Sun, 30 Aug 2009 13:53:27 +0000 |
nemo |
An experiment with increasing number of caves by selecting a few potential non-cave maps and adding to the cave map array. Ones selected here might not actually be that playable as caves.
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Sun, 30 Aug 2009 08:04:59 +0000 |
unc0rr |
Some preparation for room control delegation support
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Fri, 28 Aug 2009 02:52:26 +0000 |
koda |
fix windows compilation with dll (frontend and engine)
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Thu, 27 Aug 2009 17:33:01 +0000 |
unc0rr |
Change password dialog to be more informative
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Thu, 27 Aug 2009 17:26:21 +0000 |
unc0rr |
Ask user for a nickname on first run, suggest login name
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Thu, 27 Aug 2009 12:59:21 +0000 |
unc0rr |
Add respawning mines mode as a hack.
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Wed, 26 Aug 2009 20:32:27 +0000 |
nemo |
Lower bound on speech text width for proper rendering
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Tue, 25 Aug 2009 20:54:11 +0000 |
nemo |
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
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Mon, 24 Aug 2009 22:57:59 +0000 |
nemo |
correct typo found by Smaxx
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Sun, 23 Aug 2009 12:01:55 +0000 |
unc0rr |
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
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Wed, 19 Aug 2009 18:55:40 +0000 |
koda |
improved fix for right click on mac
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Wed, 19 Aug 2009 15:17:21 +0000 |
koda |
restored volumen control (hoorray)
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Wed, 19 Aug 2009 13:49:47 +0000 |
koda |
rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
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Tue, 18 Aug 2009 09:59:19 +0000 |
unc0rr |
Optimize many sprites
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