Mercurial
Mercurial
>
sheepy-clone
/ shortlog
summary
| shortlog |
changelog
|
graph
|
tags
|
bookmarks
|
branches
|
files
|
help
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
+10000
tip
Find changesets by keywords (author, files, the commit message), revision number or hash, or
revset expression
.
Sun, 17 Apr 2011 20:52:56 +0200
koda
initial refactoring for interfacing the game engine from the ios frontend (game doesn't run yet)
changeset
|
files
Sun, 17 Apr 2011 23:44:54 -0400
nemo
I'm not saying this fixes anything, I'm just hoping it inspires Tiy to take an interest in the theme. (removes the background water effect that just wasn't working, puts in new spray objects including removing the copyrighted one, tries for a sand that doesn't look like sandpaper)
changeset
|
files
Sun, 17 Apr 2011 13:33:46 -0400
nemo
merge in japanese updates
changeset
|
files
Sun, 17 Apr 2011 12:48:32 -0400
nemo
An experiment - make bazooka AI use float instead of hwFloat - should be as accurate, but faster.
changeset
|
files
Sun, 17 Apr 2011 11:57:46 -0400
nemo
Allow head of rope to attach to hogs/barrels/crates again. Rope still does not, to avoid the bug.
changeset
|
files
Sun, 17 Apr 2011 22:16:36 +0400
unc0rr
Try to allow cursor to reach water when zooming out
cursor_issues
changeset
|
files
Sat, 16 Apr 2011 23:21:15 +0400
unc0rr
Make AI switch to amNothing before trying to walk if it holds weapon which needs targeting (not tested)
changeset
|
files
(0)
-3000
-1000
-300
-100
-30
-10
-7
+7
+10
+30
+100
+300
+1000
+3000
+10000
tip