Wed, 21 Feb 2018 22:43:03 +0100 |
Wuzzy |
SimpleMission: Check regular victory before anything else
|
changeset |
files
|
Wed, 21 Feb 2018 21:40:52 +0100 |
Wuzzy |
New SD flakes for Bath: skull and bones in bubble
|
changeset |
files
|
Wed, 21 Feb 2018 21:29:30 +0100 |
Wuzzy |
Rewrite most mission texts to actually *explain* the goal
|
changeset |
files
|
Wed, 21 Feb 2018 18:15:57 +0100 |
Wuzzy |
2 new scenarios: Bazooka Battlefield, Tentacle Terror
|
changeset |
files
|
Wed, 21 Feb 2018 17:14:46 +0100 |
Wuzzy |
Add SimpleMission lua library for easier mission creation
|
changeset |
files
|
Wed, 21 Feb 2018 15:53:30 +0100 |
Wuzzy |
Fix SD flakes attributes not set properly when SD flake count = normal flake count
|
changeset |
files
|
Wed, 21 Feb 2018 15:05:50 +0100 |
Wuzzy |
Improve/fix messaging when multiple teams win
|
changeset |
files
|
Wed, 21 Feb 2018 03:08:19 +0100 |
Wuzzy |
Remove "Click to resume" from quit menu as visual clutter
|
changeset |
files
|
Wed, 21 Feb 2018 03:05:50 +0100 |
Wuzzy |
InputHandler: Shorten "Escape" to "Esc"
|
changeset |
files
|
Wed, 21 Feb 2018 03:03:16 +0100 |
Wuzzy |
Fix quit menu showing incorrect key when using non-default bindings
|
changeset |
files
|
Wed, 21 Feb 2018 02:37:01 +0100 |
Wuzzy |
Engine: Allow to use up to 9 placeholders in Format and FormatA
|
changeset |
files
|
Tue, 20 Feb 2018 22:21:33 +0100 |
Wuzzy |
uInputManager: Add functions to get SDL key name
|
changeset |
files
|
Tue, 20 Feb 2018 19:15:47 +0100 |
Wuzzy |
Fix a few German typos of main menu
|
changeset |
files
|
Tue, 20 Feb 2018 19:07:32 +0100 |
Wuzzy |
VideoRec: Fix many effects not being recorded
|
changeset |
files
|
Tue, 20 Feb 2018 17:52:22 +0100 |
Wuzzy |
Fix volume caption not being shown when hitting mute key
|
changeset |
files
|
Tue, 20 Feb 2018 15:37:36 +0100 |
Wuzzy |
Lua API: Remove empty functions CampaignLock and CampaignUnlock
|
changeset |
files
|
Tue, 20 Feb 2018 15:31:47 +0100 |
Wuzzy |
Expose 5 land flags to Lua for use with SetGearCollisionMask
|
changeset |
files
|
Tue, 20 Feb 2018 14:03:46 +0100 |
Wuzzy |
Fix inconsistent name of SetGearAIHints
|
changeset |
files
|
Mon, 19 Feb 2018 17:03:59 +0100 |
Wuzzy |
Portal mission: Fix health crate spawning inside land
|
changeset |
files
|
Mon, 19 Feb 2018 13:46:40 +0100 |
Wuzzy |
Make hog invulnerable after winning SpeedShoppa or TargetPractice mission
|
changeset |
files
|
Mon, 19 Feb 2018 11:18:13 +0100 |
Wuzzy |
Display cursor coordinates in HedgeEditor
|
changeset |
files
|
Mon, 19 Feb 2018 09:45:36 +0100 |
Wuzzy |
Lua library Animate: StoppedGear now returns true if gear does not exist
|
changeset |
files
|
Sat, 17 Feb 2018 20:59:56 +0100 |
Wuzzy |
Fix onEndTurn being called in multishoot
|
changeset |
files
|
Sat, 17 Feb 2018 20:51:36 +0100 |
Wuzzy |
Battalion, Points Mode: Show points next to team bars
|
changeset |
files
|
Sat, 17 Feb 2018 17:36:26 +0100 |
Wuzzy |
Battalion: Use AmmoTypeMax for ammo type iterations
|
changeset |
files
|
Sat, 17 Feb 2018 12:52:47 +0100 |
Wuzzy |
Play a few more taunts in Space Invasion
|
changeset |
files
|
Sat, 17 Feb 2018 11:25:43 +0100 |
Wuzzy |
Racer/TechRacer: Show best times next to team bars
|
changeset |
files
|
Sat, 17 Feb 2018 00:34:00 +0100 |
Wuzzy |
Construction Mode, Space Invasion: Add example script param in default schems to make editing more convenient
|
changeset |
files
|
Sat, 17 Feb 2018 00:06:34 +0100 |
Wuzzy |
Add Space Invasion game scheme with sane default configuration
|
changeset |
files
|
Fri, 16 Feb 2018 23:42:00 +0100 |
Wuzzy |
Racer and TechRacer: Move cameera to first waypoint in Ready phase
|
changeset |
files
|
Fri, 16 Feb 2018 21:00:37 +0100 |
Wuzzy |
ClimbHome: Show best team heights next to team name
|
changeset |
files
|
Fri, 16 Feb 2018 20:16:34 +0100 |
Wuzzy |
Construction Mode: Show clan power next to all teams
|
changeset |
files
|
Fri, 16 Feb 2018 19:54:21 +0100 |
Wuzzy |
Restore 5 hats to their previous full animated form
|
changeset |
files
|
Fri, 16 Feb 2018 19:49:46 +0100 |
Wuzzy |
Lua API: Add functons: GetTeamIndex and GetTeamClan
|
changeset |
files
|
Fri, 16 Feb 2018 19:16:35 +0100 |
Wuzzy |
Add team score next to team bars for CTF_Blizard, Control, CTF, Mutant, Space Invasion
|
changeset |
files
|
Fri, 16 Feb 2018 13:57:48 +0100 |
Wuzzy |
Add SetTeamLabel to Lua API, can set arbitrary string as team label
|
changeset |
files
|
Fri, 16 Feb 2018 12:38:30 +0100 |
Wuzzy |
Manually fix some clipping / simplify issues with a few hats
|
changeset |
files
|
Fri, 16 Feb 2018 12:25:16 +0100 |
Wuzzy |
Resize hats with size 32×1024 to 64×512 for consistency
|
changeset |
files
|
Fri, 16 Feb 2018 11:51:42 +0100 |
Wuzzy |
Crop non-team hats without “real” animation to static format (32×32)
|
changeset |
files
|
Fri, 16 Feb 2018 10:47:35 +0100 |
Wuzzy |
Simplify 5 team hats to static format
|
changeset |
files
|
Thu, 15 Feb 2018 21:47:31 +0100 |
Wuzzy |
Fix hittig precise+rottags the first time when all tags started off showing health tag in gfInvulnerable
|
changeset |
files
|
Thu, 15 Feb 2018 21:39:10 +0100 |
Wuzzy |
Implement very basic stats screen for TropyRace
|
changeset |
files
|
Thu, 15 Feb 2018 19:03:04 +0100 |
Wuzzy |
TrophyRace: Hide mission panel when player shoots rope
|
changeset |
files
|
Thu, 15 Feb 2018 18:56:00 +0100 |
Wuzzy |
Simplify the status update panel in Trophy Race a lot
|
changeset |
files
|
Thu, 15 Feb 2018 18:32:28 +0100 |
Wuzzy |
TrophyRace: Show fastest team times (instead of clan times)
|
changeset |
files
|
Thu, 15 Feb 2018 16:48:04 +0100 |
Wuzzy |
TrophyRace: Show current racing time at top
|
changeset |
files
|
Thu, 15 Feb 2018 13:49:14 +0100 |
Wuzzy |
The rottags key alone now toggles hog tags; preecise+rottags is used to cycle tags
|
changeset |
files
|
Thu, 15 Feb 2018 13:34:17 +0100 |
Wuzzy |
Scheme editor: Slightly fade disabled game modifiers into gray
|
changeset |
files
|
Thu, 15 Feb 2018 12:13:06 +0100 |
Wuzzy |
Fix some hats “dancing on the head” by making them static
|
changeset |
files
|
Thu, 15 Feb 2018 04:27:16 +0100 |
Wuzzy |
Change game modifier icons: Karma, per-hog ammo, reset health, shared ammo, teams divide
|
changeset |
files
|
Thu, 15 Feb 2018 01:06:55 +0100 |
Wuzzy |
Change icon for King Mode
|
changeset |
files
|
Wed, 14 Feb 2018 23:40:10 +0100 |
Wuzzy |
Fix a few typos in German translation
|
changeset |
files
|
Wed, 14 Feb 2018 23:03:35 +0100 |
Wuzzy |
Fix some consistency issues with change hog tags control
|
changeset |
files
|
Wed, 14 Feb 2018 22:56:32 +0100 |
Wuzzy |
Flip Switch/Precise key combintions with change hog tags
|
changeset |
files
|
Wed, 14 Feb 2018 22:54:13 +0100 |
Wuzzy |
Switch + Change hog tags now turns on and off all tags
|
changeset |
files
|
Wed, 14 Feb 2018 22:27:18 +0100 |
Wuzzy |
Toggle hog tag translucency with Precise + Change hog tags key
|
changeset |
files
|
Wed, 14 Feb 2018 21:28:44 +0100 |
Wuzzy |
Add separate control for changing hedgehog tags
|
changeset |
files
|
Wed, 14 Feb 2018 20:57:45 +0100 |
Wuzzy |
Rename AFK Mode to “Auto Skip” (bug 78)
|
changeset |
files
|
Wed, 14 Feb 2018 17:45:33 +0100 |
Wuzzy |
Rewrite introduction in README
|
changeset |
files
|
Wed, 14 Feb 2018 17:08:14 +0100 |
Wuzzy |
Update README about the team chat key
|
changeset |
files
|
Wed, 14 Feb 2018 15:36:38 +0100 |
Wuzzy |
Underwater theme: Replace SD flakes with bloodred jellyfish and change SD background color
|
changeset |
files
|
Wed, 14 Feb 2018 02:48:46 +0100 |
Wuzzy |
Fix preview image for Sticks map
|
changeset |
files
|
Wed, 14 Feb 2018 02:26:59 +0100 |
Wuzzy |
Redo SD water and SD clouds of most themes and apply sd-tint
|
changeset |
files
|
Mon, 12 Feb 2018 23:37:08 +0100 |
Wuzzy |
Make team chat its own control and use [U] key by default
|
changeset |
files
|
Mon, 12 Feb 2018 23:23:07 +0100 |
Wuzzy |
Show remaining ammo when using Birdy egg or RC Plane bomb
|
changeset |
files
|
Mon, 12 Feb 2018 22:22:27 +0100 |
Wuzzy |
Mutant: Force special mutant/feeder hat+name to be only hold by those who deserved it
|
changeset |
files
|
Mon, 12 Feb 2018 20:47:45 +0100 |
Wuzzy |
Battalion: Mutate hogs by default again, but not the names. Add script param mutatenames. Force crowns in King Mode
|
changeset |
files
|
Mon, 12 Feb 2018 20:00:26 +0100 |
Wuzzy |
Battalion (mode=king): Kill the team when the king died instea of dismissing
|
changeset |
files
|
Mon, 12 Feb 2018 19:38:07 +0100 |
Wuzzy |
Battalion: Reduce amount of SD messages
|
changeset |
files
|
Mon, 12 Feb 2018 19:19:43 +0100 |
Wuzzy |
Tweak some misleading Battalion texts
|
changeset |
files
|
Mon, 12 Feb 2018 17:47:40 +0100 |
Wuzzy |
Battalion: Move crate pickup animation to crate
|
changeset |
files
|
Mon, 12 Feb 2018 17:22:29 +0100 |
Wuzzy |
Battalion: Use official onEndTurn callback
|
changeset |
files
|
Mon, 12 Feb 2018 16:41:40 +0100 |
Wuzzy |
Battalion: Add more health change effects
|
changeset |
files
|
Mon, 12 Feb 2018 15:50:49 +0100 |
Wuzzy |
Battalion: Clean up and remove dead code
|
changeset |
files
|
Mon, 12 Feb 2018 15:08:13 +0100 |
Wuzzy |
Battalion: Standardize the crate pickup message
|
changeset |
files
|
Mon, 12 Feb 2018 14:50:06 +0100 |
Wuzzy |
Clean up Battalion error stuff
|
changeset |
files
|
Mon, 12 Feb 2018 11:03:48 +0100 |
Wuzzy |
Add custom weapon icons for Continental supplies
|
changeset |
files
|
Sun, 11 Feb 2018 22:11:52 +0100 |
Wuzzy |
HedgeEditor: Tweak caption colors
|
changeset |
files
|
Sun, 11 Feb 2018 20:39:39 +0100 |
Wuzzy |
Construction Mode: Fix cursor icon being displayed on teleport
|
changeset |
files
|
Sun, 11 Feb 2018 20:28:21 +0100 |
Wuzzy |
Construction Mode: Hide crate contents and object/crate placer submodes from prying eyes over the net
|
changeset |
files
|
Sun, 11 Feb 2018 13:35:47 +0100 |
Wuzzy |
Construction Mode: Show selected object at cursor and crate preview
|
changeset |
files
|
Sun, 11 Feb 2018 04:00:10 +0100 |
Wuzzy |
Construction Mode: Fix annoying extra messages when using object placer
|
changeset |
files
|
Sun, 11 Feb 2018 02:17:58 +0100 |
Wuzzy |
Fix incorrect round counting in fruit03, too
|
changeset |
files
|
Sun, 11 Feb 2018 02:03:09 +0100 |
Wuzzy |
Fix Killing the Specialists recording the turn count way too low
|
changeset |
files
|
Sun, 11 Feb 2018 01:15:23 +0100 |
Wuzzy |
Construction Mode: Spawn particles over generators, tweak other particles
|
changeset |
files
|
Sat, 10 Feb 2018 23:54:12 +0100 |
Wuzzy |
Construction Mode: Show message when respawning hog
|
changeset |
files
|
Sat, 10 Feb 2018 23:13:23 +0100 |
Wuzzy |
Racer: Make waypoints dark in bright themes like Bath
|
changeset |
files
|
Sat, 10 Feb 2018 22:02:08 +0100 |
Wuzzy |
Make first waypoint flash TechRacer, before hog starts racing
|
changeset |
files
|
Sat, 10 Feb 2018 21:28:22 +0100 |
Wuzzy |
Racer: Make first waypoint flash and highlight last waypoint while placing
|
changeset |
files
|
Sat, 10 Feb 2018 20:08:22 +0100 |
Wuzzy |
Racer, TechRacer: Fade out waypoints at the end
|
changeset |
files
|
Sat, 10 Feb 2018 19:30:51 +0100 |
Wuzzy |
Racer, TechRacer: Change waypoint opacity on victory or failure
|
changeset |
files
|
Sat, 10 Feb 2018 18:03:12 +0100 |
Wuzzy |
Increase opacity of Racer/TechRacer waypoints
|
changeset |
files
|
Sat, 10 Feb 2018 15:37:47 +0100 |
Wuzzy |
Disable crate drops in HedgeEditor scheme
|
changeset |
files
|
Sat, 10 Feb 2018 15:36:01 +0100 |
Wuzzy |
Remove some "invalid" crate drops from Construction Mode weapon scheme
|
changeset |
files
|
Sat, 10 Feb 2018 15:16:20 +0100 |
Wuzzy |
Construction Mode: Show Message and minor smoke effect when losing ammo due to weapon filter
|
changeset |
files
|
Sat, 10 Feb 2018 14:20:36 +0100 |
Wuzzy |
Redraw Vampiric.png based on vector graphic. Smooth fade out to 0 opacity instead of hard cut-off
|
changeset |
files
|
Sat, 10 Feb 2018 12:59:13 +0100 |
Wuzzy |
Construction Mode: Hide power tag when it's nobody's turn
|
changeset |
files
|
Sat, 10 Feb 2018 12:44:40 +0100 |
Wuzzy |
Add minigun to scripts. Also add a few missing ammos to BRW and RW
|
changeset |
files
|
Sat, 10 Feb 2018 12:01:00 +0100 |
Wuzzy |
Construction Mode: Now amSwitch amount can be changed in weapon scheme
|
changeset |
files
|
Sat, 10 Feb 2018 11:46:57 +0100 |
Wuzzy |
Always remove mine strike in Construction Mode
|
changeset |
files
|
Sat, 10 Feb 2018 10:19:28 +0100 |
Wuzzy |
Construction Mode: Change message color
|
changeset |
files
|
Sat, 10 Feb 2018 10:02:58 +0100 |
Wuzzy |
Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
|
changeset |
files
|
Sat, 10 Feb 2018 09:32:28 +0100 |
Wuzzy |
Refactor Construction Mode to NOT use localized strings as identifiers
|
changeset |
files
|
Sat, 10 Feb 2018 08:28:22 +0100 |
Wuzzy |
Improve internal Construction Mode code documentation
|
changeset |
files
|
Sat, 10 Feb 2018 06:36:07 +0100 |
Wuzzy |
Localize various Construction Mode vars
|
changeset |
files
|
Sat, 10 Feb 2018 06:07:24 +0100 |
Wuzzy |
Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
|
changeset |
files
|
Fri, 09 Feb 2018 21:04:53 +0100 |
Wuzzy |
Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
|
changeset |
files
|
Fri, 09 Feb 2018 19:58:55 +0100 |
Wuzzy |
Construction Mode: Each team remembers its selections now
|
changeset |
files
|
Fri, 09 Feb 2018 19:01:52 +0100 |
Wuzzy |
More Construction Mode refactoring
|
changeset |
files
|
Fri, 09 Feb 2018 18:14:05 +0100 |
Wuzzy |
Construction Mode: Remember previous selection of pIndex
|
changeset |
files
|
Fri, 09 Feb 2018 16:27:32 +0100 |
Wuzzy |
Construction Mode: Sort structure types roughly by importance and convenience
|
changeset |
files
|
Fri, 09 Feb 2018 16:12:54 +0100 |
Wuzzy |
Add a few key shortcuts in Costruction Mode
|
changeset |
files
|
Fri, 09 Feb 2018 14:56:04 +0100 |
Wuzzy |
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
|
changeset |
files
|
Fri, 09 Feb 2018 14:33:00 +0100 |
Wuzzy |
Add healing visual effect + heal msg in scripts
|
changeset |
files
|
Fri, 09 Feb 2018 12:52:05 +0100 |
Wuzzy |
Lua API: Add HealHog to heal hog with visual effects + message
|
changeset |
files
|
Fri, 09 Feb 2018 12:08:12 +0100 |
Wuzzy |
Show subtle heal effect for healing hogs in health reset mode
|
changeset |
files
|
Fri, 09 Feb 2018 11:30:04 +0100 |
Wuzzy |
Refactor health gain effects and message into util fuction HHHeal
|
changeset |
files
|
Fri, 09 Feb 2018 10:48:24 +0100 |
Wuzzy |
Killing The Specialists: Fix health boost division
|
changeset |
files
|
Fri, 09 Feb 2018 10:47:21 +0100 |
Wuzzy |
Killing The Specialists mission: Fix misleading hints, add messages and visual effects
|
changeset |
files
|
Fri, 09 Feb 2018 07:41:37 +0100 |
Wuzzy |
2 minor spelling/grammar fixes
|
changeset |
files
|
Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
|
changeset |
files
|
Fri, 09 Feb 2018 06:03:01 +0100 |
Wuzzy |
Lua API: Add SpawnSupplyCrate
|
changeset |
files
|
Fri, 09 Feb 2018 04:37:27 +0100 |
Wuzzy |
Lua API: Add GetTeamName
|
changeset |
files
|
Thu, 08 Feb 2018 19:02:51 +0100 |
Wuzzy |
Lua API: Add GetWind function to get current wind
|
changeset |
files
|
Thu, 08 Feb 2018 18:42:07 +0100 |
Wuzzy |
Lua API: Add SetVampiric and SetLaserSight
|
changeset |
files
|
Thu, 08 Feb 2018 18:10:39 +0100 |
Wuzzy |
Add callback: onEndTurn
|
changeset |
files
|
Thu, 08 Feb 2018 15:44:08 +0100 |
Wuzzy |
Change hats exclusion rule in hats_js_anim.xhtml
|
changeset |
files
|
Thu, 08 Feb 2018 13:54:48 +0100 |
Wuzzy |
Fix broken preview of team hats in frontend
|
changeset |
files
|
Thu, 08 Feb 2018 09:38:35 +0100 |
Wuzzy |
Add missing beginWriteArray in scheme model code
|
changeset |
files
|
Thu, 08 Feb 2018 09:26:24 +0100 |
Wuzzy |
Fix failure to read game scheme (.hwg) files
|
changeset |
files
|
Thu, 08 Feb 2018 09:14:20 +0100 |
KoBeWi |
Fix how scheme files behave
|
changeset |
files
|
Thu, 08 Feb 2018 08:50:45 +0100 |
KoBeWi |
Keep game/weapon schemes in separate files
|
changeset |
files
|
Thu, 08 Feb 2018 07:30:19 +0100 |
mtg90pl |
Add Polish voicepack (Default_pl) by mtg90pl
|
changeset |
files
|
Thu, 08 Feb 2018 07:09:39 +0100 |
Wuzzy |
Fix timebox being usable in SD w/ damage=0
|
changeset |
files
|
Wed, 07 Feb 2018 12:30:11 +0100 |
Wuzzy |
Fix TotalRounds counting rounds a couple of turns too late
|
changeset |
files
|
Wed, 07 Feb 2018 11:03:14 +0100 |
Wuzzy |
Refactor Sudden Death starting into own function
|
changeset |
files
|
Wed, 07 Feb 2018 08:30:50 +0100 |
Wuzzy |
Add the flag of Scotland (uk_scotland)
|
changeset |
files
|
Wed, 07 Feb 2018 07:54:18 +0100 |
Wuzzy |
Fix green color channel on themes with sd-tint (#566)
|
changeset |
files
|
Wed, 07 Feb 2018 07:38:37 +0100 |
Wuzzy |
Add theme fallback music settings
|
changeset |
files
|
Wed, 07 Feb 2018 05:36:32 +0100 |
Wuzzy |
Remove unused variable in uGearsHandlersMess
|
changeset |
files
|
Wed, 07 Feb 2018 03:56:53 +0100 |
Wuzzy |
ClimbHome, Sniper Rifle training: Unselect weapon after victory
|
changeset |
files
|
Wed, 07 Feb 2018 03:50:38 +0100 |
Wuzzy |
Calling SetWeapon with amNothing now unselects weapon
|
changeset |
files
|
Wed, 07 Feb 2018 02:26:31 +0100 |
Wuzzy |
Change weapon icons of mudball and air mine
|
changeset |
files
|
Wed, 07 Feb 2018 01:54:50 +0100 |
Wuzzy |
Lua API: Add WriteLnToChat
|
changeset |
files
|
Wed, 07 Feb 2018 01:13:17 +0100 |
Wuzzy |
ASA, Hard Flying: Show personal best at mission start
|
changeset |
files
|
Wed, 07 Feb 2018 00:36:04 +0100 |
Wuzzy |
Precise Shooting mission: Fix Lua errors when enemy dies after hero
|
changeset |
files
|
Tue, 06 Feb 2018 23:56:28 +0100 |
Wuzzy |
Start changelog for 0.9.24
|
changeset |
files
|
Tue, 06 Feb 2018 23:48:34 +0100 |
Wuzzy |
ASA: Fruit03: Show collected ammo
|
changeset |
files
|
Tue, 06 Feb 2018 06:33:32 +0100 |
Wuzzy |
ACF3: Explode princess when skipping 12turn course failanim
|
changeset |
files
|
Tue, 06 Feb 2018 06:23:37 +0100 |
Wuzzy |
Show # of turns left in the 12-turn parcour segment of ACF3
|
changeset |
files
|
Tue, 06 Feb 2018 05:54:34 +0100 |
Wuzzy |
String cleanup: Double/triple exclamation marks
|
changeset |
files
|
Tue, 06 Feb 2018 05:50:05 +0100 |
Wuzzy |
Fix various story flaws in mission descriptions of ACF campaign
|
changeset |
files
|
Tue, 06 Feb 2018 05:47:09 +0100 |
Wuzzy |
Fix some minor formatting and grammar flaws in script strings
|
changeset |
files
|
Tue, 06 Feb 2018 04:07:35 +0100 |
Wuzzy |
Fix various typos in translatable strings
|
changeset |
files
|
Tue, 06 Feb 2018 04:06:49 +0100 |
Wuzzy |
Fix error 52: Move amMinigun.png to Graphics/Hedgewars
|
changeset |
files
|
Wed, 31 Jan 2018 13:42:52 -0500 |
alfadur |
Machinegun. also tweaked ignore
|
changeset |
files
|
Wed, 24 Jan 2018 22:20:10 +0100 |
unc0rr |
Finish porting. Seems to work, but no thorough testing has been performed
qt5transition
|
changeset |
files
|
Wed, 24 Jan 2018 21:05:34 +0100 |
unc0rr |
Configure for Qt5
qt5transition
|
changeset |
files
|
Wed, 17 Jan 2018 00:59:39 +0100 |
unc0rr |
Add assert on LoadingText texture value
0.9.23
|
changeset |
files
|
Wed, 17 Jan 2018 00:32:34 +0100 |
unc0rr |
Proper rejoin desyncs fix now
0.9.23
|
changeset |
files
|
Tue, 16 Jan 2018 00:42:06 +0100 |
unc0rr |
The ultimate fix for rejoin desyncs
0.9.23
|
changeset |
files
|
Sun, 14 Jan 2018 23:30:42 +0100 |
unc0rr |
Fix for freebsd
qmlfrontend
|
changeset |
files
|
Mon, 15 Jan 2018 12:15:56 -0500 |
nemo |
add a mask to the sand hog
|
changeset |
files
|
Wed, 10 Jan 2018 23:49:47 +0100 |
unc0rr |
Pass mouse movements to engine, warp cursor in frontend
qmlfrontend
|
changeset |
files
|
Wed, 10 Jan 2018 15:27:47 +0100 |
koda |
merge
|
changeset |
files
|
Wed, 10 Jan 2018 01:39:10 +0100 |
koda |
Apply horrible workaround to build relocatable executables
0.9.23
|
changeset |
files
|
Wed, 10 Jan 2018 01:14:13 +0100 |
koda |
Set cmake RPATH policy to OLD
0.9.23
|
changeset |
files
|
Sun, 07 Jan 2018 19:01:06 +0100 |
sheepluva |
fix crosshair rendering in GL2 mode
|
changeset |
files
|
Sun, 07 Jan 2018 18:19:00 +0100 |
sheepluva |
also put GL2 fixes into default
|
changeset |
files
|
Sun, 07 Jan 2018 09:48:26 +0100 |
unc0rr |
Fix referencing missing item
qmlfrontend
|
changeset |
files
|
Sun, 07 Jan 2018 01:21:42 +0100 |
unc0rr |
- ResizeWindow function to pass engine new window size
qmlfrontend
|
changeset |
files
|
Sat, 06 Jan 2018 03:17:12 +0100 |
sheepluva |
whoops, I ruined the path of the unC0Rr
qmlfrontend
|
changeset |
files
|
Sat, 06 Jan 2018 03:05:14 +0100 |
sheepluva |
fix issues and my past sins with GL2
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 22:32:11 +0100 |
unc0rr |
Fix missing default values
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 16:12:19 -0500 |
nemo |
apparently this is GLES2 only
|
changeset |
files
|
Fri, 05 Jan 2018 21:44:00 +0100 |
unc0rr |
Fix missing includes for GL2 build
qmlfrontend
|
changeset |
files
|
Fri, 05 Jan 2018 21:43:33 +0100 |
unc0rr |
Comment out functions that don't need to be called for engine in frontend window
qmlfrontend
|
changeset |
files
|
Tue, 02 Jan 2018 23:45:18 +0100 |
unc0rr |
Break engine completely and make it render in frontend window (no actual rendering yet, just white screen)
qmlfrontend
|
changeset |
files
|
Tue, 02 Jan 2018 16:59:04 -0500 |
nemo |
pick up unc0rr's preview fix
|
changeset |
files
|
Tue, 02 Jan 2018 23:20:50 +0300 |
unC0Rr |
Fix obviously broken logic. Fixes broken preview fetching on Windows.
0.9.23
|
changeset |
files
|
Sat, 30 Dec 2017 01:31:27 +0100 |
antonc27 |
- Present stats page always on main thread
ios-develop
|
changeset |
files
|
Sat, 30 Dec 2017 01:22:11 +0100 |
antonc27 |
- BIG CHANGE: Convert iOS project to use ARC
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 22:37:31 +0100 |
antonc27 |
- Fix ammos menu crash
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 22:35:36 +0100 |
antonc27 |
- Lazy checks for preventing crash when drawing 'nice hogs' on config screen (frontend) on iPad. Now we have animation glitch sometimes, but this is preferable to crash anyway
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:38:01 +0100 |
antonc27 |
- Xcode somehow inherit info about unused target for tvOS from SDL 2.0.7, so commit this noise too...
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:34:32 +0100 |
antonc27 |
- Disable bitcode for embedded projects (must be done manually for SDLs too)
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 19:06:10 +0100 |
antonc27 |
- Fix deprecated `system` in Lua for iOS 11 (not tested)
ios-develop
|
changeset |
files
|
Fri, 29 Dec 2017 16:53:37 +0100 |
antonc27 |
- Fix ifdef (why this even worked before ??)
ios-develop
|
changeset |
files
|
Thu, 28 Dec 2017 11:58:30 -0500 |
nemo |
merge into default too
|
changeset |
files
|
Thu, 28 Dec 2017 11:58:10 -0500 |
astro |
dependency fixes
0.9.23
|
changeset |
files
|
Wed, 27 Dec 2017 00:59:26 +0100 |
unc0rr |
Make playing a game possible
qmlfrontend
|
changeset |
files
|
Tue, 26 Dec 2017 18:36:30 -0500 |
nemo |
these images should have been RGBA to stay consistent with all the others
|
changeset |
files
|
Tue, 26 Dec 2017 01:36:58 +0100 |
unc0rr |
Recreate uFLRunQueue in Qt, render previews
qmlfrontend
|
changeset |
files
|
Mon, 25 Dec 2017 00:58:47 +0100 |
unc0rr |
Preview rendering seems to work now
qmlfrontend
|
changeset |
files
|
Sun, 24 Dec 2017 16:56:22 +0100 |
unc0rr |
And more refactoring...
qmlfrontend
|
changeset |
files
|
Sun, 24 Dec 2017 00:44:16 +0100 |
unc0rr |
More refactoring in attempt to move away from frontlib
qmlfrontend
|
changeset |
files
|
Fri, 22 Dec 2017 23:59:03 +0100 |
unc0rr |
Start hacking new frontend
qmlfrontend
|
changeset |
files
|
Sun, 17 Dec 2017 21:09:59 +0100 |
unc0rr |
Start removing flib functionality
qmlfrontend
|
changeset |
files
|
Sun, 17 Dec 2017 00:09:24 +0100 |
unc0rr |
Merge default. This branch is up-to-date and code is working.
qmlfrontend
|
changeset |
files
|
Sat, 16 Dec 2017 23:26:13 +0100 |
unc0rr |
Add new qmlfrontend project template
|
changeset |
files
|
Sat, 16 Dec 2017 22:58:28 +0100 |
unc0rr |
Improve this code a bit more
|
changeset |
files
|
Wed, 06 Dec 2017 23:46:17 +0100 |
unc0rr |
Quick dirty fix for building
|
changeset |
files
|
Tue, 05 Dec 2017 11:36:29 -0500 |
nemo |
bump proto
|
changeset |
files
|
Tue, 05 Dec 2017 11:35:04 -0500 |
nemo |
0.9.23 branch
0.9.23
|
changeset |
files
|
Mon, 04 Dec 2017 20:21:35 -0500 |
nemo |
rock the duck a bit - also replace a few other values with realtick that seemed like they should probably animate in pause
|
changeset |
files
|
Wed, 29 Nov 2017 20:38:26 -0500 |
nemo |
er. should be true I think? also... maybe this should be somewhere else
|
changeset |
files
|
Wed, 29 Nov 2017 20:35:56 -0500 |
nemo |
This is a desyncing change. But... We might need a new release anyway. ☹
|
changeset |
files
|
Wed, 29 Nov 2017 13:54:39 +0100 |
alfadur |
Fix chat input key being sometimes registered twice
|
changeset |
files
|
Sat, 25 Nov 2017 11:28:44 -0500 |
nemo |
At the very least we should match the gameserver length which seems to be 40, not 60
|
changeset |
files
|
Sat, 25 Nov 2017 09:40:43 -0500 |
nemo |
Should probably have gl context stuff in its own unit separate from store, but, don't close the gl context before anything that might still want to do gl operations
|
changeset |
files
|
Sat, 25 Nov 2017 09:39:52 -0500 |
nemo |
init priority and scale
|
changeset |
files
|
Thu, 23 Nov 2017 16:02:29 -0500 |
nemo |
hate SDL blit...
|
changeset |
files
|
Wed, 22 Nov 2017 17:38:47 -0500 |
nemo |
infinite attack resets flags so probably should skip this
|
changeset |
files
|
Sun, 19 Nov 2017 22:35:16 +0100 |
unc0rr |
Update checker a bit
|
changeset |
files
|
Fri, 17 Nov 2017 21:15:13 +0100 |
Wuzzy |
Added tag 0.9.23-release for changeset 8610462e3d33
|
changeset |
files
|
Fri, 17 Nov 2017 15:09:31 -0500 |
nemo |
alt damage should default to false
|
changeset |
files
|
Wed, 15 Nov 2017 17:07:46 -0500 |
nemo |
remove the annoying ????
|
changeset |
files
|
Mon, 13 Nov 2017 22:14:45 +0100 |
Wuzzy |
Remove 2 unused number tags in Construction Mode GUI
0.9.23-release
|
changeset |
files
|
Mon, 13 Nov 2017 21:16:52 +0100 |
unc0rr |
- More files to ignore
|
changeset |
files
|
Mon, 13 Nov 2017 20:45:11 +0100 |
unc0rr |
Bump protocol version and add new version info to game server
|
changeset |
files
|
Sun, 12 Nov 2017 21:41:06 +0100 |
Wuzzy |
Update translations mentioned in changelog
|
changeset |
files
|
Sun, 12 Nov 2017 21:40:33 +0100 |
KoBeWi |
Finalize translation of pl.lua
|
changeset |
files
|
Sun, 12 Nov 2017 17:41:01 +0100 |
Wuzzy |
Backed out changeset 575c0de98505
|
changeset |
files
|
Sun, 12 Nov 2017 17:25:17 +0100 |
Wuzzy |
Fix grammar fail in cosmos.lua (string freeze compliant)
|
changeset |
files
|
Sun, 12 Nov 2017 17:10:44 +0100 |
KoBeWi |
Update pl.lua (>99% complete)
|
changeset |
files
|
Thu, 09 Nov 2017 09:56:35 -0500 |
alfadur |
animation tweak
|
changeset |
files
|
Wed, 08 Nov 2017 21:56:43 +0100 |
Wuzzy |
Fix incorrect check for cake gear type in ClimbHome
|
changeset |
files
|
Wed, 08 Nov 2017 15:07:46 -0500 |
nemo |
remove some more test redundancy and restore a missing and important nil check
|
changeset |
files
|
Wed, 08 Nov 2017 14:12:46 -0500 |
nemo |
just merging if statements
|
changeset |
files
|
Mon, 06 Nov 2017 22:26:54 +0100 |
unc0rr |
- Update .pro file
|
changeset |
files
|
Fri, 03 Nov 2017 13:40:30 +0100 |
Wuzzy |
Remove unused uCommands from uGearsHandlersMess
|
changeset |
files
|
Fri, 03 Nov 2017 05:46:36 +0100 |
Wuzzy |
Fix lastGameType not being updated if game type was demo or save (fixes a crash)
|
changeset |
files
|
Fri, 03 Nov 2017 05:03:47 +0100 |
Wuzzy |
Fix desyncs when forcing rope re-selection after missing a shot or hitting bounce world edge
|
changeset |
files
|
Fri, 03 Nov 2017 04:14:33 +0100 |
Wuzzy |
Fix desync when dropping weapon from parachute or jetpack
|
changeset |
files
|
Fri, 03 Nov 2017 02:23:41 +0100 |
Wuzzy |
Backed out changeset 28210d2a9a36 (fixes bug 553)
|
changeset |
files
|
Wed, 01 Nov 2017 22:49:54 -0400 |
nemo |
initialise previousGameState to something valid and not gsSuspend
|
changeset |
files
|
Wed, 01 Nov 2017 22:02:52 +0100 |
Wuzzy |
Add Lua problems to the troubleshooting section of INSTALL.md
|
changeset |
files
|
Wed, 01 Nov 2017 16:09:20 -0400 |
koda |
travis: Install qt4 with a brew tap
|
changeset |
files
|
Wed, 01 Nov 2017 20:52:06 +0100 |
unc0rr |
Don't send taunt message for automatically happening taunt animation
|
changeset |
files
|
Wed, 01 Nov 2017 00:04:45 +0100 |
Wuzzy |
Remove newlines at end of Gravity mission panel
|
changeset |
files
|
Wed, 01 Nov 2017 00:03:18 +0100 |
Wuzzy |
Fix frontend not sending script param if empty
|
changeset |
files
|
Tue, 31 Oct 2017 19:27:23 +0100 |
Wuzzy |
Fix Battialion script showing “Round 0” at start
|
changeset |
files
|
Tue, 31 Oct 2017 18:30:53 +0100 |
Wuzzy |
Fix host not re-sending ammo scheme after editing an existing ammo scheme
|
changeset |
files
|
Tue, 31 Oct 2017 17:07:56 +0100 |
KoBeWi |
Update Polish tips and mission map descriptions
|
changeset |
files
|
Tue, 31 Oct 2017 04:31:10 +0100 |
Wuzzy |
Update changelog regarding wrap world edge bugs
|
changeset |
files
|
Tue, 31 Oct 2017 02:17:45 +0100 |
KoBeWi |
Add Polish translation for campaigns and new missions
|
changeset |
files
|
Mon, 30 Oct 2017 23:12:31 +0100 |
KoBeWi |
Update pl.txt translation file
|
changeset |
files
|
Mon, 30 Oct 2017 22:16:37 +0100 |
Wuzzy |
Backed out changeset c162995831d8
|
changeset |
files
|
Mon, 30 Oct 2017 22:06:43 +0100 |
Wuzzy |
Backed out changeset 058a5d373e4a
|
changeset |
files
|
Mon, 30 Oct 2017 21:59:25 +0100 |
Wuzzy |
Backed out changeset d08afea02908
|
changeset |
files
|
Mon, 30 Oct 2017 20:21:47 +0100 |
KoBeWi |
Minor pl.txt update
|
changeset |
files
|
Mon, 30 Oct 2017 20:14:42 +0100 |
KoBeWi |
Update and complete Polish frontend translation
|
changeset |
files
|
Mon, 30 Oct 2017 19:18:53 +0100 |
Wuzzy |
Fix Hedgewars going into suspension mode (game freezes) when windows got minimized
|
changeset |
files
|
Mon, 30 Oct 2017 03:37:17 +0100 |
KoBeWi |
Update Polish translation (frontend, 3 strings missing)
|
changeset |
files
|
Sun, 29 Oct 2017 19:56:35 +0100 |
Wuzzy |
Fix broken cancel button on the login window (bug 373)
|
changeset |
files
|
Sun, 29 Oct 2017 19:06:02 +0100 |
Wuzzy |
ACF6: Make sure player only gets portal gun at the portal sequence, and not a pile full of weapons and ropes
|
changeset |
files
|
Sun, 29 Oct 2017 16:57:04 +0100 |
Wuzzy |
ACF3: Mention mines time in a sequence where it has been forgotten
|
changeset |
files
|
Sun, 29 Oct 2017 16:21:24 +0100 |
Wuzzy |
ACF2: Fix Lua error spam when Leaks A Lot died in same turn as weaklings, also do other minor tweaks
|
changeset |
files
|
Sun, 29 Oct 2017 01:07:28 +0200 |
Wuzzy |
Fix some German translations in ClimbHome and ACF
|
changeset |
files
|
Sun, 29 Oct 2017 00:53:11 +0200 |
Wuzzy |
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
|
changeset |
files
|
Sat, 28 Oct 2017 17:48:54 +0200 |
Wuzzy |
Use SDL_SetRelativeMouseMode to detect mouse movements, fixes xinput issues
|
changeset |
files
|
Sat, 28 Oct 2017 07:59:41 +0200 |
Wuzzy |
HedgeEditor: Define fallback flag/voice/fort/grave when saving level data
|
changeset |
files
|
Sat, 28 Oct 2017 07:23:53 +0200 |
Wuzzy |
HedgeEditor: Don't change mode in background when pressing left/right w/o amAirAttack selected
|
changeset |
files
|
Sat, 28 Oct 2017 05:49:49 +0200 |
Wuzzy |
Fix ammo menu, placement and camera movement keys not working in ammo menu
|
changeset |
files
|
Sat, 28 Oct 2017 04:53:21 +0200 |
Wuzzy |
Fix CheckWorldWrap not correctly checking for bounce edge. Also fix teleport @ bounce edge
|
changeset |
files
|
Fri, 27 Oct 2017 19:54:27 +0200 |
unc0rr |
Update cabal file
|
changeset |
files
|
Fri, 27 Oct 2017 17:50:20 +0200 |
Wuzzy |
Fix bad LuaGoals comparison for pas2c builds
|
changeset |
files
|
Fri, 27 Oct 2017 06:35:04 +0200 |
Wuzzy |
Update small preview image of Basketball and BasketballField maps
|
changeset |
files
|
Fri, 27 Oct 2017 05:55:09 +0200 |
Wuzzy |
ACF7: Fix two weird thinking bubbles which should be speech bubbles
|
changeset |
files
|
Fri, 27 Oct 2017 05:28:32 +0200 |
Wuzzy |
ACF7: Fix no animation starting for some possible scenes
|
changeset |
files
|
Fri, 27 Oct 2017 05:05:37 +0200 |
Wuzzy |
Oops. Changelog was wrong, the error message spam was for ACF8, not ACF7
|
changeset |
files
|
Fri, 27 Oct 2017 05:03:58 +0200 |
Wuzzy |
ACF7: Fix possible Lua error spam in intro sequence
|
changeset |
files
|
Fri, 27 Oct 2017 02:17:39 +0200 |
Wuzzy |
Fix some German typos and change a translation word (Ziele → Zielscheiben)
|
changeset |
files
|
Fri, 27 Oct 2017 00:12:38 +0200 |
Wuzzy |
Disable hog control after winning target practice challenge
|
changeset |
files
|
Thu, 26 Oct 2017 22:49:39 +0200 |
Wuzzy |
ACF5: Fix final animation being stuck when the cyborg's way to the right is blocked
|
changeset |
files
|
Thu, 26 Oct 2017 22:40:17 +0200 |
Wuzzy |
Animate library: Add new parameter maxMoveTime to AnimMove
|
changeset |
files
|
Thu, 26 Oct 2017 21:14:55 +0200 |
unc0rr |
Slightly update russian localization
|
changeset |
files
|
Thu, 26 Oct 2017 20:39:28 +0200 |
Wuzzy |
ACF7: Set correct hog position after skipping start anim
|
changeset |
files
|
Thu, 26 Oct 2017 18:20:06 +0200 |
Wuzzy |
ACF2: Mention that both hogs must survive
|
changeset |
files
|
Thu, 26 Oct 2017 18:02:33 +0200 |
Wuzzy |
ACF, mission 2: Fix various mission breakages when heroes died together with enemies
|
changeset |
files
|
Thu, 26 Oct 2017 07:53:13 +0200 |
Wuzzy |
Change SD music for Halloween and Hoggywood themes (old tracks)
|
changeset |
files
|
Thu, 26 Oct 2017 05:41:48 +0200 |
Wuzzy |
Fix German typo in de.lua
|
changeset |
files
|
Thu, 26 Oct 2017 05:25:45 +0200 |
Wuzzy |
Expose the gotten achievements of Bamboo Thicked and Dangerous Ducklings in the stats screen
|
changeset |
files
|
Thu, 26 Oct 2017 04:10:57 +0200 |
Wuzzy |
Add sparkle's name to Rope Knock Challenge
|
changeset |
files
|
Thu, 26 Oct 2017 03:04:31 +0200 |
Wuzzy |
Update credits for Fruit.ogg
|
changeset |
files
|
Thu, 26 Oct 2017 02:50:05 +0200 |
Wuzzy |
Complete music credits for Jungle.ogg by alfadur
|
changeset |
files
|
Wed, 25 Oct 2017 20:46:37 -0400 |
nemo |
oops
|
changeset |
files
|
Wed, 25 Oct 2017 20:39:05 -0400 |
alfadur |
jungle music
|
changeset |
files
|
Wed, 25 Oct 2017 19:44:42 -0400 |
nemo |
checksum immediately after loading because surface2tex does surface manipulation. also add some FIXMEs
|
changeset |
files
|
Wed, 25 Oct 2017 23:47:07 +0200 |
Wuzzy |
Make gtDuck use DirAngle instead of Angle for rotation
|
changeset |
files
|
Wed, 25 Oct 2017 23:09:41 +0200 |
Wuzzy |
Fix sometimes ammo schemes not being saved after changing before an ammo scheme got deleted in session
|
changeset |
files
|
Wed, 25 Oct 2017 15:37:16 -0400 |
nemo |
one more pattern
|
changeset |
files
|
Wed, 25 Oct 2017 20:38:51 +0200 |
unc0rr |
Use maybeNick from Utils, fixes empty nickname inserted in ROOMS protocol command parameters. Not tested, but builds, and it's Haskell...
|
changeset |
files
|
Tue, 24 Oct 2017 19:54:38 -0400 |
nemo |
you know what... I think everything would have been fine if we'd simply required all this hog stuff to be in the same block...
|
changeset |
files
|
Tue, 24 Oct 2017 18:55:19 -0400 |
nemo |
w is in pixels, so presumably this needs to be *4
|
changeset |
files
|
Tue, 24 Oct 2017 18:28:59 -0400 |
nemo |
use pitch for surfaces, land_width x2 since 16 bit
|
changeset |
files
|
Tue, 24 Oct 2017 21:59:06 +0200 |
unc0rr |
Modernize Cargo.toml a bit
|
changeset |
files
|
Tue, 24 Oct 2017 21:58:41 +0200 |
unc0rr |
Remove silly toUtf8 which caused bug with default team name
|
changeset |
files
|
Tue, 24 Oct 2017 21:42:13 +0200 |
Wuzzy |
Add a few random team names and fix typos
|
changeset |
files
|
Tue, 24 Oct 2017 14:36:24 -0400 |
nemo |
2nd try... just shortcircuit most of onGameTick20 when we are between turns.
|
changeset |
files
|
Tue, 24 Oct 2017 14:14:00 -0400 |
nemo |
this should probably sidestep that thing unc0rr keeps bringing up. untested. but then, I've never had it happen. I think what happens is onGameTick20 is called in same tick as onNewTurn and before it...
|
changeset |
files
|
Tue, 24 Oct 2017 19:45:11 +0200 |
Wuzzy |
Update README.md: Add game description, controls, getting started guide for n00bs, fix typos, reorganize sections
|
changeset |
files
|
Tue, 24 Oct 2017 19:30:55 +0200 |
Wuzzy |
Rewrite INSTALL file: Markdown format, add troubleshooting section, more detailed build instructions, etc.
|
changeset |
files
|
Tue, 24 Oct 2017 06:25:12 +0200 |
Wuzzy |
ACF mission 5: Take away switch and always play with deployed hog in final mission stage
|
changeset |
files
|
Tue, 24 Oct 2017 04:48:20 +0200 |
Wuzzy |
Lua API: Fix Goals text being cut off at ca. 255 characters
|
changeset |
files
|
Tue, 24 Oct 2017 04:06:03 +0200 |
Wuzzy |
More changelog updates
|
changeset |
files
|
Tue, 24 Oct 2017 02:39:00 +0200 |
Wuzzy |
Changelog: Add 0.9.23 highlights, change headers, reorganize 0.9.23 engine updates, fix typos, mention some features
|
changeset |
files
|
Mon, 23 Oct 2017 23:43:36 +0200 |
Wuzzy |
Use Gear^.Boom to calculate cake party faces
|
changeset |
files
|
Mon, 23 Oct 2017 23:26:34 +0200 |
Wuzzy |
Fix cake party face not working across wrap world border
|
changeset |
files
|
Mon, 23 Oct 2017 22:45:35 +0200 |
Wuzzy |
Make air mines follow hedgehogs across wrap world edge
|
changeset |
files
|
Mon, 23 Oct 2017 17:29:56 +0200 |
Wuzzy |
Make GearsNear and CheckGearNear check gears across wrap world edge
|
changeset |
files
|
Mon, 23 Oct 2017 14:49:01 +0200 |
Wuzzy |
Add KoBeWi to credits
|
changeset |
files
|
Mon, 23 Oct 2017 04:57:39 +0200 |
Wuzzy |
Update changelog
|
changeset |
files
|
Mon, 23 Oct 2017 04:35:10 +0200 |
Wuzzy |
HedgeEditor: Fix broken napalm/mine strike/drill strike
|
changeset |
files
|
Mon, 23 Oct 2017 03:01:10 +0200 |
Wuzzy |
Rope Knock Challenge: Don't count hog kills after hero hurt itself
|
changeset |
files
|
Mon, 23 Oct 2017 02:52:01 +0200 |
Wuzzy |
Rope knock challenge: Add names of developers and Shoppa tournament players who ranked 1st/2nd/3rd
|
changeset |
files
|
Sun, 22 Oct 2017 02:25:27 +0200 |
Wuzzy |
Fix bee homing incorrectly when target is across wrap world edge
|
changeset |
files
|
Sun, 22 Oct 2017 00:48:38 +0200 |
Wuzzy |
Wrap around target coordinates when clicking on other side of wrap-around world edge
|
changeset |
files
|
Sat, 21 Oct 2017 23:59:31 +0200 |
Wuzzy |
Move CalcWorldWrap to uUtils.pas
|
changeset |
files
|
Sat, 21 Oct 2017 23:27:58 +0200 |
Wuzzy |
Add Wuzzy to credits
|
changeset |
files
|
Sat, 21 Oct 2017 23:03:52 +0200 |
Wuzzy |
Fix AddAmmo setting ammo to 99 when trying to add infinite ammo
|
changeset |
files
|
Sat, 21 Oct 2017 16:47:20 -0400 |
nemo |
add copherneue
|
changeset |
files
|
Sat, 21 Oct 2017 19:02:53 +0200 |
Wuzzy |
Fix division by 0 in sniper rifle training
|
changeset |
files
|
Sat, 21 Oct 2017 18:52:24 +0200 |
Wuzzy |
Sniper rifle training: Fix missing victory sound, also disable controls at the end
|
changeset |
files
|
Sat, 21 Oct 2017 18:38:28 +0200 |
Wuzzy |
Sniper rifle mission: Faster dynamite blow-up, also skip with precise
|
changeset |
files
|
Sat, 21 Oct 2017 18:21:27 +0200 |
Wuzzy |
Sniper rifle training: Fix general camera weirdness
|
changeset |
files
|
Sat, 21 Oct 2017 17:21:34 +0200 |
Wuzzy |
Sniper rifle mission: Fix targets spawning twice in dynamite scenes, jacking up the total amount of targets
|
changeset |
files
|
Sat, 21 Oct 2017 02:28:36 +0200 |
Wuzzy |
Fix small German typo
|
changeset |
files
|
Sat, 21 Oct 2017 01:29:57 +0200 |
Wuzzy |
Fix GCC warnings: -Wimplicit-fallthrough and -Wint-in-bool-context
|
changeset |
files
|
Sat, 21 Oct 2017 00:58:01 +0200 |
Wuzzy |
Fix PhysFS 3.0.0 deprecation warnings for error reporting
|
changeset |
files
|
Fri, 20 Oct 2017 23:49:52 +0200 |
Wuzzy |
Fix compiler getting nervous about C++11 dependency
|
changeset |
files
|
Fri, 20 Oct 2017 21:57:09 +0200 |
Wuzzy |
Update hedgewars_de.ts translation
|
changeset |
files
|
Fri, 20 Oct 2017 21:55:18 +0200 |
Wuzzy |
Run lupdate
|
changeset |
files
|
Fri, 20 Oct 2017 21:50:00 +0200 |
Wuzzy |
Update Big Armory mission image (duck position)
|
changeset |
files
|
Fri, 20 Oct 2017 21:35:26 +0200 |
Wuzzy |
Fix first ammo row being invisible when there's only one weapon in the first row
|
changeset |
files
|
Fri, 20 Oct 2017 21:02:43 +0200 |
Wuzzy |
Fix a few German typos and weird grammar
|
changeset |
files
|
Fri, 20 Oct 2017 20:10:34 +0200 |
Wuzzy |
Update German Lua and campaign translations
|
changeset |
files
|
Fri, 20 Oct 2017 18:51:12 +0200 |
Wuzzy |
Run update_lua_locale_files.sh
|
changeset |
files
|
Fri, 20 Oct 2017 18:44:41 +0200 |
Wuzzy |
Turn loc_gen.txt into an executable Shell script
|
changeset |
files
|
Fri, 20 Oct 2017 14:17:56 +0200 |
Wuzzy |
Fix bubbles drawn on the wrong side when hog drowns and faces right
|
changeset |
files
|
Fri, 20 Oct 2017 13:34:05 +0200 |
Wuzzy |
Increase chance for AI to use tardis over skip
|
changeset |
files
|
Fri, 20 Oct 2017 13:27:48 +0200 |
Wuzzy |
AI player checks if it can use tardis before selecting it
|
changeset |
files
|
Wed, 18 Oct 2017 20:33:20 -0400 |
nemo |
extend land digest to all surfaces that could possibly be loaded into Land[] - i.e. ones that impact sync
|
changeset |
files
|
Wed, 18 Oct 2017 05:28:22 +0200 |
Wuzzy |
AI hogs use timebox instead of skip if clueless what to do
|
changeset |
files
|
Wed, 18 Oct 2017 03:39:01 +0200 |
Wuzzy |
AI doesn't use extra damage/vampirism/invulnerable again if already active
|
changeset |
files
|
Wed, 18 Oct 2017 03:19:43 +0200 |
Wuzzy |
Move amNothing from F1 slot to new special hidden weapon slot. Move amDuck to F1
|
changeset |
files
|
Wed, 18 Oct 2017 02:17:03 +0200 |
Wuzzy |
Add air mine, cleaver to Highlander ammo scheme, and remove resurrector
|
changeset |
files
|
Wed, 18 Oct 2017 02:08:24 +0200 |
Wuzzy |
Fix rubber duck not being used in Highlander
|
changeset |
files
|
Mon, 16 Oct 2017 16:45:19 +0200 |
Wuzzy |
Also drop air mine and rubber duck from Construction Mode crates
|
changeset |
files
|
Sun, 15 Oct 2017 13:15:39 +0200 |
Wuzzy |
Highlander: Mention the "max. 1 ammo per type" rule in mission panel
|
changeset |
files
|
Sun, 15 Oct 2017 12:30:31 +0200 |
Wuzzy |
Loyal Highlander: loyal=true in Highlander script param, you only get stuff for *enemy* kills
|
changeset |
files
|
Fri, 13 Oct 2017 23:39:36 +0200 |
Wuzzy |
Fix failure to update all cloud layers properly when entering Sudden Death
|
changeset |
files
|
Fri, 13 Oct 2017 16:37:56 -0400 |
nemo |
mark up sprites for uStore loading. critical is for ones needed for proper gameplay, checksum is for ones where the game will desync if they don't match. will add checksumming next...
|
changeset |
files
|
Fri, 13 Oct 2017 17:09:45 +0200 |
Wuzzy |
Don't switch back to rope/chute/jetpack if selected ammo is not ammoprop_AltUse
|
changeset |
files
|
Thu, 12 Oct 2017 20:30:39 +0200 |
Wuzzy |
Explain TropyRace's knockout rule in the mission panel
|
changeset |
files
|
Thu, 12 Oct 2017 20:17:00 +0200 |
Wuzzy |
QTfrontend: Fix flickering and bad offset of control config popup
|
changeset |
files
|
Thu, 12 Oct 2017 19:04:30 +0200 |
Wuzzy |
Add missing variable in uWorld.pas in videorec builds
|
changeset |
files
|
Thu, 12 Oct 2017 16:30:12 +0200 |
Wuzzy |
Fix incorrect hints about molotov cocktail insta-booming barrels
|
changeset |
files
|
Wed, 11 Oct 2017 23:41:25 +0200 |
Wuzzy |
Rope: Keep rope selected if sliding on ground and secondary weapon selected
|
changeset |
files
|
Wed, 11 Oct 2017 23:14:29 +0200 |
Wuzzy |
Remove unused variable in uWorld.pas
|
changeset |
files
|
Wed, 11 Oct 2017 17:05:35 -0400 |
nemo |
wind blowing around mines off-turn was too annoying.
|
changeset |
files
|
Wed, 11 Oct 2017 23:01:07 +0200 |
Wuzzy |
Keep rope/jetpack/parachute selected when destroyed and having secondary ammo selected
|
changeset |
files
|
Wed, 11 Oct 2017 20:16:00 +0200 |
Wuzzy |
Fix rope angle possible to go below 0° if having secondary weapon selected
|
changeset |
files
|
Wed, 11 Oct 2017 18:52:50 +0200 |
Wuzzy |
Fix faulty stats screen translation in English locale
|
changeset |
files
|
Wed, 11 Oct 2017 18:39:19 +0200 |
Wuzzy |
Don't let player save ammo scheme with pre-installed name, even case-insensitively
|
changeset |
files
|
Wed, 11 Oct 2017 01:23:38 +0200 |
Wuzzy |
Fix "at least 2 teams" warning not updated when net team is added/removed
|
changeset |
files
|
Wed, 11 Oct 2017 01:03:30 +0200 |
Wuzzy |
Fix cursor still being visible after using piano strike
|
changeset |
files
|
Tue, 10 Oct 2017 23:42:56 +0200 |
Wuzzy |
Change DLC icon (thanks, nemo!)
|
changeset |
files
|
Tue, 10 Oct 2017 22:45:48 +0200 |
Wuzzy |
Mark custom maps/forts/scripts with circle icon instead of icon
|
changeset |
files
|
Tue, 10 Oct 2017 21:00:11 +0200 |
Wuzzy |
Mark custom forts with asterisk in team editor
|
changeset |
files
|
Tue, 10 Oct 2017 17:39:11 +0200 |
Wuzzy |
Lua API: Remove BorderColor variable from onGameInit
|
changeset |
files
|
Tue, 10 Oct 2017 16:13:44 +0200 |
Wuzzy |
Construction Mode: Fix Lua error spam when using time box with filters on map
|
changeset |
files
|
Tue, 10 Oct 2017 03:08:00 +0200 |
Wuzzy |
Fix hog holding nothing in hand when choosing napalm or piano strike
|
changeset |
files
|
Tue, 10 Oct 2017 02:00:04 +0200 |
Wuzzy |
Eliminate some possible spoilers in stats screen of ASA: fruit02
|
changeset |
files
|
Mon, 09 Oct 2017 14:31:46 +0200 |
Wuzzy |
Fix player being able to switch to dying hog
|
changeset |
files
|
Sun, 08 Oct 2017 23:34:14 +0200 |
Wuzzy |
Remove spaces from grave names
|
changeset |
files
|
Sun, 08 Oct 2017 22:52:44 +0200 |
Wuzzy |
Add 7 graves
|
changeset |
files
|
Sun, 08 Oct 2017 20:24:58 +0200 |
Wuzzy |
No longer jiggle sticky mines if using portable portal device
|
changeset |
files
|
Sun, 08 Oct 2017 19:07:56 +0200 |
Wuzzy |
Update German and English locale files
|
changeset |
files
|
Sun, 08 Oct 2017 19:04:20 +0200 |
alfadur |
Improve error messages when feedback or DLC fail to reach Internet
|
changeset |
files
|
Sun, 08 Oct 2017 16:50:47 +0200 |
Enrico |
Update Italian translation (it.lua)
|
changeset |
files
|
Sun, 08 Oct 2017 16:30:42 +0200 |
Wuzzy |
Fix short sound breakdown shortly after using time box
|
changeset |
files
|
Sun, 08 Oct 2017 04:57:28 +0200 |
Wuzzy |
Fix team getting inf. ammo when stockpiling >= 100 ammo
|
changeset |
files
|
Sun, 08 Oct 2017 04:14:49 +0200 |
Wuzzy |
Fix possibility to accidentally destroy team by entering an already existing team name
|
changeset |
files
|
Sat, 07 Oct 2017 20:07:21 +0200 |
Wuzzy |
Fix old team name not being removed after renaming team in frontend
|
changeset |
files
|
Sat, 07 Oct 2017 13:23:58 -0400 |
nemo |
extend overridable graphics/sounds to 8 of each, for lua scripters who really like having their own sprites/sounds. these should not be used in the engine.
|
changeset |
files
|
Sat, 07 Oct 2017 19:11:25 +0200 |
Wuzzy |
Make sure new teams start with an unique name
|
changeset |
files
|
Sat, 07 Oct 2017 18:43:31 +0200 |
Wuzzy |
Names of new or copied game schemes are now unique
|
changeset |
files
|
Sat, 07 Oct 2017 03:43:06 +0200 |
Wuzzy |
Rework weapon scheme handling in frontend and fix a couple of bugs
|
changeset |
files
|
Sat, 07 Oct 2017 01:05:55 +0200 |
Wuzzy |
Fix molotov cocktails bouncing off vertically off rubber
|
changeset |
files
|
Fri, 06 Oct 2017 20:28:11 +0200 |
Wuzzy |
Fix argument bug in default name of copy of copy of ammo scheme
|
changeset |
files
|
Fri, 06 Oct 2017 20:17:12 +0200 |
Wuzzy |
Strip invalid PNG profiles from PNGs
|
changeset |
files
|
Fri, 06 Oct 2017 19:12:23 +0200 |
alfadur |
Fix splash screen on Windows
|
changeset |
files
|
Fri, 06 Oct 2017 17:36:03 +0200 |
Wuzzy |
Less stupid resetPosition comment in uCursor.pas
|
changeset |
files
|
Fri, 06 Oct 2017 17:32:02 +0200 |
Wuzzy |
Fix camera going crazy when starting game with mouse centered
|
changeset |
files
|
Fri, 06 Oct 2017 16:33:11 +0200 |
Wuzzy |
Use https links in README files
|
changeset |
files
|
Fri, 06 Oct 2017 14:45:22 +0200 |
alfadur |
(Hopefully) fix game camera being shifted on Windows 10
|
changeset |
files
|
Fri, 06 Oct 2017 14:03:13 +0200 |
Wuzzy |
Fix teleport allowing you to teleport in land if you clicked beyond the wrap-around border
|
changeset |
files
|
Thu, 05 Oct 2017 18:26:08 +0200 |
Wuzzy |
ClimbHome: Fix final team scoring 0 if hog took damage
|
changeset |
files
|
Thu, 05 Oct 2017 18:22:32 +0200 |
Wuzzy |
ClimbHome: Make sure hog faces left on turn start
|
changeset |
files
|
Thu, 05 Oct 2017 17:39:04 +0200 |
Wuzzy |
Climb Home: Fix game getting stuck when player reaches home
|
changeset |
files
|
Thu, 05 Oct 2017 05:20:25 +0200 |
Wuzzy |
Add test case for testing that mines don't move for a very long time
|
changeset |
files
|
Thu, 05 Oct 2017 02:54:17 +0200 |
Wuzzy |
Destroy rope when attempting to shoot it through wrap / bouncy world edge
|
changeset |
files
|
Thu, 05 Oct 2017 02:02:28 +0200 |
Wuzzy |
Fix cursor often jumping to center when putting target while moving cursor
|
changeset |
files
|
Thu, 05 Oct 2017 01:37:49 +0200 |
Wuzzy |
Show selected weapon again when using it in inf attack mode
|
changeset |
files
|
Wed, 04 Oct 2017 21:33:05 +0200 |
Wuzzy |
Remove ScriptParam from HedgeEditor
|
changeset |
files
|
Wed, 04 Oct 2017 21:25:27 +0200 |
Wuzzy |
HedgeEditor: Also save hog effects (e.g. poison) and looking direction
|
changeset |
files
|
Wed, 04 Oct 2017 20:50:14 +0200 |
Wuzzy |
Clean up internal HedgeEditor TODO list
|
changeset |
files
|
Wed, 04 Oct 2017 18:42:06 +0200 |
Wuzzy |
Add translator comment for "toggle team bars"
|
changeset |
files
|
Wed, 04 Oct 2017 18:34:02 +0200 |
Wuzzy |
Fix Birdy descending into water if hog took damage before it got picked up (bug 160)
|
changeset |
files
|
Wed, 04 Oct 2017 16:09:28 +0200 |
Wuzzy |
Add README files to explain the tests directory
|
changeset |
files
|
Wed, 04 Oct 2017 15:39:39 +0200 |
Wuzzy |
Put Testing dir into .hgignore and .gitignore
|
changeset |
files
|
Wed, 04 Oct 2017 15:37:42 +0200 |
Wuzzy |
Fix cake taking >200s to explode when it's completely stuck and can't move (bug 194)
|
changeset |
files
|
Wed, 04 Oct 2017 15:28:32 +0200 |
Wuzzy |
Add test case to test if cake explodes in time when stuck in tight space
|
changeset |
files
|
Tue, 03 Oct 2017 15:50:10 +0200 |
Wuzzy |
Remove broken “Play again” button in stats page after an online game
|
changeset |
files
|
Tue, 03 Oct 2017 02:05:09 +0200 |
Wuzzy |
Relicense my contributions from WTFPL to CC-0
|
changeset |
files
|
Tue, 03 Oct 2017 01:27:17 +0200 |
Wuzzy |
Add 6 hats from the hat thread, the TheMadCharles' barrelhider hat (CC BY 3.0) and 12 hairless hat variants
|
changeset |
files
|
Mon, 02 Oct 2017 23:08:12 +0200 |
Wuzzy |
Update German translation (especially de.txt)
|
changeset |
files
|
Mon, 02 Oct 2017 16:45:19 -0400 |
nemo |
fine. I will
|
changeset |
files
|
Mon, 02 Oct 2017 21:39:19 +0200 |
Wuzzy |
Reduce number of initial teams: 4 human, 2 AI teams
|
changeset |
files
|
Mon, 02 Oct 2017 20:59:40 +0200 |
Wuzzy |
Create 5 human teams + 5 AI teams on first start
|
changeset |
files
|
Mon, 02 Oct 2017 18:12:23 +0200 |
Wuzzy |
Make multipy sign in QTfrondend translatable and update hedgewars_en.ts
|
changeset |
files
|
Mon, 02 Oct 2017 17:54:07 +0200 |
Wuzzy |
Add a bunch of announcer messages in English
|
changeset |
files
|
Mon, 02 Oct 2017 15:43:45 +0200 |
Wuzzy |
Use generic team names for non-themed random teams; add a bunch of more random team names
|
changeset |
files
|
Sun, 01 Oct 2017 09:42:17 +0200 |
Wuzzy |
Nobody Laugh mission: Set bot level to maximum
|
changeset |
files
|
Sun, 01 Oct 2017 03:12:56 +0200 |
Wuzzy |
Battalion: Only show collected ammo to local player
|
changeset |
files
|
Sun, 01 Oct 2017 02:10:34 +0200 |
Wuzzy |
Change some HedgeEditor menu icons
|
changeset |
files
|
Sun, 01 Oct 2017 01:48:30 +0200 |
Wuzzy |
Change Highlander.cfg to select Default by default
|
changeset |
files
|
Sun, 01 Oct 2017 01:04:38 +0200 |
Wuzzy |
ACF6: Set correct position of native after skipping
|
changeset |
files
|
Sun, 01 Oct 2017 00:46:58 +0200 |
Wuzzy |
ACF1, fruit01, WxW: Make sure the selection dialogues never disappear on their own
|
changeset |
files
|
Sat, 30 Sep 2017 23:53:21 +0200 |
Wuzzy |
Merge sheepluva's changes
|
changeset |
files
|
Sat, 30 Sep 2017 23:52:08 +0200 |
Wuzzy |
TrophyRace: Fix game never eliminating any hogs after a hog skipped or ran out of time
|
changeset |
files
|
Sat, 30 Sep 2017 21:54:47 +0200 |
sheepluva |
fix some fpc hints
|
changeset |
files
|
Sat, 30 Sep 2017 20:31:07 +0200 |
Wuzzy |
Fix broken format string in de.lua, breaking Tumbler script
|
changeset |
files
|
Sat, 30 Sep 2017 20:29:01 +0200 |
Wuzzy |
ASA, moon01, desert01: Enable skip for hero only if there is turn-based play
|
changeset |
files
|
Sat, 30 Sep 2017 19:51:22 +0200 |
sheepluva |
fix copypasta fail that caused segfaults (esp. in pas2c)
|
changeset |
files
|
Sat, 30 Sep 2017 17:23:47 +0200 |
Wuzzy |
ASA, moon01: Don't save checkpoint if player was first detected, and then grabbed the weapons
|
changeset |
files
|
Sat, 30 Sep 2017 17:04:41 +0200 |
Wuzzy |
ASA, moon01: Fix various turn-based and gameplaying bugs
|
changeset |
files
|
Sat, 30 Sep 2017 15:40:02 +0200 |
Wuzzy |
ASA, moon01: Move escape dialog into a proper animation dialogue
|
changeset |
files
|
Sat, 30 Sep 2017 14:15:59 +0200 |
Wuzzy |
Merge sheepluva's changes
|
changeset |
files
|
Sat, 30 Sep 2017 14:15:18 +0200 |
Wuzzy |
ACF7: Don't make princess disappear instantly after victory
|
changeset |
files
|
Sat, 30 Sep 2017 14:00:02 +0200 |
sheepluva |
workaround to fix pas2c mistyping a constant as bool
|
changeset |
files
|
Sat, 30 Sep 2017 04:31:50 +0200 |
Wuzzy |
ACF5: Fix position of Fiery Water when skipping start anim.
|
changeset |
files
|
Sat, 30 Sep 2017 04:26:40 +0200 |
Wuzzy |
ACF5: Spare traitor's life with skip instead of precise
|
changeset |
files
|
Sat, 30 Sep 2017 04:03:08 +0200 |
Wuzzy |
ASA, fruit01: Change choice keys
|
changeset |
files
|
Sat, 30 Sep 2017 03:59:54 +0200 |
Wuzzy |
ASA, fruit01: Show mission text when reaching launch pad with enemies
|
changeset |
files
|
Sat, 30 Sep 2017 03:28:43 +0200 |
Wuzzy |
ASA, fruit01: Improve mission texts and choice dialog handling
|
changeset |
files
|
Sat, 30 Sep 2017 02:09:43 +0200 |
Wuzzy |
ACF1: Change rope challenge confirm key to [Attack]
|
changeset |
files
|
Sat, 30 Sep 2017 02:04:58 +0200 |
Wuzzy |
ACF1: Fix princess/elder flying very weirdly when punching to direction they look at
|
changeset |
files
|
Sat, 30 Sep 2017 01:45:01 +0200 |
Wuzzy |
ACF1: Force player to press jump to confirm difficulty dialog
|
changeset |
files
|
Sat, 30 Sep 2017 00:59:12 +0200 |
Wuzzy |
ASA, ice01: Fix turn ready caption
|
changeset |
files
|
Sat, 30 Sep 2017 00:52:06 +0200 |
sheepluva |
make hellfire test a bit less seed-sensitive
|
changeset |
files
|
Sat, 30 Sep 2017 00:43:56 +0200 |
Wuzzy |
ASA, moon01: Fix minions sometimes taking double turns
|
changeset |
files
|
Sat, 30 Sep 2017 00:09:48 +0200 |
sheepluva |
pas2c happiness initiative 2017, continued
|
changeset |
files
|
Fri, 29 Sep 2017 23:31:29 +0200 |
sheepluva |
change return codes to avoid overlap with fpc ones
|
changeset |
files
|
Fri, 29 Sep 2017 23:29:00 +0200 |
Wuzzy |
ASA, Spacetrip: Fix guards taking 2 turns in succession
|
changeset |
files
|
Fri, 29 Sep 2017 23:13:05 +0200 |
sheepluva |
make PHYSFS_setBuffer() known to pas2c
|
changeset |
files
|
Fri, 29 Sep 2017 22:53:53 +0200 |
sheepluva |
fix some things that annoy pas2c and whitespaces
|
changeset |
files
|
Fri, 29 Sep 2017 22:39:31 +0200 |
Wuzzy |
Merge sheepluva's changes
|
changeset |
files
|
Fri, 29 Sep 2017 21:44:35 +0200 |
Wuzzy |
A Space Adventure: Add outro sequence / epilogue in the final mission
|
changeset |
files
|
Fri, 29 Sep 2017 22:33:15 +0200 |
sheepluva |
don't use colorkey for land spray
|
changeset |
files
|
Fri, 29 Sep 2017 22:09:11 +0200 |
sheepluva |
rename ifTransparent to ifColorKey
|
changeset |
files
|
Fri, 29 Sep 2017 22:06:29 +0200 |
sheepluva |
currently irrelevant sdl call adjustment
|
changeset |
files
|
Fri, 29 Sep 2017 19:31:25 +0200 |
Wuzzy |
ASA, ice01: Fix losing turn early in game
|
changeset |
files
|
Fri, 29 Sep 2017 19:12:00 +0200 |
Wuzzy |
ASA, desert01: Fix smugglers sometimes getting multiple turns
|
changeset |
files
|
Fri, 29 Sep 2017 18:27:44 +0200 |
Wuzzy |
Fix rope detection in ASA desert01
|
changeset |
files
|
Fri, 29 Sep 2017 18:00:43 +0200 |
Wuzzy |
Use Default voice in A Space Adventure campaign
|
changeset |
files
|
Fri, 29 Sep 2017 03:41:30 +0200 |
Wuzzy |
Change graves of teams in missions for greater variety
|
changeset |
files
|
Fri, 29 Sep 2017 02:35:27 +0200 |
Wuzzy |
ACF1: Fix graphical deagle shot glitch after shooting final target
|
changeset |
files
|
Fri, 29 Sep 2017 02:10:37 +0200 |
Wuzzy |
ASA, fruit02: Minor refactor
|
changeset |
files
|
Fri, 29 Sep 2017 02:08:52 +0200 |
Wuzzy |
ASA, fruit02: Fail mission if player let wrong hog collect device part
|
changeset |
files
|
Thu, 28 Sep 2017 23:44:26 +0200 |
Wuzzy |
ASA, fruit02: End turn when reaching surface
|
changeset |
files
|
Thu, 28 Sep 2017 23:27:20 +0200 |
Wuzzy |
Separate crates in ASA final mission
|
changeset |
files
|
Thu, 28 Sep 2017 23:03:30 +0200 |
Wuzzy |
ASA, fruit01: Use 1 hog instead of 2 for Captain Lime
|
changeset |
files
|
Thu, 28 Sep 2017 21:32:42 +0200 |
Wuzzy |
Fix stats screen caption showing only one winner if multiple teams have won
|
changeset |
files
|
Thu, 28 Sep 2017 19:26:22 +0200 |
Wuzzy |
ASA fruit03: Fix skipping not adding to turn time in next turn
|
changeset |
files
|
Thu, 28 Sep 2017 18:39:59 +0200 |
Wuzzy |
A Space Adventure: Remove or shorten intro sequences of side missions
|
changeset |
files
|
Thu, 28 Sep 2017 18:36:24 +0200 |
Wuzzy |
Lua API: Add ReadyTimeLeft variable
|
changeset |
files
|
Thu, 28 Sep 2017 17:26:54 +0200 |
Wuzzy |
ASA: Improve displaying of mission panels all over the place
|
changeset |
files
|
Thu, 28 Sep 2017 08:55:10 +0200 |
Wuzzy |
Fix typo in Polish translation
|
changeset |
files
|