Mon, 12 May 2008 19:49:36 +0000 |
unc0rr |
- Continue preparation for implementing attack from rope and parachute
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Mon, 12 May 2008 15:00:20 +0000 |
unc0rr |
Some preparation work for attacking from rope, parachute and etc.
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files
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Sun, 11 May 2008 19:30:40 +0000 |
unc0rr |
Remove AltSlot and AltAmmo fields of Hedgehog record, as they are not actually needed
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Sun, 11 May 2008 19:21:58 +0000 |
unc0rr |
Timer as hedgehog message (avoid possible desync in very rare cases)
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Sat, 10 May 2008 16:26:53 +0000 |
unc0rr |
Implement whip weapon
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Sat, 10 May 2008 14:46:02 +0000 |
unc0rr |
Initial implementation of mortar
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files
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Sat, 10 May 2008 13:44:30 +0000 |
unc0rr |
Use default ammostore string size for weapons number instead of predefined const
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Fri, 09 May 2008 20:03:53 +0000 |
unc0rr |
Remove temporary debug messages
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files
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Fri, 09 May 2008 12:58:10 +0000 |
unc0rr |
If there's more hedgehogs in AI's team than in others, then it will be less afraid to give damage to friend hedgehog
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Thu, 08 May 2008 22:44:05 +0000 |
unc0rr |
Remove recently added debug, as cluster bomb issue is fixed
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files
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Thu, 08 May 2008 21:27:59 +0000 |
unc0rr |
It looks like fix for cluster bomb issue...
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files
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Thu, 08 May 2008 20:54:04 +0000 |
unc0rr |
- Small optimization to hwFloat
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files
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Thu, 08 May 2008 20:30:34 +0000 |
unc0rr |
Fix handling '/skip' command during net game
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files
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Thu, 08 May 2008 18:38:52 +0000 |
unc0rr |
- Small optimization in hwFloat
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files
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