Fri, 05 Dec 2008 21:35:34 +0000 |
unc0rr |
Set default fort to 'Plane' and default grave to 'Statue'
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Fri, 05 Dec 2008 21:34:09 +0000 |
unc0rr |
Fix forts bug
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Fri, 05 Dec 2008 21:33:29 +0000 |
unc0rr |
Add some forts
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Fri, 05 Dec 2008 20:04:22 +0000 |
unc0rr |
Update weapon menu
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Fri, 05 Dec 2008 20:03:44 +0000 |
unc0rr |
Add themes data for Cake and Blox maps
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Fri, 05 Dec 2008 20:02:42 +0000 |
unc0rr |
Add map data of Cogs, Cake and Blox maps
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Fri, 05 Dec 2008 16:55:51 +0000 |
unc0rr |
Fix compilation warning
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Fri, 05 Dec 2008 16:55:20 +0000 |
unc0rr |
- Less crossclass dependancies
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Fri, 05 Dec 2008 16:49:04 +0000 |
unc0rr |
Implement Solid Land checkbox
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Fri, 05 Dec 2008 13:48:29 +0000 |
unc0rr |
Don't hide ammo menu when user clicks on not yet available weapon
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Thu, 04 Dec 2008 21:59:25 +0000 |
unc0rr |
More stable blowtorch:
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Thu, 04 Dec 2008 21:17:03 +0000 |
unc0rr |
Try to fix problem with playing music when path contains non-latin letters
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Thu, 04 Dec 2008 21:15:01 +0000 |
unc0rr |
Send QUIT message to server when netclient object is destroyed
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Thu, 04 Dec 2008 21:14:03 +0000 |
unc0rr |
Don't call SDL_FreeSurface with null pointer
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Mon, 01 Dec 2008 14:24:17 +0000 |
unc0rr |
Draw world before processing gears, as this should improve performance by introducing cpu-gpu parallelizm
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