Sun, 23 Nov 2014 18:16:54 +0100 |
sheepluva |
Lua API:
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files
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Sun, 23 Nov 2014 16:13:35 +0100 |
sheepluva |
add translation for "New Account" and strip trailing whitespaces
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Sun, 23 Nov 2014 15:53:10 +0100 |
Janne Uusitupa |
finnish translation update
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files
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Sun, 23 Nov 2014 15:40:42 +0100 |
sheepluva |
update german translation
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files
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Sun, 23 Nov 2014 15:40:13 +0100 |
sheepluva |
this string was untranslatable. thanks to siilimestari for pointing that out
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files
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Sun, 23 Nov 2014 05:03:11 +0100 |
sheepluva |
don't flash frontend on hilight - while in-game
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files
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Sun, 23 Nov 2014 03:58:56 +0100 |
sheepluva |
fix pas2c(?)
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files
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Sun, 23 Nov 2014 03:53:25 +0100 |
sheepluva |
remove unimplemented ban action from user context menu
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Sun, 23 Nov 2014 03:41:37 +0100 |
sheepluva |
fix some indentation
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files
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Sun, 23 Nov 2014 03:38:15 +0100 |
sheepluva |
fix view limits in stereo 3d
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Sun, 23 Nov 2014 02:15:57 +0100 |
sheepluva |
fix for issue 234 - the framebuffers for side-by-side and top/bottom had alpha channels. so when sprites with alpha were blended into the framebuffer it would blend the sprite pixel alpha with the fb pixel alpha
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Sat, 22 Nov 2014 22:35:21 +0100 |
sheepluva |
display airplane altitude indicator also with drill strike and air attack - when more-wind is activated
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files
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Sat, 22 Nov 2014 21:31:09 +0100 |
sheepluva |
crate hat. partly based on Hadashi's draft
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Sat, 22 Nov 2014 18:06:44 +0100 |
sheepluva |
changelog
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files
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Sat, 22 Nov 2014 17:46:04 +0100 |
Vatten |
desync fix for Continental Supplies
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files
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Sat, 22 Nov 2014 10:22:07 -0500 |
nemo |
Avoid promoting violence to hedgehogs. At least once a year.
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Sat, 22 Nov 2014 04:15:16 +0100 |
sheepluva |
tomato hat
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Fri, 21 Nov 2014 19:09:45 +0100 |
sheepluva |
password flag was the wrong way around
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Fri, 21 Nov 2014 02:03:19 +0100 |
sheepluva |
fix some nasty rendering issues reported by Nexia - thanks a lot!
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Thu, 20 Nov 2014 16:38:43 +0100 |
Wohlstand |
policegirl hat
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Wed, 19 Nov 2014 14:43:57 -0500 |
nemo |
add feature size slider to disable list
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files
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Wed, 19 Nov 2014 02:48:11 +0100 |
sheepluva |
tweaking changelog
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files
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Sat, 22 Nov 2014 00:55:01 +0300 |
unc0rr |
Attempt on a custom combobox
qmlfrontend
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Wed, 19 Nov 2014 02:00:47 +0100 |
sheepluva |
make gear ability to speak somewhat less ironic
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Wed, 19 Nov 2014 00:38:14 +0300 |
unc0rr |
getScriptsList implementation
qmlfrontend
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Wed, 19 Nov 2014 01:36:59 +0100 |
sheepluva |
update changelog a little
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Tue, 18 Nov 2014 23:39:30 +0300 |
unc0rr |
merge default
qmlfrontend
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Tue, 18 Nov 2014 02:57:47 +0100 |
sheepluva |
chat: fix some glitches, add /togglechat command for changing chat visibility
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Tue, 18 Nov 2014 01:51:40 +0100 |
sheepluva |
fixes to chat input history: remember all inputs, don not remember duplicates
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Mon, 17 Nov 2014 23:23:10 +0100 |
sheepluva |
fix underwater-skipping bug and make air-strike missiles submersible when fired from within weSea
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Tue, 18 Nov 2014 00:32:39 +0300 |
unc0rr |
This should work, can't test: room flags passed in room info message instead of just 'in-game' state, including 'in-game', 'restricted joins', 'registered only' and 'passworded' flags
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Mon, 17 Nov 2014 15:25:24 +0100 |
sheepluva |
some whitespace fixes
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Sun, 16 Nov 2014 22:23:28 +0100 |
sheepluva |
some gravity script fixes
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Sun, 16 Nov 2014 17:56:27 +0100 |
sheepluva |
add bounce effect to bouncy world edges
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Sun, 16 Nov 2014 17:23:58 +0100 |
sheepluva |
I'm such a dirty boi... cleaning up my own mess a little
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Sun, 16 Nov 2014 17:07:13 +0100 |
sheepluva |
fix health crate collision
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Sun, 16 Nov 2014 00:57:05 +0300 |
unc0rr |
This helps too
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Sat, 15 Nov 2014 23:56:32 +0300 |
unc0rr |
hmpf
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Sat, 15 Nov 2014 23:56:08 +0300 |
unc0rr |
Oops
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Sat, 15 Nov 2014 22:19:38 +0300 |
unc0rr |
Fix difference in map generation between fpc and pas2c engine
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Sat, 15 Nov 2014 09:43:21 -0500 |
nemo |
per template dab vals
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Sat, 15 Nov 2014 09:38:51 -0500 |
nemo |
oups
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Sat, 15 Nov 2014 09:26:08 -0500 |
nemo |
modestly randomise dab, bump points again.
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Sat, 15 Nov 2014 13:52:07 +0300 |
unc0rr |
Model file for coverity checks
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Sat, 15 Nov 2014 13:39:58 +0300 |
unc0rr |
[PAS2C] Don't generate result variable for trivial functions consisting of single exit() call
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Sat, 15 Nov 2014 12:21:43 +0300 |
unc0rr |
Fix use of uninitialized variable
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Sat, 15 Nov 2014 01:30:40 +0300 |
unc0rr |
- Comment out getrandom in addgear for hedgehog, causes preview-game desync
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Fri, 14 Nov 2014 17:00:47 +0300 |
unC0Rr |
Fix warnings given by 32-bit fpc
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Wed, 12 Nov 2014 22:47:43 +0900 |
mikade |
oops
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Tue, 11 Nov 2014 17:25:47 -0500 |
nemo |
lfObjMask is only used when flood filling
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Tue, 11 Nov 2014 17:00:34 -0500 |
nemo |
flip slider for perlin
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Tue, 11 Nov 2014 23:57:46 +0300 |
unc0rr |
Fix some stuff from coverity
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Tue, 11 Nov 2014 21:55:38 +0100 |
sheepluva |
check for new Qt req in cmake files
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Tue, 11 Nov 2014 21:46:17 +0100 |
Safa |
automatic RTL based on locale
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Tue, 11 Nov 2014 21:45:20 +0100 |
sheepluva |
raise/fix build reqs
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Tue, 11 Nov 2014 21:22:23 +0100 |
sheepluva |
fix one of my translation related brainfarts
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Mon, 10 Nov 2014 21:57:44 +0300 |
unc0rr |
You can't just exit function which is supposed to do copy
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Mon, 10 Nov 2014 13:54:57 -0500 |
nemo |
strip styling for the slider, since it won't be put over the button
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Mon, 10 Nov 2014 10:22:03 -0500 |
nemo |
Since unc0rr is quiet, try to avoid the assert
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Mon, 10 Nov 2014 01:05:36 +0300 |
unc0rr |
- Not only that, nemo, not only that (.cpp)
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