Fri, 04 Mar 2016 10:37:42 +0100 | sheepluva | fix pas2c breakage caused by recent changes in uLandGraphics | changeset | files |
Thu, 03 Mar 2016 16:36:05 -0500 | nemo | Break up the hog/object collision. Currently is $7F, allowing 128 overlapping objects accurately. Breaking it up into 15 for hogs, 7 for other objects. I'm thinking the overall accuracy should be just fine as far as people noticing even with a ton of overlapping hogs, and this way we can tell the difference between a hog and "something else". For experiment and rope-breaking purposes, make rope pass through hogs. | changeset | files |
Thu, 03 Mar 2016 15:41:53 -0500 | nemo | fix and/or screwup that was causing girders in tunnels to erase the tunnel. also a little bit of indentation/case fixing | changeset | files |
Tue, 01 Mar 2016 14:46:13 +0100 | antonc27 | - Enable CI builds with travis for hw iOS | changeset | files |