2018-03-14 Wuzzy Fix bad import of old ammo schemes, improve debug output when importing schemes from old .ini files
2018-03-14 Wuzzy Remove old Qt4 workaround for missing language name of Scottish Gaelic
2018-03-14 Wuzzy Force color dialog to use Qt style. Fixes some issues
2018-03-13 antonc27 - Fix missions regression: presentation of list is good, still problem with path during launching ios-develop
2018-03-13 antonc27 - Fix missions regression: refactoring, WIP ios-develop
2018-03-13 Wuzzy Update German Lua translation
2018-03-13 Wuzzy Movement Training: Revert ice girder color for consistency with TechRacer and HedgeEditor
2018-03-13 unc0rr Merge qt5transition into default
2018-03-13 Wuzzy Movement training: Tweak some sprite visuals
2018-03-13 unc0rr Workaround for the weird new qgraphicsview/qgraphicsscene fitInView behavior qt5transition
2018-03-13 Wuzzy Movement Training: Make the use of the mission panel clearer and harder to overlook
2018-03-13 Wuzzy Basic Bazooka Training: Add one more target, make limited ammo section easier, add more hints
2018-03-13 Wuzzy Rope Training: Place the second-last target at a more reasonable position
2018-03-13 Wuzzy Frontend: Fix built-in Qt translations not loaded properly qt5transition
2018-03-13 Wuzzy Update INSTALL.md about new Qt5 dependency qt5transition
2018-03-13 Wuzzy Fix buggy Qt5 style detection causing segfault on Arch Linux w/ qt5-style-plugins qt5transition
2018-03-13 nemo try plastique with fallback to windows - we should find a way to alert the user that qt5-style-plugins would improve rendering qt5transition
2018-03-13 nemo seems to help styling some - some CSS tweaks may still be needed - lobby for example qt5transition
2018-03-13 Wuzzy Update .hgignore to ignore new Qt's moc_ and qrc_ files qt5transition
2018-03-12 Wuzzy Also update default binds for SDL2 keypad names qt5transition
2018-03-12 nemo these changed, presumably in SDL2 - might want to review all the others qt5transition
2018-03-12 Wuzzy Use visible team count instead of total team count to determine rendered team bar height
2018-03-12 Wuzzy Remove rubber duck from BRW, RW and most weapon schemes for now
2018-03-12 Wuzzy Use onSkipTurn in scripts to detect turn skips
2018-03-12 Wuzzy Lua API: Add onSkipTurn callback, called when hog skips
2018-03-12 Wuzzy Lua API: Add SkipTurn() to replace ParseCommand("skip")
2018-03-12 Wuzzy ACF7: Add one pick hammer in crate
2018-03-11 alfadur Fix minigun bullets sometimes failing to hit when shooting same thing twice in row
2018-03-11 antonc27 - Remember user settings on app update ios-develop
2018-03-11 antonc27 - Some not-so-important pretty formatting ios-develop
2018-03-11 Wuzzy Bazooka/Grenade Training: Make weapon selection detection future-proof
2018-03-11 antonc27 Merge from 0.9.23 ios-develop
2018-03-11 alfadur Change minigun sound once again, lower pitch
2018-03-11 Wuzzy ASA_cosmos: Fix game not ending when hero dies after being seen by Guards
2018-03-11 alfadur Add new minigun sound
2018-03-10 Wuzzy Update Qt and Lua translation files
2018-03-10 unc0rr Fix disabled button rendering qt5transition
2018-03-10 unc0rr - Fix insane width of lines in health graphic qt5transition
2018-03-10 Wuzzy uLocale: Fix broken Format function
2018-03-10 Wuzzy Make a few more engine strings translatable
2018-03-10 Wuzzy ClimeHome: Show messages when cake is nearby and when reaching home
2018-03-10 Wuzzy Minigun: Move attack timer to Karma to make gear type more Lua-friendly
2018-03-10 Wuzzy Reduce number of minigun bullets from 71 to 70
2018-03-09 alfadur Fix minigun not pausing the turn timer properly
2018-03-09 alfadur Improve appearance of bullet trails, slight fade out at beginning
2018-03-09 Wuzzy When using seduction, only show “CENSORED” text in English locale
2018-03-09 Wuzzy Nerf minigun in Default ammo scheme
2018-03-09 alfadur Fix minigun bullet impact image being drawn over hog sometimes
(0) -10000 -3000 -1000 -300 -100 -48 +48 +100 +300 +1000 tip