Sun, 03 Jul 2011 20:01:13 -0400 |
nemo |
separate landpixels/land despeckling results to avoid desyncing on blurry land due to extra despeckling passes. right now, this does mean landpixels edge-of-block recheck is not done
|
changeset |
files
|
Wed, 29 Jun 2011 18:09:24 +0200 |
Xeli |
Added *.properties in Android project dirs to hgignore
hedgeroid
|
changeset |
files
|
Sun, 03 Jul 2011 22:47:57 +0200 |
mikade |
Altered switch behavior on 'The Specialists'.
|
changeset |
files
|
Wed, 29 Jun 2011 18:05:04 +0200 |
Xeli |
Removed protocol check, using CMake now to setup the building scripts using Templates/* removed old scripts
hedgeroid
|
changeset |
files
|
Sun, 03 Jul 2011 14:36:42 -0400 |
nemo |
Based on some user complaints on forum, try to reduce impact of teams on small displays.
|
changeset |
files
|
Tue, 28 Jun 2011 18:33:51 +0200 |
Xeli |
Moved the Audio directory from the iOS folder one level up. Android-build will now refer to it SDL-android-project/build.xml must be changed if the directory is moved
hedgeroid
|
changeset |
files
|
Sun, 03 Jul 2011 12:53:39 -0400 |
nemo |
adjust test slightly
|
changeset |
files
|
Tue, 28 Jun 2011 18:30:10 +0200 |
Xeli |
Added hedgewars icons
hedgeroid
|
changeset |
files
|
Sun, 03 Jul 2011 18:22:07 +0200 |
koda |
copy pasta fail
|
changeset |
files
|
Tue, 28 Jun 2011 17:57:54 +0200 |
Xeli |
merge
hedgeroid
|
changeset |
files
|
Sun, 03 Jul 2011 11:38:25 -0400 |
nemo |
Add a little y kick if there is nothing under an active barrel.
|
changeset |
files
|
Tue, 28 Jun 2011 17:56:25 +0200 |
Xeli |
added DataPackage temporarily
hedgeroid
|
changeset |
files
|
Sun, 03 Jul 2011 11:24:53 -0400 |
nemo |
Change bee pos sprite, make aiming napalm a little easier, adjust napalm flames to be more centred on the target
|
changeset |
files
|
Tue, 28 Jun 2011 17:55:15 +0200 |
Xeli |
Preloaded libhwengine.so and added an argument to nativeInit()
hedgeroid
|
changeset |
files
|