2013-04-12 nemo I see no reason why a visual effect needs Distance. IMO square should look just fine. Untested. Oh. Also reduced flake count at Randi's request.
2013-04-11 unc0rr New hwSqrt implementation which is 46/19 times faster than the old one!
2013-04-20 koda CASE FOLDING!!! 0.9.19
2013-04-11 unc0rr Reduce AI skills more on high Level values
2013-04-17 sheepluva fix for issue 599: "Change graphics size settings to use qspinbox"? somebody ask unC0Rr if that's what he wanted :p 0.9.19
2013-04-10 thunderstruck implementation of a restart-game button. location and appearance is not final :P
2013-04-16 sheepluva whoops, unbreak build. how come that cmake doesn't stop anymore on engine build error? 0.9.19
2013-04-10 unc0rr This isn't necessary anymore
2013-04-16 sheepluva fix for Issue 611: Engine crash in portal code 0.9.19
2013-04-10 unc0rr - Revert server workaround over desync from r98e2dbdda8c0
2013-04-16 sheepluva make cleaver icon hint at that fact that you have 2 of them 0.9.19
2013-04-10 jaree Change collision detection with current hedgehog
2013-04-16 sheepluva description tweaks 0.9.19
2013-04-09 unc0rr Don't set Default scheme/ammo when switching script if not room admin. Prevents game config desync.
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