Tue, 07 Jul 2009 22:02:13 +0000 |
koda |
completes removal of wav files, updates SDLh and adds DEBUGFILE to hwengine when compiled in Debug mode
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Tue, 07 Jul 2009 21:48:55 +0000 |
koda |
-Removal of older WAV files, now useless thanks to OpenAL
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Tue, 07 Jul 2009 15:24:43 +0000 |
koda |
move C and C++ optimization flags in the main CMakeLists.txt
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Tue, 07 Jul 2009 11:56:02 +0000 |
nemo |
Accidentally switched property in last checkin
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Tue, 07 Jul 2009 01:57:30 +0000 |
koda |
double column girder for embedded
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Tue, 07 Jul 2009 01:53:44 +0000 |
nemo |
the -1 was a bad idea
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Tue, 07 Jul 2009 01:51:46 +0000 |
nemo |
multi-column support
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Tue, 07 Jul 2009 01:36:56 +0000 |
nemo |
typo :(
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Mon, 06 Jul 2009 23:04:57 +0000 |
nemo |
don't link for windows, for now
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Mon, 06 Jul 2009 22:57:32 +0000 |
koda |
same as before
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Mon, 06 Jul 2009 22:51:41 +0000 |
koda |
forgot one line from previous commit
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Mon, 06 Jul 2009 22:46:33 +0000 |
koda |
once again, trying to restore windows compatibility from nemo's experiments
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Mon, 06 Jul 2009 11:37:03 +0000 |
koda |
patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
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Mon, 06 Jul 2009 11:33:42 +0000 |
nemo |
apply dx too (from smaxx)
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Mon, 06 Jul 2009 00:39:32 +0000 |
koda |
-fix teleport sound when moving to wrong positions
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Sun, 05 Jul 2009 16:37:05 +0000 |
nemo |
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
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Sun, 05 Jul 2009 13:44:11 +0000 |
nemo |
Fewer bubbles for non-breathing gears
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Sun, 05 Jul 2009 13:39:05 +0000 |
nemo |
Allow ammo menu to stay open when on rope/parachute/jetpack - allows for using non-F key alt weapon selection
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Sun, 05 Jul 2009 13:25:02 +0000 |
nemo |
allow attacks while moving on ammo with alt attack (parachute/rope/jetpack) - needs testing.
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Fri, 03 Jul 2009 23:45:07 +0000 |
koda |
reworked progress structure
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Fri, 03 Jul 2009 22:02:13 +0000 |
koda |
typos
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Fri, 03 Jul 2009 22:00:32 +0000 |
koda |
-new openal api for setting sound position
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Thu, 02 Jul 2009 14:59:27 +0000 |
koda |
additional variable (BUNDLE) to make a standalone Mac application
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Thu, 02 Jul 2009 00:58:46 +0000 |
koda |
-Smaxx' solution for compiling frontend with static libs in windows
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Wed, 01 Jul 2009 22:50:27 +0000 |
koda |
sounds for teleport and beginning of sudden death
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Tue, 30 Jun 2009 17:02:41 +0000 |
koda |
-Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
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Tue, 30 Jun 2009 15:59:02 +0000 |
koda |
regression of previous commit, stdint.h in use
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Tue, 30 Jun 2009 14:59:25 +0000 |
koda |
-new FindOggVorbis, should work everywhere now
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Tue, 30 Jun 2009 12:31:32 +0000 |
koda |
-Smaxx's porting of the library to MSVC compilers
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Mon, 29 Jun 2009 23:03:25 +0000 |
koda |
-openalbridge headers cleaned
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Mon, 29 Jun 2009 20:01:05 +0000 |
koda |
- fade in/out functions merged, but kept binary compatibility
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Mon, 29 Jun 2009 03:47:39 +0000 |
koda |
initial bugfix for volume setup
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Mon, 29 Jun 2009 00:58:32 +0000 |
koda |
- bugfix for segfault on fades
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Sun, 28 Jun 2009 23:36:41 +0000 |
nemo |
disable timers on a few silly items, trying out a timer on cake
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Sun, 28 Jun 2009 21:43:46 +0000 |
unc0rr |
Make server accpet TEAM_CHAT protocol command, and act like on CHAT command for now
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Sun, 28 Jun 2009 18:59:26 +0000 |
nemo |
text tweaks
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Sun, 28 Jun 2009 18:51:54 +0000 |
unc0rr |
Fix for mouse targeting... not tested
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Sun, 28 Jun 2009 18:47:55 +0000 |
nemo |
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
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Sun, 28 Jun 2009 16:54:51 +0000 |
koda |
-Added support for Release and Debug for CMAKE_BUILD_TYPE
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Sun, 28 Jun 2009 16:44:04 +0000 |
nemo |
Move count notification to all multishoot
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Sun, 28 Jun 2009 14:39:18 +0000 |
nemo |
some win32 dll export thingy.
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Sun, 28 Jun 2009 14:37:26 +0000 |
nemo |
koda/Smaxx changes to openal for crossplatform building
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Sat, 27 Jun 2009 09:51:15 +0000 |
unc0rr |
Update Italian translation
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Fri, 26 Jun 2009 19:52:42 +0000 |
unc0rr |
Bring back smoothness for camera movement
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Fri, 26 Jun 2009 19:40:10 +0000 |
unc0rr |
Some work on camera
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Thu, 25 Jun 2009 10:50:44 +0000 |
nemo |
small jetpack tweak
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Thu, 25 Jun 2009 10:49:40 +0000 |
nemo |
Oops. Sorry about that. Restore correct extdbinterface.hs
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Thu, 25 Jun 2009 10:49:05 +0000 |
nemo |
koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
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Wed, 24 Jun 2009 23:53:02 +0000 |
nemo |
rename jetpack to flying saucer
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Wed, 24 Jun 2009 19:47:32 +0000 |
unc0rr |
- Fix quickplay sound bug triggered by two faults: ttsmj's (passing voicepack with empty name in team config) and koda's (he changed fallback to default scheme condition)
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Wed, 24 Jun 2009 15:59:32 +0000 |
unc0rr |
koda's OpenAL conversion:
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Mon, 22 Jun 2009 13:49:16 +0000 |
nemo |
extra check suggested by unc0rr
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Mon, 22 Jun 2009 00:27:55 +0000 |
nemo |
allow brief ground touches
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Mon, 22 Jun 2009 00:22:42 +0000 |
nemo |
Kill saucer if it touches the ground, Tiy's new graphic
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Mon, 22 Jun 2009 00:17:09 +0000 |
nemo |
set vector to negative *after* applying upward vector
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Mon, 22 Jun 2009 00:14:24 +0000 |
nemo |
disable selection sprite, nudge ship into the air on launch
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Sun, 21 Jun 2009 22:43:38 +0000 |
nemo |
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
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Sun, 21 Jun 2009 18:00:43 +0000 |
unc0rr |
Oops, fix database process interaction
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Sun, 21 Jun 2009 17:48:05 +0000 |
nemo |
Oops. Forgot the ugly graphic
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Sun, 21 Jun 2009 17:47:57 +0000 |
nemo |
Ugly graphic for jetpack - jetpack should be essentially functional.
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