Thu, 15 Jan 2015 11:48:28 +0100 |
Gianfranco Costamagna |
Add RelWithDebInfo for debugging purposes
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changeset |
files
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Tue, 06 Jan 2015 16:38:39 +0100 |
sheepluva |
merge git head
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changeset |
files
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Tue, 06 Jan 2015 15:16:34 +0100 |
sheepluva |
Merge pull request #29 from LocutusOfBorg/bad-fix-segfault
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changeset |
files
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Tue, 06 Jan 2015 03:41:10 +0100 |
Gianfranco Costamagna |
Unify _P flags
|
changeset |
files
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Tue, 06 Jan 2015 12:52:37 +0300 |
unc0rr |
Fix handling of perlin mapgen
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changeset |
files
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Sat, 29 Nov 2014 14:53:41 +0100 |
Gianfranco Costamagna |
Fix segfault when BUILD_ENGINE_C=ON and FONTS_DIR is provided
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changeset |
files
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Tue, 06 Jan 2015 12:12:34 +0300 |
unc0rr |
- Send maze_size command in other mapgen modes too
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changeset |
files
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Mon, 05 Jan 2015 16:29:27 +0100 |
Gianfranco Costamagna |
Rename test to test_normal, to comply with policy CMP0037
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changeset |
files
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Thu, 09 Jul 2015 13:27:56 -0400 |
nemo |
Fix build w/o S3D and video recording. untested.
0.9.21
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changeset |
files
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Mon, 05 Jan 2015 19:24:49 +0300 |
unc0rr |
merge
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changeset |
files
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Thu, 04 Jun 2015 19:57:04 +0300 |
unc0rr |
More ifdefs \o/ (fix build even more)
0.9.21
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changeset |
files
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Mon, 05 Jan 2015 19:24:20 +0300 |
unc0rr |
merge
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changeset |
files
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Wed, 03 Jun 2015 23:24:56 +0300 |
unc0rr |
Lazy fix for server build
0.9.21
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changeset |
files
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Mon, 05 Jan 2015 14:37:08 +0100 |
sheepluva |
Merge pull request #27 from LocutusOfBorg/fix-build2
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changeset |
files
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Wed, 03 Jun 2015 14:50:54 +0100 |
koda |
Update .hgignore file
0.9.21
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changeset |
files
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Mon, 05 Jan 2015 14:05:09 +0100 |
sheepluva |
Merge pull request #28 from LocutusOfBorg/lua-fix
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changeset |
files
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Tue, 02 Jun 2015 19:53:30 +0100 |
koda |
Added tag 0.9.21-release, fab746a3597e for changeset 7e55468ffe38
0.9.21
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changeset |
files
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Mon, 05 Jan 2015 14:04:39 +0100 |
sheepluva |
Merge pull request #26 from LocutusOfBorg/fix-build
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changeset |
files
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Tue, 02 Jun 2015 19:51:04 +0100 |
koda |
Fix building hedgewars-server
0.9.21 0.9.21-release
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changeset |
files
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Mon, 05 Jan 2015 14:03:29 +0100 |
sheepluva |
Merge pull request #25 from LocutusOfBorg/translation
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changeset |
files
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Mon, 05 Jan 2015 18:30:43 +0300 |
unc0rr |
Support _S and _P in initialization expressions
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changeset |
files
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Tue, 02 Jun 2015 18:37:40 +0100 |
koda |
Allow skipping the bundle step after install on OSX
0.9.21
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changeset |
files
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Mon, 05 Jan 2015 14:02:27 +0100 |
sheepluva |
Merge pull request #24 from LocutusOfBorg/update-travis
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changeset |
files
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Mon, 05 Jan 2015 11:35:04 +0300 |
unc0rr |
Eh, faulty check
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changeset |
files
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Tue, 02 Jun 2015 01:58:10 +0100 |
koda |
Move OSX SDL library configuration from SDLh to proper CMakeLists
0.9.21
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changeset |
files
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Mon, 05 Jan 2015 01:38:46 +0300 |
unc0rr |
Random gravity values interval should include maxgravity
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changeset |
files
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Mon, 02 Feb 2015 23:12:56 +0300 |
unc0rr |
Scheme parsing
qmlfrontend
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changeset |
files
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Mon, 01 Jun 2015 14:30:22 +0200 |
koda |
Fix building on OSX when autoupdate is disabled
0.9.21
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changeset |
files
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Sun, 04 Jan 2015 23:45:55 +0300 |
unc0rr |
Include feature_size to demos for checker
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changeset |
files
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Thu, 29 Jan 2015 23:36:58 +0300 |
unc0rr |
[flib] yay, some work on schemes
qmlfrontend
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changeset |
files
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Sat, 17 Jan 2015 01:48:57 +0100 |
sheepluva |
fix issue with contributor hat being displayed for wrong players
0.9.21
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changeset |
files
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Sun, 04 Jan 2015 00:29:19 +0300 |
unc0rr |
Oops
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changeset |
files
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Sun, 25 Jan 2015 00:08:42 +0300 |
unc0rr |
CMake script for qmlFrontend
qmlfrontend
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changeset |
files
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Tue, 06 Jan 2015 19:26:25 +0100 |
sheepluva |
don't show the new, untranslated items in room state filter dropdown. do NOT merge this change back to default.
0.9.21
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changeset |
files
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Sun, 04 Jan 2015 00:26:02 +0300 |
unc0rr |
Not compatible anymore
|
changeset |
files
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Sat, 03 Jan 2015 23:46:26 +0300 |
unc0rr |
merge default
qmlfrontend
|
changeset |
files
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Tue, 06 Jan 2015 17:07:34 +0100 |
sheepluva |
backporting some build system fixes and pas2c tweaks
0.9.21
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changeset |
files
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Sat, 03 Jan 2015 00:30:30 +0300 |
unc0rr |
Fix home path
|
changeset |
files
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Sun, 04 Jan 2015 14:04:17 -0500 |
nemo |
premature optimisation bit me again.
0.9.21
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changeset |
files
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Sat, 03 Jan 2015 00:29:34 +0300 |
unc0rr |
Fix crash in case of critical image missing
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changeset |
files
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Sun, 04 Jan 2015 00:44:14 -0500 |
nemo |
Intent is to allow filtering by arbitrary flag combinations. This isn't actually working yet. No idea why. It seems it should. Tired though, so will look at it tomorrow.
0.9.21
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changeset |
files
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Fri, 02 Jan 2015 23:54:11 +0300 |
unc0rr |
checker.ini to avoid hardcoded paths
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changeset |
files
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Sat, 03 Jan 2015 18:14:45 -0500 |
nemo |
oops
0.9.21
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changeset |
files
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Fri, 02 Jan 2015 22:07:31 +0300 |
unc0rr |
Generate config for 'world edge' and 'script param' scheme options
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changeset |
files
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Sat, 03 Jan 2015 17:27:33 -0500 |
nemo |
Tired of not knowing which rooms I can't join
0.9.21
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changeset |
files
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Fri, 02 Jan 2015 01:13:22 +0300 |
unc0rr |
Fix setting gravity multiplied by million for a moment of time on new turn on certain circumstances
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changeset |
files
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Sat, 03 Jan 2015 15:25:42 -0500 |
nemo |
use copyToXY instead to improve legibility
0.9.21
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changeset |
files
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Thu, 01 Jan 2015 12:43:00 -0500 |
nemo |
Try to handle negative gravity w/ snow. Still needs to look nicer. Currently causes banding.
|
changeset |
files
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Sat, 03 Jan 2015 00:28:33 +0300 |
unc0rr |
Fix crash in case of critical image missing
0.9.21
|
changeset |
files
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Tue, 30 Dec 2014 23:31:00 +0300 |
unc0rr |
Uhm... this seems to count as a workaround, not tested though
|
changeset |
files
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Fri, 02 Jan 2015 00:14:49 +0300 |
unc0rr |
Revert 5f34d3341fc1 and 28d5cebdf660, fix 9b789de8e5df instead
0.9.21
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changeset |
files
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Tue, 30 Dec 2014 22:59:15 +0300 |
unc0rr |
Get rid of teamownerId since rejoin feature makes it virtually useless, as you cannot rely on it anymore. Should fix recently experienced server crashes.
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changeset |
files
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Thu, 01 Jan 2015 12:41:28 -0500 |
nemo |
tweaks to try and make flakes better behaved in negative gravity. branch safe.
0.9.21
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changeset |
files
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Tue, 30 Dec 2014 22:12:07 +0300 |
unc0rr |
Server-side workaround for frontend's script parameter bug in .21
|
changeset |
files
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Tue, 30 Dec 2014 18:23:11 -0500 |
nemo |
this should probably work
0.9.21
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changeset |
files
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Tue, 30 Dec 2014 21:00:03 +0300 |
unc0rr |
Merge fixes from .21 branch
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changeset |
files
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Tue, 30 Dec 2014 18:19:05 -0500 |
nemo |
revert 9b789de8e5df on branch based on feedback from zorg - seems to be breaking gameplay
0.9.21
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changeset |
files
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Mon, 29 Dec 2014 12:27:51 +0100 |
Gianfranco Costamagna |
Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*)
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changeset |
files
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Mon, 05 Jan 2015 13:28:13 +0100 |
Gianfranco Costamagna |
Find lua 5.1 on fedora machines (taken from fedora hw git)
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changeset |
files
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Tue, 30 Dec 2014 15:56:09 +0100 |
Gianfranco Costamagna |
Fix arm* build failures
|
changeset |
files
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Tue, 30 Dec 2014 19:07:57 +0300 |
Gianfranco Costamagna |
Use ghc return value instead of looking for the stderr, do not throw error when an haskell module throws a build failure, e.g. because of false positives like this one (debian/arm*)
0.9.21
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changeset |
files
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Sat, 27 Dec 2014 11:36:28 -0500 |
nemo |
Was not a good idea in the first place IMO
|
changeset |
files
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Sat, 27 Dec 2014 22:09:31 +0300 |
unc0rr |
Workaround bug (each time losing room master status, even when joining mutliple rooms, new instance of NetAmmoSchemeModel created, receiving schemeConfig and modifying its 43rd member, thus the last model which accepts this signal has the string cut down several times, workaround creates copy of qstringlist to avoid modifying shared message instance. Proper fix would delete unneeded instances of NetAmmoSchemeModel, but who cares)
0.9.21
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changeset |
files
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Thu, 25 Dec 2014 13:54:47 -0500 |
nemo |
fix amRubber frame positioning fail (probably)
|
changeset |
files
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Wed, 24 Dec 2014 23:26:54 +0300 |
unc0rr |
0.9.21 branch
0.9.21
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changeset |
files
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Wed, 24 Dec 2014 23:17:14 +0300 |
unc0rr |
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
|
changeset |
files
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Wed, 24 Dec 2014 14:42:05 -0500 |
nemo |
Tweak to land texturing. Treat any non-lfBasic as edge
|
changeset |
files
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Wed, 24 Dec 2014 13:24:38 -0500 |
nemo |
cleaned up amRubber.png
|
changeset |
files
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Wed, 24 Dec 2014 12:24:35 -0500 |
krdrt5367 |
polish update for rubber
|
changeset |
files
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Wed, 24 Dec 2014 12:19:18 -0500 |
nemo |
fix for issue #894
|
changeset |
files
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Wed, 24 Dec 2014 11:50:53 -0500 |
nemo |
bleah. I hate burning changelog revisions, but this isn't finished
|
changeset |
files
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Wed, 24 Dec 2014 11:41:53 -0500 |
nemo |
Probably fixes issue #891 although the overall playability of the campaign, who knows, since invalid name was used in the add too
|
changeset |
files
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Wed, 24 Dec 2014 11:16:57 -0500 |
nemo |
*sigh* Somehow I clobbered these while making the changes, without meaning to. Revert to old ones.
|
changeset |
files
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Wed, 24 Dec 2014 11:13:07 -0500 |
nemo |
This resolves issue #890 and issue #886
|
changeset |
files
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Wed, 24 Dec 2014 11:08:26 -0500 |
nemo |
forgot zopfli
|
changeset |
files
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Wed, 24 Dec 2014 11:05:48 -0500 |
nemo |
Suggestion of Wuzzy's. Use Randy's water as SD water.
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changeset |
files
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Wed, 24 Dec 2014 10:36:49 -0500 |
nemo |
merge
|
changeset |
files
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Wed, 24 Dec 2014 15:01:30 +0000 |
vittorio giovara |
add wuzzy to credits
|
changeset |
files
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Wed, 24 Dec 2014 10:34:41 -0500 |
nemo |
Add Randy's Candy_v1 as an upgrade to the Cake theme, add Cake theme to list of selectable themes. Also add forgotten Hoggywood CMakeLists.txt.
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changeset |
files
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Wed, 24 Dec 2014 09:52:04 -0500 |
Wuzzy |
Add Hoggywood. Theme by Rofra, updated and improved by Wuzzy
|
changeset |
files
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Sat, 27 Dec 2014 10:39:11 +0100 |
Gianfranco Costamagna |
Add my address to IT translation
|
changeset |
files
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Wed, 24 Dec 2014 09:20:52 -0500 |
nemo |
should fix perlin gen on 32 bit
|
changeset |
files
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Tue, 23 Dec 2014 00:07:06 -0500 |
nemo |
merge
|
changeset |
files
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Mon, 22 Dec 2014 22:38:23 +0300 |
unc0rr |
Hide "optimize" button
|
changeset |
files
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Sun, 21 Dec 2014 21:48:13 +0100 |
sheepluva |
german translation update, mostly just adding wuzzy's suggested strings
|
changeset |
files
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Sun, 21 Dec 2014 09:27:57 +0100 |
wuzzy |
Issue 875: Fix faulty translation in German
|
changeset |
files
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Mon, 22 Dec 2014 18:08:42 -0500 |
nemo |
scaling is not safe in multi at all using a team add. will use the first real team instead.
|
changeset |
files
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Sat, 20 Dec 2014 16:20:37 -0500 |
nemo |
Make amGirder invisible in construction mode since it allows placing anywhere in fortress. Print "insufficient power" if placement was blocked due to that, to avoid confusing noobs.
|
changeset |
files
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Mon, 22 Dec 2014 17:47:22 -0500 |
nemo |
this bugs me every time I look at it
|
changeset |
files
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Fri, 19 Dec 2014 22:56:28 +0100 |
sheepluva |
hat fix
|
changeset |
files
|
Wed, 17 Dec 2014 23:41:10 +0100 |
sheepluva |
revert last commit
|
changeset |
files
|
Wed, 17 Dec 2014 23:01:43 +0100 |
sheepluva |
don't save alpha channel to screenshots when not needed
|
changeset |
files
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Wed, 17 Dec 2014 21:01:44 +0100 |
sheepluva |
change speechfix implementation (no "continue" anymore
|
changeset |
files
|
Wed, 17 Dec 2014 19:23:57 +0100 |
sheepluva |
grmlgrml
|
changeset |
files
|
Wed, 17 Dec 2014 19:03:33 +0100 |
sheepluva |
change string types of speech bubbles fix to work with pas2c
|
changeset |
files
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Wed, 17 Dec 2014 19:02:33 +0100 |
sheepluva |
dark magic: make "continue" statement work in pas2c-parsed for-loops. (would skip iteration and lead to infinite loops before)
|
changeset |
files
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Wed, 17 Dec 2014 14:56:14 +0100 |
sheepluva |
cleanup speech bubble code a little. this fixes issue 719
|
changeset |
files
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Wed, 17 Dec 2014 08:36:55 +0100 |
sheepluva |
ClimbHome mission preview by wuzzy
|
changeset |
files
|
Wed, 17 Dec 2014 07:35:39 +0100 |
sheepluva |
update changelog
|
changeset |
files
|
Tue, 16 Dec 2014 23:41:26 +0100 |
sheepluva |
merge'n'magic
|
changeset |
files
|
Tue, 16 Dec 2014 14:32:53 -0500 |
nemo |
just in case. one more nil check
|
changeset |
files
|
Tue, 16 Dec 2014 14:29:25 -0500 |
nemo |
aaaand where it was actually crashing
|
changeset |
files
|
Tue, 16 Dec 2014 14:23:24 -0500 |
nemo |
Add nil checks on HHGear to rope steps.
|
changeset |
files
|
Tue, 16 Dec 2014 22:30:17 +0100 |
sheepluva |
Issue 871 in hedgewars: "Hedgehog dropping into water while still attached to a rope makes engine crash"
|
changeset |
files
|
Tue, 16 Dec 2014 08:04:18 -0500 |
nemo |
add a couple of onGearDamage callbacks to mine/barrel fall damage
|
changeset |
files
|
Mon, 15 Dec 2014 20:03:20 +0100 |
wuzzy |
Issue 867: Update German mission strings
|
changeset |
files
|
Mon, 15 Dec 2014 19:38:54 +0100 |
sheepluva |
small code tweak
|
changeset |
files
|
Mon, 15 Dec 2014 19:37:44 +0100 |
sheepluva |
fix for Issue 855: Failure to teleport rarely makes engine crash
|
changeset |
files
|
Mon, 15 Dec 2014 16:11:18 +0100 |
sheepluva |
Issue 829: Drill rocket drilling dust is slightly misplaced
|
changeset |
files
|
Mon, 15 Dec 2014 15:24:26 +0100 |
sheepluva |
Issue 852: Using blowtorch to dig through the wrap-around border in caves fails miserably
|
changeset |
files
|
Mon, 15 Dec 2014 20:45:42 +0900 |
mikade |
Some fixes and (really lazy) fixes
|
changeset |
files
|
Sun, 14 Dec 2014 21:54:54 +0100 |
sheepluva |
Issue 768: Bee: Camera focus lost
|
changeset |
files
|
Sun, 14 Dec 2014 20:11:36 +0100 |
sheepluva |
Issue 865: gfResetHealth is not exposed to Lua
|
changeset |
files
|
Sun, 14 Dec 2014 12:26:16 +0900 |
mikade |
make use of onGearWaterSkip
|
changeset |
files
|
Sun, 14 Dec 2014 03:32:11 +0100 |
sheepluva |
Issue 755: Lua API: Add ammo type parameter for onHogAttack
|
changeset |
files
|
Sun, 14 Dec 2014 03:16:40 +0100 |
sheepluva |
lua API event: onGearWaterSkip
|
changeset |
files
|
Sun, 14 Dec 2014 02:37:30 +0100 |
sheepluva |
remove links from doxygen project number as doxygen escapes them now
|
changeset |
files
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Sat, 13 Dec 2014 20:12:55 +0300 |
unc0rr |
Some ru l10n updates
|
changeset |
files
|
Sat, 13 Dec 2014 10:05:50 -0500 |
nemo |
use TeamsCount instead of cMaxTeams in a few loops
|
changeset |
files
|
Fri, 12 Dec 2014 09:51:58 +0100 |
Gianfranco Costamagna |
Use notice and skip join on irc
|
changeset |
files
|
Thu, 11 Dec 2014 21:32:24 -0500 |
nemo |
remove a not that somehow magically appeared in a prior commit.
|
changeset |
files
|
Thu, 11 Dec 2014 22:22:40 +0100 |
sheepluva |
make camera in wrap mode a bit smarter
|
changeset |
files
|
Thu, 11 Dec 2014 20:46:45 +0100 |
sheepluva |
world edge tweakes/fixes
|
changeset |
files
|
Thu, 11 Dec 2014 17:50:05 +0100 |
sheepluva |
fix size of PtrInt. enable tests for pas2c (all passing now)
|
changeset |
files
|
Thu, 11 Dec 2014 15:20:23 +0100 |
sheepluva |
pas2c doesn't like semi-colons after repeat
|
changeset |
files
|
Thu, 11 Dec 2014 07:52:51 -0500 |
nemo |
fix copypasta
|
changeset |
files
|
Thu, 11 Dec 2014 13:35:35 +0100 |
sheepluva |
let sinegun bounce on weBounce
|
changeset |
files
|
Thu, 11 Dec 2014 21:00:42 +0900 |
mikade |
Add (and slightly tweak) Wuzzy's Target Practice missions
|
changeset |
files
|
Thu, 11 Dec 2014 20:38:03 +0900 |
mikade |
Wuzzy's changes to stats for some of the training missions.
|
changeset |
files
|
Thu, 11 Dec 2014 10:33:49 +0100 |
sheepluva |
cont.
|
changeset |
files
|
Thu, 11 Dec 2014 10:22:51 +0100 |
sheepluva |
wrap explosions!
|
changeset |
files
|
Thu, 11 Dec 2014 09:50:31 +0100 |
sheepluva |
wrap sinegun
|
changeset |
files
|
Thu, 11 Dec 2014 01:39:29 +0100 |
wuzzy |
Issue 848: Minor translation update for German (misc files)
|
changeset |
files
|
Thu, 11 Dec 2014 01:24:27 +0100 |
sheepluva |
fix some old code that assumes that a bullet under water is always outside land array - which is wrong (e.g. during sudden-death in previous releases, also weSea now)
|
changeset |
files
|
Wed, 10 Dec 2014 22:33:09 +0100 |
sheepluva |
small shell script that accepts hedgewars git revisions as parameters and will try to find the respective mercurial revision
|
changeset |
files
|
Wed, 10 Dec 2014 20:03:28 +0100 |
sheepluva |
remove redundant check
|
changeset |
files
|
Wed, 10 Dec 2014 19:44:01 +0100 |
sheepluva |
merge FreeTexture into FreeAndNilTexture
|
changeset |
files
|
Wed, 10 Dec 2014 08:05:45 -0500 |
nemo |
put back the old uteams cleanup, leaks and all, to worry about post-release since my attempt to use DeleteGear was running into the fact that that procedure does way more than just delete a gear. might need an explicit cleanup routine for both to call.
|
changeset |
files
|
Tue, 09 Dec 2014 22:56:34 -0500 |
nemo |
Fix in-flight colouring of land spray, make it use tint when added to land too (lua might find that handy), tweak climbhome cake delay slightly
|
changeset |
files
|
Mon, 08 Dec 2014 21:57:06 +0100 |
sheepluva |
make sure view limits are updated at start of game
|
changeset |
files
|
Mon, 08 Dec 2014 15:02:43 -0500 |
nemo |
skip a bunch of stuff not applicable to cleanup
|
changeset |
files
|
Mon, 08 Dec 2014 23:00:13 +0300 |
unc0rr |
Normalize to length of _1_9 to avoid endless normalization leading to fire particles floating midair indefinitely
|
changeset |
files
|
Mon, 08 Dec 2014 14:52:56 -0500 |
nemo |
HedgehogDamaged calls CurrentHedgehog
|
changeset |
files
|
Mon, 08 Dec 2014 17:43:27 +0100 |
sheepluva |
clean up fonts
|
changeset |
files
|
Mon, 08 Dec 2014 11:20:31 -0500 |
nemo |
sheepluva is right
|
changeset |
files
|
Mon, 08 Dec 2014 10:55:56 -0500 |
nemo |
oh, probably need nil checks here too
|
changeset |
files
|
Mon, 08 Dec 2014 10:30:20 -0500 |
nemo |
init timer to 0
|
changeset |
files
|
Mon, 08 Dec 2014 10:24:06 -0500 |
nemo |
meh. will persevere. DeleteGear can't call that much stuff...
|
changeset |
files
|
Mon, 08 Dec 2014 10:14:47 -0500 |
nemo |
nil out CurrentHedgehog in FreeModule, add a test for nil'd CurrentHedgehog in DelCI since I'd still like to use DeleteGear for the other stuff it does. Move some variable initialiasations in AI Misc to hopefully avoid some uninit val errors.
|
changeset |
files
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Mon, 08 Dec 2014 09:35:14 -0500 |
nemo |
Use FreeAndNil across the board. Even if we are immediately assigning after, probably avoids accidental mistakes. Also free neglected owner tex on shutdown, and delete hog gears using the normal deletion procedure if for any reason they still exist (EndGame call?).
|
changeset |
files
|
Sun, 07 Dec 2014 14:36:28 -0500 |
nemo |
Add that "make screenshots of Land/LandPixels" thing for map creators
|
changeset |
files
|
Sat, 06 Dec 2014 10:41:33 -0500 |
nemo |
pretty sure the other teams need stats at 0 for the graph to look right
|
changeset |
files
|
Fri, 05 Dec 2014 15:30:34 +0100 |
sheepluva |
make BasketballField available as regular map. maybe should make it destructable when not in mission mode *shrugs*
|
changeset |
files
|
Fri, 05 Dec 2014 23:01:27 +0900 |
mikade |
Add another (test) map
|
changeset |
files
|
Fri, 05 Dec 2014 02:39:25 +0100 |
sheepluva |
some translation tweaks
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files
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Fri, 05 Dec 2014 02:21:35 +0100 |
sheepluva |
better initial camera position
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files
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Fri, 05 Dec 2014 02:20:33 +0100 |
sheepluva |
darken wrapped world etc. some more
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files
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Fri, 05 Dec 2014 02:19:30 +0100 |
sheepluva |
adjust position of world edges (at 150 px away from outmost land collision, or less if land array ends earlier)
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files
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Thu, 04 Dec 2014 20:15:03 +0100 |
sheepluva |
flake FrameTicks value of 0 now indicades that the frame should not be changed
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files
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Thu, 04 Dec 2014 11:19:38 -0500 |
nemo |
☹
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files
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Thu, 04 Dec 2014 11:11:17 -0500 |
nemo |
Skip frame increments if FrameTicks is over 1000 seconds per frame, probably indicating static at that point.
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files
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Wed, 03 Dec 2014 18:49:10 +0100 |
sheepluva |
pas2c-whoops
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files
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Wed, 03 Dec 2014 18:32:37 +0100 |
sheepluva |
add warning to logs when tests terminates prematurely
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files
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Wed, 03 Dec 2014 18:22:57 +0100 |
sheepluva |
oops, didn't mean to commit that
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files
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Wed, 03 Dec 2014 18:18:37 +0100 |
sheepluva |
unexpected return from lua test should not return exit status 0
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files
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Wed, 03 Dec 2014 17:59:31 +0100 |
sheepluva |
tweaking the lua test function thingy
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files
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Wed, 03 Dec 2014 11:32:18 -0500 |
nemo |
set globals in commandline lua
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files
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Thu, 18 Dec 2014 00:03:53 +0300 |
unc0rr |
Schemes list combobox with their names
qmlfrontend
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files
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Wed, 03 Dec 2014 17:09:04 +0100 |
sheepluva |
fix some things I messed up with the drawing functions
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files
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Sun, 07 Dec 2014 22:22:39 +0300 |
unc0rr |
More complete fix for FULLMAPCONFIG message, also add new known protocol versions
qmlfrontend
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files
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Tue, 02 Dec 2014 23:55:20 +0100 |
sheepluva |
update changelog
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files
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Thu, 04 Dec 2014 00:34:40 +0300 |
unc0rr |
Script combobox.wiki
qmlfrontend
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files
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Tue, 02 Dec 2014 23:33:28 +0100 |
sheepluva |
move functionality of Draw.lua into engine
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files
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Wed, 03 Dec 2014 23:36:18 +0300 |
unc0rr |
Finish combobox implementation (except for visual part)
qmlfrontend
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files
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Tue, 02 Dec 2014 22:11:22 +0100 |
sheepluva |
make tests use Draw.lua for now too
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files
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Wed, 03 Dec 2014 00:20:21 +0300 |
unc0rr |
Some more progress at custom combobox
qmlfrontend
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files
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Tue, 02 Dec 2014 16:45:26 -0500 |
nemo |
forgot this one.
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files
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Wed, 03 Dec 2014 00:07:33 +0300 |
unc0rr |
merge default
qmlfrontend
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files
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Tue, 02 Dec 2014 20:20:04 +0100 |
sheepluva |
oops, IOResult is a function in pascal, but not in pas2c
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files
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Tue, 02 Dec 2014 14:26:16 -0500 |
nemo |
Sheepluva thought this was worth adding.
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files
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Tue, 02 Dec 2014 13:29:06 -0500 |
nemo |
switch mapgen to enum. should still try and make sure the values are backwards compatible if possible.
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files
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Tue, 02 Dec 2014 12:02:20 +0300 |
unC0Rr |
Fix FULLMAPCONFIG message
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files
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Mon, 01 Dec 2014 23:09:35 +0100 |
sheepluva |
update land texture /after/ smoothing
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files
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Mon, 01 Dec 2014 19:24:40 +0100 |
sheepluva |
fix despeckle
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files
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Mon, 01 Dec 2014 17:55:09 +0100 |
sheepluva |
weapon set: Shoppa Pro
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files
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Mon, 01 Dec 2014 11:11:19 -0500 |
nemo |
This should probably fix multiplayer desync, but is the result of fiddling while pretty sick/feverish so, needs testing, and the water/scaling stuff is disabled.
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Mon, 01 Dec 2014 13:07:42 +0300 |
unC0Rr |
oops
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files
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Mon, 01 Dec 2014 11:37:28 +0900 |
mikade |
some friendly updates to TechRacer
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files
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Sun, 30 Nov 2014 23:32:55 +0100 |
sheepluva |
turns out IOResult is actually IOResult() - a function that clears its result after each call
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files
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Sun, 30 Nov 2014 22:48:28 +0100 |
sheepluva |
oops, fix logging. had = instead of <> in an error check
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files
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Sun, 30 Nov 2014 16:18:19 -0500 |
nemo |
*sigh*
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files
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Sun, 30 Nov 2014 16:06:39 -0500 |
nemo |
stricter skip
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files
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Sun, 30 Nov 2014 23:36:22 +0300 |
unc0rr |
Limit fire particles speed to 2
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files
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Sun, 30 Nov 2014 21:32:24 +0100 |
sheepluva |
fix for Issue 840: Basic Training - Grenade is failing to dismiss team
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files
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Sun, 30 Nov 2014 15:30:51 -0500 |
nemo |
expose FlightTime to lua, disable in-air flame harming moving hogs ☹ aaaand override that in ClimbHome ☺
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Sun, 30 Nov 2014 21:15:46 +0100 |
sheepluva |
don't forbid running regular chat commands during turns of other teams. that was probably only meant for emotes to begin with
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Sun, 30 Nov 2014 15:12:59 -0500 |
nemo |
delay cake boom until it has walked a little bit. also fix accidental drowning of watergods in last commit
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Sun, 30 Nov 2014 15:07:01 -0500 |
nemo |
add a half-second flighttime delay to flamethrower flames so they can leave the "barrel" of the flamethrower without burning the hog
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files
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Sun, 30 Nov 2014 14:41:40 -0500 |
nemo |
Should prevent desync hopefully. Thanks unc0rr
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files
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Sun, 30 Nov 2014 17:20:37 +0100 |
sheepluva |
fix copypasta-fail that would cause splashes to use invalid sprite data pointer. should fix issue 838
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files
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Sat, 29 Nov 2014 21:29:32 -0500 |
nemo |
oh right, forgot sheepluva had fixed ice
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files
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Sun, 30 Nov 2014 02:41:49 +0100 |
sheepluva |
give sea world edges some icegun love
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files
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Sat, 29 Nov 2014 21:29:11 -0500 |
nemo |
Wuzzy's changes to climbhome w/ some tweaks by me
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files
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Sat, 29 Nov 2014 15:30:33 -0500 |
nemo |
Reset max team health after script may have screwed with it on start. Maybe a script max health reset function could be useful too. Set climbhome hogs to invulnerable while not their turn if needed to avoid accidental mine/dead hog damage. Tweak cake fire boom a bit.
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Sat, 29 Nov 2014 14:57:07 -0500 |
nemo |
Move cake FollowGear to Attack like most others, remove the gmAttack clearing which is also done in Attack.
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files
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Sat, 29 Nov 2014 14:00:40 -0500 |
nemo |
duplicate the ammoshove block into the falling fire area - this will make falling flames take out hogs in saucers, on rope, etc. no more dodging your own napalm strike by taking to the skies...
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Sat, 29 Nov 2014 18:56:42 +0100 |
sheepluva |
don't drown unplaced hedgehogs. thanks to zimmux and Wohlstand for reporting
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files
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Sat, 29 Nov 2014 18:14:49 +0100 |
sheepluva |
some moar mergin'
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files
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Sat, 29 Nov 2014 18:13:49 +0100 |
sheepluva |
super-filthy hack to allow pas2c to fallback to writing to stderr.
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files
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Sat, 29 Nov 2014 17:33:51 +0100 |
sheepluva |
oops. no need to (re)open stderr I guess
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files
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Sat, 29 Nov 2014 15:38:28 +0100 |
sheepluva |
make the code, which was supposed to iterate file log number (if no access) and fallback to stderr in worst case rather than segfault, actually work
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Sat, 29 Nov 2014 15:25:09 +0100 |
sheepluva |
give variable with unit-wide scope a better name than just 'f'
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files
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Sat, 29 Nov 2014 09:45:02 -0500 |
nemo |
Mix up the quick game terrain a bit.
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Sat, 29 Nov 2014 14:37:31 +0100 |
sheepluva |
mergeception
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files
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Sat, 29 Nov 2014 09:39:35 -0500 |
nemo |
merge
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files
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Sat, 29 Nov 2014 05:25:34 +0100 |
sheepluva |
merge
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files
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Fri, 28 Nov 2014 18:11:31 +0100 |
sheepluva |
Merge pull request #21 from LocutusOfBorg/exclude-git
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files
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Sat, 29 Nov 2014 05:24:47 +0100 |
sheepluva |
map halt(t) to exit(t) rather than assert(0). all test cases except gravity pass with pas2c now
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files
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Fri, 28 Nov 2014 18:09:12 +0100 |
Gianfranco Costamagna |
Excluding .git directory from the source tarball creation
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files
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Sat, 29 Nov 2014 05:15:27 +0100 |
sheepluva |
more fixing and allow pas2c to run tests. they will still fail though - engine does not exit with the specified exit codes, also data types are messed up
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files
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Fri, 28 Nov 2014 17:38:18 +0100 |
sheepluva |
Merge pull request #20 from LocutusOfBorg/tests
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files
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Sat, 29 Nov 2014 03:13:06 +0100 |
sheepluva |
some more fixing
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files
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Fri, 28 Nov 2014 16:03:35 +0100 |
Gianfranco Costamagna |
Disable testing if BUILD_ENGINE_C=ON (they fail)
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files
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Sat, 29 Nov 2014 01:19:29 +0100 |
sheepluva |
fix some pas2c related issues
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files
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Wed, 26 Nov 2014 13:10:09 +0100 |
Gianfranco Costamagna |
Verbose tests
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files
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Fri, 28 Nov 2014 21:30:36 -0500 |
nemo |
fix invulnerability check for shotgun
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files
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Tue, 25 Nov 2014 12:09:15 +0100 |
Gianfranco Costamagna |
Add testsuite
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files
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Fri, 28 Nov 2014 14:58:33 -0500 |
nemo |
zopfli compression for images where the win was 10+% and the files would be included in the release
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files
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Thu, 27 Nov 2014 22:06:51 +0100 |
Janne Uusitupa |
finnish translation fixes
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files
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Thu, 27 Nov 2014 22:32:03 +0900 |
mikade |
Added TechRacer (still needs a lot of love), updated changelog
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files
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Thu, 27 Nov 2014 13:20:52 +0100 |
sheepluva |
new implementation for Lua API DismissTeam. all hedgehogs of the team are now removed without using teamgone
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files
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Wed, 26 Nov 2014 14:20:53 +0100 |
sheepluva |
move fixed test case out of 'todo'
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files
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Tue, 25 Nov 2014 16:46:44 -0500 |
nemo |
Skip checkin on collision for frequently spammed gear types if collision gets huge instead of trying to delete mines.
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Tue, 25 Nov 2014 15:20:06 +0100 |
sheepluva |
move failing test into "todo" folder so that it can be excluded with ctest -E '^todo/'
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files
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Tue, 25 Nov 2014 22:38:19 +0900 |
mikade |
Add scheme and weaponset for Construction Mode.
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files
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Mon, 24 Nov 2014 22:33:44 +0100 |
sheepluva |
test case that spawns 2000 mines in a pit. run with ctest -R mines # only works if cmake was ran after pulling this commit
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files
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Mon, 24 Nov 2014 20:44:45 +0100 |
sheepluva |
fix for Issue 828: Manual placement animation is drawn twice
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files
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Mon, 24 Nov 2014 04:16:28 +0100 |
sheepluva |
merge
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files
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Sun, 23 Nov 2014 18:25:11 -0500 |
nemo |
make seduction thaw a frozen hog.
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files
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Sun, 23 Nov 2014 18:10:15 -0500 |
nemo |
prevent seduction of frozen hogs
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files
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