copypasta to hopefully hook up net sync correctly.
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files
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Sun, 09 Nov 2014 15:52:09 -0500 |
nemo |
hookup perlin
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files
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Sun, 09 Nov 2014 23:44:13 +0300 |
unc0rr |
Fix use of uninitialized variables (fixes straight lines in maze gen aswell)
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files
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Sun, 09 Nov 2014 14:58:43 -0500 |
nemo |
Fiddling with slider, unbreak maze. Next to mess around w/ perlin params.
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files
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Sun, 09 Nov 2014 14:33:31 -0500 |
nemo |
merge...
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files
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Sat, 08 Nov 2014 15:20:54 +0100 |
sheepluva |
Merge pull request #19 from LocutusOfBorg/update-translation
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files
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Sat, 08 Nov 2014 14:56:21 +0100 |
Gianfranco Costamagna |
Update italian translation
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files
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Sat, 08 Nov 2014 14:26:20 +0100 |
Gianfranco Costamagna |
Remove obsolete translations
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files
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Sat, 08 Nov 2014 11:26:16 -0500 |
nemo |
Partially hook up feature size so horrorcat has something to test.
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files
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Sat, 08 Nov 2014 10:11:16 -0500 |
nemo |
sheepluva and unc0rr didn't like the idea of slider over preview.
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files
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Sat, 08 Nov 2014 12:19:35 +0100 |
sheepluva |
Merge pull request #13 from LocutusOfBorg/fix-license
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files
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Sat, 08 Nov 2014 09:44:02 -0500 |
nemo |
Forgot the mission description.
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files
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Sat, 08 Nov 2014 12:10:37 +0100 |
sheepluva |
Merge pull request #14 from LocutusOfBorg/fix-desktop
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files
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Sat, 08 Nov 2014 00:17:57 +0100 |
sheepluva |
Merge pull request #18 from LocutusOfBorg/update-translation
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files
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Mon, 03 Nov 2014 07:26:47 -0500 |
nemo |
swap off/on
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files
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Mon, 03 Nov 2014 07:22:21 -0500 |
nemo |
Merge of unc0rr's last change against default.
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files
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Fri, 07 Feb 2014 11:39:31 +0100 |
Gianfranco Costamagna |
Added two copyrights on gameServer
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files
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Sun, 02 Nov 2014 23:36:01 +0300 |
unC0Rr |
Fix map preview desync
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files
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Sat, 01 Nov 2014 11:20:37 -0400 |
nemo |
A slider for controlling things like bumpiness of map and tunnel sizes.
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files
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Fri, 31 Oct 2014 19:35:55 +0100 |
Gianfranco Costamagna |
Update italian translation
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files
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Fri, 24 Jan 2014 12:05:39 +0100 |
Gianfranco Costamagna |
Added copyrights to gameServer directory
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files
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Fri, 24 Jan 2014 15:37:40 +0100 |
Gianfranco Costamagna |
Fixed desktop file By adding an xpm icon
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files
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Sun, 09 Nov 2014 23:02:21 +0300 |
unc0rr |
Scripts list module
qmlfrontend
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files
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Thu, 30 Oct 2014 18:47:51 -0400 |
wuzzy |
Updates to german translation
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files
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Mon, 03 Nov 2014 23:56:51 +0300 |
unc0rr |
Theme can be changed
qmlfrontend
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files
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Thu, 30 Oct 2014 15:09:49 -0400 |
nemo |
Add Auto Camera messages to localisation
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files
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Mon, 03 Nov 2014 23:36:53 +0300 |
unc0rr |
Allow using right button or wheel to change team color
qmlfrontend
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files
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Tue, 28 Oct 2014 10:27:35 -0400 |
nemo |
Remove loc() called with a variable.
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files
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Mon, 03 Nov 2014 00:01:02 +0300 |
unc0rr |
Show team color in teams list widget, also allow to change it on mouse click
qmlfrontend
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files
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Tue, 28 Oct 2014 10:17:49 -0400 |
nemo |
Update Qt strings too
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files
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Sat, 01 Nov 2014 22:51:07 +0300 |
unc0rr |
- Store index of color instead of its value
qmlfrontend
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files
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Tue, 28 Oct 2014 09:56:28 -0400 |
nemo |
Update locale to latest strings. This does NOT include the string format improvement.
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files
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