Tue, 24 Apr 2018 19:52:04 +0200 Wuzzy Pas2C: Add support for char + ansistring
Tue, 24 Apr 2018 19:10:19 +0200 Wuzzy Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
Sat, 21 Apr 2018 17:17:42 +0200 Wuzzy New Lua call: Retreat, to force turn into Retreat time
Thu, 19 Apr 2018 15:48:00 +0200 Wuzzy Fix incorrect check for iPhone macro in hwconsts.h
Thu, 19 Apr 2018 14:07:56 +0200 Wuzzy Fix outdated Qt CMake dependency for OS X
Wed, 18 Apr 2018 17:12:23 +0200 Wuzzy Added tag 0.9.24.1-release for changeset afc089c39556
Wed, 18 Apr 2018 17:12:15 +0200 Wuzzy Removed tag 0.9.24.1-release 0.9.24.1-release
Wed, 18 Apr 2018 17:02:44 +0200 Wuzzy Update changelog
Wed, 18 Apr 2018 10:30:27 -0400 nemo Added tag 0.9.24.1-release for changeset ea98a45452e5
Wed, 18 Apr 2018 10:30:16 -0400 nemo Removed tag 0.9.24.1-release
Wed, 18 Apr 2018 10:30:10 -0400 nemo bump cpack .24 to .24.1, make the moc filter broader
Wed, 18 Apr 2018 09:11:38 -0400 nemo Added tag 0.9.24.1-release for changeset 3f2ee2f9b51d
Tue, 17 Apr 2018 19:43:41 -0400 alfadur fix/workaround for fullscreen crash in 0.9.24
Tue, 17 Apr 2018 15:21:52 -0400 nemo minor simplification of conditions for not spawning a visual gear - also allows lua to spawn clouds critically or non-critically. We probably shouldn't even exempt clouds from this, and just spawn them once synced, but, eh, probably isn't a significant hit since sheepluva made the motion more efficient.
Tue, 17 Apr 2018 20:10:10 +0200 Wuzzy Fix crash when firing portal gun at low quality graphics
Tue, 17 Apr 2018 00:37:15 +0200 Wuzzy Added tag 0.9.24-release for changeset a4e7e62f2c0d
Sun, 15 Apr 2018 18:20:34 +0200 unc0rr Install platforms dir too 0.9.24-release
Fri, 13 Apr 2018 16:18:57 -0400 nemo enable stretchLastSection
Fri, 13 Apr 2018 14:45:09 -0400 nemo wuzzy is a spoilsport
Fri, 13 Apr 2018 20:35:35 +0200 alfadur Stop minigun sound when gtMinigun is destroyed
Fri, 13 Apr 2018 13:03:51 -0400 nemo QT for some reason messes with XCompose causing broken input (Qt 5 only - Qt 4 did not break anything). In Qt 5.2 and 5.3 this was causing an invalid conversion in chat messages containing these resulting in the bad bytes being stripped. In Qt 5.9 it is still broken, but you at least get a string with something in it. This checks for non-zero converted strings for room creation and chat lines.
Fri, 13 Apr 2018 00:17:30 +0200 alfadur Fix bullet trails overlapping when the pass through wrap or bounce world edge
Thu, 12 Apr 2018 16:56:06 +0200 Wuzzy Use QDir::Files to read ammo schemes
Thu, 12 Apr 2018 14:52:47 +0200 Wuzzy Don't let hedgehogs moan if they take 0 Sudden Death damage
Thu, 12 Apr 2018 01:51:38 +0200 alfadur Fix minigun bullets hitting shooter when it hits hog on other side of world wrap
Thu, 12 Apr 2018 00:40:10 +0200 Wuzzy Update changelog
Wed, 11 Apr 2018 17:59:59 -0400 nemo merge with 0.9.23, pulling in unc0rr's desync fix
Sun, 08 Apr 2018 00:52:22 +0200 sheepluva cleanup whitespaces, add braces to for loops
Sun, 08 Apr 2018 00:26:33 +0200 alfadur I guess "Fix weapon scheme lookup being unnecesarily persisted"?.. or something
Sat, 07 Apr 2018 23:38:19 +0200 sheepluva Quick Game: ignore hidden themes
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